Tavern
Upgrade requirements (resources, etc.)
Note: “Construction Time” depends on the “ConstructionSpeed”. The following construction times and speeds are examples, most of which are based on my own play. Note that construction speed can be checked in the “Administration” section of the monarch’s detail screen.
* Blanks are under investigation
* Requires horizontal scrollingLv Food Lumber Stone Ore Time Speed Requirements Unlock (etc) 1 – – – – – – – 2 1,400 1,400 – – 0:03:20 0% Keep2 3 1,800 1,800 – – 0:06:40 0% Keep3 Wheel of Fortune 4 2,400 2,400 – – 0:13:20 0% Keep4 5 4,300 4,400 – – 0:26:40 0% Keep5 Great General Chest 6 8,600 8,600 – – 0:53:20 0% Keep6 Number of generals displayed in “Recruit”: 4 7 17,000 17,000 3,750 – 1:46:40 0% Keep7 8 34,000 34,000 30,000 – 2:19:27 53% Keep8 9 66,000 67,000 61,000 – 3:33:20 100% Keep9 10 98,000 100,000 92,000 – 7:06:40 100% Keep10 11 140,000 140,000 140,000 – 8:32:00 100% Keep11 Number of generals displayed in “Recruit”: 5 12 200,000 200,000 200,000 23,800 10:14:00 100% Keep12 13 290,000 290,000 290,000 280,000 12:16:30 100% Keep13 14 420,000 420,000 430,000 420,000 14:43:30 100% Keep14 15 600,000 600,000 620,000 610,000 17:40:00 100% Keep15 16 860,000 890,000 920,000 900,000 21:12:00 100% Keep16 Number of generals displayed in “Recruit”: 6 17 1,200,000 1,300,000 1,300,000 1,300,000 1d 05:40 100% Keep17 18 1,800,000 1,900,000 2,000,000 1,900,000 1d 17:32 100% Keep18 19 2,500,000 2,800,000 2,900,000 2,800,000 2d 02:21 131% Keep19 20 3,200,000 3,700,000 3,800,000 3,700,000 2d 22:29 131% Keep20 21 4,200,000 4,800,000 5,000,000 4,900,000 4d 02:41 131% Keep21 22 5,300,000 6,300,000 6,500,000 6,400,000 5d 18:09 131% Keep22 23 6,900,000 8,300,000 8,600,000 8,400,000 8d 01:25 131% Keep23 24 8,800,000 11,000,000 11,000,000 11,000,000 11d 06:47 131% Keep24 25 11,000,000 14,000,000 15,000,000 14,000,000 16d 22:10 131% Keep25 26 27,520,000 34,400,000 34,400,000 34,400,000 Keep26 27 39,560,000 51,600,000 51,600,000 51,600,000 Keep27 28 60,200,000 75,680,000 77,400,000 75,680,000 27d 12:13 249% Keep28 29 87,720,000 110,080,000 113,520,000 111,800,000 33d 01:39 253% Keep29 30 132,440,000 166,840,000 172,000,000 168,560,000 47d 18:03 253% Keep30 31 172,688,000 217,924,000 224,632,000 219,644,000 58d 21:32 261% Keep31 32 227,627,000 287,654,000 296,475,000 289,374,000 75d 20:00 262% Keep32 33 316,244,000 400,128,000 412,358,000 401,848,000 101d 04:10 275% Keep33 34 483,907,000 612,929,000 631,609,000 614,649,000 158d 05:18 275% Keep34 35 931,064,000 1,180,469,000 1,216,351,000 1,182,189,000 327d 00:35 275% Keep35 36 1,378,221,000 1,748,009,000 1,801,093,000 1,749,729,000 444d 05:36 319% Keep36 37 1,993,061,875 2,528,376,500 2,605,113,250 2,530,096,500 Keep37 38 3,115,146,472 3,952,547,188 4,072,450,206 3,954,267,188 Keep38 39 5,752,045,275 7,299,348,303 7,520,692,053 7,301,068,303 Keep39 40 13,530,896,742 17,172,411,594 17,693,005,503 17,174,131,594 Keep40
What are the chances of a historic general appearing in a tavern?

Drop Rate of Historic General at Tavern (Test Results)
How many taverns do we have to refresh to get the golden historic general? I actually conducted a mass refresh of the taverns and investigated the number of times they appeared.
Other Building Guides
Others in preparation
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