Airports post-release patch 1.14.0-f9

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co_avanya

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Hi all! Here are the latest fixes for you.


Patch 1.14.0-f9
  • Fix null ref exception when selecting random vehicle option for service buildings

Patch 1.14.0-f8
  • Fixed MrMaison being translated to SrCasa in Portugese
  • Fixed: Simulation slows down/stuttering with more taxiways
  • Fixed: Planes take off vertically in some cases
  • Stopped a random number from being shown in edge cases in airport panel
  • Small visual tweak for DLC taxiways meeting base game taxiways
  • Fixed: Soil buying / disposing buttons can get stuck if pressing one while the other one is still working
  • Soil buying / disposing is now only possible if having adequate funds
  • Fixed: Some airport assets without attractiveness value are colored in the Attractiveness Info Views filter
  • Fixed: Biofuel bus is selectable without Biofuel bus depot
  • Fixed: Biofuel bus depot is able to spawn all types of buses
  • Fixed: Biofuel bus does not respect the vehicle selection
  • Fixed: Biofuel bus selected to be sent out from Biofuel bus depot does not work
  • Fixed: In the Airport Area window on Russian part of the word is cut off
  • Fixed: Aircraft Stands are highlighted in multiple incorrect info views
  • Fixed: Airport Train Station connects to nearby road
  • Fixed: Broken pathfinding to metro station inside Ultra Modern Concourse Hub
 
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co_avanya

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I don't have an ETA for when consoles will receive these fixes as that's handled by Tantalus Media.

what about consoles?? i was really hoping to use the new garbage trucks from the CCP, but i always use recycle centres, but i cant choose the vehicles on those!
Recycling centers use recycling trucks, which are not included in the Vehicles of the World pack.
 
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peka20001

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Works fine but I still have the bug that the stop selection will 'flicker' when trying to create a new blimp or helicopter line. When will this bug be fixed?
As you can see in the picture, the dot does not snap to the stop and 'jumps around' instead. (PC version). Other users have also reported this issue.
1644488410926.png
 
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BadPeanut

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WAIT NO! THIS DOES WORK FOR THE BIOFUEL BUS DEPOT FROM THE SAME DLC! so that is not logical
the biofuel bus is still the same vehicleAI as the regular bus, it just has slightly different stats. whereas the base game garbage truck is one vehicleAI and the recycling trucks or the sunset harbor garbage trucks are using different vehicleAI and buildingAI and therefore can't have the garbage truckAI be used in them. They aren't part of the same system :)
 
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FunGaming

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Still not added the option to change garbage trucks for recycling plants I see, makes no sense not to have it
 
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co_avanya

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Works fine but I still have the bug that the stop selection will 'flicker' when trying to create a new blimp or helicopter line. When will this bug be fixed?
As you can see in the picture, the dot does not snap to the stop and 'jumps around' instead. (PC version). Other users have also reported this issue.
View attachment 804996
Unfortunately, I don't have an update on this as we are currently investigating this. When I have an update, I will let you know.


Still not added the option to change garbage trucks for recycling plants I see, makes no sense not to have it
The regular garbage truck and the recycling truck are not just visually different, they are different vehicle types. It is intended that you cannot select a type of vehicle that doesn't match the building. If there are any additional recycling trucks installed, the option is available for recycling centers too.
 
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co_avanya

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Hey everyone!

Thank you for the reports on the random Service Vehicle Selection tool causing an error. We're currently working on a fix and aim for a hotfix patch next week.
We appreciate your patience while we work on fixing this and thank you so much for your understanding!
 
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Seth C Triggs

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yudude

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Major thanks to the dev team for putting out this patch, which resolves two major issues with my save (taxiway lag and ultra-modern concourse hub metro pathfinding bug).

Hopefully there is an upcoming fix that addresses the empty inbound cargo planes, and then my save will be completely problem-free!