Awesome mod! Any chance you could do the same thing for the first game? It also had a bunch of exclusive costumes for preorders.
@Zdann Hmm, im sure there must be a way. Perhaps as a custom dlc, if we look at existing dlcs it should provide a hint. We'd have to get the files and convert them. I do think it's worth doing though.
Hi, I got the audio thing and tried to create the environment variable, but once it was crated, this popped up when trying to use the "drag-and-drop pk extract.bat"
Invalid maximum heap size: -Xmx4g
The specified size exceeds the maximum representable size.
Error: Could not create the Java Virtual Machine.
Error: A fatal exception has occurred. Program will exit.
Operation finished, press any key to close this window...
Hope you can help me out with this.
I'm dragging the archive.pk onto the bat file, but I always get the error
"Error: out.listfiles() must not be null
Run with --stacktrace to get the full stack trace
Operation finished, press any key to close this window..."
Has anyone encountered this issue before?
I'm on Java x64 version 8 update 301
Sorry to bother, hope you're still active on here! I'm having trouble getting the costumes to unlock?
I have all Steam DLC purchased and enabled, if that makes a difference. I've successfully unpacked the game archive, I've managed to fix the tool running out of memory to restore my sound, I've downloaded this mod, extracted it to the main game directory (... steamapps/common/Fate Extella Link) and overwritten the required files. Whenever I open my game to check that it's installed properly, I check Nero's wardrobe and it always has the same five outfits I already have unlocked. Is there something I'm missing?
Sorry for the late reply.
When you unpacked the game archive, did you move the unpacked files to your Extella Link directory? If you've done that, then you also need to backup/move the following files in resource/target/win/pack/mount/retail:
archive.pfs
archive.pk
archive.pkh
This is because the game will attempt to load files from here first. By moving them to a different directory, the game is forced to load the loose files instead.
@Zdann It is fixed! Thank you so much, my mind just apparently completely blanked on moving those files out. The game works, has sound, and I have more outfits for Nero and Astolfo. You are a blessing to this world and have the patience of a saint. Thank you again!
So could this work for Steam?
This does not unlock any of the DLC costumes available on the Steam page; you'll still have to purchase those
And by, 'work for Steam' I simply am curious about whether or not it's theoretically possible to get Nero's Unshackled Bride costume to work on Steam assuming one obtained the files.
Thanks for the mod.
Hey, I know you said you won't make a mod for the pre-order exclusive skin but it's been years since the game came out and they never released it as an unlockeable or as a purchasable DLC. Is there any chance you would reconsider that decision?
If I were to do it, it
If you could theoretically figure out what DLC ID it is, create the necessary dlc###.bin file, then theoretically trick Steam into thinking you own it, that'd probably be easier.
@zdann Huh, I don't have the minor clue of how to do any of those things lol. I did find the DLC ID on Steamdb. It's "1029480". It also says "Last Change Number 11703200". Again, I wouldn't know what to do with that info.