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Noctowl #110: Noctowl
Pokémon
#112: Elekid Elekid
111MS
Baizeast
Bai Ze Pokémon
#111
Baizeast
Type
Psychic
Unknown
Abilities
Pressure or Synchronize
Gender ratio
75% / 25%
Catch rate
45 (5.9%)
Breeding
Egg group
Fairy
Hatch time
6400 steps
Height
4'07" 1.3 m
0'0" 0 m
Weight
168.2 lbs. 76.3 kg
0 lbs. 0 kg
Base experience yield
187
Leveling rate
Slow
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Base friendship
70
Cry

Baizeast (Japanese: ハクタクン / Hakutakun) is a Psychic-type Pokémon, and is one of the original Fakemon created for Pokémon Altair, Sirius and Vega.

It is not known to evolve into or from any other Pokémon. In Pokémon Deneb and Procyon, it has gained the typing of Psychic/Fairy.

Pokédex Entry[]

Pokédex entry
A very appreciated Pokémon that prevents sickness for anyone nearby using some sort of mysterious power.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare Spirit Mansion (1F, 2F)
One
Evolve

Overview[]

With 115 Special Attack, and being able to learn a wide variety of moves, Baizeast is the best offensive Pokémon early game. It is also capable of taking on the role of a Support with moves like Light Screen, Reflect and Safeguard later on.

Unfortunately, Baizeast is also short on defenses, especially on the physical side. For an offensive Pokémon, it also has a very low Speed stat, which means it will be outsped by most offensive threats and easily knocked out without the protection of Light Screen or Reflect.

In Procyon and Deneb, Baizeast will be much more powerful, receiving an additional Fairy-typing, new moves, and the Analytic ability which compensates its low speed by offering it much more power.

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 82
78 - 147 152 - 289
Defense: 60
58 - 123 112 - 240
Sp.Atk: 115
108 - 183 211 - 361
Sp.Def: 90
85 - 156 166 - 306
Speed: 63
61 - 126 117 - 247
Total: 475   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None

Moves[]

By Level Up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Leer Normal Status 100% 30
1 Confusion Psychic Special 50 100% 25
1 Tackle Normal Physical 50 100% 35
5 Disable Normal Status 100% 20
10 Horn Attack Normal Physical 65 100% 25
16 Hypnosis Psychic Status 60% 20
19 Stomp Normal Physical 65 100% 20
23 Scary Face Normal Status 100% 10
28 Extrasensory Psychic Special 80 100% 30
32 Light Screen Psychic Status —% 30
32 Reflect Psychic Status —% 20
37 Future Sight Psychic Special 100 100% 10
43 Recover Normal Status —% 10
46 Megahorn Bug Physical 120 85% 10
50 Safeguard Normal Status —% 25
55 Psychic Psychic Special 90 100% 10
59 Nasty Plot Dark Status —% 20
64 Psyburn Psychic Special 120 70% 5
  • A level of "Start" indicates a move that will be known by a Baizeast obtained at level 1
  • Bold indicates a move that gets STAB when used by Baizeast
  • Italic indicates a move that gets STAB only when used by an evolution of Baizeast
  • Moves in yellow cannot be learned by any previous evolutions of Baizeast

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMFlying TM02 Air Slash Flying Special 75 95% 20
TMElectric TM05 Thunder Wave Electric Status 100% 20
TMNormal TM06 Headbutt Normal Physical 70 100% 15
TMBug TM07 Megahorn Bug Physical 120 85% 10
TMNormal TM13 Substitute Normal Status —% 10
TMElectric TM14 Shine Bomb Electric Physical 65 100% 30
TMBug TM15 Signal Beam Bug Special 75 100% 15
TMGrass TM16 Energy Ball Grass Special 80 100% 10
TMWater TM18 Aqua Bolt Water Special 70 90% 20
TMIce TM20 Icy Wind Ice Special 55 95% 15
TMPoison TM22 Poison Jab Poison Physical 80 100% 20
TMSteel TM23 Iron Tail Steel Physical 100 75% 15
TMGround TM25 Raze Earth Ground Special 120 100% 15
TMElectric TM26 Zap Cannon Electric Special 120 50% 5
TMPsychic TM29 Psychic Psychic Special 90 100% 10
TMGhost TM30 Shadow Ball Ghost Special 80 100% 15
TMGhost TM35 Confuse Ray Ghost Status 100% 10
TMGround TM37 Mud Bomb Ground Special 65 85% 10
TMFire TM38 Raging Flame Fire Physical 110 100% 10
TMFire TM40 Heat Wave Fire Special 100 90% 10
TMElectric TM42 Discharge Electric Special 80 100% 15
TMNormal HM04 Strength Normal Physical 80 100% 15
TMNormal HM05 Flash Normal Status 100% 20
TMFighting HM06 Rock Smash Fighting Physical 40 100% 15
  • Bold indicates a move that gets STAB when used by Baizeast
  • Italic indicates a move that gets STAB only when used by an evolution of Baizeast
  • Moves in yellow cannot be learned by any previous evolutions of Baizeast

By Move Tutor[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP 
Shadow Clamp Ghost Physical 90 90% 20
Hidden Power Normal Special 100% 15
Cosmic Power Psychic Status —% 20
Hydro Pump Water Special 120 80% 5
Rest Psychic Status —% 10
Nasty Plot Dark Status —% 20
Toxic Poison Status 90% 10
Dig Ground Physical 80 100% 10
Psygatling Psychic Physical 120 90% 5
  • Bold indicates a move that gets STAB when used by Baizeast
  • Italic indicates a move that gets STAB only when used by an evolution of Baizeast
  • Moves in yellow cannot be learned by any previous evolutions of Baizeast

By Breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Calm Mind Psychic Status —% 20
Double Kick Fighting Physical 30 100% 30
Dream Eater Psychic Special 100 100% 15
Encore Normal Status 100% 5
Flamethrower Fire Special 95 100% 15
Frostbite Ice Special 80 95% 15
Frustration Normal Physical 100% 20
Gravity Wave Psychic Special 100% 20
Hail Ice Status —% 10
Heal Bell Normal Status —% 5
Hyper Beam Normal Special 150 90% 5
Imprison Psychic Status —% 10
Iron Head Steel Physical 80 100% 15
Magical Leaf Grass Special 60 —% 20
Mud-Slap Ground Special 20 100% 10
Night Shade Ghost Special 100% 15
Possess Ghost Special 120 70% 10
Psybeam Psychic Special 65 100% 20
Rage Normal Physical 20 100% 20
Rain Dance Water Status —% 5
Return Normal Physical 100% 20
Role Play Psychic Status 100% 10
Snore Normal Special 40 100% 15
Spark Electric Physical 65 100% 20
Sunny Day Fire Status —% 5
Wild Charge Electric Physical 90 100% 15
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Baizeast
  • Bold indicates a move that gets STAB when used by Baizeast
  • Italic indicates a move that gets STAB only when used by an evolution of Baizeast

Evolution[]

Baizeast
Unevolved
Baizeast
 Psychic 


Sprites[]

Front Back Front shiny Back shiny
GenderM Baizeast1 Baizeast1b GenderM Baizeast1s Baizeast1sb

Trivia[]

Design Origin[]

Like Absol, Baizeast is based on the mythical Bai Ze, bearing a strong resemblance to the creature, but lacking the powers of disaster prediction.

Name Origin[]

Baizeast is from Bai Ze and beast.

Notes[]

Noctowl #110: Noctowl
Pokémon
#112: Elekid Elekid
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