Quoted from stubborngamer:They don't technically need or care about most things they've licensed Pokemon to. It's an argument pinball fans like to repeat, that no one wants a pinball machine. But it's missing the part that most of these companies license because they like free, risk free money. It all adds up even if the individual things they license their ip to don't always amount to much.
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I've never been in the "pokemon pinball can't be popular in Japan" person if you've noticed.
Let's admit there is a large barrier that exists in that when the last time A large Japanese video game IP was licensed to pinball companies they were received quite poorly by the pinball community here in it's home market of NA so it's harder to build on pinballs base with C-grade execution of beloved IP. Just saying they tend to have more people vocal with their displeasure of such things and it can be hard to overcome. It's serious for them and they don't want the social embarrassment that comes with this.
Much easier to overcome this with a game like GZ which is really hitting on all cylinders with theme execution, assets that were generously given and used, coding that anyone can enjoy, etc...I know there is potential distribution channel issues with even getting games there from what I have heard, and many buy from the Aus distro. Obviously the "pinball at home" market in Japan has got to be quite miniscule due to various lifestyle and living standards there.
Would be great to hear from anyone who has routed games in Japan.