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Raichu #026: Raichu
Pokémon
#028: Skarmory Skarmory
027MS
Machu
Muscle Pokémon
#027
000Machu
Type
Electric Fighting
Unknown
Abilities
Static or Cute Charm
Gender ratio
50% / 50%
Catch rate
35 (4.6%)
Breeding
Egg groups
Human-Like and Fairy
Hatch time
2560 steps
Height
4'03" 1.3 m
0'0" 0 m
Weight
153.9 lbs. 69.8 kg
0 lbs. 0 kg
Base experience yield
152
Leveling rate
Medium Fast
EV yield
Total: 3
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Base friendship
70
Cry

Machu (Japanese: ゴリチュウ / Gorichu) is a dual-type Electric/Fighting Pokémon, and is one of the original Fakemon created for Pokémon Altair, Sirius and Vega.

It evolves from Pikachu when leveled up with high friendship. It is one of Pichu's final forms, the other being Raichu.

Pokedex Entry[]

Pokédex entry
Its throat is so powerful that a loud enough roar can form a blade of air that slices even the sky.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common Postgame: Sphere Ruins (B8F)
Uncommon
Fossil
Rare
One
Evolve Pikachu

Overview[]

This Pokémon is the absolute, unquestionable epitome of creature designs, being a fusion of Pikachu and Machoke. It is proof that a monotheistic deity exists, and that it loves us all. Its name is a combination of the Pokémon it was made from.

It is said that Machu's base stats in the game are actually only half of what they should be, but it holds back its true power for the sake of game balance (as well as the fact that the game physically cannot handle a base Attack value of 260). In this state, it is still a potent physical attacker with surprising HP and Defense, but its Special Defense is lacking. Perhaps out of pity for its fans, it uses slightly more of its power in Procyon/Deneb, where its base Special Defense has become 50, although it might just be to accomodate for Pikachu's own buff from Gen VI.

Since Pichu can be obtained as early on as Route 504, and the methods for evolving into Pikachu and Machu are the same, it is very easy to obtain Machu, although building up the required friendship takes patience if attempted in the early game. In this scenario, it will need time to get moves that utilize its Attack, but will prove very useful in the infamous Gamboge Gym.

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Oran Berry Oran Berry
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 85
145 - 192 280 - 374
Attack: 130
121 - 200 238 - 394
Defense: 80
76 - 145 148 - 284
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 40
40 - 101 76 - 196
Speed: 90
85 - 156 166 - 306
Total: 475   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
None

Moves[]

By Level Up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Growl Normal Status 100% 40
1 Thunder Shock Electric Special 40 100% 30
5 Leer Normal Status 100% 30
10 Foresight Normal Status —% 40
13 Karate Chop Fighting Physical 50 100% 25
18 Rolling Kick Fighting Physical 60 85% 15
21 Double Team Normal Status —% 15
26 Thunder Punch Electric Physical 75 100% 15
29 Bullet Punch Steel Physical 40 100% 30
34 Aura Sphere Fighting Special 90 —% 20
37 Detect Fighting Status —% 5
42 Wild Charge Electric Physical 90 100% 15
45 Bulk Up Fighting Status —% 20
50 Dynamic Punch Fighting Physical 100 50% 5
  • A level of "Start" indicates a move that will be known by a Machu obtained at level 1
  • Bold indicates a move that gets STAB when used by Machu
  • Italic indicates a move that gets STAB only when used by an evolution of Machu
  • Moves in yellow cannot be learned by any previous evolutions of Machu

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM01 Swords Dance Normal Status —% 30
TMSteel TM04 Magnet Bomb Steel Physical 60 —% 20
TMElectric TM05 Thunder Wave Electric Status 100% 20
TMNormal TM06 Headbutt Normal Physical 70 100% 15
TMFighting TM08 Bulk Up Fighting Status —% 20
TMRock TM09 Rock Slide Rock Physical 75 90% 10
TMNormal TM13 Substitute Normal Status —% 30
TMElectric TM14 Shine Bomb Electric Physical 65 100% 30
TMBug TM15 Signal Beam Bug Special 75 100% 15
TMPoison TM22 Poison Jab Poison Physical 80 100% 20
TMElectric TM26 Zap Cannon Electric Special 120 50% 5
TMFighting TM31 Brick Break Fighting Physical 75 100% 15
TMDark TM33 Devastate Dark Physical 120 85% 5
TMGrass TM39 Wood Hammer Grass Physical 120 100% 15
TMFighting TM41 Focus Blast Fighting Special 120 70% 5
TMElectric TM42 Discharge Electric Special 80 100% 15
TMSteel TM46 Magnet Force Steel Special 100 90% 15
TMPsychic TM48 Psycho Punch Psychic Physical 75 100% 20
TMNormal HM04 Strength Normal Physical 80 100% 15
TMNormal HM05 Flash Normal Status 100% 20
TMFighting HM06 Rock Smash Fighting Physical 40 100% 15
  • Bold indicates a move that gets STAB when used by Machu
  • Italic indicates a move that gets STAB only when used by an evolution of Machu
  • Moves in yellow cannot be learned by any previous evolutions of Machu

By Move Tutor[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP 
Giga Spark Electric Physical 120 80% 5
Bug Noise Bug Special 120 90% 10
Raid Bug Physical 100 100% 10
Hidden Power Normal Special 100% 15
Rest Psychic Status —% 10
Toxic Poison Status 90% 10
Nasty Plot Dark Status —% 20
Dig Ground Physical 80 100% 10
Icicle Crash Ice Physical 85 90% 10
Psygatling Psychic Physical 120 90% 5
  • Bold indicates a move that gets STAB when used by Machu
  • Italic indicates a move that gets STAB only when used by an evolution of Machu
  • Moves in yellow cannot be learned by any previous evolutions of Machu

By Breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Bide Normal Physical —% 10
Charge Electric Status —% 20
Double Slap Normal Physical 15 85% 10
Encore Normal Status 100% 5
Endeavor Normal Physical 100% 5
Endure Normal Status —% 10
Energize Electric Status —% 40
Fake Out Normal Physical 40 100% 10
Flail Normal Physical 100% 15
Follow Me Normal Status —% 20
Frustration Normal Physical 100% 20
Helping Hand Normal Status —% 20
Knock Off Dark Physical 20 100% 20
Light Screen Psychic Status —% 30
Mimic Normal Status —% 10
Pain Split Normal Status —% 20
Present Normal Physical 90% 15
Rain Dance Water Status —% 5
Return Normal Physical 100% 20
Reversal Fighting Physical 100% 15
Rollout Rock Physical 30 90% 20
Spark Electric Physical 65 100% 20
Swift Normal Special 60 —% 20
Teeter Dance Normal Status 100% 20
Thunder Punch Electric Physical 75 100% 15
Tickle Normal Status 100% 20
Uproar Normal Special 90 100% 10
Volt Tackle Electric Physical 120 100% 15
Wild Charge Electric Physical 90 100% 15
Wish Normal Status —% 10
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Machu
  • Bold indicates a move that gets STAB when used by Machu
  • Italic indicates a move that gets STAB only when used by an evolution of Machu

By a Prior Evolution[]

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Pichu Charm Normal Status 100% 20
Pichu Sweet Kiss Normal Status 75% 10
Pichu Volt Tackle Electric Physical 120 100% 15
Pikachu Growl Normal Status 100% 40
Pikachu Quick Attack Normal Physical 40 100% 30
Pikachu Electroweb Electric Special 55 95% 15
Pikachu Double Team Normal Status —% 15
Pikachu Slam Normal Physical 80 75% 20
Pikachu Thunderbolt Electric Special 95 100% 15
Pikachu Megashock Electric Special 70 100% 20
Pikachu Agility Psychic Status —% 30
Pikachu Light Screen Psychic Status —% 30
Pikachu Thunder Electric Special 120 70% 20
PichuPikachu Tail Whip Normal Status 100% 30
  • Bold indicates a move that gets STAB when used by Machu
  • Italic indicates a move that gets STAB only when used by an evolution of Machu

Evolution[]

24Pichu
Unevolved
Pichu
 Electric 
Soothe Bell
High Friendship
000Pikachu
First evolution
Pikachu
 Electric 
Soothe Bell
High Friendship
000Machu
Second evolution
Machu
 Electric  Fighting 


Sprites[]

Front Back Front shiny Back shiny
GenderM 000Machu 000Machub GenderM 000Machus 000Machusb

Trivia[]

  • Machu's cry is based on the unused cry found in the coding of Pocket Monsters Red and Green

Design Origin[]

Machu's origin is so fantastic yet vast, that it is too convoluted to explain...

Name Origin[]

Through extensive research, experts have concluded that Machu's English name could potentially be a portmanteau of Machoke and Pikachu.

Machu's Japanese name, Gorichu, is a portmanteau of Goriky (Machoke's Japanese name) and Pikachu.

Notes[]

Raichu #026: Raichu
Pokémon
#028: Skarmory Skarmory
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