
“You need some help? Very well, I shall assist you. What do you wish to know?”
Routes
Erik’s Game
Routes
Bold choices will increase the affection of the character being pursued. Not all of the choices are weighted the same and it is possible to get the good ends with different choices.
There are 9 endings in total and they are named as follows:
- Mr Wolf Good End - Win
- Mr Wolf Good End - Lose
- Mr Wolf Bad End - Win
- Mr Wolf Bad End - Lose
- Mr Bandages Good End
- Mr Bandages Bad End
- The Count Good End
- The Count Bad End
- General End
Win/Lose refers to Erik’s game.
Mr Wolf Good End
Day 0 - Choice 1:
Day 1 - Choice 1:
- I know how to drive a man crazy.
- That’s for me to know and you to find out
- I, for one, have people skills.
Day 1 - Choice 2:
- Mr Bandages and Mr Wolf
- Mr Wolf and The Count
- Mr Bandages and The Count
Day 2 - Choice 1:
- Keep looking for The Count.
- Help Mr Wolf get through the crowd.
- Go over to Mr Bandages to escape the crowd.
Day 2 - Choice 2:
- Mr Bandages should negotiate.
- The Count should negotiate.
- Mr Wolf should negotiate.
Day 2 - Choice 3:
- I should climb a tree.(Fail Task)
- I should walk around the maze.
Day 3 - Choice 1:
- Famous Bakery
- Cafe Known For Delicious Coffee and Beautiful Scenery
- Nearest Food Place
Day 4 - Choice 1:
- To The Library
- To The Main Hall
- To The Gardens
Day 6 - Choice 1:
- Mr Wolf
- The Count
- Mr Bandages
Day 7 - Choice 1:
- Tackle Him
- Pretend To Fall and Cry
Day 8 - Choice 1:
- Mr Bandages should keep the map
- Mr Wolf should keep the map
- The Count should keep the map
Day 9 - Choice 1:
- Mr Bandages
- Mr Wolf (Picking this will raise his affection a bit but choosing him in the second raises more)
- The Count (Fail Task)
Day 9 - Choice 2:
- Mr Wolf
- The Count
- Mr Bandages(Fail Task)
Day 11 - Choice 1:
- There’s a chair in my room(Fail Task)
- Give me a boost
Day 12 - Choice 1:
- Fast, but careful
- Slow and steady
Mr Bandages Good End
Day 0 - Choice 1:
Day 1 - Choice 1:
- I know how to drive a man crazy.
- That’s for me to know and you to find out.
- I, for one, have people skills.
Day 1 - Choice 2:
- Mr Bandages and Mr Wolf
- Mr Wolf and The Count
- Mr Bandages and The Count
Day 2 - Choice 1:
- Keep looking for The Count.
- Help Mr Wolf get through the crowd.
- Go over to Mr Bandages to escape the crowd.
Day 2 - Choice 2:
- Mr Bandages should negotiate.
- The Count should negotiate.
- Mr Wolf should negotiate.
Day 3 - Choice 1:
- Famous Bakery
- Cafe Known For Delicious Coffee and Beautiful Scenery
- Nearest Food Place
Day 4 - Choice 1:
- To The Library
- To The Main Hall
- To The Gardens
Day 6 - Choice 1:
- Mr Wolf
- The Count
- Mr Bandages
Day 7 - Choice 1:
- Kneed him between the legs(CG)
- Wrapped my legs around his waist and flipped him
Day 8 - Choice 1:
- Mr Bandages should keep the map
- Mr Wolf should keep the map
- The Count should keep the map
Day 8 - Choice 2:
- Lead on(Fail Task)
- Give the map to the Count
Day 9 - Choice 1:
- Mr Bandages
- Mr Wolf
- The Count (Fail Task)
Day 9 - Choice 2:
- Mr Wolf
- The Count
- Mr Bandages(Fail Task)
Day 11 - Choice 1:
- There’s a chair in my room(Fail Task)
- Give me a boost
Day 12 - Choice 1:
- Fast, but careful
- Slow and steady
The Count Good End
Day 0 - Choice 1:
Day 1 - Choice 1:
- I know how to drive a man crazy.
- That’s for me to know and you to find out.
- I, for one, have people skills.
Day 1 - Choice 2:
- Mr Bandages and Mr Wolf
- Mr Wolf and The Count
- Mr Bandages and The Count
Day 2 - Choice 1:
- Keep looking for The Count.
- Help Mr Wolf get through the crowd.
- Go over to Mr Bandages to escape the crowd.
Day 2 - Choice 2:
- Mr Bandages should negotiate.
- The Count should negotiate.
Day 3 - Choice 1:
- Famous Bakery
- Cafe Known For Delicious Coffee and Beautiful Scenery
- Nearest Food Place
Day 4 - Choice 1:
- To The Library
- To The Main Hall
- To The Gardens
Day 6 - Choice 1:
- Mr Wolf
- The Count
- Mr Bandages
Day 7 - Choice 1:
- Is that what people are calling it?
- What Kiss?
Day 8 - Choice 1:
- Mr Bandages should keep the map
- Mr Wolf should keep the map
- The Count should keep the map
Day 9 - Choice 1:
- Mr Bandages
- Mr Wolf
- The Count (Fail Task)
Day 9 - Choice 2:
- Mr Wolf
- The Count(Picking this will raise his affection a bit but not choosing him raises more)
- Mr Bandages(Fail Task)
Day 11 - Choice 1:
- There’s a chair in my room(Fail Task)
- Give me a boost(Compulsory)
Day 12 - Choice 1:
- Fast, but careful
- Slow and steady
General End
Either don’t focus too much on any one guy or skip at least 2 of the first 3 puzzles.
Bad Ends
Simplest ways to get the bad ends:
Count - just fail day 11 or do the same as you would for Mr Bandages or Mr Wolf’s bad end.
Mr Bandages and Mr Wolf: follow the good end walkthrough until day 6 with the exception of either day 3 or 4. After that point drop him like a hot potato. If you are aiming for a bad - win end drop him like a hot potato unless he is absolutely necessary for the task.
Erik’s Game
To win Erik’s game you need a total of 40 or more points. It is not necessary to win Erik’s game to get a good end. Most ends have slight variations depending on whether you win or lose. The exceptions are The Count’s bad end (There is no variation) and Mr Wolf’s ends (his win and lose variants count as completely separate ends in the endings list).
Slide Puzzle

-Click the blocks in this order:
12, 8, 4, 3, 2, 1, 5, 9, 13, 14, 10, 6, 2, 3, 7, 11, 15, 16
or if that doesn’t make sense to you:
Move the black piece in this order:
up, up, up, left, left, left, down, down, down, right, up, up, up, right, down, down, down, right
Maze Game

Button Game
Random colours - You need to watch first and make sure you click in the right order. Every wrong click leads to a new sequence
Luck Game
Automatic 5
Spot the Difference

Fix it!

Finish putting the plate back together in under 3 minutes and you score a full 4 points. You will automatically be stopped at 6 minutes.
Hidden Objects

Festival
Fast, but careful - 5 points
Slow and Steady - 4 points