Releases: jdaster64/ttyd-infinite-pit
Infinite Pit v2.40 r64
Changelog:
- Added "Community Race settings" feature (enter the buttons "ALLRALLY" in the starting area).
- Forces settings to be the standard ones used in Glitz Pit community races / leaderboards (same as defaults, but with no chest heals, 4 rewards per chest, and random starting items).
- Shows a unique settings string on the sign in the starting room and progress signs on X0 floors.
- Displays the RTA timer / floor counter by default, and stops the timer upon reading the sign on floor 100.
- Makes enemy ATK and DEF visible without Tattling (press Z to toggle on or off within a battle).
- Partner balance changes:
- Vivian's Fiery Jinx can now do up to 6 damage at Ultra Rank.
- Mowz's Love Slap has been changed to a multi-hit move, that hits up to a max 3-5 times based on rank. Base damage has been changed to 1 with diminishing returns, similar to Yoshi's Ground Pound, and the move still pierces.
- Mowz's Tease now inflicts Confusion instead of Dizzy, at a base rate of x1.27, and costs 4 FP.
- Bobbery's Bob-ombast no longer pierces defense.
Infinite Pit v2.31 r63
Changelog:
- Fixed a bug where the "has started" bit carried over from a started Pit file over to a new one, disallowing you from changing the settings.
Infinite Pit v2.30 r62
Major bugfix for bug introduced in v2.22:
- The bit that indicates that a run was saved after starting would overwrite some bits in the "last partner intended" field used for the "set starting partner" option, resulting in incorrect logic for giving partners. These features now correctly use different bits in memory.
Save files created using v2.00 - v2.23 will no longer be compatible with this or future versions, so do not update if you wish to continue an older file that is unaffected by this bug.
Infinite Pit v2.23 r61
Changes:
- Added a tutorial textbox the first time the player picks up a Level 2+ special move, letting them know that they can choose the level they want to use.
Infinite Pit v2.22.1 r60
Updated version of v2.22.
- Adds an optional save prompt to the beginning of the Pit; if the player chooses to save, the settings and starting time are saved before entering the Pit, and will remain the same (and unchangeable) if the file is reloaded before saving on a reward floor.
Infinite Pit v2.21.1 r58
Added a display showing the current floor number when the RTA timer cheat is turned on.
Infinite Pit v2.21 r57
A few minor fixes.
Changelist:
- "Fully healed on chest floors" options menu location swapped with "reset settings" for added visibility.
- Using "♡☆" and "☆♡" as filenames both generate random seeds.
- When using "Held item drop gated by condition" rewards option, the player can no longer use Kiss Thief to steal an item, then get that same item again from fulfilling the condition.
Infinite Pit v2.20.1 r56
Bugfixes:
- Atomic Boo's breath attack no longer is incapable of killing Mario / partner.
Infinite Pit v2.20 r55
The ultimate final update, checking off the last realizable feature from my "would be nice" list!
New option:
- Added an option to select which partner you obtain first. If selected, the partner you select is obtained first, and the rest are obtained in the same order as when you leave it as "default". This option works with all settings for "Partner rewards" and "partner starting rank".
- If you select a desired first partner, but set "Never" as the partner reward option, you instead start with that partner only, and never get any others as rewards.
Additional QoL changes:
- Reordered menu options to put similar options together, for the final time.
- Atomic Boo's 'breath' attack can be guarded with both characters at once.
Infinite Pit v2.10.1 r54
Bugfix:
- "Chest Collector" achievement now correctly tracks Star Powers obtained.