Lucy (Cyberpunk Edgerunners) LoRA
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Another hard LoRA for another great character design. Both version (35 and 42) are flexible enough. I'd say that 35 is a bit better with her normal outfit, but 42 is a bit more precise with her naked (but it still needs some help with triggers like (robot joints:0.5)
and mechanical parts
). None of them seem to get her back pattern perfectly, as the dataset was not very consistent, but the 42 epoch version is a little bit more precise on that. Trigger is lucy \(cyberpunk\)
, weight should be around 1 for the offset version (0.65 for the old ones) on AnyLoRA ckpt.
The as a LoRA this is flexible enough to allow you to change her hairstyle, clothes, have just pieces of her outfit or all of it. But if you type jacket
you get her jacket, if you type shorts
you get her shorts, etc.
How to use LoRA's in auto1111:
Update webui (use
git pull
like here or redownload it)Copy the file to
stable-diffusion-webui/models/lora
Select your LoRA like in this video
Make sure to change the weight (by default it's
:1
which is usually too high)
Suggested Resources
Discussion
parameters
((illustration)),Belt,lens 3 cm away from the face,bodysuit,( white hair:1.4and blue hair:1.1andpink hair: 1.1),covered mouth, covered navel, detached sleeves, grey eyes, hip vent, holding weapon,lucy \(cyberpunk\),bangs, colored tips, full moon, grey eyes,medium hair,short hair,multicolored hair, parted bangs, parted lips, portrait, red eyeliner, red lips, cyberpunk \(series\), cyberpunk edgerunners <lora:lucy-000035:1.4>,((masterpiece, best quality)), close-up, straight on, (1 girl), (unbelievably ridiculous), (detailed lighting), lighting, colorful, (gorgeous background), dynamic angle, delicate background, (shine1.2),{{masterpiece}},{{ best quality}},{{ultra-detailed}},{detailed light},High Detail,Depth of field,Wide angle,Sharp focus,((astronaut)),(colorful eyes1.7),{{messy_hair}},extremely detailed CG unity 8k wallpaper,{{face close-up1.5}},(cosmic background1.3),Beautiful detailed eyes, overexposure, side-parted bangs, hair strands between eyebrows,[[[starry sky]]],centered character,(pure black starry sky1.5),(wind),slit pupil,standing on the moon,((clothing details1.4)),(the light1.2),mooth, hd semirealistic anime cg concept art digital painting,dynamic composition,motion,a lot of details, amazing fine details and brush strokes,((crazy))
Negative prompt: abnormal mouth,(low resolution), (poor anatomy), (poorly drawn hands), (text), (error), (missing fingers), (extra digit), (fewer digits), (cropped1.4), (worst quality), (low quality), (normal quality), (JPEG artifacts), (signature), (watermark), (username), (blurry), (poorly drawn feet), (ugly1.7), (duplicate), (transsexual), (hermaphrodite), (out of frame1.4), (extra fingers), (mutated hands), (poorly drawn face), (mutation), (deformed), (poor anatomy), (poor proportions), (extra limbs), (cloned face), (disfigured), (more than 2 nipples), (out of frame), (ugly), (extra limbs), (poor anatomy), (gross), (worst quality), (low quality), (normal quality), (signature), (watermark), (username), (blurry), (poor proportions), (malformed limbs), (missing arms), (missing legs), (extra arms), (extra legs), (mutated hands), (fused fingers), (too many fingers), (long neck),Deformed Limbs,round space mask
Steps: 50, Sampler: DPM++ 2S a Karras, CFG scale: 17, Seed: 292273287, Face restoration: CodeFormer, Size: 640x360, Model hash: a074b8864e, Model: CounterfeitV25_25, Denoising strength: 0.7, Hires upscale: 2, Hires steps: 21, Hires upscaler: Latent (antialiased)
no matter what i do, i get multiple characters, and its always nude, is there a way to fix this?
So your description talks about the 35 and 42 ones, but your examples use the offset? I'm not really clear on the difference if you can give some guidance?