Ryujinx
Ryujinx
Ryujinx
会員レベルを選択
Supporter
• You get a special role and access to a dedicated contributor channel on our Discord server.
Early Bird
• You get a special role and access to a dedicated contributor channel on our Discord server.
• You also get early access to progress reports and access to a priority support channel on our Discord.
Patreon Backer
• You get a special role and access to a dedicated contributor channel on our Discord server.
• You also get early access to progress reports and access to a priority support channel on our Discord.
• Your Patreon nickname will be mentioned as a contributor in the emulator's Help > About section. If no nickname is present, your Firstname Lastname initial will be used (e.g. John D.) If you'd prefer to remain completely anonymous, contact staff on our Discord server or send us a message here on Patreon.
Ryujinxについて
All the funds acquired through our Patreon is considered a donation to support our work, and we will not do private releases. We may post exclusive progress reports, or early access to tools that can be used with the emulator. However, you are not buying an emulator. Do not expect privileged customer support.
Or, you may compile the sources of Ryujinx from our github: https://github.com/Ryujinx/Ryujinx
You can contact us on our discord: https://discord.gg/N2FmfVc
Thanks for your support.
パトロンになって獲得しよう
Ryujinxの最近の投稿
LDN 3.1.3 is out!
This brings the multiplayer build up to date with 1.1.651. In addition to that, it fixes some LDN related bugs present on the previous version.
Key changes:
- Fixed an issue where P2P connections would be rejected.
- Fixed a bug that caused ldn_mitm to crash.
- Fixed a crash when running ARCropolis mods on Super Smash Bros. Ultimate.
- Added post-processing (antialiasing, scaling filters) feature.
LDN 3.1.0 now available!
This brings the multiplayer build up to date with 1.1.616. With this new build, you should be able to play with CFW Switch consoles over the internet and other Ryujinx instances using ldn_mitm and XLink Kai: https://www.teamxlink.co.uk.
Other than this, the most notable changes for games with LDN are:
- Pokémon Scarlet and Violet now perform better, have fewer visual bugs (less vertex explosions, correct stats chart) and won't crash anymore on AMD GPUs when booting with non-native resolutions.
- Pokémon Sword and Shield now perform better and won't crash anymore on AMD GPUs when booting with non-native resolutions.
- Splatoon 3 won't crash anymore on AMD GPUs when running at non-native resolutions.
- Several fixes and improvements to the new Avalonia GUI.
- Other global stability and performance improvements.
- A communication issue on RyuLDN was fixed in LDN 3.0.3.
- A Super Mario Party crash was fixed in LDN 3.1.0.
Original post:
The third iteration of our LDN functionality is finally here! We've prepared a blog post to run you all through the key changes and improvements. Make sure to check it out before trying it out!
Key changes:
- ldn_mitm support for connectivity with CFW Nintendo Switch consoles.
- Pokémon Scarlet & Violet no longer have a white/yellow filter in gameplay.
- Pokémon Scarlet & Violet will have greatly improved performance.
- Splatoon 3 is now playable on AMD GPUs on Windows and Linux.
- Splatoon 3 scoring and other gameplay elements are no longer affected by resolution scaling.
- Animal Crossing: New Horizons no longer requires a save file to avoid crashing on the intro.
- Pokémon Sword & Shield have improved performance when using Vulkan.
- General performance and stability improvements for most other titles.
You can find the LDN builds in the attachments below. Download the correct version for your operating system: Windows or Linux. You'll also have the choice of our classic GTK UI, or the up-and-coming Avalonia UI. Avalonia builds are denoted by their 'ava-ryujinx' prefix. Please note that our Avalonia builds are experimental and we advise using the GTK ones if you seek troubleshooting support.
Note: LDN 3.0 is not compatible with Monster Hunter Rise Sunbreak. If you wish to play this game using LDN, please use the older LDN 2.5 build.
All our builds are completely free but if you'd like to support us, and you're here anyway, then please consider donating to us on patreon!