Nintendo DS

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In general, the most commonly used model for Nintendo DS in Koreathe contents aboutNintendo DS Lite document
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  • In general, the most commonly used model for Nintendo DS in Korea:
    Nintendo DS Lite
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[ Portable ]
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₩190,000[2]
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¥15,000[O]
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32.99 million units
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5.29 million units
home page

1. outline2. release model
2.1. Nintendo DS (original)2.2. Nintendo DS Lite2.3. Nintendo DSi2.4. Nintendo DSi XL(LL)
3. Detail
3.1. development story3.2. about the name3.3. Performance3.4. Relationship with GBA3.5. Dual/touch screen3.6. About Wi-Fi
4. function
4.1. pictochat4.2. download play
5. Peripherals6. after release
6.1. sales strategy6.2. show6.3. piracy
6.3.1. Was piracy really a problem?
7. game list8. Controversy and Problems9. etc
9.1. purple screen9.2. AS related9.3. Chinese release9.4. etc
10. domestic advertising model11. look around

1. outline

Nintendo DS announcement video at E3 2004[4]
Nintendo DS driving video[5]

Game Boy - Nintendo 's portable console game console following the Game Boy Advance . The development code name is Nitro . The official abbreviation is DS .[6] In terms of the console gaming industry, it corresponds to the 7th generation game console. It was released in North America on November 21, 2004, and in Korea on December 29, 2004.[7] It is the largest portable game console and a legendary game console with sales comparable to that of the PlayStation 2 .

2. release model

2.1. Nintendo DS (original)

File:ds1-1
Red
candy pink
turquoise blue
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pure white
graphite black
platinum silver
model name
NTR-001
processor
ARM946E-S 67MHz[8], ARM7TDMI 33MHz[9]
4MB PSRAM[10], 656KB VRAM[11]
sound performance[12]
Supports up to 16 channels of 8/16-bit PCM /4-bit ADPCM (out of 16 channels, the last 6 channels can be output as square waves and 2 channels as white noise)[13][14]
storage medium
256KB built-in NAND flash memory[15][16] , up to 512MB ROM cartridge[17]
3-inch TFT- LCD , 256×192 pixels, 18-bit (260,000) color, bottom display with resistive touch screen
communication
Wi-Fi 802.11 (WEP)[18] Correspondence and Nintendo's original protocol are supported in two ways
etc
Built-in microphone, Game Boy Advance slot, stylus pen provided[19]
rechargeable battery
Li-Ion 3.7V 850mAh
standard
148.7 mm × 84.7 mm × 28.9 mm, 275 g

It was first announced at E3 2004 by former Nintendo of America President Reggie Fisame . It can be said that the competitive structure with the PSP released in the same year was formed from that time.

In Korea, after its release in Japan on December 2, 2004 , it was officially released along with some software on December 29, 2004 by Daewon CI . For your reference, since the old Nintendo DS was not officially released by Nintendo Korea , A/S is not available from Nintendo Korea.

At this time, the official release of DaewonCI's label was called ' sticker haircut ', but it was nothing more than a Japanese version with a Korean sticker attached to it, let alone translated into Korean without sincerity, regardless of hard or soft. In the case of the initial official release package of the main unit, there was a serious problem that the 220V adapter for Korea did not fit into the box.[20] , A/S was also not without problems. DaewonCI A/S was not repaired by DaewonCI, but sent to the headquarters in Japan for repair, so it took an enormous amount of time.

In fact, if you limit the above, Daewon C.I is not without unfair sides. One of the reasons that was greatly criticized at the time was in contrast to the past that Hyundai Electronics (currently SK Hynix ) and Samsung Electronics provided services after their official launch in Korea. After-sales support was available without any problems. However, Daewon CI was not like that at all, so the comparison between the two cannot be considered fair.

However, this was not the only reason it was severely criticized, and the price at the time of official release was not even worth it. It was about 55,000 won, so it was so expensive that there was no difference in price between a haircut and a bundle .[21] It's not that Daewon was criticized for nothing.

Like the Game Boy series, the logo will not appear unless the chip is inserted. This is because logo data is also built into the DS chip.[22]

At that time, a popular voice was that it was much faster to learn Japanese and play the game than to wait for the Korean version. To that extent, no one expected the Nintendo DS software to be translated into Korean.[23][24] And there were quite a few people who said, ' I already know that there will be no Korean version , and English is easier to understand than Japanese', so a lot of North American, British, and Australian versions came in across the sea.

When 'Metroid Prime Pinball' was released in 2005, a vibration pack (rumble pack) installed in the Game Boy Advance slot was also released. The vibration function of the vibration pack is Metroid Prime Pinball[25] , Mario & Luigi, and Cheerleader 2, it only works in some games, but it is said to be unreasonable to expect the same vibration as the PlayStation 2's Dual Shock , which was popular in Korea at the same time.

Since then, in January 2007, Nintendo DS was completely out of alcohol when it officially released Nintendo DS Lite in Nintendo. If this guy is now seen on the Internet, it is called old DS. Not only that, but there are many problems in writing, but the name of the improved type is Nintendo DS L, so it's not a joke to get a device around you. In addition, by 2009, Nintendo DS's A/S was stopped by Daewon CEO. If you have purchased Daewon CIPEN Nintendo DS, be careful.

However, if you need A/S service due to a problem with the rechargeable battery, you can contact Daewon CI and purchase a rechargeable battery for 10,000 won to replace it. If you are a user who still loves the Nintendo DS because of the grip feeling that fills your hand, make sure to buy a rechargeable battery and use it instead of suffering from a battery failure.

There are also users who downgrade their Nintendo DS to Game Boy Advance .[26] For users living in Korea, this is a method worth trying if the Nintendo DS game card slot is broken and only the Game Boy Advance slot works. youtube video

In Japan, it was announced that official repair support would be provided only until April 30, 2016, as of April 4, 2016. Since this repair support has ended, you will have to do the repair yourself or have it repaired unofficially. However, since the gamer population in Japan is so large, you can find repair shops even in places like Akihabara , the mecca of pop culture . However, in Korea, there is no International Electronics Center , and you have to go to Yongsan Electronics Market at the very least.

The charger and charging terminal are the same as those of the Game Boy Advance SP . Naturally, the chargers can be used interchangeably. However, they are not compatible with the Nintendo DSi.

The battle stage model of Mario Kart DS is the old DS.

Unlike the previous Game Boy, where the serial number was marked differently depending on the region, it was unified by separately attaching a sticker with a barcode and serial number on the device regardless of region.

There are only two steps to adjust the screen brightness: backlight off/on. However, in the case of the last version released before the discontinuation of the old DS, it is possible to adjust the brightness in 4 steps like DS Lite, but it is blocked by other DS firmware, so if you do not use custom firmware, you can use only 2 steps like other old DS.[27] #

Although the screen is dark and the design is clunky, some people prefer it over the light because the grip and speaker sound quality are good, and it is suitable for snaking Mario Kart DS.

2.2. Nintendo DS Lite

File:details ico...  more detailsNintendo DS Lite document
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2.3. Nintendo DSi

File:details ico...  more detailsNintendo DSi document
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2.4. Nintendo DSi XL(LL)

File:details ico...  more detailsNintendo DSi XL document
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3. Detail

3.1. development story

Development began in May 2002 , and it was the first work of Satoru Iwata , the new president of Nintendo at the time. It is a game console created with President Iwata actively involved from the early stages of development. The dual screen, a key feature of the hardware, was announced by Hiroshi Yamauchi , former president of Nintendo.[28] , and in the case of the resistive touch screen, it was an idea introduced by Shigeru Miyamoto .

3.2. about the name

There are three theories as to why it is called 'DS'. The first is 'Developer System', the second is 'Dual Screen', and the third is 'Double Screen'. Nintendo affirms all three, but the most influential is 'Double Screen'. This is because Japanese Nintendo and Korean Nintendo both use the word double screen on their official websites.

Similar to how Game Boy Advance titles are titled 'Advance', Nintendo DS games often have the initials of DS in their subtitles. These elements are common to Nintendo consoles, not just the GBA and DS. In general, there are many cases when new or transplanted works of the series are released on the Nintendo console, the SFC version is Super, the N64 version is 64, the Game Boy version is GB, the Wii version is Wii, the 3DS version is 3D, and so on. At least the GameCube was a little less, and it was almost invisible when it came to the Switch. In the consoles of other companies, there were cases where SS was attached to the Sega Saturn version or the portable was attached to the PSP version, but it is not seen as often as the Nintendo console.

In other countries, the name 'DS' is common, but in Korea, the name 'Nintendo', which is 'Nintendo DS' minus DS, is more commonly called, and the perception that 'Nintendo = Nintendo DS' has spread. The game consoles released by Nintendo later (3DS, Swtich) were also called 'Nintendo' by some, but the nicknames Samdasoo and Switch respectively took root. There is a difference in Western countries calling NES “Nintendo.”

In China, the iQue DS began to be called 'NDS' before it was released, and since pirated devices and data are actively distributed in China, you can easily find illegal information by searching for NDS on the Internet. Because of that, there are many users who enjoy illegally in Korea, and Nintendo of Korea used to suffer.

Anyway, with the official release of the Nintendo DS Lite, it is true that it has become famous enough for non-gamers to know about it, but most of them just call it 'Nintendo', and even a video in a hypermarket education video says 'I came to buy a Nintendo ' . It's common to point to a product and say, "Nintendo, please." The company name 'Nintendo' has become the name of the Nintendo DS Lite, enough to frighten anyone with a little bit of knowledge in games. ' Scotch tape '[29] Me ' Miwon '[30] As in, Nintendo has almost become hardened to the level of pointing to Nintendo's game console .

In fact, this is not the only phenomenon of Korea. Since the time when the old Famicom entered the United States under the name of NES , 'Nintendo' has been synonymous with home video game consoles. In Europe, Super Famicom was also released under the name Super Nintendo.

I thought, ' I wonder how it will be called when the Nintendo 3DS becomes popular', but it is still called Nintendo or a new nickname , Samdasoo. Some even call the Nintendo Switch Nintendo. In the current situation of 2019 , when Sony 's PSP , which was Nintendo's only rival in the portable console market, has passed and its successor, the PS Vita, has sunk magnificently, it is no longer strange to just call a portable console Nintendo.

Before DS Lite became popular, it was also called 'You Do Sarah', which is the reverse acronym for NDSL.

3.3. Performance

At the time of its appearance, it was released with relatively lower performance than its competitor, the PSP . The 3D graphics look similar to the Nintendo 64 on a small screen , but various special effects such as texture filtering/anti-aliasing (AA) that the N64 boasted at the time were excluded.[31] The 2D graphics are better than the PlayStation, but slightly behind the theoretical performance of the Sega Saturn .[32] Of course, the Nintendo DS is able to pull out the best performance in all cases because the development difficulty is much lower, and the 3D performance is, of course, a clear advantage.

However, the sound chip is not very good because of backwards compatibility. Even in terms of resolution, there is a sound that it is inferior to the Super Famicom. Of course, it is much better than that of the Game Boy Advance, but it is not very good because the Nintendo DS also uses the sound chip of the existing Game Boy Advance as a supplement.

Because of this, there was some controversy as to whether it was falling behind SCE 's PSP , but looking at the results alone, it easily surpassed the PSP in terms of sales.[33] It is analyzed that the decisive factor in winning the competition was the success of casual games such as Nintendogs and Daily DS Brain Training . In fact, not only did it surpass the 5th generation stationary game consoles in most areas in terms of performance, but even among PDAs and PMPs at the time, there were very few that had higher performance than DS, so it could not be said to be low-performance. Considering that the PSP was a very high-performance device, and that the Game Boy Advance, which was the generation just before the Nintendo DS, was difficult to implement 3D graphics in games, and was treated as a high-performance device, the Nintendo DS, which could run full-fledged 3D polygon graphics, was also high-performance at the time. . It is a definite improvement of one generation from the previous generation of high-performance portable devices.[34]

Still , considering that portable game consoles before the PSP , including the Game Gear , Neo Geo Pocket , and Wonder Swan, could not compete with Nintendo's portable hardware and were completely overwhelmed in terms of sales, the PSP did quite well.[35] According to the 2016 performance announcement, a total of 154.02 million Nintendo DS units were sold. This is a sales volume that rivals that of the PlayStation 2 . And then it became the final sales figure. It also becomes Nintendo's best-selling gaming console.[36] While the Wii of the same generation saw a decline in sales compared to its initial overwhelming momentum as third-party support was reduced and the device's limitations were revealed in the latter half of its lifespan, the DS continued to release killer software and had satisfactory performance as a portable device at the time. Because of this, sales volume was maintained at a respectable level until the second half of the year.

As expected from Nintendo's hardware, it is very durable and does not break down easily. Of course, since it has a foldable structure, it can be broken beyond repair if done incorrectly, so it is best to handle it with care when the screen is open. However, in the case of the Nintendo DS Lite, a derivative model, the hinge and LR button are not very durable and may break if used roughly.

3.4. Relationship with GBA

Equipped with ARM7TDMI SoC as a co-processor, it is compatible with Game Boy Advance . However, there is of course no hardware compatibility with the Game Boy and Game Boy Color , which do not contain an ARM processor and use the Zilog Z80 as the CPU, and many of the advanced peripherals cannot be used.[37] Since Nintendo said that it was not a successor to the Game Boy for a long time, it announced that the latest version of the Game Boy series would come out later .[38] However, it turned out to be an insurance statement by Nintendo, concerned about the collapse of the DS, as no portable device that inherited the name of the Game Boy came out afterwards.[39]

The reason why Nintendo denied that it was a successor to the Game Boy Advance, which sold 80 million units worldwide, is that it took 12 years to move from the Game Boy to the Game Boy Advance, while it took 4 years to move from the Game Boy Advance to the Nintendo DS. Because it wasn't taken outside.[40] In other words, Nintendo decided that users who had the existing Game Boy Advance might feel left out by the introduction of Nintendo DS, a new platform with greatly improved performance and interface. Therefore, at the time of its release, Nintendo DS strongly appealed that it was a completely new platform, different from the Game Boy series, and even though it was a true successor, it could not inherit the Game Boy name. Here, Nintendo's insurance to bury Nintendo DS in case it fails commercially and leave room for a successor model to succeed the Game Boy platform was also at work to some extent.[41] This is repeated again 13 years later on the Nintendo Switch .[42]

3.5. Dual/touch screen

Its characteristic feature is a dual-screen structure with a pressure-sensitive touch screen at the bottom , which enables intuitive operation and the interface has been innovatively improved compared to existing portable game consoles. The CPU is equipped with an ARM9 main processor that processes 3D rendering, an ARM7TDMI auxiliary processor that controls 2D rendering, sound output, and Wi-Fi, and is compatible with Game Boy Advance.

Previous game consoles that used touch screens include Tiger Electronics ' 'game.com'.[43] there is[44]

3.6. About Wi-Fi

Nintendo DS is equipped with Wi-Fi and supports a service called Nintendo Wi-Fi Connection , which allows you to play games with people around the world via wireless Internet . By 2005, when even the iPhone had not been released, it was very groundbreaking. However, what was inconvenient was that the smartphone was not activated at the time, so to use Wi-Fi, you had to go to a place that supported it or pay close to 30,000 won to buy a separate Wi-Fi USB connector or a wireless router . Even at this time, finding a place that supported Wi-Fi was a challenge. At this time, the Internet was mostly used by plugging it into a wire, and the name Wi-Fi was unfamiliar, so it was called wireless LAN.

When using Internet telephony , the Internet telephony itself uses a terminal (mobile phone) that is Wi-Fi only.[45] Of course, a wireless router is provided, so if you install an internet phone, you will naturally have Wi-Fi. However, it is said that the KT one is not working properly.[46] Newer APs released since around 2012 have good connectivity, but it doesn't mean much after the Wi-Fi connection is terminated.

To put it simply, the Wi-Fi USB connector activates the USB wireless LAN card in AP mode, and was discontinued within a few years of its release. In the first place, when the Nintendo DS was released , it was a relatively inexpensive substitute for those who could not use it due to the considerable price of home Internet routers. Because it has lost its meaning now. And in the first place, the compatibility of the Wi-Fi connector was not good, and sometimes the device that was recognized was not recognized, so the program was reinstalled often. It was a natural reality that only the Nintendo DS was caught, and other Wi-Fi devices were caught only by tricks, and this Wi-Fi connector with a low recognition rate was discontinued. Also, if it is a laptop, there is a way to open a hotspot using the laptop wireless LAN depending on the laptop model, so it seems to have been discontinued because it is more useless. However, the purpose of the Wi-Fi connector was not as a replacement for a router in the first place, but as an auxiliary tool that allowed Wi-Fi to be used on the Nintendo DS at a relatively low price. For reference, if you lose the driver CD, you should get it from the Nintendo website, but you can't download it from the Korean website. Get the latest version from Nintendo of America. home page

The Wi-Fi security of the Nintendo DS is WEP, which is at the level of the smoking tiger.[47] Since the majority of Wi-Fi zones and routers' default settings have been replaced by both WPA and WPA2, DS uses wireless LAN unless you deliberately set the security settings to WEP instead of WPA/WPA2. In reality, it is not easy to do. The Nintendo DSi came to support WPA, but for reasons of compatibility, when using the Wi-Fi function inside the Nintendo DS game software, only WEP is supported, so it is meaningless. These difficulties continue in the same way in the successor, the Nintendo 3DS . Since the 2010s, the security of the router has been improved, so it is not possible to connect to the DS, but communication is possible through the smartphone hotspot.

As is common with portable consoles or electronic devices that support Wi-Fi, there is a web browser. Opera Software and Nintendo DS Browser developed for DS. However, you need to insert a separate RAM expansion cartridge into the GBA slot. It can interpret HTML, XHTML, CSS, and execute some JavaScript. It supports JPEG, PNG, GIF image display, SSL, and HTTP cookies. Cookies are deleted when the power is turned off. In fact, the web browser used on DSi is also a port of this app. However, it does not support video and flash because of its clear performance limitations. It can be considered suitable for reading text-based browsers such as namuwiki. However, with the obsolete Wi-Fi security method, and the PSP having 8 times more RAM than the DS, even a Google search results in the form of a lack of RAM, what about DS? Considering the time it came out, it is natural that Opera does not provide after-sales support for software, and since the requirements for web pages these days have steadily increased to the point where even netbooks from the early 10s would struggle, it is currently useless.

As of May 20, 2014, the Wi-Fi Connection service for the Nintendo DS will end. notification In the case of some games that use Wi-Fi elements as a pool, such as Animal Crossing, it is practically a death sentence, so there are high voices of opposition among some users. The reason for this is that the server of the Wi-Fi connection service was operated by an outside company, GameSpy , rather than Nintendo's own server.

Although the Wi-Fi connection service has ended, it is possible to connect through overseas private servers, and unlocking elements through Wi-Fi are also included. Let's refer to it here .

The PSP released at the same time was equipped with a Wi-Fi function that was superior to that of the DS.[48] Plus, the fact that PSN support has been around for a much longer time is a bonus. Thanks to the larger RAM capacity and superior performance, it was possible to use YouTube and other apps until the early 2010s. However, the problem is that there is no touch screen, making typing extremely difficult. Of course, this is also the same at this point.[49] , PSP's multiplayer basically uses infrared communication, so there is no need to use it now. This level is occasionally used when setting the date.

4. function

These are functions that were common from Nintendo DS to DSi.

4.1. pictochat

This is a feature built into the Nintendo DS. You can chat using the keyboard or pictures, but the DS Lite released in Korea does not have a Korean keyboard built in, so the only way to chat in Korean was to write and draw in Korean on the drawing board. 16 people can enter each of the chat rooms A to D. Occasionally, there are brave souls who draw high-quality pictures without any use. You can use a rainbow pen on the Nintendo DSi .[50]

It can be called a normal chat room function, but the problem is that the way it works is not to go online and chat with other users like a Wi-Fi connection, but to connect wirelessly with other nearby DS devices, just like the multiplayer method of other DS games. It is meaningless as a chat room function. Therefore, from the official successor Nintendo 3DS, it was removed after recognizing that there were few chat users using it. If there is a similar function, it is a game memo function or an exchange diary . Even this is half the current online service has ended.

Currently, traces of it can only be seen as stages in the Smash Bros. series .

4.2. download play

It's a feature that has been built in for a long time, from the Nintendo DS to the 3DS model. If the game supports multi-play, it is a function that allows nearby DS devices to be connected through wireless communication so that they can enjoy multi-play together.

It varies from game to game, but in some cases, multiplayer is possible only if you have the same software as well as a DS device for the number of players, while in some games, multiplayer is possible even if there is only one piece of software as long as you have a DS device equal to the number of players. In the former case, you communicate and play with each other through the multiplayer mode within the game, but in the latter case, a person with the software creates a room as if playing a role as a kind of host, or other players use the download play function while looking for an opponent. You can play by connecting through. However, when playing multiplayer in this way, it takes time to transfer software for multiplayer and some functions are limited.

5. Peripherals

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6. after release

6.1. sales strategy

Most game consoles have a structure in which hardware is sold at a loss and profits are made by selling game software instead, but DS, like the Wii , is making a profit, albeit a small amount, by selling hardware based on a design focused on unit production costs. To be precise, it can be said to be a business philosophy that has continued since the beginning of Nintendo's game business.[51] However, from the time of the initial release, it continued to cut the unit price by drawing estimates every three months with Sharp and Hitachi, which were entrusted with production. And in the meantime, the consumer price has risen from 15,000 yen to 16,800 yen . Of course, it should be taken into account that the loss was significant because the yen was on a downward trend at the time.

6.2. show

This guy is printing money!!!
A meme that shows the grandeur of the Nintendo DS in its prime.
The main characters of Zal are Shigero Miyamoto and Satoru Iwata .
Total sales: 154.02 million units, 2nd in all-time sales of home/portable game consoles[52]

Until 2009, if something new was not released from other console game console platforms, sales volume of both soft and hard was always taking the top spot. Throughout 2007, 17 units were sold every minute in the United States alone. Thanks to its overwhelming popularity, the official sequel to the Dragon Quest series 9 was released. In addition, masterpieces using 3D-CG and voice actors, such as the Final Fantasy remake, came out.

Worldwide, software sales were no joke, with a total of 139 million-seller titles (software that sold more than 1 million copies) before being discontinued. #

In Korea, as of January 28, 2010, DS Lite sold more than 3 million units . Wii breaks through 1 million units. Soft, which sells more than 100,000 units, also reaches 16 titles, all of which appear as a title for Nintendo DS.

More than 460,000 copies of New Super Mario Bros. , more than 400,000 copies of DS brain training every day , and more than 310,000 copies of Nintendogs are said to be available . From the company's point of view, that's pretty good.

However, if you think that Nintendo 's ambitions seem to be much higher, and the advertising costs invested in Korea are also unfortunate, then the move will be watched.

And at the end of 2009, Love Plus appeared, making Japanese idiots slaves to the Nintendo DS.

In 2010, not many new game titles were released. The number of new games is only half that of 2009. Perhaps it is because most manufacturers are preparing games for the 3DS. Rather, from 2010, SCE sprinted to the end in Japan due to the steady offensive of the PSP . In 2014, new games were rarely released only in Europe and the United States, and after 2015, officially licensed games have not been released. The reason is, of course, that the penetration rate of the Nintendo 3DS is very high.

The successor, the Nintendo 3DS , which overwhelms the PSP , recorded the largest sales among 8th generation handheld game consoles. This is in contrast to the sales of only 16 million units of the PS Vita, which has 180% of the smartphone 's performance .

6.3. piracy

As with any game console, software sales are suffering due to illegal copying of software for Nintendo DS by game backup devices (aka Dr. Ryu) , led by the R4 . It is not unreasonable to say that many people who play Nintendo DS while riding on the subway are using a game backup device. Some children trick their parents into purchasing TouchDic, English Samadhi, or DS brain training every day, and only play games with the game backup device. Free is good, but consider that the increase in piracy discourages game development. However, in the case of the Republic of Korea, distribution of illegal copies is a crime, but collection and possession are not. Of course, there is no civil liability.

Since the early days of the Nintendo DS, there has been a game backup device called a super card that uses a memory card inserted into the Game Boy Advance slot, and it was used a lot even before Nintendo came into Korea. Even in Japan , the case in which illegal driving has spread to such an extent that it has become a problem is very unusual even in the entire history of game consoles .

As of July 11, 2008, the Computer Program Protection Act for game backup devices and sellers[53] Judicial disposition (short order of fine) based on the violation was confirmed.

And on June 8, 2009, the Seoul Southern District Court sentenced an eight-month prison term to a business operator who tried to import and sell illegal devices, such as R4 and DSTT, for violating the Computer Program Protection Act. Regarding this, in this case, which was sentenced on June 8, 2009, Nintendo Korea was prosecuted on July 15, 2008, and the accused argued very strongly that his actions were innocent after about 11 months. It was explained that it was a judgment of considerable significance in that it rejected and condemned, and that the position of the court, which had been confirmed in the 50 or so convictions, was once again confirmed.

The Nintendo DSi was designed to block game backup devices, but this was also broken in China.[54] However, in the case of the Nintendo DSi , in an environment where Wi-Fi access is possible, Dr.

If you extract a ROM file with the intention of preventing illegal copying, you may not be able to save, a whitening phenomenon may occur, or an event may loop infinitely. In the case of Rhythm World 's so-called 'sink rack', or in the case of the complete version of Umihara Kawase, a terrifying rack with wires that does not hang on the wall is hung. In Pokémon Black and White , if the level of a Pokémon does not rise at all or if the number of badges exceeds a certain number, it is impossible to receive badges even if you defeat the manager, making it impossible to proceed with the game.

6.3.1. Was piracy really a problem?

Rumors spread like an established fact that Nintendo Korea's sluggish 3DS period was due to illegal copying and celebrity marketing during the Nintendo DS era, and many people believe this rumor. In addition, based on this rumor, they even defended the poor support of Nintendo Korea. However, it is true that the piracy problem was serious, but the extent of the damage is somewhat exaggerated.

Before Nintendo Korea was established, Daewon sold Nintendo game consoles. However, Daewon was criticized for the worst marketing , and in such a situation, when the news of the establishment of Nintendo in Korea came out, there were voices of concern while welcoming it on the one hand. Even before the establishment of Nintendo Korea , the issue of illegally copied devices such as R4 and Doctor was already being discussed, and Ruliweb and others argued that the sale of R4 should be blocked first before the official release of the Nintendo DS . However, as Nintendo was just entering Korea, there was no way to listen to such arguments from the game community, and in the end, the official release was made without any action against pirated devices.[55] Yongpal and others did not miss this opportunity and sold R4 to the general public. From the point of view of ordinary people who have no prior knowledge of the R4, let alone a console game machine, they did not know that this was a device in violation of copyright, and they thought it was just a peripheral device, and the mercenaries also took advantage of the loopholes of such consumers to conduct marketing.[56] However, there was no official guidance from Nintendo as to whether these pirated devices were in violation of copyright or not, and it was not until 2009, after the issue of illegal copying, that Nintendo took action belatedly and made R4 and others illegal. To sum up, it is true that R4 spread to the general public, but Nintendo also handled it complacently and only later responded by losing the cow and repairing the barn.

Also, the scale of damage is somewhat exaggerated. Comparing its performance from 2006 to 2010 with its rival, Sony, is as follows.
Nintendo Korea Performance by Year (Unit: KRW)
year
take
operating profit
Net Income
note
2006
23.6 billion
-5.9 billion
-5.9 billion
company founding
2007
204.5 billion
33.1 billion
25.1 billion
Released Nintendo DS Lite
2008
265.4 billion
-21.9 billion
-18.5 billion
Wii release
2009
294.2 billion
31 billion
24.8 billion
2010
201 billion
9.1 billion
7.4 billion
Nintendo DSi released
Sony Interactive Entertainment Korea Performance by Year (Unit: KRW)
year
take
operating profit
Net Income
note
2006
25.3 billion
-12.1 billion
-13.5 billion
2007
55.4 billion
10 billion
10 billion
Playstation 3 Korea release
2008
72.6 billion
2.4 billion
2.5 billion
Playstation 3 price increase[57]
2009
58.7 billion
0.8 billion
400 million
2010
50 billion
-400 million
-400 million

We can see that Nintendo Korea was ahead of SIEK during this period, except for 2008. If we look at the overall performance in the previous paragraph, in fact, it recorded a surplus until 2011, except for 2006 and 2008, when the company was founded. Although the deficit in 2008 was large, even if we make a hundred concessions and say that it was due to illegal copying, it recovered greatly the following year by posting a surplus of 24.8 billion, and based on this performance, it is difficult to say that it actually suffered a loss during the Nintendo DS era.

SIEK , meanwhile, was a deficit or a surplus until 2010, despite the popularity of PlayStation 2 . In fact, the sluggishness of PlayStation 3 and the illegal replication of the PSP were even more serious.[58] This gave SIEK a big blow. In other words, the damages caused by illegal cloning were larger than SIEK than Korea Nintendo. According to Kawauchi 's interview, PSP's sales volume to software was 2: 1.[59] In other words, most of the PSP users were blessed. Nintendo DS, on the other hand, had a low sales volume to software mounting rate but did not fall 1: 1. Basically, if the owner does not like Bokdol , there are few PSPs that do not have custom firmware. Nowadays, the copyright awareness has improved, and the number of users who use genuine products has increased, but at the time, the Custom firmware was mentioned in Ruri Webb .[60] In particular, the volatile custom firmware has spread further because the installation is easy to install. However, it was true that the soft mounting rate did not drop to 1: 1, so Nintendo defined Korea as a major illegal cloning country in early 2009. # However, as mentioned earlier, Korea Nintendo has no countermeasures in the early days, but it is not until late.

Not only the Nintendo DS, but the 7th generation game consoles in general were very vulnerable to piracy issues. For this reason, from the next generation, manufacturers' efforts to prevent illegal copying were strengthened and the problem of illegal copying decreased .

In fact, sales of Nintendo DS games sold in Korea have never been low. More than 460,000 copies of New Super Mario Bros. , more than 400,000 copies of DS Brain Training every day , more than 310,000 copies of Nintendogs , more than 100,000 copies of Magic Thousand Character DS , and more than 100,000 other games in total. It is said that there are 16 species. In Korea, where console games are sluggish, sales like this are unusual and by no means low.[61] On the other hand, none of the PSP game sales exceeded 100,000 copies. The best-selling game is DJMAX Portable 2 , released on March 30, 2007, and even this is about 90,000 copies.

In conclusion, Nintendo Korea's sluggish performance seems to have been more influenced by the fact that the target audience of Nintendo consoles at the time, the younger age group and light users, switched to smartphones as smartphones became mainstream in the 2010s. Right away , the Nintendo 3DS suffered losses even though the piracy problem was reduced. Of course, it is true that illegal copying itself had a great negative impact on Nintendo Korea's operating profit. However, the stagnation of Nintendo Korea was caused by a combination of various reasons, and it was not simply due to illegal copying. Switched to profit on Nintendo Switch .

And as mentioned earlier, not only the Nintendo DS but also the PSP suffered damage from illegal copying, but it was exaggerated as if only the Nintendo DS suffered greatly. Even now, if you are bored with Nintendo, you will come up with piracy-related stories, but is there an open story that the PSP , which suffered more damage than that, was ruined by piracy? Although this is sometimes used as a basis for defending Nintendo Korea's poor support, it is a natural right of consumers to criticize unfair treatment. SIEK also suffered huge losses due to the PSP , and in 2006, it underwent a large-scale restructuring equivalent to rumors of Nintendo Korea's withdrawal, which will be discussed later.[62] Nevertheless, around the time the PlayStation 4 was released, Shiro Kawauchi actively supported the Korean market.

This exaggeration is because the game mainly played by the maniac layer, which accounted for a large portion of Internet public opinion, suffered great damage from illegal copying, and since then , the game centered on the maniac floor that did not sell until the release of the Nintendo Switch almost stopped its official release. Since the release of the game that the enthusiasts want has stopped, the public opinion on the Internet led by them has spread more seriously than the real thing. In addition, SIEK was able to obtain support in the same way, saying that if you speak Korean at the same time as Chinese localization, you can save localization costs .

7. game list

File:details ico...  more detailsNintendo DS/Game List document
cast
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of part
Please note.

7.1. Korean version list

File:details ico...  more detailsList of Nintendo DS/Korean Version document
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of number of paragraphs
of part
Please note.

8. Controversy and Problems

File:details ico...  more detailsNintendo DS/Controversy and Problems document
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9. etc

9.1. purple screen

File:external/ww...

Like VMware , there is a purple screen (purple screen of death).

How to run,
  1. Switch the Nintendo DS console settings to manual mode. (If it has already been done, start from step 3.)
  2. Power off.
  3. Insert the ROM cartridge.[63]
  4. Turn on the power.
  5. Enter Pictochat. (Chat room A recommended)
  6. Remove the cartridge. (with power on)
  7. A mauve screen floats both above and below.

The recovery method is a simple reboot. And the power lamp blinks[64] Then it just gives off a non-blinking light. Of course, it is restored without any problems. And the old DS shows a green screen, but in the case of the early released version, it just comes out as a black screen.

The color varies depending on the firmware version. # The initial version freezes the Pictochat screen, and the most recent version has a dark blue screen at the top and bottom. DSi's DS compatibility mode works normally without any response.

9.2. AS related

It sold as many as 3 million units in Korea, but the service center is located in Gyeonggi-do. There is only one apartment-type factory in Bucheon City . In addition, in the past, visiting AS was impossible and there was no other way than to send the device by courier.[65] In fact, going to an apartment-type factory to get a visiting AS is not so good. For core gamers, it's just a pity. The service itself is good, but since there is only one place, there are complaints from the general public (especially those living in rural areas).

There were some voices that AS tried to cut off the device itself because it was unkind, but it is not bad except to send AS by courier. When the SCEK adheres to the unknown lens failure after the firmware update of the PlayStation 3 , it is a great level in AS when Nintendo Korea exchanges a new product with a touch jungle. Enough to send the filter that was attached to the liquid crystal).[66][67] There are some users who exploit this and buy a moderately problematic used and send an AS and exchange it as a new one. After October 2011, Nintendo knew about such problems, and there were cases where more than 3 ~ 50,000 won was received as a variety of excuses.

However, unlike Hyundai Electronics (currently SK Hynix ) in the past, Nintendo Korea's repair level is not more than parts replacement/reassembly, which is a practical problem. The policy of exchanging for a new product is a delicate problem from the consumer's point of view because it is because there is no repair technology after all. There is no problem if it is a free exchange, but in the case of a breakdown that is out of the scope of free support or after the free A/S period, repair is impossible even if it is caused by a minor problem, so you may be forced to pay extra and get an exchange. It is the biggest weakness. The Nintendo DS, which is on the cheap side, is a little less expensive, but the Wii , which has relatively high specifications and, therefore, the cost of major parts is expensive , is burdened by that much. Still, as of 2016, paid A/S for Nintendo DS Lite, which has been released for 9 years, is possible, so it can be said that the company's products are responsible. Due to lack or lack of parts, we will replace it with a new Nintendo DS Lite for a repair fee.[68] It takes about 10 days after receiving.

The address of Nintendo Korea AS Center is as follows.
gyeonggi-do 193 Yakdae- dong, Bucheon-si[69] Building 402, Building 503, Techno Park 4, Nintendo Korea A/S Center (420-734)

The phone number is 080-070-9900. You can only send it by courier to the post office . In the case of regular courier (arrival the next day after sending), cash on delivery is possible. However, it is not possible to send it by cash on delivery through express service or express courier.

9.3. Chinese release

It was also developed in China under the name of iQue DS. Launched titles include only early software releases such as New Super Mario Bros., Super Mario 64 DS, and Touch Made in Wario. It became.

However, if you put the iQue DS software into a Nintendo DS (including the Korean version) of a language other than the iQue DS and operate it, only the phrase ONLY FOR iQue DS appears and it does not run.[70]

(see also here)

9.4. etc

The last game software, which received the official license of Nintendo DS, is a Disney's theatrical anime, a game called 'Big Hero 6: Battle in the Bay', which was released in 2014, more than 10 years after the device was released . It is a scroll action game, and the 3DS version and the DS version have been released together. On the other hand, the game that was released only for Nintendo DS without being released as a multi -platform is the last Power Rangers Go Busters , which is also the last Nintendo DS title in Korea.

The Nintendo 3DS was released as a successor device . Because of this, the game community in Korea and Japan calls the Nintendo DS the old DS, meaning the old DS. In addition, Nintendo 3DS has numbers attached, so it is common to distinguish them as 3DS and DS.

Discontinued in 2013. The final cumulative sales volume is 154.02 million units , and the highest selling software is New Super Mario Bros. with 30.8 million units .

Around April 2016, it was revealed that Nintendo had discontinued production of DS cartridges for the DS. #

In the late 2010s, the main body fell from 20,000 won to 40,000 won. Since the ripper can be saved for 60,000 won, it was hard to receive more than 50,000 won, but the price was slightly higher in the 2020s when the ripper sales ended and the volume was slightly reduced. The game hasn't changed much, so I think it's better to play DS games with 3DS or 2DS XL, which is about 6 ~ 120,000 won . There are people who insist on DS. Nevertheless , it is cheaper than contemporary devices because it is a game console that has a large amount in Korea, such as PlayStation 2 and Wii . Usually, a lot of equipment is cheap, and less selling devices are relatively expensive.[71]

In Korea, Song Hye- kyo did a Come to Play Animal Forest commercial. The daily DS brain training advertisement starring Jang Dong-gun is already legendary.

Ko Hyeon-jeong , who appeared as an advertisement model for Rhythm World, gave 150 Nintendo DS Lites worth 20 million won, including game software, to the production team of Queen Seon-deok, whom she starred in as a Chuseok gift .

It became a hot topic when it was belatedly revealed that Asuka , a professional wrestler active in WWE , participated in the development of the Nintendo DS main screen UI as a graphic designer.

10. domestic advertising model

10.1. 2007

10.2. 2008

title
release date
price
advertising model
KRW 28,000
DS Vitamins Great Meal Talking! Healthy Cooking Guide
KRW 28,000

10.3. 2009

title
release date
price
advertising model
39,000 won

10.4. 2010

11. look around

[1] Daewon C.I. 's Japanese version sticker haircut.[2] Now, in the early to mid 2020s, the minimum wage is around 2 million won, which seems very cheap, but back then in the early to mid 2000s, the minimum wage was around 500,000 won, a quarter of what it is now.[O] Including VAT[4] The person introducing the DS in the video is Reginald Fisame, then vice president of Nintendo sales in North America .[5] The Nintendo logo at the bottom only appears when a game is loaded.[6] In Nintendo, it is officially called 'DS ' without 'Nintendo', but among users , it is sometimes called 'NDS ' including the initials of 'Nintendo'. See paragraph 'About the name'.[7] However, it wasn’t until 2007, a long time later, that Korean language was translated into Korean and sales became active.[8] It is equipped with a 3D engine developed by Nintendo itself. A maximum of 2048 polygons can be expressed in one frame (in the case of 60 frames, the polygon rendering performance becomes 120,000 polygons per second), and the pixel fill rate performance is 30 Mpixel/s. The similar ARM946E J -S is equipped with Jazelle SIMD for Java code acceleration, but it is not necessary due to the nature of the Nintendo DS that runs all software natively, so it is assumed that the ARM946E-S is used, which can achieve slightly higher efficiency in terms of power-to-performance ratio. do.[9] Processor for Game Boy Advance backwards compatibility . It also serves as a 2D rendering and some sound effects.[10] Inserting a browser expansion cartridge into the Game Boy Advance slot can add up to 8MB of RAM .[11] built into the processor.[12] Including Game Boy Advance sound performance, same for later versions[13] Since it is based on PCM, the higher the sound, the more the PSG sound is distorted.[14] Normally the PSG function was used for GBA backwards compatibility, but there are games that include songs that only use this function .[15] 512 KB for iQue DS.[16] The operating system is stored there, and there is no space available. It is assumed that it is built into the processor.[17] In practice, games with a capacity of 128 MB were almost the maximum.[18] Currently, the service has been discontinued.[19] 75 mm long, 4 mm thick[20] The box of the original version was the same as the Japanese version with only stickers attached, but the problem occurred because the 220V adapter was larger than the 110V adapter of the Japanese version. So, in the main body box of the initial package, there was a message saying, 'This box does not contain a 220V adapter, so be sure to bring an adapter from the place of purchase.'[21] I don't know if it's an understandable (?) price, but it was a time when the yen exchange rate dropped to 700-800 won per 100 yen. Considering this l, it was almost 1.5 times the local price, and it was at the level of selling it inflated.[22] After that, the logo does not appear in DS Lite, DSi, and XL if the chip is not inserted. The logo data was deleted as the boot screen disappeared from the 3DS.[23] However, DaewonCI released dictionary software, the first Korean language software for Nintendo DS , at the time, and Nintendo of Korea also promotes it. Even if the software cannot be translated into Korean, the simultaneous release in Korea and Japan has achieved quite a lot. In fact, the tight structure of DaewonCI was also a problem, but they worked hard in their own way. However, compared to Nintendo of Korea, it was far from crazy, so users criticized it.[24] However, that does not mean that the Daewon did well. If you look at the cases where there were only 7 Korean language versions of the Game Boy Advance, the poor design of the GameCube Korean language disc, and the ignorant cases of stickers, you can't help but be dissatisfied with the software.[25] A vibration pack is included with the purchase of Metroid Prime Pinball. This pack is also sold separately.[26] The Nintendo DS Lite below is also possible with the same internal hardware structure. It's just that the Game Boy Advance cartridge sticks out, and it's just a little less aesthetically pleasing.[27] Old DS with firmware version V5 is applicable.[28] Nintendo engineer Satoru Okada, who created the Game Boy with Gunpei Yokoi, said in an interview about the development process of the Nintendo DS that most of the staff initially hated the idea of ​​the dual screen. He said he couldn't understand why he had to make two screens on purpose, even though he wasn't even in the Game & Watch era. However, because of the president's words and because of Satoru Iwata 's persuasion, they said that they started the development in silence in the end.[29] Vinyl tape from a company called Scotch. Exactly from 3M .[30] Chemical seasoning made by Miwon Co., Ltd. i.e. MSG . For reference, Miwon Co., Ltd. changed its name to Daesang and changed its brand to Chungjungwon .[31] Instead, the space that can be allocated to textures is more generous than that of the N64, so higher resolution textures can be used.[32] The reason for the theoretical performance is that due to the Sega Saturn 's unique and difficult dual CPU structure, proper performance was rare except for games from large manufacturers. The Saturn's theoretical performance surpasses the PlayStation's in most respects. As a side note, the Nintendo 64 was also not a model that had good reviews in terms of development environment.[33] Of course, considering the price, it's not worth it. This is because the difference in sales volume was only 2 times that of the PSP, which was 1.5 to 2 times the price.[34] The Game Boy Advance also outperformed the previous high-performance game consoles, such as Neo Geo Pocket and Wonderswan , so its performance cannot be overlooked. Even now, the difference in performance between stationary and portable devices is not small, but in the late 1990s and early 2000s, it was much worse than now.[35] Looking at its immediate successor, the PS Vita, it is overwhelmed with sales that are only about one-fifth that of the Nintendo 3DS . Of course, this is due to the fact that the Nintendo 3DS did not have a big difference in performance due to the combination of high-performance hardware at the time of 2011. Considering the level of performance development of smartphones during the same period, the performance gap between the PS Vita and the 3DS has narrowed significantly compared to the PSP and DS days.[36] However, some say that this figure is a combination of Nintendo DS released in 2004, Nintendo DS Lite released in 2006, and Nintendo DSi released in 2008 , so it is difficult to view it as a single model. However, the difference between PSP 1000 series, 2/3000 series, and Go is quite large, and the slim version of PS2 after 70,000 series also has a big difference in hardware from PS2 before 50,000 series, and PlayStation 4 , PlayStation 4 Pro , XB1 and Despite the large differences in performance, the
There is an opinion that the DSi has dedicated software, so it is difficult to see it as the same model as the previous DS . 's presence is low, so it's not really a majority opinion. Just as the XSX and XSS , which differ greatly in appearance, are classified as the same model, it would be correct to classify them as one model if there is software compatibility with the same manufacturer, same generation, and same format.
[37] Family Computer for Playstation Just as emulators exist as homebrew, the Game Boy Color can be emulated with software alone for the DS. Accordingly, several GB/GBC emulators for the DS have been released, such as LimeNDS and GameYob. These even support inserting palettes and backgrounds.[38] However, the Game Boy Micro is just an ultra-thin and lightweight version of the Game Boy Advance , and there are many aspects that are inferior to the Game Boy Advance SP, such as the backwards compatible function being deleted.[39] There is a hypothesis that this is not just a simple insurance statement, but that a follow-up model was actually being prepared and then canceled. It was supposed to add various functions including Wi-Fi and a touchscreen, but it is said that it was canceled because it overlapped a lot with the iPhone announced by Apple during development. #[40] Of course, this is not because the performance difference between Game Boy Advance and Nintendo DS was insufficient. The Game Boy Advance, which has slightly better performance than the Super Famicom , and the Nintendo DS, which surpasses the PlayStation and Sega Saturn, are more than one generation apart in terms of home game consoles, and have sufficient performance as a successor. Looking at the CPU alone, ARM7 was commonly used as a microprocessor , but ARM9 was commonly used with MIPS in PDAs and was the signal for full-fledged ARM high performance. However, it was only inferior to the PSP .[41] Source: The 9th Game Machine Gun Battle Part[42] However, the 3DS did not have as serious a piracy problem as the Game Boy Advance, so the support period itself was much longer, and a significant number of software was released even after the Switch was released.[43] Tiger Electronics is known to some people born in the 1980s for its portable LCD game consoles of famous games such as Street Fighter 2 and Sonic the Hedgehog 2 (some of which were officially released in Korea through toy companies and even appeared on TV commercials). There will be. Released in 1997. The graphics level was only black and white, like the old Game Boy or the early Neo Geo Pocket , but it was a portable game console with a touch screen and the first portable game console with a modem connection function, but it was not a success because it was not evaluated as a game console. If you are curious about more, check out this article submitted by Hyemi Oppa or AVGN Let’s look at the Tiger Electronics episode .[44] In the end, it was not installed, but Sega also tried to mount a touch screen on a handheld game machine called the Nomad .[45] However, some older Internet phones use a method similar to that of a general wireless phone.[46] In fact, there is nothing that can't be said about KT. However, SK Broadband or LG U+ allocates a private IP from the AP according to the basic AP setting method, whereas KT's AP is basically a hub mode and a public IP is assigned, so it is recognized that a new PC is connected and must be authenticated. It is not easy for most households because the number of public IP assignments is very limited.[47] It is a security that is not recommended for use at this time.[48] In fact, the technology itself is the same, but the performance of the wireless LAN module is slightly better.[49] The difference is that it supports WPA. However, since it was last updated in early to mid-2011, it is meaningless now that WPA2 and WPA3 have been released.[50] With the pen selected, touch it again to make the pen icon flash rainbow colors and become usable.[51] In addition to the Wii, the high-performance GameCube was also sold without loss. In fact, selling other game consoles at a loss is limited to the initial stage, and once production stabilizes, the unit price of mass production goes down, so there is some benefit from hardware sales. Of course, in this process, production costs are reduced through process refinement and deletion of underutilized functions. An extreme example is the PlayStation 3, one of Wii's competitors .[52] 1st place is Sony's masterpiece PlayStation 2 , and 3rd place is Nintendo Switch , which is the only active device as of 2025 and is about to undergo a generation change .[53] For reference , this law was abolished on July 23, 2009, as it was incorporated into the Copyright Act revised on April 22, 2009 .[54] In fact, Dr. Ryu redesigned and released a game backup device for the Nintendo DSi. In the case of DSTT, a representative game backup device for Nintendo DS, a new version has appeared under the name of DSTTi.[55] In fact, at a conference held just before the domestic release, it seemed to avoid answering questions about anti-piracy measures, but when an industry official tested the DS Lite provided to reporters and officials, it was confirmed that anti-piracy measures were in place. do. #[56] PMP , which was popular at the time , was already transitioning from the 2nd generation to the 3rd generation, and people were accustomed to putting various data into the PMP. Similarly, the first PSP was also in a situation where illegal copying was widespread.[57] Prevention of exchange loss due to the global financial crisis[58] The PSP could easily do custom firmware, and the genuine purchase rate was lower than that of the Nintendo DS.[59] According to the same interview, as of November 2014, PS Vita is 1:10, PS2 is 1:4, and PS4 is 1:2.[60] Since the word custom firmware was banned, expressions such as custom firmware=coffee, custom firmware installation=coffee were popular.[61] For example, in the recent case, Grand Theft Auto V is said to have sold more than 30,000 to 400,000 units in Korea, but it is not a single console, but all models combined. Selling close to 500,000 in a single model to that extent is a huge hit in the Korean market.[62] The number of employees, which once numbered close to 150, was reduced to about 30.[63] Both ds/gba cartridges don't matter.[64] Pictochat is a wireless communication type chat.[65] Currently, it is possible, but it is impossible to receive the repaired product on the same day after requesting repair on the same day. There seems to be no significant difference before and after the implementation, as there is virtually no reason to go directly unless you are a nearby resident.[66] In fact, from my experience, I sent A/S for a liquid crystal problem with a product that was purchased more than a year ago, and it is said that it was sent as a new product . Considering that most domestic companies, even Samsung Electronics , which has excellent after-sales support, deal with LCD-related problems as user's fault, and receive repair costs one by one even during the free A/S period, it is really good.[67] In another case, the Nintendo DS Lite purchased on the day of release was 5 years old, and the serial sticker was falling off, and the serial number was sent for repair due to a button-related problem even though the condition was so bad that there were no sound spots here and there. was given a new one and repaired free of charge .[68] As of 2021, the existing bulk sales are over, and if you return the used device + 60,000 won, you will exchange it for a refurbished product.[69] The road name address is 655 Pyeongcheon-ro, Bucheon-si, Gyeonggi-do.[70] It is said that you can play by changing the 0x1D flag from 80 to 00 in the ROM file. It's like a country code.[71] An exception was the PSP , which was a competitor . PSP has also sold a lot in Korea, but the used price is expensive enough to approach the PS4 .

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