Connect with us
Japan 2 Earth Masthead Banner

Entertainment

New Ubisoft Game 'Assassin's Creed Shadows:' Why the Criticism?

How far should a game be allowed to misrepresent its historical settings? Assassin's Creed Shadows is set to test the line with copyright and cultural problems.

Published

on

From Assassin's Creed Shadows (Courtesy of Ubisoft)

Ubisoft, headquartered in France, announced in late May that their latest addition to the popular action game series, Assassin's Creed Shadows (AC Shadows), is slated for release on November 15. Set during Japan's Sengoku or Warring States period, the game, according to Ubisoft, has been supervised by experts on Japan. 

They assert, "We're showing real historical figures," suggesting a commitment to authenticity. However, the game has encountered significant backlash in Japan, criticized for what many see as historical falsification and a sloppy portrayal of Japan. 

This controversy has spurred a petition demanding the game's release be canceled. What exactly has upset the Japanese fans?

The Black Samurai Yasuke

In AC Shadows, players can choose from two protagonists: Yasuke, introduced as a legendary samurai, or the female ninja Naoe. Yasuke was a real individual of African descent who served as a retainer to Oda Nobunaga. After Nobunaga's death, no further records of Yasuke's life exist, leaving his fate enshrouded in mystery.

The gameplay footage shows Yasuke donning full samurai armor as he strides through a village, earning bows of respect from the villagers. This portrayal, however, has ignited debate among critics who contest the depiction. They argue that "Yasuke was not a legendary samurai."

In reality, historical records concerning Yasuke are sparse. They primarily document his physical appearance and two significant events. Initially, a Jesuit missionary showcased Yasuke, a Black slave, as a spectacle. This captured the interest of Nobunaga, who then took him into his service. The second event unfolded during the Incident at Honnoji Temple, where Yasuke was captured and subsequently sent to Nanbanji temple. Due to these limited recorded interactions, Yasuke has never been widely recognized among the Japanese. 

However, the 2019 publication of Yasuke: The True Story of the Legendary African Samurai by Thomas Lockley and Geoffrey Girard has propagated misconceptions about him worldwide. 

Lockley's Legendary Figure

Lockley is an associate professor at Nihon University. In the book, he presents certain details as "definitive," despite previously labeling them as "speculative" in an earlier Japanese edition. 

Lockley portrays Yasuke as a legendary hero. Yet the book also contains the contradictory claim that "a Black man brought by missionaries as a bodyguard was made a slave by the Japanese." These inaccuracies have been widely accepted as historical facts internationally. And many in Japan have also come to partially believe them.

This misunderstanding was further fueled by repeated additions to Yasuke's Wikipedia entry since 2015. The edits claim that "Yasuke was a samurai." Citing Lockley's unpublished works as references, they sparked suspicions about "tottoritom" who was identified as the editor. Some believed that "tottritom" might actually be Lockley himself. He previously taught Japanese in Tottori Prefecture.

Lockley has consistently refrained from labeling his work as fiction. Instead, he gained recognition as an expert on Yasuke by presenting his interpretations as historical facts. Consequently, the image of Yasuke as the "legendary samurai" was largely crafted by Lockley in the 21st century.

Yasuke was featured in a major media article, with Lockley as the narrator of "historical" events. (©JAPAN Forward)

While it is unclear if Lockley is directly involved in the development of AC Shadows, his appearance on Ubisoft's podcast Echoes of History suggests that his portrayal of Yasuke likely influenced the game's development.

Yasuke has been featured in various works of fiction, owing to his unique background. However, these portrayals have never attracted criticism, as they do not purport to be historically accurate.

Misconceptions of the Term Samurai

There are no records confirming Yasuke's status as a samurai. Moreover, the term samurai lacked a precise definition during the Sengoku period. That complicates any categorical determination of what exactly samurai referred to during that era.

​​The status of samurai was historically tied to their relationship with the shogunate (the government or rule of a shogun). Originally, the term samurai referred to bushi (warriors) who served as bodyguards for nobles during the Heian period (794-1185). Over time, during the Kamakura and Muromachi periods, bushi who were directly under the shogunate were recognized as samurai.

By the Edo period, starting in 1603, the title of samurai was reserved only for high-ranking bushi directly serving the shogun. Eventually, the term expanded to encompass all warriors, and the association of samurai with the upper class solidified based on their status during this later period.

The Sengoku period, sandwiched between the Muromachi and Edo periods and including the Azuchi-Momoyama era, was notably chaotic. It lacked clear definitions regarding the status and role of samurai. Some historians argue that during this time, bushi and samurai could be broadly considered equivalent. However, the term samurai did not necessarily imply high social status.

Nevertheless, given that Toyotomi Hideyoshi required about ten years of military service under Nobunaga to be recognized as a bushi, it seems improbable that Yasuke, who served under Nobunaga for less than two years, would have achieved the same recognition.

An image of Oda Nobunaga Oda by Munehide Kano (Chokoji Temple collection). (Public domain via Wikimedia Commons)

Behavior Uncharacteristic of a Samurai

"Samurai" and "ninja" have been staple terms in video games since their debut in Wizardry nearly half a century ago. Typically depicted as a warrior wielding a Japanese sword (katana), the samurai has become a familiar figure to gamers. It is often treated as a "job" or character class in numerous games. While this class may be considered advanced, it does not imply high social status. Even games dealing with Japanese history do not automatically accord respect to characters just because they are labeled as samurai.

In AC Shadows, Yasuke is depicted brutally slaughtering enemies in broad daylight within a village, a portrayal that has attracted criticism for being uncharacteristic of a samurai. Ubisoft responded by saying, "Looking at death was a day-to-day occurrence in that period, and the way most people died in Japan during that time is clean decapitations." This statement is historically inaccurate.

The confusion about the term samurai has led to a misleading chain of associations. Yasuke's role as a samurai is mistakenly taken to imply that he had a high social status. Therefore the game portrays him as a respected, legendary figure. False assumptions, held by both Lockley and the creators of AC Shadows, have resulted in a character that sharply conflicts with the Japanese view of what a samurai truly is.

It's worth noting that female ninjas, or kunoichi, are also fictional creations not found in historical records.

Ubisoft's Samurai?

Critics of AC Shadows are not a unified group. Even non-gamers have voiced their anger. The primary controversy surrounds the choice of a Black protagonist in a game set in Japan. Why choose a non-native Black character instead of a Japanese person? The core appeal of historical role-playing games lies in the opportunity to immerse oneself as a local and experience history from that perspective.

In an interview intended for Japanese gaming media, Ubisoft explained the choice of Yasuke by stating they were looking for "our samurai," someone who could represent a perspective not inherently Japanese. This statement was perceived as cultural appropriation and exclusion of Japanese people. It led to criticism and eventual removal of the statement from the web article. 

Why couldn't the story be portrayed from a Japanese perspective? Clearly, to dismiss all criticism as discriminatory is overly simplistic.

A "Nanban folding screen" depicts missionaries and black people from the 1500s. (Public domain via Wikimedia Commons)

Misrepresentations of Japan 

The information released features numerous improbable depictions of Japan. While they claim to have had "experts on Japan" overseeing the project, it seems unlikely any of these supervisors were actually Japanese.

For instance, tatami mats are traditionally not square, and it is customary to avoid stepping on their edges. Also, historically, samurai did not sit in the seiza position. Additionally, the depiction of family crests is not only incorrect but, in another era, such inaccuracies could have led to executions. 

Reversed Chinese Buddha statues are also depicted, highlighting the problematic use of Chinese artifacts in a Japanese setting. This also demonstrates a lack of respect for Buddhist traditions that place significant importance on the concept of left and right.

Concept art in the game, possibly generated by AI, features out-of-period items ranging from the 1700s to modern times. This is despite the game being set in the 1500s. 

It has also been noted that scenes depicting farming are lifted directly from contemporary photographs of Myanmar and Thailand. As for the guardrails and mini trucks, since there are "no records of their non-existence" during the Sengoku period, perhaps they were "supplemented with imagination."

Unlawful Appropriations

If these elements were isolated incidents, they might be dismissed as mere absurdities within a historical fiction. However, there have also been accusations of copyright infringements. Notably, without permission, they also used the flag of the Sekigahara Teppo Corps (matchlock rifle corps), a reenactment group promoting the Sekigahara region since 2012. 

Ubisoft's Japan branch issued an apology on X, stating, "The artwork in question will no longer be used or distributed, except for its inclusion in the Collector's Edition art book." However, the Sekigahara Teppo Corps has also requested its removal from the art book.

Moreover, other images have been found to include cultural properties that cannot be replicated without permission. One example is the folding screens from Nijo Castle in Kyoto. In another example, the game uses what appears to be the octagonal lantern from Todaiji Temple in Nara. Both cases raise concerns about theft of cultural property and violation of Japanese law.

Also included is a video intended for the Japanese market featuring English audio with Chinese subtitles. It has succeeded in sparking criticism from not just Japan, but also China and South Korea. This blunder led to accusations of Ubisoft neglecting Asian cultures, culminating in the unusual spectacle of Japan, China, and South Korea uniting in their disapproval.

At the recent Japan Expo in Paris, Ubisoft's booth featured a katana labeled as Yasuke's sword. However, it was soon recognized as the distinctive Sandai Kitetsu sword from the manga One Piece, wielded by the character Zoro. Perhaps Ubisoft confused One Piece creator Eiichiro Oda with Oda Nobunaga?

Factors Dividing Success and Failure

AC Shadows is often compared to Ghost of Tsushima, another game rooted in Japanese history. Developed by Sucker Punch Productions in America's Washington State, Ghost of Tsushima is set on the islands of Tsushima and Iki during the Mongol invasions. Although it draws more inspiration from Kurosawa's samurai films than from strict historical accuracy, it has received widespread acclaim.

Published by Sony Interactive Entertainment and developed by Sucker Punch Productions, Ghost of Tsushima was heavily influenced by the samurai films of Akira Kurosawa.

Examining developer interviews reveals a key difference in approach. Ghost of Tsushima involved meticulous research to craft its fictional narrative, while AC Shadows chose to "portray historical facts with imagination." This disparity in handling historical representation is what distinguishes the success of one game from the other.

Many Japanese people enjoy historical fiction and appreciate the creative liberties these works take. Their stories are meant to be enjoyed for their embellishments. However, much like fan fiction, historical fiction must respect certain boundaries and not cross a line.

Sakamoto Ryoma has become a national hero in Japan, largely due to Ryotaro Shiba's fictional portrayal of him. This fictional image has become so entrenched that many people find it hard to accept newly discovered facts that contradict it. Nonetheless, it is unacceptable for creators of fiction to present their work as "truth."

Furthermore, being fiction does not excuse copyright infringement or plagiarism.

Historical fiction can certainly spark interest in history. The debate surrounding AC Shadows has led many people to research and deepen their historical knowledge.

Ubisoft claims you can learn about Japan's history through AC Shadows. Perhaps that's true ー if you approach it as a spot-the-difference challenge.

RELATED:

(Read the article in Japanese.)

Author: Shinichiro Kageyama

JAPAN Forward editor Kageyama is a history enthusiast and historical fiction aficionado. He has bought every mainline Assassin's Creed game on release day and completed them all. His favorite Assassin's Creed is Unity.

Entertainment

'Shogun' Starring Hiroyuki Sanada Leads with 25 Emmy Nods

Sanada plays Lord Yoshii Toranaga in Shogun and also serves as a producer for the first time, pursuing an authentic depiction of the Sengoku period.

Published

on

Hiroyuki Sanada in TV series "Shogun." (©2024 FX, All Rights Reserved)

The TV series Shogun, starring acclaimed actor Hiroyuki Sanada, has made headlines for landing 25 Emmy nominations. The Emmy Awards are the highest honors given for outstanding achievements in television in the United States. Sanada was also one of the producers of the series.

From Child Actor to Global Star

Sanada's acting career, which began in childhood, spans several decades and includes period dramas, contemporary dramas, television, film, and stage performances. He is now one of the most recognizable Japanese actors globally. His work is distinguished by his background as an action star, his refined stage combat skills, and the traditional Japanese movements he has perfected through classical dance.

Born in Tokyo in 1960, Sanada began acting at age five. He joined the Japan Action Club (JAC), founded by actor and martial artist Shinichi (Sonny) Chiba, at age 13. During that time, he also trained in traditional Japanese dance, achieving the rank of natori (professional status). Sanada mastered the fundamentals of Japanese martial arts and traditional wear from a young age.

The actor made his film debut in 1978 with Shogun's Samurai, directed by Kinji Fukasaku. He landed his first lead role in Shogun's Ninja (1980) at 20. Sanada's distinctive look, impressive physicality, and refined movements quickly drew attention. He solidified his status as a top actor with leading roles in films such as Sharaku (1995), The Twilight Samurai (2002), and Aegis (2005). He also played leading roles in TV series like Taiheiki (1991) and Koko Kyoshi (1993).

Hiroyuki Sanada, Anna Sawai, and Tadanobu Asano, who were nominated for an Emmy Award. Los Angeles, United States, June 11. (©AP via Kyodo)

Breakthrough in the UK

Sanada's career took a significant turn in 1999 when he became the first Asian actor to appear in the Royal Shakespeare Company's production of King Lear. Performing the role of the fool in English, this experience marked a pivotal moment in his international career. He later remarked to The Sankei Shimbun that "it felt like different cultures stimulating each other" and that it was "both enjoyable and challenging."

In 2003, Sanada played the role of Ujio in the Hollywood film The Last Samurai, portraying a samurai deeply committed to the bushido spirit. Despite being a supporting role, his presence rivaled that of the lead actor, Tom Cruise. The film's global success led Sanada to move to Hollywood.

A crew member sweeps the stage during Press Preview Day for the 71st Primetime Emmy Awards in Los Angeles on Sept. 19, 2019. (Photo by Chris Pizzello/Invision/AP, File)

Championing Japanese Culture Abroad

Sanada has continued to make an impact internationally, appearing as an antagonist to Jackie Chan in Rush Hour 3 (2007). In 2013, he starred in 47 Ronin, a film based on a fictionalized account of the Ako vendetta or 47 ronin incident.

As a "representative of Japanese culture," Sanada offers his insights to directors, set designers, and fight choreographers to achieve natural portrayals of Japanese characters.

In Shogun, which currently has 10 episodes, Sanada stars as Lord Yoshii Toranaga. The series also marks his debut as a producer. As a member of the production team, he pursues an authentic representation of Japan's Sengoku (Warring States) period, even inviting Japanese period drama experts to the set.

​​RELATED:

(Read the article in Japanese.)

Author: The Sankei Shimbun

Entertainment

Gamer's World | Inside 'Assassin's Creed Shadows' and the Controversial Reaction to its Samurai Hero

The company rolling out Assassin's Creed says, "The story we are telling is historical fiction" but it has created a giant controversy over its samurai hero.

Published

on

Assassin's Creed Shadows protagonists Yasuke (left) and Naoe.

Assassin's Creed is a long-running AAA series developed by Ubisoft. Each game casts the player as an assassin or warrior in a different period of history — from assassin Ezio in Renaissance-era Italy in Assassin's Creed II, to Medjay hero Bayek in Assassin's Creed Origins' land of ancient Egyptian gods and pharaohs, and many more.

And now, at long last, Ubisoft has answered the calls of its fans by setting a game in Sengoku period Japan: Assassin's Creed Shadows. It is due for release on 12 November 2024.

But the announcement in May and gameplay reveal in June were not without controversy. The game features two protagonists: shinobi assassin Naoe, the fictional daughter of real-life ninja Fujibayashi Nagato; and Yasuke, portrayed as a samurai warrior, who is based on a real historical figure.

Semi-Fictional Protagonist

This is the first time the series has featured a real-life figure as the playable protagonist. But Assassin's Creed Shadows' casting of Yasuke has rubbed a lot of people the wrong way, from those with genuine concerns about cultural appropriation and historical accuracy to the very worst kinds of internet trolls. 

The complaints in Japan mostly center around how Yasuke is depicted in marketing for the game. Comments online range from concerned to offended to deeply xenophobic.

Yasuke. (Courtesy of Ubisoft)

Yasuke is believed to have been an African servant of the Jesuits who accompanied them on an evangelical mission to Japan in 1579. Once there, he wound up in the employ of daimyo Oda Nobunaga. While there is historical evidence of Yasuke's time with Nobunaga, it is limited and there is not unanimous agreement about its accuracy. 

We believe he was given his name by Nobunaga and employed on the daimyo's payroll. That seemed to show that the warlord admired him. He would have made an impression with his 6 ft frame and black skin, and he was given a sword and enrolled in Nobunaga's army. The daimyo was quoted as describing him as having the strength of 10 men.

But was he really a samurai? That's where things get complicated. Some historians argue there is no definitive evidence and claim he certainly wasn't. Meanwhile, others interpret Yasuke's relatively elevated warrior status in Nobunaga's employ as meaning he probably was. 

Controversy Over Yasuke

Many reputable journalistic sources including Time have referred definitively to Yasuke as a samurai, with Time quoting historian author Thomas Lockley as pointing out that the definition of a samurai in the 16th century was not so rigid. "Anybody who took up weapons on behalf of a lord could technically call themself a samurai, or could be called a samurai," wrote Lockley. 

Yasuke certainly fits that description. But I'm no historian, and I don't assert to know either way. 

From Assassin's Creed Shadows. (Courtesy of Ubisoft)

Ubisoft's official website, trailers, and other marketing for the game also refer to the real Yasuke as a samurai. That is what seems to have sparked so much controversy, inside and outside of Japan. 

Each time we have published videos about Assassin's Creed Shadows on IGN Japan, the comments section has been flooded with users voicing concern about the historical honesty of the game's presentation. Some of the more extreme comments even call Ubisoft racists and insinuate our publication is a traitor to Japan. 

Emotionally Charged

I don't want to be dismissive of people's feelings on this issue, but it's quite obvious through examining the analytics that the vast majority of these comments are not from our regular viewers. Many of the complaints are almost identical in content, so I can only assume they are targeted attacks. And many seem to have never heard of Assassin's Creed, Ubisoft, or IGN Japan before. They are simply enjoying engaging in the controversy. 

The underlying sentiment seems to be based on rejecting the notion that a black African man could be given a position of power in Japanese history. 

Other comments are ludicrous. One commenter remarked that the part in the gameplay video where Yasuke, racing through the woods on his horse, doesn't stop to let an indigenous monkey pass is somehow proof that the game betrays Japanese social values, and so on. As a foreign immigrant in Japan myself, I can't help but wince at some of these comments. 

Company Calls It Fiction

But more to the point, the Assassin's Creed games have always blurred the line between historical fact and fiction. Often they do it very well. "Shadows" seems simply to be following that trend. 

When I interviewed Associate Narrative Director Brooke Davies in June during the Ubisoft Forward showcase in Los Angeles, she reiterated, "The story we are telling is historical fiction." 

Davies said, "The story is very much fiction, and what the writing team has imagined based on these historical figures and events."

She went on to explain that the very fact that so little is known about Yasuke is what encouraged them to feature him in the game, filling in the blanks to present their version of him. The cracks of speculation in his story allow imagination and creativity to flourish. 

Compared to Fine Art

Just like the Mona Lisa is a portrait based partly on the model and partly on Leonardo Da Vinci's artistic expression, so Ubisoft's Yasuke is part fact, part fiction. We allow artistic license in films, books, TV, anime, and more, and games should be no exception. 

Certainly, there is a ton of fiction based on the idea of the first black samurai. Most notably, the 2021 hit Netflix series titled Yasuke and Takashi Okazaki's fantasy manga Afro Samurai, which was later adapted as an anime series starring Samuel L Jackson. So "Shadows" is hardly the first to take this approach.

Set in 49 to 38 BC, Assassin's Creed Origins was acclaimed for its thoroughly researched rendition of Ptolemaic Egypt.

Also, the development teams at Ubisoft have proven through previous Assassin's Creed games that they are extremely skilled and thorough at historical research – they even predicted a secret chamber within the Great Pyramid of Giza when researching for the 2017 game Assassin's Creed Origins. Just such a chamber was discovered in real life shortly after the release of the game. 

Later, the company implemented a Discovery Tour mode in some of their games that allowed players to go on a guided tour of each location. Therefore, it seems fair to give them the benefit of the doubt until the game is out and we have a chance to play it.

Mixed Origins of the Game

Some fans of the series have also voiced their disappointment that after waiting so long to play an Assassin's Creed game set in Japan, when one finally comes it will not allow them to play as a Japanese character. I can see this argument. However, it seems unfair to ignore the fact that one of the two protagonists, Naoe, is indeed a Japanese character. 

Some are even labeling this as cultural appropriation. Complaints are saying it is discrimination against Japanese people or discrimination against Asians in general.

Others dismiss Yasuke's inclusion as "woke." They accuse Ubisoft of pandering to American political correctness. Nevertheless, the game was actually developed in Canada by a company based in France.

Published by Sony Interactive Entertainment and developed by Sucker Punch Productions, Ghost of Tsushima was heavily influenced by the samurai films of Akira Kurosawa.

But I also get why the developers may have chosen Yasuke as one of their heroes. After all, in recent years we have had a few games featuring samurai. 

The most notable are two Sony-published games: Ghost of Tsushima (developed in the United States by Sucker Punch Productions) and Rise of the Ronin (made in Japan by Koei Tecmo's Team Ninja). Both games have a Japanese samurai protagonist and depict a similar era of feudal conflict. So choosing to focus on Yasuke allows Assassin's Creed Shadows to stand apart creatively and tell a very different story. 

African Immigrants A Part of History

Also... Choosing to focus on an African immigrant to Japan is not racial discrimination. There are African people in Japan and many other non-Japanese people, and anyone is free to choose to tell their stories. It's not woke, it's not political correctness, and if it is a deliberate choice to pursue ethnic diversity, then what better character to explore those themes than Yasuke – one of the first ever black people in recorded Japanese history?

I suppose the obvious answer is that if people want to see more games based on Japanese protagonists, nothing is stopping them from making their own. The hurdle for making a game has never been lower. 

Furthermore, gamers around the world are hungry for all kinds of perspectives. In the meantime, if we can have games made in Japan featuring a fictional Italian plumber, then surely it's fair to have one made in Canada starring a semi-fictional black samurai.

RELATED:

Author: Daniel Robson
Daniel Robson is the chief editor of videogame news site IGN Japan. Read his series Gamer's World on JAPAN Forward, and find him on X (formerly Twitter).