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The Mage is a combat magical class that recurrently appears across the Fire Emblem Series. Mages primarily arm themselves with Anima magic as their weapon of choice, although certain titles see them specialising in specific types of Anima Magic and are further split into Fire Mages, Thunder Mages and Wind Mages.

Quick Answers

What is the primary weapon of choice for the Mage in the Fire Emblem Series? toggle section
In the Fire Emblem series, the Mage primarily wields magical weapons and spells. These weapons, such as the Levin Sword and Flame Lance, utilize the character's Magic stat. Spells, equipped under specific inputs, can carry elemental properties and inflict status effects on units.
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What are the different specializations of Mages in the Fire Emblem Series? toggle section
Mages in the Fire Emblem series are a combat magical class, majorly using Anima magic. They can further specialize into Fire Mages, Thunder Mages, and Wind Mages. In some games, Mages can be promoted to Mage Knights or Sages. Specific characters, like Soren and Ilyana from 'Path of Radiance', specialize in Wind and Thunder Magic respectively. 'Radiant Dawn' again categorizes Mages into three types, each with a unique magic specialization.
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What class does the Mage promote into in Shadow Dragon and the Blade of Light? toggle section
In Shadow Dragon and the Blade of Light, the Mage character class advances into the Bishop class. This progression also applies to the direct sequel, Mystery of the Emblem. The typical Mage to Sage class promotion is absent in these instances.
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In Gaiden, what is the role of the Mage? toggle section
In Gaiden, the Mage is a combatant specializing in Anima magic. As units level up, they learn new magic, which drains their hit points when cast. Magic is categorized into Black and White, with the Mage potentially specializing in specific Anima Magic types like Fire, Thunder, and Wind.
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What are the signs that you might be a Mage in the Fire Emblem Series? toggle section
In the Fire Emblem Series, you might be a Mage if you arm yourself with Anima magic, specializing in Fire, Thunder, or Wind magic. Mages typically have high Resistance compared to Defense, and their potent magic is effective in combat. Certain games introduce class skills like Magic +2Focus, Future Sight, and Fire. In Fire Emblem Warriors: Three Hopes, Mages are the sole reason-based Intermediate class, and all units can become Mages after mastering the Monk class.
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History in the Series[]

In its original inception in Shadow Dragon and the Blade of Light, the Mage class promotes into the Bishop class.

In Gaiden and its remake, Mages act as one of the promoted forms of the Villager class and can further promote into the Sage class. The Mage's promotion into the Sage class is not treated as the golden standard until several titles later in the series. The Sage class is initially exclusive to male Mages as female Mages promote into the Priestess class, which gains access to swords in addition to offensive and healing magic.

In Mystery of the Emblem, the Mage class is reverted to promoting into the Bishop class yet again.

In Genealogy of the Holy War, the Mage (マージ Māji) class is split into a number of different variants: The classic Mage, alongside the Fire, Thunder and Wind Mages. The Mage class, depending on the character in question, promotes into a variety of different classes; Azelle and Arthur promote into Mage Knights, while Tine promotes into a Mage Fighter.

In Thracia 776, Mages again promote into different classes depending on the character in question; Asbel promotes into a Sage, while Miranda promotes into a Mage Knight.

The advent of The Binding Blade sees the Sage class being instituted as the staple promoted form of the Mage class, although variations deviating from this rule do exist.

In The Sacred Stones, the Mage class is further given the option to promote into Mage Knights alongside Sages.

In Path of Radiance, the Mage class, although not clearly split into three distinct types like in Genealogy of the Holy War and Thracia 776, does, depending on the character, exhibit signs of specialising in specific types of magic. Soren, for one, specialises in Wind Magic, while Ilyana specialises in Thunder Magic. Mages promote into Sages in this title.

In Radiant Dawn, Mages are again split into three different types, each one specialising in specific branches of Anima magic. Fire, Thunder and Wind Mages are again reintroduced to the series, promoting into Fire, Thunder and Wind Sages respectively.

The Mage class merged back to a singular entity yet again in Shadow Dragon and New Mystery of the Emblem, promoting into the Sage class when the necessary requirements are met.

In Awakening, the Mage class is further given the option to promote into Dark Knights, a class mirroring the Mage Knight class from earlier titles.

In Fates, the class is known as the Diviner (呪い師 Majinaishi lit. Conjuror) class and is a Hoshidan class. Diviners can either promote into Onmyoji (the game's equivalent to the classic Sage class) or Basara. Its Nohrian counterpart is the Dark Mage.

In Fire Emblem Warriors, the class returns as the base class of Linde. The class acts as infantry here. There is also an enemy-only version that acts as a clone of the Tactician Class. The Hoshidan Diviner version also reappears as an enemy.

In Fire Emblem: Three Houses, the Mage is part of the Intermediate level class curriculum that any unit with at least a C rank in Reason can promote into starting at level 10. Their class skill is Fire, which allows them to use Fire, and doubles its usage if that unit already has Fire, and their class mastery skill is Fiendish Blow, which increases magic damage by 6 when your unit initiates an attack. The alternative option, exclusive to males, is the Dark Mage.

In Vestaria Saga I, the Mage is split into two classes. The Vestal Mage, which wields Anima and Light Magic and the Sphirian Mage, which wields Anima and Dark Magic.

In Fire Emblem Warriors: Three Hopes, the Mage appears as the only reason-based Intermediate class, as Dark Mage is now an Advanced class. All units can promote to Mage once they have mastered the Monk class.

Overview[]

Combat[]

The stats boasted by Mages have few consistencies, but they will almost always have a very high Resistance relative to Defense. This, alongside their strong magic, makes it prudent for them to be effectively utilized in order to block enemy magic users. They must, however, avoid direct combat with physical units due to not being able to sustain too much damage inflicted in such situations. Mages usually promote into Sages, a class that is granted the ability to wield Staves alongside Anima Magic for healing and other utility purposes.

In-Game[]

Base Stats[]

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE1161-150306--Tome 7-
FE228/228/10-3/124/805/48/144--Black-
FE3161-1/2302/13/46--Tome 7/10-
FE42607660715-- C C C-
FE518/16022/13/400-64/3- E E E-
TS (Rishel)18035402-4-- 3-
TS (Maruju/Alicia)18035402-4-- 3-
TS (Meriah)18035402-4-- 3-
FE616-12/33/203/23/456/4- D-
FE716-12/33/203/23/456/3- D-
FE816-12/33/203/23/456/3- D-
FE916032/14/502/14/559/59/5 E E E-
FE111603130236-- E-
FE121603130236-- E-
FE131604340235-- E-
FE141504561135-- E-
FE1528/208/9-3/14/705/68/104---
FE1625410768354-- C0
FE1718176621744- B-
FEW58110679285-- E-

Maximum Stats[]

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE15220-20202020206--Tome 20-
FE25240-40404040404--Black-
FE35220-20202020206--Tome 20-
FE480152221213016205-- C C C-
FE580202020202020-2020- A A A-
TS (Rishel)60151920193017-12-- 18-
TS (Maruju/Alicia)60151920193017-12-- 18-
TS (Meriah)60151920193017-12-- 18-
FE660-2020203020201520- A-
FE760-2020203020201520- A-
FE860-2020203020201520- A-
FE9401020202040102059/59/5 A A A-
FE1160202020202020205-- A-
FE1260202020202020205-- A-
FE1360202827263021255-- A-
FE1435172220231916205-- B-
FE174326402830242040611- B-

Growth Rates[]

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE2150%50%-50%50%0%50%0%-----
FE4100%10%30%30%30%0%10%30%-----
FE530%3%20%10%10%10%5%-0%5%---
FE655%-55%40%35%20%5%35%-----
FE755%-55%40%35%20%5%30/40%-----
FE855%-55%40%35%20%5%30/40%-----
FE960%20/15%65%50%50/55%20%30/25%60/65%-----
FE1120%-10%30%20%15%0%-15%20%-----
FE1220%-10%30%20%15%0%-15%20%-----
FE1335%0%20%20%20%0%5%10%-----
FE140%5%15%10%15%5%0%10%-----
FE15120%50%-50%50%0%50%0%-----
FE165/10%-5%10%5/0%0%0%-5/-10%5/35%--- +2 +15%
FE170%0%25%5%0%5%0%25%-0%---
FEW3H10%0%15%5%0%0%0%10%----5%

Class Modifiers[]

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE16001100020---0
FEW3H001100022---0

Class Skills[]

SkillRequirements
FE13Magic +2
Focus
Learnt at Level 1.
Learnt at Level 10.
FE14Magic +2
Future Sight
Learnt at Level 1 and above.
Learnt at Level 10 and above.
FE16Fire
Fiendish Blow
Base Ability of Mage.
Mastery Ability of Mage.
FEW3H Fire
Bow Buster Lv 2
Lifeforce
Mag +2
Fire
Thunder
Wind
Bolganone
Thoron
Cutting Gale
Sagittae
Mire Β
Swarm Ζ
Reason
Mage's Ploy
Mage's Wisdom
Class ability.
Class ability.
1-star Class Mastery for certain units.
1-star Class Mastery for certain units.
1-star Class Mastery for Ferdinand, Linhardt, Rodrigue and Flayn.
1-star Class Mastery for Bernadetta, Mercedes and Byleth.
1-star Class Mastery for Shamir.
1-star Class Mastery for certain units.
1-star Class Mastery for certain units.
1-star Class Mastery for certain units.
1-star Class Mastery for certain units.
1-star Class Mastery for Shez and Hubert.
1-star Class Mastery for Lysithea and Hapi.
2-star Class Mastery for all units.
3-star Class Mastery for certain units.
3-star Class Mastery for certain units.

Promotions[]

Base ClassPromotion MethodPromoted Class
FE1MageUse a Bishop Ring on a Level 10+ Mage.Bishop
FE2VillagerVisit a shrine after reaching Level 3.Mage
FE2 MageVisit a shrine after reaching Level 12.Sage (Males)
FE2 MageVisit a shrine after reaching Level 20.Priestess (Females)
FE3MageUse a Bishop Ring on a Level 10+ Mage.Bishop
FE4MageChoose the "Class Change" option in the Home Castle when the relevant unit reaches Level 20.Mage Knight (Azelle and Arthur)
Mage Fighter (Tine)
FE5 (Asbel)MageUse a Knight Proof on a Level 10+ Mage.Sage
FE5 (Miranda)MageUse a Knight Proof on a Level 10+ Mage.Mage Knight
TSMageUse a Saint Proof on a Level 10+ Mage.Sage
FE6MageUse a Guiding Ring on a Level 10+ Mage.Sage
FE7MageUse a Guiding Ring on a Level 10+ Mage.Sage
FE8PupilAutomatically at the start of next map after reaching Level 10.Mage
FE8 MageUse a Guiding Ring on a Level 10+ Mage.Sage
Mage Knight
FE9
Mage
Use a Master Seal on a Level 10+ Mage.
Sage
FE11MageUse a Master Seal on a Level 10+ Mage.Sage
FE12MageUse a Master Seal on a Level 10+ Mage.Sage
FE13MageUse a Master Seal on a Level 10+ Mage.Sage
Dark Knight
FE14DivinerUse a Master Seal on a Level 10+ Diviner.Onmyoji
Basara
FE15MageVisit a shrine with a male Mage after reaching Level 12.Sage
FE15 MageVisit a shrine with a female mage after reaching Level 14.Priestess
FE16Any classUse an Intermediate Seal on a Level 10+ unit and pass the Mage Certification Exam.Mage
FE17 MageUse Master Seal on Level 10+ Mage with Staff Proficiency.
Use Master Seal on Level 10+ Mage with Sword, Lance, or Axe Proficiency.
Sage
Mage Knight
FEWMageUse a Master Seal on Linde.Sage
FEW3H MonkUse an Intermediate Seal on a unit that has mastered the Monk class. Mage
FEW3H MageUse an Advanced Seal on a unit that has mastered the Mage class. Warlock
Dark Mage (male-only)

Notable Mages[]

Shadow Dragon and the Blade of Light[]

Gaiden/Echoes: Shadows of Valentia[]

Note: Delthea and Sonya are originally Witches as enemies and join as Mages in the game.

Mystery of the Emblem[]

  • Jubelo - Prince of Grust and twin brother of Yuliya.
  • Arlen - Mage of Khadein who studied under Wendell.

Genealogy of the Holy War[]

Thracia 776[]

TearRing Saga: Utna Heroes Saga[]

The Binding Blade[]

  • Lugh - A boy from an orphanage and Raigh's twin brother who's cheerful and tender-hearted.
  • Lilina - A Ostian noble with a natural gift for magic and Roy's friend since childhood.
  • Hugh - Son of Canas and grandson of Niime.

The Blazing Blade[]

The Sacred Stones[]

  • Lute - A confident young mage of Renais with an unusual temperament.
  • Possible promotion for Ewan.

Path of Radiance[]

New Mystery of the Emblem[]

  • Katarina - A reserved and dependant trainee tactician who harbors a dark secret.

Awakening[]

  • Miriel - An eloquent and methodical Shepherds scholar who is known for her passion for research and expanding her knowledge.
  • Ricken - A young member of the Shepherds who dislikes being treated as a child and has an affinity for small animals.
  • Laurent - Son of Miriel from the future. As equally eloquent, and methodical as his mother, but with a desire to understand the mechanical aspects of things.
  • (SpotPass) Merric, Linde, Boey, Arthur, Lugh, Nino, Lute and Soren.

Fates[]

  • Orochi - A old-fashioned speaking girl from a long line of Hoshidan diviners with a playful personality and a love of fortune-telling. She is one of Mikoto's retainers.
  • Hayato - A member of Wind Tribe and adopted son of its leader, Fuga. Despite his young age, he is a prodigy who tries his best to mask his childish tendencies.
  • Rhajat - Hayato's daughter who tends toward the obsessive and has a horrifying temper.

Three Houses[]

  • Hanneman - Teacher at the Officers Academy and former noble. Intelligent but obsessed with Crests.
  • Acheron - Noble of the Leicester Alliance. Nicknamed "Weathervane" for his tendency to switch alliances at any opportunity, even against the Alliance.
  • Duke Gerth - Noble and the Minister of Foreign Affairs of the Adrestian Empire.

Engage[]

  • Clanne - 33rd Steward of the Dragon from Lythos alongside his twin sister Framme and distantly related to Vander. Studious and devoted to the Alear the Divine Dragon.
  • Citrinne - Noble of the Kingdom of Brodia and a cousin of its princes Diamant and Alcryst, the latter of whom she serves. Wealthy, owns a lot of land, and loves spoiling friends with gifts.

Vestaria Saga I[]

  • Theodel - Son of the Duke of Frall and Zade's dearest childhood friend.
  • Accorte - Roland's Daughter, a Sphirian noble and student at the magic academy.

Vestaria Saga: The Holy Sword of Silvanister[]

  • Phoebe - Count Lorec's younger daughter. She despises her father's new wife.
  • Ezriel - Aslanne's younger brother. He tends to annoy the people around him.

Trivia[]

  • In a support conversation between Erk and Pent in The Blazing Blade, it is revealed that a Mage can die by employing their magic too often. Mages can also transfer their magic power to another Mage in order to help avert this problem. This same issue is also revealed between a support conversation with Ewan and Saleh in The Sacred Stones, where Saleh mentions that "using too much magic can drain both body and soul."
  • Male Mages are designed with hoods, while female Mages are not.

Gallery[]

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