Quoted from RMS1977:I've got an idea. Let's try talking about....
The next American Pinball game (it's kinda sorta the name of the thread)
If it is Cuphead (and it's pretty much a given that that is the next game), what are some things you'd like to see on it? Character integration? Boss battles (which is the entire video game, essentially)?
How many flippers? Upper playfield? Lower playfield?
Given the source material, I think there are a ton of ways this game will be a hit.
More
I asked Google Gemini what could be in it.
Boss Battle Modes:
Cuphead vs. The Devil: This mode would feature a back-and-forth battle between Cuphead and the Devil, with each player controlling a flipper.
Mugman vs. King Dice: This mode would be a fast-paced race to collect dice and defeat King Dice.
Dr. Kahl's Robot Factory: This mode would be a challenging maze-like level with obstacles and traps.
Mini-Game Modes:
Plane Shoot-Out: This mode would be a fast-paced shooting gallery where players would try to hit targets with the ball.
Run and Gun: This mode would be a side-scrolling adventure where players would control Cuphead and Mugman to collect coins and defeat enemies.
Parachute Pursuit: This mode would be a top-down chase where players would try to catch the Devil's parachute.
Challenge Modes:
Boss Rush: This mode would be a gauntlet of boss battles, with each one getting progressively more difficult.
Time Trial: This mode would be a race against the clock to score as many points as possible.
Endless Mode: This mode would be a never-ending challenge where players would try to survive as long as possible.
A Cuphead pinball machine would be packed with whimsical and challenging features, drawing heavily from the game's unique art style and boss battles. Here are a few ideas:
Toys:
Cuphead and Mugman: Miniature figurines of the brothers, perhaps with spring-loaded arms for shooting.
The Devil: A larger-than-life figure with glowing red eyes and a menacing grin.
King Dice: A spinning top toy, maybe with dice-shaped ramps for the ball to navigate.
Dr. Kahl's Robot: A robotic arm that could swing down and block the ball's path.
The Train Conductor: A miniature train engine that could move along a track, triggering special effects.
Mechs:
Plane: A miniature plane that could fly across the playfield, launching the ball in different directions.
Tank: A small tank that could fire projectiles at the ball, adding an element of surprise.
Submarine: A submarine that could submerge and resurface, creating moving obstacles.
Robot Boss: A multi-jointed robot arm with spinning gears and flashing lights.
Other Features:
Animated backglass: A vibrant, hand-drawn backglass depicting iconic scenes from the game.
Custom sound effects: Authentic sound effects from the game, including boss battle music and character voices.
Special ramps and lanes: Ramps shaped like devil horns, lanes with spinning gears, and obstacles inspired by the game's unique environments.
This is just a starting point, of course. The possibilities for a Cuphead pinball machine are truly endless!
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