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Official Walkthrough - Season 3 - Interlude Ep 9

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Recruitment and Selection process

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Academic year: 2023/2024
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The complete official guide

Season 3, Interlude & Episode 9

Table of contents

  • About this guide
  • Mini-games – How to play them
  • Interlude – Riding the Waves
  • Episode 9 – Vixens
  • Special renders – All locations.....................................................................................................................
  • Special renders – Interlude
  • Special renders – Episode
  • Lewd scenes – Interlude
  • Lewd scenes – Episode
  • Glossary

Mini-games – How to play them

This section will guide you through playing the new mini-games for Season 3 of Being a DIK. It will not show the solutions to specific mini-games. If you are looking to beat a particular mini-game, read the walkthrough section for that episode.

Drawing mini-game

In the drawing mini-game, you need to click the blue dots as fast as possible while avoiding the red dots. Your final rank is based on the time it took for you to complete the mini-game as well as how many red dots you touched. You need to avoid all red dots and finish clicking all blue dots faster than 10 seconds for the best rank, S rank.

Party Planning mini-game

In the party planning mini-game, you plan parties by choosing activities, managing a budget, and buying and placing items. Your goals are to satisfy as many needs as possible for the DIKs and to get a high score and party rank.

Much like the mansion mini-game in Season 2, choices you make affect the story, and your progress is cumulative for future party planning mini-game rounds. Choices you make early on affect how you play the party planning mini- game later.

There are countless of ways you can play and win the mini-game and this section will present the basics of the mini-game. Refer to the episode guide if you want tips on how to achieve the highest rank for each party. Please note, there are random elements to this mini-game, making it impossible to write a

The needs represented by icons show which items and how many of the items they want to be surrounded by. Place items in the adjoining boxes to fulfill those needs. The need at top, represented by text, is a special need that you can fulfill by using the entire grid. For the special need, read the text and place items anywhere on the grid to satisfy it. Sometimes, the special need requires you to avoid placing a certain item on the grid.

You can also see the DIKs’ happiness by clicking on them. There are four levels of happiness: Disappointed (<25% happiness), Neutral (<50% happiness), Happy (<75% happiness) and Very Happy (≥ 75% happiness).

The right part of the interface shows your item inventory, party activities, scores and budget.

The numbers below the items show how many items of that kind you own. If you need more items you have to buy them by selecting the item and clicking the Buy button at the bottom right of the screen. Buying items will deduct money from your budget. You have an endless amount of Guests and Supplies and they don’t cost money to use.

The activities give special events during the story. Some activities are free, but most cost money. They are all the same when it comes to scores, but they also give minor happiness boosts to some of the DIKs. To maximize the score, you should always choose as many activities as possible. The activities can give you a boost in the final rank too, if you prioritize them.

The party budget starts at $20 for your first party. The party budget will be different depending on the party and excess money isn’t saved between parties,

Place the item on the grid, and if you have to activate it, place the correct supply next to that item.

The following dependencies exist:

  • Beers, Liquor and Kegs need Cups to activate
  • Food and Snacks need Trashcans to activate
  • Speakers need Music to activate

When the number of items needed for a DIK is met, his need is fulfilled and a green dot will appear on his avatar. The fulfilled need will be shown in green text. In this example, the need for 1 Liquor has been met, and the Liquor is activated by the Cups supply.

If you wish to remove an item from the grid, hover and click it. Please note that you can undo purchases. For example, if you bought one beer but later find out that you don’t need it, you can sell it back and use that money to buy something else. You cannot sell items from your permanent item inventory. The items from your inventory that you can sell are colored green.

When you are satisfied with your item placement, press the X button at the top right to close the mini-game and continue playing.

Item inventory upgrades

Your item inventory shows how many items you will start every party planning round with. At the start of the mini-game, you randomly get three different starting items. Between parties you get to choose two items to upgrade. Upgrading an item increases their free uses by one. A smart strategy is to make

sure you have one of each item early on and later focusing on upgrading expensive items or items that you think will be in high demand. There is no way to predict what the next party planning round will bring you in advance, so it’s best to have a broad approach and not focus too much on upgrading one item type.

Perks

There are 12 different perks to choose freely from between party planning rounds. You get to select one per round and each offer different advantages and cater to different playstyles.

The third and fourth rows have perks that affect your score, happiness and budget.

The “Crowdfunding” perk increases your budget for each party by $4. You get the most use for this perk by choosing it early on, as you get $4 extra for every party, regardless of the party budget.

The “Below Budget” perk is a perk better left for later as your leftover money will likely be low during the first parties. As soon as you get money left when planning a party, consider choosing this perk to save that money for the next party. If “Crowdfunding” and “Below Budget” are active and utilized at the same time, they can collectively offer a whopping $9 extra for your party.

The “DIK party” perk increases the bonus score from activities by 50%. Instead of getting 1000 points per activity, you will receive 1500 points. This is a powerful perk as long as you always choose to have the maximum number of allowed activities. It affects your party score and party rank. Consider choosing this perk to maximize your total score and get higher party ranks easier. To demonstrate the power of the perk, consider that you planned a party and got a x7 multiplier, without the perk you would get an activity score of 21000 points, but with the perk you would get 31500 points. The “DIK party” perk offers an easy way to significantly boost your score and rank.

The “Easy to Please” and “Hard to Let Down” perks affect the happiness of the DIKs. Happier DIKs give a higher score when fulfilling their needs. If you want the DIKs to gain happiness faster, choose “Easy to Please”. You benefit the most from this perk when fulfilling 3 or 4 of a DIK’s needs. If you feel that your DIKs are losing happiness too fast, you can lower that effect by choosing “Hard to Let Down”. Failing to fulfill more than 2 of a DIK’s needs will cause less damage to their happiness. Both of these perks, in combination, become a powerful way to attain and keep your DIKs at the highest levels of happiness in the mini-game, and thus increasing the score for each party. The drawback is that you have to choose two perks to get the full effect, forfeiting two other perks.

Finally, the “Multiplier Madness” perk will increase the multiplier if you can keep your DIKs happy. If you keep many DIKs above 50% happiness, you will notice a great increase in your score attributed to this perk.

As an example, if all of the DIKs make use of this perk, they will collectively give a 0 multiplier increase. For a party with 90 000 points and a 6 multiplier, the score would roughly be 100 000 and have a 7 multiplier with the Multiplier Madness perk fully utilized.

The difficulty of making use of this perk lies in keeping the DIKs at 50% happiness or above, as anything less makes this perk useless for those with lower happiness. The aforementioned “Easy to Please” and “Hard to Let Down” perks are excellent for keeping the happiness above 50%.

Keeping DIKs happy will net you a higher score for each party.

The right part shows the score tally. Fulfilled Needs Score is a sum of the DIKs’ individual scores. Active items on the grid will increase the Active Items Score. The Efficiency Bonus is based on how well you utilized grid by sharing items among the DIKs. Having one item used by several DIKs at once will increase the Efficiency Bonus. The Activities Score will give you 1000 points per activity, or 1500 points per activity if you have the “DIK Party” perk.

The sum of the scores is multiplied with the multiplier and presented as your Total Party Score. It’s added to your Total score, representing your score across all planned parties. And finally, your Party Rank is presented. It is calculated differently for each party.

Interlude – Riding the Waves

During the Interlude, you'll be in control of Zoey. Your choices will help shape her. If you have already played the Interlude once, you can choose to skip it and jump to episode 9. The game will simulate the Interlude if you do this.

The episode guide will use a DIK point when referring to Zoey's stat. It's not to be confused with the DIK point of your main character.

Scene location: Home

You "It is!" Encourage him: -1 DIK point

Such a girl: +1 DIK point

Alison "Your grandma must have confused her medicine. Aunt Joline found her on the floor when she checked up on her."

Is she all right?: -1 DIK point What the fuck!?: +1 DIK point

Alison "No, you're not. You have school tomorrow morning." Nana is important!: -1 DIK point

Fuck school!: +1 DIK point

Alison "No alcohol in this house until you're 21." Talk back: +1 DIK point

Apologize: -1 DIK point

You "Yeah." You ok?: -1 DIK point

I'm excited: +1 DIK point

Scene location: Hostel

Owner "You cannot drink unless you're 21. That cannot be news to you, darling." I am 21: +1 DIK point

Drink in my room: -1 DIK point

Owner "You'll have to wear this red wristband when you're in the bar, and we have a collaboration with other hostels and bars in the area..."

You can click a magazine on the desk that will unlock a special render.

Scene location: Beach

Emma "Well, you found the waves." Love your tats: -1 DIK point

Too many tattoos: +1 DIK point

Emma "We're pretty small, but it's a living, and we tattoo each other for free." Joke: +1 DIK point

Sounds dope: -1 DIK point

Emma "Can I see some of it?" Um... Why?: +1 DIK point

Kinda personal: -1 DIK point

Emma "We've been talking about hiring a part-timer for the reception. Can you handle bookings and shit?" Yes: -1 DIK point

Joke: +1 DIK point

Scene location: Tattoo studio

Bret "Ouch!" It could be better: -1 DIK point

It sucks: +1 DIK point

Bret "I'll be your first if you'll let me." Ignore him: -1 DIK point

Talk back: +1 DIK point

Scene location: Hostel

You "Sounds like you've got a lot going on for you..." Sure do: +1 DIK point

Show concern: -1 DIK point

Scene location: Tattoo studio

The second drawing mini-game will begin if you're playing with mini-games enabled. If you get the S rank, you will unlock a special render.

Bret "Zoey... You drew this?" Good, huh?: +1 DIK point

Yeah: -1 DIK point

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Official Walkthrough - Season 3 - Interlude Ep 9

Subject: Recruitment and Selection process

8 Documents
Students shared 8 documents in this course
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Sixth Form (A Levels)

A2 - A Level
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The complete official guide
Season 3, Interlude & Episode 9
Table of contents
About this guide ............................................................................................................................................. 3
Mini-games How to play them .................................................................................................................. 4
Interlude Riding the Waves ...................................................................................................................... 17
Episode 9 Vixens ....................................................................................................................................... 24
Special renders All locations..................................................................................................................... 70
Special renders Interlude .......................................................................................................................... 70
Special renders Episode 9 ........................................................................................................................ 72
Lewd scenes Interlude .............................................................................................................................. 86
Lewd scenes Episode 9 ............................................................................................................................. 87
Glossary ........................................................................................................................................................ 94
Blurred content of page 3

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This is a Premium document. Become Premium to read the whole document.
Mini-games How to play them
This section will guide you through playing the new mini-games for Season 3 of
Being a DIK. It will not show the solutions to specific mini-games. If you are
looking to beat a particular mini-game, read the walkthrough section for that
episode.
Drawing mini-game
In the drawing mini-game, you need to click the blue dots as fast as possible
while avoiding the red dots. Your final rank is based on the time it took for you
to complete the mini-game as well as how many red dots you touched. You
need to avoid all red dots and finish clicking all blue dots faster than 10 seconds
for the best rank, S rank.
Party Planning mini-game
In the party planning mini-game, you plan parties by choosing activities,
managing a budget, and buying and placing items. Your goals are to satisfy as
many needs as possible for the DIKs and to get a high score and party rank.
Much like the mansion mini-game in Season 2, choices you make affect the
story, and your progress is cumulative for future party planning mini-game
rounds. Choices you make early on affect how you play the party planning mini-
game later.
There are countless of ways you can play and win the mini-game and this
section will present the basics of the mini-game. Refer to the episode guide if
you want tips on how to achieve the highest rank for each party. Please note,
there are random elements to this mini-game, making it impossible to write a

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