ENERGY
Programmer, Builder and Game Developer
About Me
Technical Skills:
Proficient in Roblox Studio for creating immersive games and worlds.
Strong understanding of Lua programming for Roblox development.
Expertise in using Hammer Editor for level and environment design in Source [GMod] and Source 2.
Deep knowledge of video game design principles.
"Beginner" in user interface design.
Professional scripter & builder.
Languages:
French: Native proficiency.
English: Fluent.
Spanish: Fluent.
Age: 17 years old
Hobbies:
Sports enthusiast.
Passionate painter.
Interest in fashion.
Love playing the piano.
And of course, Game developer.
Affiliated Projects
Groups I'm Currently Developing for or Contributing to :
The Robine
Developer (2022 project manager, dev interns team lead)
(350K+Members & 30M+ Visits)
Adjacent Laboratories
Developer
Journey's Tale
Developer
Stong
Developer
Combine Imperium
Developer
The Bektoris
Head of Development
Rogue Enterprises
Developer
Industrial 17
Developer
Swоrd Duels
Developer
TR | HIGHLANDERS
Head of Development
TR | JURY
Head of Development
Fluxify
Head of Development
Programmer
Below are the most recent scripts I've created.
Gun System
Daily Quest System
Lockpick & Hack System
NPC Dialogues System
"SCP" Doors System
Placement System (V.1)
Ability System
Advenced Locker System
CITY 17.
UI Designer
I began working on UI design over a year ago, although I am not a professional. Nonetheless, I can try to create more professional-looking UIs if required.
Builder
Simulator, SCI-FI and Role-playing style games.
Here are some of the projects I've completed :