Motion
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Sound
Events
Control
Sensing
Operators
Variables
My Blocks
移動はん-1*<はん移動<or重力0=and10.1移動はん-1*<はん移動<or重力0=andw20.1移動はん-1*<はん移動<or重力0=and10.1移動はん-1*<はん移動<or重力0=andw30.1waitsecondsswitch costume toifthenwaitsecondsswitch costume toifthenwaitsecondsswitch costume toifthenwaitsecondsswitch costume to移動はん-1*<はん移動<ornot重力0=and10.2移動はん-1*<はん移動<ornot重力0=andコスチューム10.2移動はん-1*<はん移動<ornot重力0=and10.2移動はん-1*<はん移動<ornot重力0=andコスチューム20.2waitsecondsswitch costume toifthenwaitsecondsswitch costume toifthenwaitsecondsswitch costume toifthenwaitsecondsswitch costume to重力0=notw3switch costume toifthenifthenifthenforeverwhenclickedリハビリleft arrowkeypressed?-90point in directionright arrowkeypressed?90point in directionifthenifthengo toforeverwhenclickednext backdrop25changecoloreffect by0setcoloreffect toclear graphic effectsbackdropnumberstop all sounds10changepitcheffect by100setpitcheffect toclear sound effects-10change volume by100set volume to%whenclickedwhenspacekey pressed10whenloudness>1waitseconds10repeatforeverifthenifthenelsewait untilrepeat untilanswerspacekeypressed?mouse down?mouse xmouse yloudnesstimerreset timercurrentyeardays since 2000username  +  -  *  /110pick randomto 50> 50< 50=andornot  mod round absof10movesteps15turndegrees15turndegreesrandom positiongo to0-105go to x:y:1random positionglidesecs to10-105glidesecs to x:y:90point in directionmouse-pointerpoint towards10change x by0set x to10change y by-105set y toif on edge, bounceset rotation styleleft-rightx positiony positiondirectionHello!2sayforsecondsHello!sayHmm...2thinkforsecondsHmm...thinkコスチューム2switch costume tonext costume背景1switch backdrop to10change size by100set size to%showhidego tofrontlayer1goforwardlayerscostumenumbersizeニャーplay sounduntil doneニャーstart soundvolumewhen this sprite clickedwhen backdrop switches to背景1when I receivemessage1message1broadcastmessage1broadcastand waitstopallwhen I start as a clonemyselfcreate clone ofdelete this clonemouse-pointertouching? touching color?  coloris touching?mouse-pointerdistance toWhat's your name?askand waitset drag modedraggableStagebackdrop #ofapple bananajoin1appleletterofapplelength ofappleacontains?No.はん変数移動設置重力0setNo.to1changeNo.byshow variableNo.hide variableNo.MotionLooksSoundEventsControlSensingOperatorsVariablesMake a VariableMake a ListMy BlocksMake a Block
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