ABOUT

About us

MESSAGE

Representative greeting

Since its establishment in 2006, Live2D Co., Ltd. has been developing video technology "Live2D" with the aim of technologies used around the world and technologies that will remain in 100 years.

This “Live2D” technology that we have created with creators has been nurtured while valuing the spirit of enjoying manufacturing, without forgetting that we are one creator.

Many game expressions have already been adopted and highly praised both in Japan and overseas, but a new feature-length animated film project has started, and we were able to take a step closer to our ambition to win an Academy Award.

We will continue to devote ourselves to the dream of “draw as you want and move as you want”.

MANAGEMENT

Board of Directors

representative

Tetsuya Nakashiro

CEO & Representative Director
Product Development

Gen Ishikawa

Executive Director
Planning & Production

Masayuki Todate

Executive Director
Marketing

Atsuhiro Iwakami

Outside Director
Director, Sony Music Entertainment Inc.
Representative Director, Aniplex Inc

Tomonori Ochikoshi

Outside Director
Executive Vice President, Aniplex Inc.

Hiroyuki Shimizu

Outside Director
Deputy President, Aniplex Inc.

Masanori Miyake

Outside Director
Deputy President, Aniplex Inc.

Naoko Watanabe

Auditor
Senior Vice President, Accounting Department,
Sony Music Entertainment Inc.

PROFILE

Company Profile

Company name Live2D Inc. (Live2D Inc.)
CEO Tetsuya Nakajo
Street address 1-20-2-7F, Shinjuku, Shinjuku-ku, Tokyo, 160-0022 JAPAN
Establishment July 31, 2006
Business description ・ Development of Live2D related software and services
・ Live2D related graphics production
・ Production of feature-length animated films using Live2D
number of employees 132名(2024年5月1日時点)

ACCESS

access

7th floor, Koike Building, 1-20-2 Shinjuku, Shinjuku-ku, Tokyo 160-0022 Japan
Access
• 1 minute on foot from Shinjuku-gyoemmae Station on the Tokyo Metro Marunouchi Line
• 6 minutes on foot from Shinjuku-sanchome Station on the Tokyo Metro and Toei Subway lines

appearance appearance

HISTORY

History

2023

  • Officially released Live2D Cubism 5.
  • Renewed our educational institution support program as the "Live2D Education Aid Program (LEAP)", including support for extracurricular activities outside the classroom.
  • nizima reached over 100,000 registered users.

2022

  • Released the Live2D CubismM Movie Demo/TR3 STEP1 experimental work aimed at movie production using Live2D.

2021

  • Live2D Creative Studio was in charge of a portion of character animation for the animated feature Belle: The Dragon and the Freckled Princess from director Mamoru Hosoda.
  • Officially released the Live2D JUKU online course for people aspiring to be Live2D professionals.
  • Officially released the nizima LIVE and nizima LIVE TRACKER face tracking apps for official Live2D VTubers.
  • Introduced a new working style at Live2D Inc. that allows employees to live in rural areas and work remotely.

2020

  • Began offering the Live2D Student Discount Program that provides a discount on Live2D to students.
  • Officially released the My Live2D Clock (common name: Myclo) smartphone app (developer: Karakuri-ism Inc.).

2019

  • Original animation "Beyond Creation" using Live2D released for almost all of the main part
  • Officially released Live2D Cubism 4.
  • Changed the marketplace name from 2次マ to nizima.
  • Released the first Live2D television commercial, HERO BETA, an original animation produced entirely using Live2D.

2018

  • Business capital tie-up with Aniplex Co., Ltd.
  • Started production of feature-length animated films
  • Marketplace “nizima” officially released
  • Officially released the 2次マ (now nizima) marketplace.

2017

  • Officially released Live2D Cubism 3.
  • Officially released Live2D Euclid.
  • An original animated short, The Lamp Man, won the Grand-Prix at the 16th Independent Animation Festival.
  • Established Live2D Creative Studio, an official studio specializing in Live2D production.

2016

  • Officially released Live2D Cubism Editor PRO for Indie.
  • Live2D Cubism Editor made available in four languages.
  • Began offering an educational program that provides free Live2D Cubism PRO licenses to educational institutions.

2014

  • Live2D Cubism is now available free of charge for indie creators
  • Live2D Creators Conference “alive” held for the first time
  • Held the first Live2D Creative Awards contest for original works produced using Live2D.
  • Changed company name from Cyber Noise Inc. to Live2D Inc.
  • Live2D Cubism 2.0 officially released
  • Announcing the development of Live2D Euclid

2013

  • Live2D Cubism 1.0 officially released
  • Technical cooperation in electronic publication of English version of “pepita” written by Takehiko Inoue

2012

  • Live2D Cubismβ supports Unity, PS3, PS VITA, Nintendo 3DS, Windows8

2011

  • Live2D adopted PSP game "My sister can't be so cute" released by NAMCO BANDAI Games Inc.

2010

  • Launch of Live2D Cubismβ Compatible with iOS, Android and PSP
  • Cybird Co., Ltd. released Barcode KANOJO, the first mobile game using Live2D.

2009

  • Win a VentureNow Business Contest
  • Released Live2D Vector version

2008

  • Our first product Live2D Vector was announced and released in beta.

2007

  • Representative Director Tetsuya Nakajo certified as "Super Creator" by IPA

2006

  • Founded Cyber Noise Inc. (former company name)
  • Adopted by IPA (Information Processing Promotion Organization)
日本語
English