Attacks marked with [ATB] belong to the same type as Celesting and will be increased in power by 25% when used. Moves marked in italics mean that only an evolution or alternate form of Celesting will receive the afore-mentioned power boost.
By Rallying[]
As Celesting is both a Roaming and Event Loomian, it can only learn the following moves from the Rally Leader while being the Rally Assistant with an open move slot.
Attacks marked with [ATB] belong to the same type as Celesting and will be increased in power by 25% when used. Moves marked in italics mean that only an evolution or alternate form of Celesting will receive the afore-mentioned power boost.
Attacks marked with [ATB] belong to the same type as Celesting and will be increased in power by 25% when used. Moves marked in italics mean that only an evolution or alternate form of Celesting will receive the afore-mentioned power boost.
Celesting is a creature resembling a bell. It has a glowing gong and a star atop its head. What appears to be an 'eye' can be seen through three holes in what looks to be a head.
Origin[]
Celesting comes from 'celestial', referring to its origin, 'ding', referring to the onomatopoeia/sound bells make, and possibly "ring", referring to the ring-like structure on its head.
Description[]
The Loomipedia entry for Celesting in each installment of Loomian Legacy is listed as follows:
The metals that make up Celesting's body are found nowhere else on earth. Legend says that this Loomian came from a far away star to live on our planet.
Celesting is available in all games of the Loomian Legacy series.
Celesting is the sixth Loomian to have its own unique encounter theme, the first being Cosmiore, the second being Nevermare, the third being Akhalos, the fourth being Elephage and the fifth being Gargolem.