Demo output from a tool that guesses a possible turnaround time for a project

The tool takes input to set custom values for select project variables which affect various time requirements. It then generates a rough guess, for one possible overall turnaround time, relative to a specific creative project.

113th Jan3rd Feb
1 Character Design
13rd Feb20002025th Feb1
15th Feb121342611th Feb4
111th Feb111230314th Feb2
0
0
0
114th Feb121342620th Feb4
120th Feb111232525th Feb3
0
17 Illustrations
125th Feb42137296th Mar6
16th Mar211242612th Mar4
112th Mar17213208289th Apr20
19th Apr91121141524th Apr10
0
124th Apr421374115th May8
15th May21124049th May3
19th May9000941322nd May9
122nd May9213126189th Jun13
19th Jun511272918th Jun6
118th Jun700072927th Jun6
0
Total Guess3rd Feb741812301034014326th Jun
Percents (Rounded)522128
Small rough guesses
  • The tables reflects some stages and steps in a creative project. For each project step accounted for, the table very roughly guesses a possible number of days it may take to complete.
  • The table mainly shows how many variable-filled steps a project has.
  • Overall rough guess "at least 5 months overall" (rounded up)
  • The table only makes the smaller guesses to help reach a very loose overall guess. The overall guess considers one possible total turnaround time for a similar project of similar scope.
  • How to
  • Click any table header for a popover about a step or stage.
  • (Some popovers mention related variables that affect times.)
  • Stage \ Step


    Multi-piece projects: Instead of completing each piece one by one, multi-piece projects begin all works at once, and complete a single creative stage for all pieces, before progressing to the next stage. This keeps the focus clear throughout a project, and allows feedback to consider all work as a whole.

    Quantity


    Quantity per illustration

    Start


    The date the step would start, based on all previous guesses.

    Produce


    Artist:
  • Produce initial work, or revise per feedback, then deliver.
  • All of the following variables affect how long this step takes.
  • Instruction style of main brief + revision requests
  • Clarity + specificity (direction, goals, requirements).
  • Starting point:
  • Reference images.
  • Work scope + complexity per illustration
  • What to include and depict
  • Amount of content
  • Manufacturing elements to design or make work (e.g. flaps, die cuts, aligning)
  • Detail level
  • Drawing style
  • Schedule + Workload
  • Guesses in this column relate to how many days the work may take to complete, without accounting for any schedule or any other workload on a given day.
  • Feedback


    Client: Provide feedback regarding the most recently presented work, choosing one of the following options per piece (e.g. illustration or design):
    🟢 Approve it Approval confirms all aspects are:
  • Suitable and require no changes now or later.
  • Accepted and finalised as delivered.
  • 🟡 Request revisions
  • To confirm work is mostly suitable and accept it subject to revision, provide a complete and finalised bullet point to-do list (or visual) of all change requests.
  • Requests may address anything related to the current project stage, first presented in the most recently presented work.
  • (Work accepted for revisions can't be rejected later.)
  • 🔴 Reject it
  • To discard the work initially presented for a stage, and confirm it is unsuitable, reject it and provide further direction for restarting the stage.
  • Time: The amount of time this will take would depend on the clarified direction. Restarting will likely require the same amount of time to complete as the rejected version did.
  • Clarify


  • Artist: Review and or respond to feedback. Before beginning the next step, or part way through it, request any information needed to proceed.
  • Client: Clarify or provide instructions.
  • Client Time


    Total business days the client steps require.

    Work days


    Business days the stage requires. (Mon-Fri)

    Weekend days


    Saturdays and Sundays that occur between the business days in this stage.

    For example: It Friday delivers work, and Monday provides feedback, the table adds 2 days to the weekend column.

    Total Days


    Total days required

    Finish


    Client: Approve all work related to the current project stage as finalised. With all work produced so far ready to build on (no longer subject to any change), the project moves to the next stage.

    Percent


    A rounded percentage of the total guessed project time that this stage may take.

    Revision (R1)


  • Work: Revise the the initial work produced for the current project stage, per Client's change requests.
  • Time: Compared to the time spent producing the most recently presented work, each revision round per stage should require no more than half the amount of time again.
  • Variables that affect time per revision round
  • Number of changes requested in a list.
  • Complexity of the changes requested.
  • Quantity of revision rounds per stage
  • The table accounts for 0 or 1 round of revisions per stage.
  • On receipt of revised work, Client may want to request a further round of further revisions. If so, this would shift all other times accordingly.
  • Sort details


  • Ability to start Subject to any work schedule, the project creative can usually begin once all details are finalised and the following items are in place:
  • Brief Full and finalised details of all work to produce per piece.
    Art direction Reference images and style guides for everything client wishes to brief. (Characters, drawing, rendering, palettes, composition, other.)
    Text layout (if applicable e.g. book or publication) Per piece or page: All finalised typeset copy to work with or around, which client has designed in-house. Provided in any relevant file format (PDF / PSD / AI / TIFF / SVG).
    Template files A ready to work with formatted PSD / TIFF template per piece to produce (e.g. book cover, interiors), covering all format requirements (e.g. colour space, DPI, trim width & height, margins, bleed etc.)
    Signed agreement Subject to all details considered in relation to each other: the offer, the terms, and the required work, timings, and rights.
    (If applicable) Receipt of any agreed 'on signature' fee This depends entirely on project kind, size, and contract specifics.

    Ideas


    Explore character construction possibilities (silhouettes, shapes, proportions). Not presented.

    T-pose


    Line-work only. Straight-on and eye level view of character standing with arms out.

    Turnaround


    Line-work only. 4 views of existing straight-on pose: 3/4 front, side, 3/4 back, back.

    Expressions


    Line-work only. Sheet of 6 face expressions showing different character personality attitudes and or emotions.

    Poses


    Line-work only. 4 full body poses showing character personality and attitudes. Typically based on pre-briefed work to use later in creative projects to follow (e.g. a book illustration job).

    Colour Plan


    Explore (not finalise) possible base colours for character.

    Surface Style


    Work up 1 sample in the directed style (media / inking / lighting / vector)

    Layout OR Thumbnail


  • 1 per work included (i.e. illustration or design).
  • Either:
  • Pencils


    Develop the chosen layout. Include and finalise all content, details, elements, poses, expressions.

    Outlines


    Ink the work in the briefed line-work style (e.g. clean / comic / manga / traditional)

    Colour Plan


    Produce a loose flat base colour block in thumbnail per illustration. (Also defines palette).

    Layer


    Prepare shape layers from line-work. Not presented.

    Flats


    Block in all local colours.

    Render


    Render work in the surface style directed (e.g. texture / paint / emulate medium)

    Lighting / FX


    Produce value thumbs for light and FX. Then apply layers for:
  • Lights (e.g. ambient, direct, rim, split)
  • Shadows (e.g. form, cast, occlusion)
  • Effects (e.g. atmosphere, focus etc.)
  • By + © Greg Abbott 2020-2025


  • TIMELINE GUESS TABLE
  • (Generator and output code and content)
  • All rights reserved.
  • Version: 2025-01-19 (Revises wording and presentation)