- "I must destroy Dracula at any cost. That is my destiny."
- — Julius Belmont, in Castlevania: Aria of Sorrow
Julius Belmont (ユリウス・ベルモンド Yuriusu Berumondo?, Julius Belmondo) is the last known descendant of the Belmont Clan. He has the fairly high honor of being responsible for the final death of Count Dracula in 1999, in a conflict that came to be known as the "Demon Castle War", prior to the events of Castlevania: Aria of Sorrow, although as a consequence this caused him to have amnesia. Only remembering that his name started with a "J", he wandered the lands and eventually found himself in Dracula's Castle. He also makes an appearance in Aria's direct sequel, Castlevania: Dawn of Sorrow, where he joins Yoko Belnades and Genya Arikado in an attempt to stop Celia Fortner and her cult from reviving the Dark Lord once more.
Personality[]
Julius presents himself as learned, stern, and no-nonsense figure. He is quiet, eloquent and thoughtful, despite his formidable power. Even when suffering his amnesia, he showed humility, simply shrugging dismissively when Soma Cruz confusedly wonders how how he could have survived so deep into the castle.
He is arguably the most serious Belmont that ever existed, having the high responsibility of being the first Belmont in two hundred years to slay Dracula, and having to fight in the largest conflict with the Dark Lord the world had ever seen. This mindset remains even after he loses his memory, as well as when he ends up in Dracula's Castle in 2035, as he immediately knows that he must stop Dracula and his armies from returning at any cost. He also reminds Soma –someone he considers a friend– that should the latter become the reincarnation of Dracula, he will not hesitate to destroy him. This serious personality is also represented in his playstyle, as Julius only carries the strong and essential sub-weapons. When he hunts demons, he does not fool around.
During their vicious duel, Julius still shows restraint when battling Soma, as even after ostensibly defeating him, Soma mutters that he is fully aware that both the power of a vampire hunter, and indeed that of a Belmont no less, are much more than what was displayed in the battle.
He expresses his support for Soma during his final battle against Chaos, showing his layered and benevolent personality.
Appearances[]
Castlevania: Aria of Sorrow[]
During the events of Aria of Sorrow, Julius has had amnesia ever since his battle with Dracula in 1999. Through some hidden intuition, he arrives at Dracula's castle and begins searching it for clues of his identity. He later regains his memory and grows to suspect that it was in fact Soma Cruz, not Graham Jones, who was the reincarnation of Dracula, and goes off to find the Vampire Killer whip of his lineage — used by him to help seal Dracula and his castle in the eclipse — to prepare for the inevitable conflict between him and Soma, should Soma succeed in defeating Graham and regaining Dracula's power.
Just as he predicts, Soma does indeed regain Dracula's power and the two engage in battle right before Soma enters the Chaotic Realm to sever Dracula's ties with the Chaos that fed him. Despite being at full strength, Julius was defeated by Soma, who realized that Julius had intentionally held back. This was because Julius could sense Soma's pure soul fighting back the dark influence of Dracula's power and desired to help him fulfill his quest to rid himself of that influence. Before they parted, Soma made Julius promise to finish the job that their fight had started, should he fail. Should the player fail in defeating the final boss, Chaos, Soma sits upon the throne in the castle, drinking from a goblet containing a liquid of blood red color. Julius enters and says that he will make good on his promise. Soma rises and it is assumed that the two do battle. The canonical ending, however, is that Soma defeats Chaos and preserves his humanity. Julius is one of the three enemies in the game that does not give any souls, along with Graham and Chaos.
As an enemy, all of Julius's sub-weapons don't have the Holy element. This is possibly because Julius doesn't attack Soma seriously, as stated by Soma right after the battle.
Julius Mode[]
- Main article: Julius Mode
Once the player has completed Castlevania: Aria of Sorrow, if a new game is started with the file name "JULIUS", they can play through the game as the vampire hunter, with all the classic Castlevania abilities, including the High Jump (which he also mixes with an Uppercut attack) and a new ability, the Omnia Vanitas, which lets him become intangible whilst sliding behind the enemy.
However, Julius cannot acquire souls or new weapons, and in Aria of Sorrow he never levels up. Instead, his individual stats can be increased by collecting the reward orb from bosses, which increases Julius's STR, INT, and CON. This makes the game overall somewhat more difficult compared to the base game, but can become even harder should the player choose to skip past bosses using the high jump, double jump, or slide to Sequence Break.
Castlevania: Dawn of Sorrow[]
- Main article: Julius Belmont/Dawn of Sorrow
In Dawn of Sorrow, Julius comes to the reflection of Dracula's castle along with Genya Arikado and Yoko Belnades in order to stop Celia Fortner, the leader of a shadow cult known as With Light, from reviving the Dark Lord. Soma's first encounter with Julius is at The Lost Village, as Julius and Yoko are standing at the edge of a chasm. Julius encourages Soma to leave the castle, due to the fact he may succumb to his dark nature. Soma refuses and Julius accepts his determination. He then makes a massive leap across the chasm and continues down the bridge on the other side.
The next encounter with Julius occurs in the Condemned Tower, where Julius is examining a barrier that has been formed in that location. When Soma asks Julius whether he can break the barrier, Julius says that he can, but it would drain his powers immensely. He then asks Soma about his current investigation through the castle and Soma reveals Celia's plan to revive the Dark Lord via defeating Soma with one of the Dark Lord's candidates, Dmitrii Blinov or Dario Bossi. Julius leaves to search for Arikado, with whom he will confer on this matter.
Shortly after Soma enters the Cursed Clock Tower, Julius enters along with Arikado to confront Celia. Celia is overconfident, as she has finished bonding the soul of a powerful flame demon to Dario's soul, granting him vastly increased powers. Arikado instructs Julius to follow Dario and he will pursue Celia.
Evidently, Julius did battle Dario, but was defeated due to his inability to use a Magic Seal. Because he could not use a Magic Seal, Dario simply gathered more dark energy from the gates of darkness in the castle and renewed his health, something he could do indefinitely. Soma arrives to save Julius and Dario retreats, but reveals to Soma the location of their final battle at The Pinnacle. Julius explains to Soma why he lost, but Soma asks him whether he had faced enemies that regenerated before; Julius revealed he had, but he had destroyed them before they could regenerate. Due to Dario's powers and the gates of darkness, however, this tactic was impossible. Julius then sends Soma off to stop Dario, saying his flame powers are immense, but Soma should have the necessary power to stop him.
Near the end of the game, Julius converses with Arikado next to the barrier he originally claimed he could break while Soma enters. Although Julius is reluctant to use so much power, as it will leave him unable to continue the fight, Arikado convinces him that his power is the only way to pierce the barrier. Julius relents and uses his full power to break the barrier, and following the ordeal, ends up exhausted. He then tells Soma the pains of age and asks him to pursue Celia and Dmitrii through the newly opened passageway.
Julius's last scene in the game takes place after Soma has defeated the final opponent, Menace, and escaped the castle along with Arikado. He laughs with the other characters as they poke fun at Soma and Mina as if they were together.
Castlevania: Harmony of Despair[]
- Main article: Julius Belmont/Harmony of Despair
Julius was released as a downloadable character in Harmony of Despair. He uses the Vampire Killer as his primary and only weapon. Despite sharing the main weapon and some sub-weapons with Jonathan Morris, Julius has a different playstyle. He can whip in all eight directions, similarly to Simon Belmont in Super Castlevania IV; in addition, his whip range is longer and his attack speed is greater than Jonathan's. He only has six sub-weapons: Knife, Axe, Ricochet Rock, Holy Water, Cross, and Bible. If the player found a copy with Jonathan already, Julius has access to that as well.
Julius has access to two martial arts, Uppercut and Omnia Vanitas. Again, if the player found a copy of the Uppercut with Jonathan, it already can be used with Julius. The Belmont's uppercut deals less damage and hits only directly above Julius. His second martial art is based off of the teleport move used in Castlevania: Aria of Sorrow. Julius can also use Shanoa's Magnes points to swing off of them, again a reference to Simon's abilities in Super Castlevania IV. Julius, in terms of raw damage, is able to do more than Jonathan both with whip and sub-weapons.
Other appearances[]
Otomedius Excellent[]
In Otomedius Excellent (set in 2011), Julius has a sister called Kokoro Belmont, who wants to become a vampire hunter after she graduates from St. Gradius Academy and high school in Japan. She is in the first year of high school there, putting her around 15 years of age, meaning she was born in late 1995. Kokoro journeys along with Gesshi Hanafuuma and the other members of the Angel Squadron to prevent the invasion of the Bacterians from dooming the Earth. It is possible that this journey also brings her to Transylvania.[citation needed]
With no indication of Julius's parents and their ages, it is thus assumed that either:
- They are young enough where they would have Kokoro as their second child years later.
- The mother dies and the father re-marries to a new woman, having Kokoro as a child with this woman. Given that this happens a few years before the Demon Castle War, it is theoretically possible that Kokoro is at least a half-sister to Julius, if not a full one.
Super Smash Bros. Ultimate[]
Julius appears as an Ace-ranked one slot support spirit, which increases side special power.
In order to obtain a Julius spirit, he first must be summoned using the cores of a Juste Belmont and a Reinhardt Schneider spirit. After this, he can be unlocked on the Spirit Board. He appears as an Indigo Simon Belmont with a glowing green spirit aura and increased attack power and movement speed. The battle takes place in the Battlefield Form of Dracula's Castle with Jet Black Incursion playing in the background. He can also be purchased from the Vault Shop for 6000G after he has been summoned.
Vampire Survivors[]

Julius appears as a character in the Ode To Castlevania DLC.
He is unlocked by finding and opening the second Coffin in the Ode to Castlevania map. He and Leon are the only unlockable characters through opening coffinsbefore unlocking Dracula in the map, alluding to the fact that they are the first and last Belmont known to have opposed Dracula in the main timeline.
His starting weapon is the Vanitas Whip.
Notes on Julius's age[]
- Julius may be the eldest of the Belmonts to be called into active battle. In Dawn of Sorrow, he is 56 according to the instruction booklet, which indicates he was born in 1980. This would place him at age 19, the exact same age as his ancestor Richter at the time of Rondo of Blood, in the battle of 1999. This last fact should be kept in mind because, like the other Belmonts, he was at his prime during his biggest adventure, but the battle of 1999, referred to as the Demon Castle War, has not yet been made into a game.
- It is likely that Julius would have continued the bloodline as his ancestors, but the amnesia he received after the battle of 1999 made him forget the importance of having a child. Thus, when the prophecy of the castle appearing in 2035 and the cult of Celia in 2036 threatened the world, he was forced to go back into battle himself.
Boss battle[]
- "Nothing you can say will stop me! Prepare to die!"
- — Julius Belmont, before engaging Soma Cruz in battle
If the player defeats Graham with the correct souls equipped, Soma will awaken as the true reincarnation of Dracula and the door in the Floating Garden, which had been previously blocked by a wall of dark energy, will be unlocked. Upon entering, the player will encounter Julius. After a brief conversation, he will initiate the battle.
Julius Belmont is one of the most powerful and difficult bosses in Aria of Sorrow. He has high HP and MP, his attack and defense are well balanced, and his speed is quite fast. Notably, he is also resistant to many elements. In particular, his resistance against the Holy element will render the Claimh Solais, which is one of the best weapons in the game, almost useless; but likewise, significantly weak against the Balmung. Compared to other bosses in the game, Julius has a lot of characteristic moves in his arsenal, making the battle quite tricky. Also, unlike many other enemies, touching Julius does not deal physical damage.
The music that plays during this battle is Heart of Fire from the original Castlevania, mixed with Can't Wait Until the Night from Haunted Castle.
First phase[]
During the first phase of the battle, Julius will attack with moves listed below:
- Whip Attack: Julius swings the Vampire Killer directly in front of him. It deals heavy damage and reaches far. He can perform this attack while standing, crouching, or jumping. All of these traits make this move very deadly, although it is just a regular attack.
- Slide Kick: Julius hops back a short distance and then performs a slide kick.
- Comet Kick: Julius jumps up high in the air and kicks downward diagonally.
- Omnia Vanitas: Julius dashes forward quickly, eventually turning around at the end. During this move, he is completely incorporeal and thus cannot be damaged in any way.
Grand Cross[]
When Julius takes enough damage, he will move to the central portion of the room. He will slowly rise up in the air while pulling Soma toward him. The castle in the background starts to shake and it gradually falls apart piece by piece. Julius then unleashes Grand Cross in a gigantic blast of divine energy, inflicting severe damage on Soma for a total of seven consecutive hits. Because Soma flinches when damaged, and he is constantly pulled toward Julius, it is highly likely that once Soma is hit, he will receive all the remaining hits. Julius then comes back to the floor, starting the second phase of the battle.
Second phase[]
During the second phase of the battle, Julius uses all of the moves in the first phase. In addition, he gains three more moves, all of which are sub-weapons of a vampire hunter. Another notable thing is that the background changes slightly: bits and pieces of the castle destroyed by the Grand Cross fall endlessly in the back, until the battle is over.
- Cross: Julius raises his hand and a spark of blue energy flashes. He then throws a cross that travels forward, stops for a moment and then travels back. If Julius catches it, it will disappear. If he doesn't, it will travel to the end of the screen. Keep in mind that one cannot dodge the cross by crouching.
- Axe: Julius raises his hand and a spark of red energy flashes. He then throws a red axe in a large arc. It deals harsh damage, but strikes only once.
- Holy Water: Julius raises his hand and a spark of green energy flashes. He then throws a vial of holy water that causes holy flames to erupt on the spot. It covers a wide area and it strikes multiple times.
Enemy Data[]
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Item Data[]
Item Data: Julius's Weapons in Casltevania: Aria of Sorrow | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Main Weapon | ||||||||
Find: Start with |
Special: Only available in Julius Mode. | |||||||
Sub-Weapons | ||||||||
Attrib: Holy, Sword Consume: 25 MP |
100 ATK |
Find: Starts with |
Effect: Throws a Cross Boomerang which returns to Julius afterward. Special: Only available in Julius Mode. | |||||
Attrib: Holy Consume: 10 MP |
80 ATK |
Find: Starts with |
Effect: Throws a vial of Holy Water on the ground, with the flame quickly traveling forward. Special: Only available in Julius Mode. | |||||
Attrib: Sword Consume: 12 MP |
150 ATK |
Find: Starts with |
Effect: Arc Throw Special: Only available in Julius Mode. | |||||
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Attrib: Holy Consume: 150 MP |
120 ATK |
Find: Starts with |
Effect: A flaming holy cross hits enemies near Julius. Special: Only available in Julius Mode. |
Trivia[]
- In Castlevania: Aria of Sorrow and Dawn of Sorrow, Julius never uses the weak Dagger, and instead uses the powerful Grand Cross.
- In Aria of Sorrow, even though Soma Cruz can stand on the back of a Catoblepas or a Gorgon safely, Julius cannot.
- It is possible to fight Julius in Aria of Sorrow at some very low levels: Level 17 if the player doesn't use glitches and Level 4 (432 EXP) if the player uses them.
- Julius is the only Belmont whose destiny was to fight Dracula and has not yet had an accompanying game portraying this event.
- The name Julius refers to the month of July, the seventh month of the year, which described in the prophecy of Nostradamus, would be in the seventh month that the arrival of the King of Terror was predicted, which was the total resurrection of Dracula.
- Even though Julius was incapable of using Magic Seals, he still managed to defeat several monsters that required them. Julius implied that he was able to do so by destroying them before they could reconstitute themselves (with Soma believing this to be impossible).
- Julius is one of the three character to be the main character in an alternate character mode in more than one game. The other two are Richter Belmont and Maria Renard.
- While Julius doesn't make a cameo in Dead by Daylight, he is mentioned in Dracula's lore. It is said that he defeated Dracula in the Battle of 1999, but Dracula didn't actually die, being engulfed by a fog and then transported to a place where he could continue his dark vengeance against Humanity.
References[]
- ↑ David Lodge at IMDb.
- ↑ Osamu Ryūtani at Aoni Production.
- ↑ Boss theme and Julius Mode first stage.
External links[]
- Julius Belmont at the Castlevania Fan Wiki
- Julius Belmont at the Castlevania Fanon Wiki
- Julius Belmont at the Heroes Wiki
- Julius Belmont at the Vampire Survivors Wiki
- Smash Wiki: Julius Belmont, Simon, Summon
ExpandCastlevania: Aria of Sorrow |
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ExpandCastlevania: Dawn of Sorrow |
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6 comments
Extremely overrated and overhyped character. Soma, Alucard and Shanoa would mop the floor with him any time, just compare their skills and abilities to this old man and you'll readily realize. I like that Iga seemingly shoved the Belmonts aside and replaced them with more interesting and convincing heroes that didn't require suspension of belief, plot armor or an "insta-win button" such as the Vampire Killer to be successful against Dracula.
WHATD HE DO TO YOU
Yes, a teen girl with a magical back tattoo is a lot more believable than a highly trained warrior wielding a sacred weapon... What a bizarre rant to go on.
The games with Julius in them flat out state he's stronger than Soma, and that's as an 'old man' as you put it. It's difficult to imagine how much stronger Julius would've been in his prime, especially since we know he led an assault on Dracula backed by modern armed forces, with the help of Alucard and others.
@Lurdiak "a teen girl with a magical back tattoo is a lot more believable than a highly trained warrior wielding a sacred weapon"
Yeah, that "teen girl" also trained her entire lifes so... And that tattoo gives her access to myriad of weapons and magical attacks, allows her to go through walls, become imperviable to attacks (union scutum, as well as her automaton form), can shapeshift, summon demons, use an insane variety of AoEs, make arrows rain down, use huge stone fists to crush anything, summon huge weapons, massive laser beams, and don't forget Universitas :P
Also, she can boost her our powers, massively increase her speed (rapidus fio), heal herself at will , fly and so on! Good luck landing even a single hit on her, old fart!
"The games with Julius in them flat out state he's stronger than Soma"
It's not like Soma was a complete newbie that was literally just put in that situation and given a mission and was untrained and far from his prime or something...
I literally can't take Belmonts seriously and there's no way those Mary Sues can convince anyone with half a functional brain cell that they were on pair with Alucard/Soma/Shanoa/Albus (I'd even put a prime Charlotte and Maria over any of them as well) and were able to beat Dracula in any legit way (even the fights against him as a Belmont are incredibly nerfed and dumbed down, he does nothing but teleport around and occasionally throws some fireball or stuff... no attempt to do a soul steal grab, unleash waves of infernal hounds and bats, and conveniently never remembers to use his ultimate Meggido...).
Thank Iga for giving us vastly superior and more interesting and skilled characters to play as, the Belmonts should be retconned or completely revamped into more believable, less braindead characters that do not rely on a silly 'P2W' weapon and ultra-nerfed Dracula to save the day ^^
Weird hill to die on. Seems to me that you have a strange adoration for Order of Ecclesia.
Julius defeated Dracula and survived, something that neither Shanoa nor Albus could do.
It is also implied by Soma, then in full possession of Dracula's powers, that Julius never fought him seriously, despite being arguably the hardest boss of the game. Soma, which also survived the full castle of Dracula by that point, can hardly be called a newbie anymore.
Yes, part of the Belmont's power comes from their weapons, but so does Shanoa's, Albus' and Soma's. I don't quite see how fighting the dark forces with magic and stolen powers is anymore skilled than killing anything with a whip.
If anything, it tends to prove that Julius is much more skilled than all three of them, since he actually has the strength and skill to kill monstruous bosses while relying on a much more limited arsenal of fairly traditional weaponery. It's not like any of the others can actually jump several meters high solely by the strength of their legs, things that Richter and Julius (among other vampire hunters) can do just fine.
Alucard is the only one you mentionned so far that can go toe-to-toe with him skill and achievementwise, having himself fought his father a few times, tho he lacks the power to kill him for good. And he's a bloody dhampir.
I also hope you realise that the missing attacks in the Belmont games didn't exist within the series until Lament of Innocence for Meggido, and Symphony of the Night for Soul Steal.
And for good reasons, Meggido would kill any of the protagonists, including you favourites, if cast successfully, which apparently is not as easy as snapping your fingers even for Dracula, and no way in hell would an attack like Soul Steal be dodgeable with the riggid controls of previous games without also being either terribly weak or slow as hell. A bit like the OoE version.
The fights against Dracula were not dumbed down because the Belmont are weak, it's because either the gameplay or Dracula's moveset were not developped enough to allow such attacks to exist.
That's about the strangest strawman I've ever seen to try and minimize the strength of a cannonically strong character.
Julius is actually the strongest so all the belmonts need to be like julius
Correct me if I'm wrong, but isn't Richter canonically the strongest Belmont?
In his time, but it seems that every generation of Belmont gets stronger
Get this man a game.
My favourite Belmont.
I would love to see Julius get his own game someday... It'd be amazing to play a prequel to AoS, maybe?
He looks a bit like IGA, don't you find ?