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I distinctly remember playing the PlayStation demo, and knowing immediately it was something different, something brilliant. I tried to explain it to my older brother how excited I was, like how he tried to explain to me when he first played DOOM
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At least it’s important for the preservation community that you still have those documents and that they can be preserved. I wish all devs from the golden age of retro gaming were as aware as you are about preserving their own assets.
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I've wondered this myself. I've assumed that it wasn't because they hadn't bothered that stuff until now but it seems like they're doing something new behind the scenes. Asked the then audio director of DMA and he wasn't sure of the deals that were made.
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Oh no! 😟 I've seen similar documents but not that one. Would you be willing to share it privately? I understand completely if you don't. Also - what is DVant?
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