Best of Siege PvP General

* This ranking is for Main Generals.
Click here to see
Assistant Generals Ranking (Siege)
Generals Combination Recommendation
Generals Combination Compatibility List

12/30/2022 – added Zucca.
12/29/2022 – Since the difficulty of obtaining and developing generals has decreased more than before, the division between “pay no money” & “pay a lot of money” was abolished.
10/20/2022 – added Septimius Severus.
8/12/2022 – added Petronas.
6/22/2022 – There is an overall change in ranking due to a change in evaluation criteria. / Add a overall rating section for “If you pay a lot of money”
6/6/2022 – Added Surena.
3/25/2022 – Added Philip II. / There is an overall change in ranking due to a change in evaluation criteria.
11/4/2021 – ver4 major update changes Ulysses’ dragon requirement from Pasture to Any Dragons / Isabell I’s dragon requirement from Norway Ridge to Sacred Dragon.
9/13/2021 – Added generals that are now available in relics in “pay no money” section.
8/8/2021 – Changed the assumptions of the “pay no money” case / Changed all generals’ stats when using Lv4 skillbook / Added a lot of generals if you pay no money / Added ranking when reinforcements
8/5/2021 – added Ramesses II

The following rankings are based on my personal opinion when the troop formation is specialized in siege machines.

Example of troop formation – more than 90% siege machines / less than 10% other troops / all troops are layered

Assumptions

Evaluation Criteria

The basic importance of siege machines, by their very nature, is their attack strength and march size. However, the main use of specialized siege machine units is siege bombing (clearing enemy siege machines with our large number of siege machines) at keep levels of approximately 35 and above. This is true both when attacking and reinforcing. Since this is a battle of the same type, HP and defense are also important in this case.

Therefore, the general with the highest values for attack, defense, HP, and march size, or these 4 values, is ranked higher.

2 types of rankings

Some buffs that each general has are not valid if they are used as reinforcements to an ally’s castle or if they are made defenders of their own castle. (For more information: Buff / Debuff – Basic Guide)

In other words, some generals have “march/rally and “Reinforcements/Defenders” have very different performances.

For this reason, the ranking is divided between these 2 types.

Other

Stats Format : Leadership / Attack / Defense / Politics


A) for March & Rally

Assumptions

  • General – All
  • Specialty – Maximize all 4. (Reference: Specialty Guide)
  • Star level – 10 (Awakened)

Evaluation Criteria

The following 3 types are listed below, but the rankings are sorted by evaluation 2.

  • Evaluation 1 – Considers only Buffs (Focus on Attack)
    • Add up the percentages of the 3 types of buffs: attack, march size, and rally capacity.
  • Evaluation 2 – Considers only Buffs (Focus on Attack & Durability)
    • Add up the percentages of the 5 types of buffs: attack, defense, HP, march size, and rally capacity.
  • Evaluation 3 – Considers Buffs & Debuffs
    • If a general has a debuff, its percentage is added to the score of Evaluation 2.
    • If debuffs for all types of troops, the debuff value x4.
Buffs by Stats

As for the buffs by stats, the values are at 5 stars because the value at 10 stars is currently unknown. However, I am assuming that the increase in value at 6-10 stars is the same for all generals, so there will probably be no impact on the ranking. (If I am wrong, I will correct the ranking)

Buffs by Skillbook

Basically, it is assumed that by using an assistant, the following 6 types are attached.
Attack, Defense, HP, Range, March size, March Speed (Lv4 for each).

In other words, it is basically assumed that there will be no difference depending on the skill book.
However, if a general has a skill book that cannot be added, it is excluded from the buff value.

Overall Rating

For marching/rallying, I recommend Zucca, Petronas, Septimius Severus, Philip II, and Surena.

If you are more concerned about starting a rally yourself, Philip II.
If you are a participant in the rally, Zucca, Petronas.

If you are more concerned about using them as a reinforcement for your allied castle or as a wall defender, choose Septimius Severus or Surena.
In this case, Zucca, Petronas, and Philip II are greatly weakened.

1. Zucca

Siege Buff (%)
AtkDefHPMarch
Size
Rally
Capacity
Debuff
Stats (Lv40 / 5 star
/ Cultivate +500)
205203.4211.4
Skill (Awakened)755545140
Specialty60352060
Skillbook25252512
Total365318.4301.4320
  • Score 1 (Atk + MS + RC): 397
  • Score 2 (Score1 + Def + HP): 1016.8
  • Score 3 (Score2 + Debuff): 1016.8

Both Score 1 and 2 are very high.
Almost the same rating as Petronas, but Zucca is slightly better.

However, with a +0 rally capacity, Philip is better suited for those who initiate rallies on their own.

Also, since he has many “marching buffs” instead of “basic buffs”, he is greatly weakened when used as a reinforcement to an ally’s castle or as a wall defender. (Reference: Buff / Debuff – Basic Guide)

2. Petronas

Siege Buff (%)
AtkDefHPMarch
Size
Rally
Capacity
Debuff
Stats (Lv40 / 5 star
/ Cultivate +500)
209.4201.8208.4
Skill (Awakened)706040140
Specialty60103500
Skillbook25252512
Total364.4296.8308.4260
  • Score 1 (Atk + MS + RC): 390.4
  • Score 2 (Score1 + Def + HP): 995.6
  • Score 3 (Score2 + Debuff): 995.6

Both Score 1 and 2 are very high.

However, with a +0 rally capacity, Philip is better suited for those who initiate rallies on their own.

Also, since he has many “marching buffs” instead of “basic buffs”, he is greatly weakened when used as a reinforcement to an ally’s castle or as a wall defender. (Reference: Buff / Debuff – Basic Guide)

3. Septimius Severus

Siege Buff (%)
AtkDefHPMarch
Size
Rally
Capacity
Debuff
Stats (Lv40 / 5 star
/ Cultivate +500)
209207.2206.6
Skill (Awakened)703555100
Specialty60401060
Skillbookcan’t attach252512
Total339307.2296.6280

(Unavailable Skillbook: Attack)

  • Score 1 (Atk + MS + RC): 367
  • Score 2 (Score1 + Def + HP): 970.8
  • Score 3 (Score2 + Debuff): 970.8

When marching and rallying, it is slightly inferior to Zucca and Petronas.

However, since most of the buffs are basic buffs, he is not weakened nearly as much when he is a reinforcement to an ally’s castle or when he is a wall defender. This is a big advantage.

He is similar to Surena, but I have the impression that he is slightly better. (Overall value, and the fact that the buffs are fully demonstrated even without the dragon.)

4. Philip II

  • Skill – Siege Attack +25% (when attaking), Rally Capacity +10% (when launching rally)
  • Awakened Skill – ***
  • Specialties – Siege Attack +60% (when attacking), HP+20%, Defense +10%, Ranged Attack +10% (when attacking), March Size +6%, Rally Capacity +5%
  • Base Stats – 118 / 116 / 114 / 110
  • Stats Increases – 8.93 / 8.95 / 8.88 / 8.59
Siege Buff (%)
AtkDefHPMarch
Size
Rally
Capacity
Debuff
Stats (Lv40 / 5 star
/ Cultivate +500)
206.8205206.8
Skill (Awakened)6035401410
Specialty60102065
Skillbook25252512
Total351.8275291.83215
  • Score 1 (Atk + MS + RC): 398.8
  • Score 2 (Score1 + Def + HP): 965.6
  • Score 3 (Score2 + Debuff): 965.6

If you want to initiate a rally yourself and focus on rally capacity, Philip II is the one to choose.

However, since he has many “marching buffs” instead of “basic buffs”, he is greatly weakened when used as a reinforcement to an ally’s castle or as a wall defender. (Reference: Buff / Debuff – Basic Guide)

5. Surena

  • Skill – Siege Attack +40% (requires any dragon)
  • Awakened Skill – ***
  • Specialties – Siege Attack +55% (when attacking), HP+40%, Defense +30%, Ranged Attack +10% (when attacking), March Size +6%
  • Base Stats – 117 / 119 / 116 / 108
  • Stats Increases – 9.06 / 8.91 / 8.83 / 8.55
Siege Buff (%)
AtkDefHPMarch
Size
Rally
Capacity
Debuff
Stats (Lv40 / 5 star
/ Cultivate +500)
206.6204.4209.2
Skill (Awakened)65353508
Specialty55304060
Skillbookcan’t attach252512
Total326.6294.4309.2188

(Unavailable Skillbook: Attack)

  • Score 1 (Atk + MS + RC): 352.6
  • Score 2 (Score1 + Def + HP): 956.2
  • Score 3 (Score2 + Debuff): 956.2

When marching and rallying, it is slightly inferior to Zucca, Petronas, and Philip.

However, since most of the buffs are basic buffs, he is not weakened nearly as much when he is a reinforcement to an ally’s castle or when he is a wall defender. This is a big advantage.

Note – If a dragon cannot be assigned, the siege machine attack will be -25% from the above. Many people will probably assign Celtic Demon to a ranged general and Fafnir to a mounted general, so take that into consideration.

6. Ramesses II

  • Skill – Siege Attack +20%, Defense +20%, Ground HP +10%
  • Awakened Skill – ***
  • Specialties – Siege Attack +60% (when attacking), HP+10%, Defense +20%, Ranged Attack +10%, Ground HP +30%
  • Base Stats – 113 / 111 / 106 / 112
  • Stats Increases – 8.75 / 8.79 / 8.56 / 8.75
Siege Buff (%)
AtkDefHPMarch
Size
Rally
Capacity
Debuff
Stats (Lv40 / 5 star
/ Cultivate +500)
202.8197.8202.4
Skill (Awakened)50352508
Specialty60201000
Skillbook25252512
Total337.8277.8262.4128
  • Score 1 (Atk + MS + RC): 357.8
  • Score 2 (Score1 + Def + HP): 898
  • Score 3 (Score2 + Debuff): 898

Table

Generals
Atk
Def
HP
March Size
Rally Capacity
Debuff
Skill book Limit
Score 1
Score 2
Score 3
Zucca365318.4301.43203971016.81016.8
Petronas364.4296.8308.4260390.4995.6995.6
Septimius Severus339307.2296.6280Attack367970.8970.8
Surena (+Dragon)326.6294.4309.2188Attack352.6956.2956.2
Surena301.6294.4309.2188Attack327.6931.2931.2
Philip II351.8275291.83215398.8965.6965.6
Ramesses II337.8277.8262.4128357.8898898
Ulysses S. Grant
(+Dragon)
325.6261.6248.4320357.6867.6867.6
Ulysses S. Grant274.6261.6248.4320306.6816.6816.6
Napoleon331245.4248288367860.4860.4
Matthias I329.4260.8267178354.4882.2882.2
Khalid323.2225.6259.2220Attack can be
added only
Lv4.
345.2830830
Sherman333241.8255.2186Siege HP -26%357854880
Suleiman the
Magnificent
290.2243.6256.8240All Defense -30%
All HP -10%
314.2814.6974.6
William Wallace316.8226253.8220Ground Def -40%
Ground HP -20%
338.8818.6878.6
Isabella I (+Dragon)292.8233.2254.8326330.8818.8818.8
Isabella I262.8233.2254.8226290.8778.8778.8
Emperor Qin Shihuang290.8267.8231.8280Attack318.8818.4818.4

B) for Reinforce & Wall Defender

When a reinforcement to alliance member’s city, or a wall defender, the “marching buff” (“when General is leading the army to attack” buff) is disabled.
(See this article for details: Buff / Debuff – Basic Guide)

Reinforcement to an alliance member’s city
  • Assumptions

General Comment – Recommendations for Reinforce or Wall Defender ( dual role with attacker) are Septimius Severus, and Surena. These two are rated about the same.

1. Septimius Severus

  • Skill – Siege Attack +35%, HP+20%
  • Specialties – Siege Attack +10% (when attacking), Siege Attack +50%, HP+10%, Defense +40%, Ranged Attack +10% (when attacking), March Size +6%
  • Base Stats – 118 / 122 / 118 / 102
  • Stats Increases – 8.92 / 9.00 / 8.95 / 8.51

Example of adding a skillbook Lv4

  • Siege Attack +85% (can’t add)
  • Siege HP +55% (add)
  • Siege Defense +40%
  • March Size +18% (add)
  • Siege Range Bonus +200 (add)

Most of the buffs are “basic buffs”, so they are almost never weakened during reinforcements or wall defenders.

Not listed above, but at General level 40 and Star level 10, he is only slightly higher than Surena. These two are rated about the same.

2. Surena

  • Skill – Siege Attack +40% (requires any dragon)
  • Specialties – Siege Attack +10% (when attacking), Siege Attack +45%, HP+40%, Defense +30%, Ranged Attack +10% (when attacking), March Size +6%
  • Base Stats – 117 / 119 / 116 / 108
  • Stats Increases – 9.06 / 8.91 / 8.83 / 8.55

Example of adding a skillbook Lv4

  • Siege Attack +95% (can’t add)
  • Siege HP +65% (add)
  • Siege Defense +30%
  • March Size +18% (add)
  • Siege Range Bonus +200 (add)

Most of the buffs are “basic buffs”, so they are almost never weakened during reinforcements or wall defenders.

Note – If a dragon cannot be assigned, the siege machine attack will be -15% from the above. Many people will probably assign Celtic Demon to a ranged general and Fafnir to a mounted general, so take that into consideration.

3. Ulysses S. Grant

  • Skill – Siege & Mounted Attack +30%  (requires any dragon)
  • Specialties – Siege Attack +46% (requires any dragon), HP +20%, Defense +10%, Mounted Attack +10% (when attacking), Mounted Attack +26%, Ground Attack +10% (when attacking), March Size Capacity +6%

Example of adding a skillbook Lv4

  • Siege Attack +101% (add)
  • Siege HP +20%
  • Siege Defense +10%
  • March Size +18% (add)
  • Siege Range Bonus +200 (add)

Note – If a dragon cannot be assigned, the siege machine attack will be -41% from the above. Many people will probably assign Celtic Demon to a ranged general and Fafnir to a mounted general, so take that into consideration.

4. Ramesses II

  • Skill – Siege Attack +20%, Defense +20%, Ground HP +10%
  • Specialties – Siege Attack +30% (when attacking), Siege Attack +30%, HP+10%, Defense +20%, Ranged Attack +10%, Ground HP +30% (when attacking)

Example of adding a skillbook Lv4

  • Siege Attack +75% (add)
  • Siege HP +10%
  • Siege Defense +40%
  • March Size +12% (add)
  • Siege Range Bonus +200 (add)

Although not included in the above figures, there are many “basic buffs” when the skills are 1-5 red stars. Therefore, it is almost not weakened when reinforcing.

5. Petronas

  • Skill – Siege Attack +40%, Defense +20% (when attacking)
  • Specialties – Siege Attack +60%, HP+35%, Defense +10%

Example of adding a skillbook Lv4

  • Siege Attack +85% (add)
  • Siege HP +35%
  • Siege Defense +10%
  • March Size +12% (add)
  • Siege Range Bonus +200 (add)

6. Khalid

  • Skill – Siege & Mounted Attack +20%
  • Specialties – Siege Attack +50%, HP+20%, Defense +10%, Mounted Attack +20%, Ranged Attack +10%

Example of adding a skillbook Lv4

  • Siege Attack +95% (add) Note: can’t use Lv1-3
  • Siege HP +20%
  • Siege Defense +10%
  • March Size +12% (add)
  • Siege Range Bonus +200 (add)

Note – Khalid cannot use Lv1-3 of the siege attack skill book, so if you want to add siege attack Lv4, you cannot use the following techniques. The difficulty of getting the three skills you want is high. If you are not able to add Siege Attack Lv4, you will receive -25% from the above.
General Skill – How to add 3 Skills “You Want”

7. Philip II

  • Skill – Siege Attack +25% (when attaking), Rally Capacity +10% (when launching rally)
  • Specialties – Siege Attack +10% (when attacking), Siege Attack +50%, HP+20%, Defense +10%, Ranged Attack +10% (when attacking), March Size +6%, Rally Capacity +5%
  • Base Stats – 118 / 116 / 114 / 110
  • Stats Increases – 8.93 / 8.95 / 8.88 / 8.59

Example of adding a skillbook Lv4

  • Siege Attack +75% (add)
  • Siege HP +20%
  • Siege Defense +10%
  • March Size +18% (add)
  • Siege Range Bonus +200 (add)

Although not included in the above figures, there are more “marching buffs” when the skills are 5 stars. Thus, it is greatly weakened during reinforcements.

8. Matthias I

  • Skill – Ranged & Siege Attack +20% (when attacking), March Size +5% (when attacking)
  • Specialties – Siege Attack +50%, HP +20%, Defense +10%, Ranged Attack +30%

Example of adding a skillbook Lv4

  • Siege Attack +75% (add)
  • Siege HP +20%
  • Siege Defense +10%
  • March Size +12% (add)
  • Siege Range Bonus +200 (add)

9. Zucca

  • Skill – Siege Attack +40%, HP +35% (when attacking)
  • Specialties – Siege Attack +40%, Defense +25% (when attacking), Siege Attack +20%, HP+20%, Defense +10%, March Size +6%

Example of adding a skillbook Lv4

  • Siege Attack +45% (add)
  • Siege HP +20%
  • Siege Defense +10%
  • March Size +18% (add)
  • Siege Range Bonus +200 (add)

10. Napoleon

  • Skill – All Troop Attack +10%  (when attacking), Siege Attack +20% (when attacking)
  • Specialties – Siege Attack +10% (when attacking), Siege Attack +10%, HP +10%, Ranged Attack +10% (when attacking), All Troop Attack +22% (when attacking), March Size Capacity +16%

Example of adding a skillbook Lv4

  • Siege Attack +35% (add)
  • Siege HP +10%
  • Siege Defense +0%
  • March Size +28% (add)
  • Siege Range Bonus +200 (add)

Special Note – Zucca, Petronas, Phillip’s Weaknesses

They perform significantly worse when they are not “attacking (marching)”, i.e., when they are reinforcements (alliance member’s city) or defense generals on wall.

If you are using them as your main general, some players may need to train a separate general for reinforcements.

Note – The following cases are no problem. Attack buffs (march buffs) are applied.

– When participating in a rally / starting a rally by yourself
– When sending reinforcements / defending / attacking an occupied building on the map (Portal, Temple, etc.)

Detailed explanation: Buff / Debuff – Basic Guide


Related – Other Recommended Generals

Overall
List of Best Generals

Recommended generals are summarized by role, such as battle-oriented and development-oriented.

Recommended Main Generals

For a detailed look at each type of troops, click here.

Recommended Assistant Generals
List of All Generals
List of Generals by Role (+ How to Get)

A comprehensive list of all golden historic generals, over 100 in total, by role.


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53

53 Comments

Would you create a best assistant general section with full specialties vs no specialties? Skill books are not as important since that is a compatibility issue…

Happy Dip

Just a heads up… Evony forcibly removed the attack skill book from every Surena on every server… I wouldn’t consider him number one anymore…

Anonymous

With the official removal of the attack book by evony, can you update the list

Anonymous

Not sure what others are finding, but I have added Siege Attack, L4, to Surena.

Thank you, I’ll check with customer support then. I get a message that the general already has the skill at a higher level so I can’t add Siege attack to him.

Anonymous

Sometimes you can’t add the lower level books if their innate skill is higher, not sure if that’s the case.

むかちん

I tried to attach level 1 before attaching level 4, but it seems impossible :-<

Customer support is also telling me that siege attack skill cannot be added to Surena.

It was originally possible to attach the skill book for attack, but now it appears that it is no longer possible to do so. I will wait and see for a while, as it is unclear whether the developer will leave it as is or revert back to being able to attach it in the future.

Hello, just wanted to let you know that Surena cannot take a Siege Attack skillbook, so his siege attack is 95% before red stars, while Philip II can and his would be 110% with the skillbook and before red stars. Additionally, Surena only adds an additional 25% attack from all 5 red stars, while Philip II adds 35% without needing a dragon. Would you agree that this makes Philip II the better choice, or have I missed something?

Thanks for the info! However, I have obtained evidence that we can add Lv4.

Also, I have changed the evaluation criteria, please check the Assumptions section.
I have made adjustments throughout the article.

Ислам

You don’t take into account that all of Philip II’s bonuses work if he is in command of an army. if it is added to the rally then it is not so good anymore.

Thank you for all your help.

I previously asked a question in the “Generals Cultivation Guide” and your recommendation was to train a Ranged General as an attacker and defender.

I have two questions.

First, I am currently training Winfield Scott.
(Skills: Ranged Attack, March Size, Ranged Range, each giving Lv.4).

I have given him skills from the perspective of specializing in ranged troops, but should I consider replacing Ranged Attack with Siege Machines Range, etc. if he is also a defender?

Second, I have two players in my alliance who do not currently have a ranged general, but have a siege general.

They have Ulysses and Surena respectively.

Is there an option to use the siege general as an attacker and defender as a replacement for the ranged general?
If so, I would appreciate it if you could give me the recommended skills.

(Supplement)
I understand that a balance of 7~8 ranged / 2~3 siege and layers would be effective.
I assume that the priority of the skills is as follows
High: March size, Siege range, Ranged range
Medium: Siege attack, Ranged attack
Low: HP and defense

Thank you in advance.

Hi – great wiki that I reference often. Question though: I notice in several places throughout this Wiki, you discuss a mixed Range/Siege march (perhaps 80/20 or 70/30), but I wasn’t able to find anything regarding the reverse… a Siege/Ranged march (70/30), or maybe some other sort of mix like Siege/Ground. Is this something that is not advised? I have Napoleon and he has a 32% all troop buff (with all specialties activated), and 42% for Ranged. Would a mixed march be ill-advised for a Siege general? Do game mechanics make this strategy not successful?

If this can be a successful strategy, would adding the skills of Siege Range Bonus, Siege attack and Range Bonus (or ground speed) be advised? Thanks in advance.

It depends on the composition of the enemy. However, in reality, they are often not very useful.
Therefore, I do not recommend it.

In the case of siege/ground (70/30), it is strong against enemies specializing in ranged troops, but there is no point in increasing ground. Specializing in siege or ground is sufficient.

In the case of siege/ranged (70/30), it is effective when the enemy is ranged/mounted (70/30), but there are few such enemies.

In addition, ranged/siege (70/30) is effective against enemies with more mounted and ranged and fewer ground and siege, in other words, it is a formation that is easily useful until the middle of the game, so it is listed in a separate article.

Thank you, that makes sense. I will plan accordingly.

Happy Dip

Customer service told me they have to delete my developed Surena but they need my permission. What are you hearing? I already have siege attack, siege range, and march size. If I leave it alone. Will my siege attack skill book stay?

鳥クララ

Thank you for all your valuable information. Regarding Philip II, it is possible to add an attack.
I have added siege attack, siege range, and march size. Thank you very much.

Based on the data above, Ulysses is ahead of Matthias in attack and march size. Is he ranked behind him because he needs a dragon?

Thank you for all your help. About the siege machine, when it breaks, it’s out of control, isn’t it? If I have to spend gems to fix it, should I dismiss it? Will the number of soldiers be reduced as well? Please let me know.

What do you think of Joseph Johnston as a siege reinforcement general compared to Grant or Ramsses? I believe the “in city” buffs apply when you are reinforcing another player, so that might prevent the need for a specific reinforcing siege general?

Chikichiki

Can you please comment on Isabella 3rd speciality. When does it apply

I have several of these siege generals in my items. At what keep level does one need to start developing a siege general and building lots of siege troops? Right now I have built just enough to level my generals and for gathering load.

I already have a Mattias but I intend to unlock only three specialties. Is Ulysses Grant still preferable under these circumstances?

Napoleon’s skills must have changed. His base is no longer +10 siege attack.
He adds +10 attack to all troops, +20 to siege attack, and can add a +25 skill book.
His specialties add another +20 siege attack and +22 to all troops attack.

D.Ruffy

Hallo, wie sieht es mit dem General Dimitri aus? er ist in general der sein buff für verstärkung hat

Anonymous

I couldn’t get Khalid to add the siege machine attack skill😢.

Thank you for such a detailed and easy to read article😄.
It’s very helpful to know about general and equipment creation!
I would be very happy if you could write about layered composition when you have free time.

zlloyd1

Just for curiosity, is siege even worth building??
I ask because I have been told that range is best against other players, and mounted are best against bosses, but what are siege best for??
Thanks in advance!!

I think it is worth building.
I think the first area of strength is defensive battles.
It is not uncommon for big high-level players to build more siege weapons for defense than any other type of troops.

Siege machines tend to be strong against ranged troops and weak against mounted and ground troops.
(See this article for more info: Troop Type Guide: Usage & Characteristics (Mounted, Ground, Ranged, Siege))

If a player is an intermediate player or above, siege machines can be an effective counter since many players attack with ranged troops.
However, since the attack value is low, you will need to have a large number of units.
Buffs and debuffs are also important. Of course, if these are weak, you will lose.

It can also be used for attacking, but due to the limitation of the March size, it does not have enough firepower, and it is not uncommon for it to be ineffective when the enemy is a high-level big player.
However, if the enemy has a lot of low level troops, I have the impression that even a small number of siege machines can be useful.

I think the answer to P’s question below is also helpful, so please have a look at that too.

Hi, thank you for all the information, i learn a lot thanks to you.
I have a question, why people don’t use seige machine, but players usually prefer use archers or ground in PvP? I see many times that people prefer to use ground for kill ranged troops, instead of seige.
And i listen rumor that seige are stronger in defense than the offense, is it true?

The reason why many people use ranged troops is because many beginners in PvP use mounted troops.
Also, I think it is the most versatile troops in PvP because it can compete with other types of troops, though only if you increase the buffs enough. 🤔

People who use ground troops are advanced players, and it’s to take down range troops players like the ones mentioned above.
Siege machines are also strong against ranged troops, but tend to be weak against mounted and ground troops.
Ground troops can fight decently against three types of troops: ranged troops, ground troops, and siege machines, but siege machines can only fight two types: ranged troops and siege machines.
In other words, in terms of versatility, ground troops are better than siege machines.
I think this is one of the reasons why people prefer ground troops to siege machines. 🤔

Also, siege machines have a low attack value, so you need to have a large number of them to be able to effectively damage the enemy.
If you don’t have enough of them, the enemy will get close to you before you can destroy them, and you will be beaten.

The biggest obstacle in attack is the limitation of march size.
This is not the case in defense.

Therefore, rather than saying that
“siege machines are stronger in defense than in offense”,
it is more accurate to say that
“siege machines are better at making up for their weaknesses in defense than in offense”.

In other words.
In the case of attack, because of the upper limit of damage by March size, siege machines cannot play an active role depending on the enemy.
In the case of defense, since there is no upper limit of damage by march size, siege machines can be relatively active. (In fact, it can be the strongest type of troops that can deal heavy damage unilaterally.
I think we can say that. 🤔

(Note: The above is based on the assumption that you and the enemy have the same level of troops and buffs. If the enemy’s level is low, you can defeat many enemies even if your numbers are low.)

Related : Troop Type Guide: Usage & Characteristics (Mounted, Ground, Ranged, Siege)

Anonymous

What should I think about the extended range skill for siege machines?
Also, if I choose to extend the range, which of the other two skills should I choose?

So, I have one question… isn’t Matthias better than Grant if you don’t have a Pasture dragon available?

Anonymous

I’ve been waiting for your article on siege machines! Thank you very much!
Compared to attacking with ranged troops, the firepower is reduced, but I believe the range is wider = more attacks. However, in order to take advantage of the higher number of attacks, is it better to add a little bit of each level of mounted and ranged troops as well as ground troops to form a unit that can stop the opponent for as long as possible?

ぼにっこ

Thank you for everything.😊
We all in the alliance are watching this!
I don’t see many discussions on siege weapon generals, so this was very helpful!
I’m looking forward to your article on Battle of Chalons.🥰🥰

General Simeon, can you set up a Siege General?

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