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Santa & Claus: Red Alert

Strategy & Defense

Santa & Claus: Red Alert

  • 3.1

Game By:

Published Dec. 21, 2019 with 7296 gameplays

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Instructions

Build a base to deliver toys and christmas trees to cities before the sun rises!

Menu:
Left Mouse Button – Interact with the UI

Ingame:
Left Mouse Button – Interact with the UI / Drag the camera when clicking and holding on ground
WASD / Arrows – Move camera
1,2,3,4,5,6,7,8 – Hotkeys for construction
Esc – Pause the game

Description

Christmas is almost here and Santa is too busy rehabilitating from his cookie and milk addiction! Can you help him deliver all the presents and christmas trees before dawn?
In this strategic construction game you have to systematically place down structures to optimize your cookie, christmas tree and present production. Build sleighs and reindeer schools to deliver the spirit of christmas to all households in your local area.

Happy Holidays!
(Made for the 2019 Yogscast Game Jam)

News

  • Mar 9, 2020 7:59am

    Update v0.004:
    - trees per forest now increase based on the current area

  • Dec 25, 2019 12:36pm

    Update v0.003:
    - slightly improved AI of elves
    - added hotkeys for construction (1-8)
    - added snowstorms in every 3rd area
    - added two skills to counter snowstorm effects
    - fixed shadows

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User Comments

Best (see all)
Zag24

Dec. 21, 2019

Under rating threshold (show) Finished seven levels and I'm finding it too repetitive. It needs different levels to have different challenges, somehow. Right now, the only challenge is after you get a fast start, be prepared for when the forests start depleting. Once you've got that handled, you just keep building elves and reindeer, watch your cookie and toy production, and try to stay awake until the end of the level. Perhaps some secrets to find, like a secret stash of toys, which you need to beat a cookie-dough-poor level. (That would imply you have some way to assign some elves to searching for secrets, I guess.) Possibly a tree-poor level, or a level where, if you take the trees, the villagers get angry. etc.

+ - !

(13)

Developer response from XmmmX99

Thank you very much for your feedback. Yes, for the game jam it was enough since most people play games from the competition around 10-20 minutes at most (1-2 areas) so there was almost no time for it to get repetitive. I really like your ideas, we are going to need something like that to make the gameplay more variable. :)

soetsutakiwasa

Jan. 03, 2020

Under rating threshold (show) I really dig this game. Good to see the team of the perfect tower releasing new games again. Your games inspired me making Void Defense. 5 starts

+ - !

(5)

Developer response from SpeedyBrain

Thanks a lot! Happy to hear that our games inspired you. Void Defense is a cool game. Sadly after half an hour you've reached the max wave. I hope you keep working on it.

Zag24

Dec. 21, 2019

Under rating threshold (show) Silly and fun. Still, I was disappointed that making separate workshop units hurts your progress badly, because the elves are too stupid and tend to make a long walk to wherever they imagine they should go next. It works much better just to be highly centralized, and maybe make a separate candy cane for your elf ghetto.

+ - !

(11)

Developer response from SpeedyBrain

Interesting feedback as the elfs actually always look for the closest task. Guess we need to test a bit with spread out bases.

theDarky

Dec. 26, 2019

Under rating threshold (show) how to use Sleigh? i got everything stacked up in storage, and Sleigh shows their are totally empy

+ - !

(4)

Developer response from XmmmX99

Hey, seems like something went wrong during the build process of v0.003. After re-building and uploading it it looks like its working again. Sorry for the inconvenience.

vice123

Dec. 25, 2019

Under rating threshold (show) The reindeer training facility is strange, the units go into a forest and are gone for a while, then move randomly to another forest etc. Nobody delivers present.

+ - !

(4)

Developer response from XmmmX99

Hi, the reindeer AI works like this: - Check if there is an empty sleigh that is full - If not then go to the nearest forest - If there is storage space then reserve a slot and pickup a tree (while waiting check for sleighs) - Bring the tree to the nearest tree factory - Repeat If it does not behave like this then there seems to be a bug somewhere. ^^'

Most Recent (see all)
Firestone1351

Apr. 02, 2022

Under rating threshold (show) yee

+ - !

(-1)

Sir_Poopington

Dec. 23, 2021

Under rating threshold (show) Santa is a lie

+ - !

(1)

polrky76

Jun. 04, 2021

Under rating threshold (show) really sucks. my elves and reindeer went to the wrong place

+ - !

(0)

cyber3000

Mar. 27, 2020

Under rating threshold (show) Insanely stupid elves. They keep running towards another base and start to clog up themselves. I had 3 bases and one of them, with 3 pads, kept running dry from elves because they kept moving to another base. I think its because they only check once for the closest task and then keep running though there are tasks closer to them. Maybe do so the closest units are assigned to the closest task according to priority. So when a sleigh returns it checks for the nearest free elves and reigndeers to see if they can fill it or something like that

+ - !

(0)

XavrasWyzryn

Jan. 03, 2020

Under rating threshold (show) https://postimg.cc/vc7X70vg can't see anything... using opera.

+ - !

(0)

Developer response from SpeedyBrain

Do you have 'hardware acceleration' enabled in your browser settings? That might be the reason why you only see a black screen.

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