Civilization Equipment – Recommended Combinations

Note: The following are only recommendations as of today (4/19/2022), as all civilization equipment has not yet been implemented. It may change in the future.

Mixed vs Unified – which is better?

Is it better to have a mix of different civilizations or a full set unified by one civilization?

This depends on the type of troops.

For Ranged Generals, a mixture is recommended.

For mounted & ground, it is difficult to say which is better, as both have advantages and disadvantages.
In the case of mixed, the buffs are excellent.
In the case of united, the debuff is excellent.

Assumptions

  • The buff values listed below are for the “marching buff” and with dragons. (related: Buff / Debuff – Basic Guide)
  • “Own Full Set” buffs are not included. The reason for this is that it is assumed that the full set is owned even when mixed.
  • The buff values below are for 5 stars.
  • In the case of a mixed selection, the selection criteria are basically those that have many buff items (attack, defense, HP) of the relevant troop type and have the highest total buff value. After that, I select them so that as many set buffs as possible can be applied.

A) Ranged General

Mixed vs Unified – Comparative Overview

* Unified – Plantagenet Set

Ranged Buff & Total Debuff

BuffDebuff
AtkDefHPMarch SizeTotal
Mixed280%45%20%13%395%
Unified220%15%40%13%320%

A-1) Mixed

EquipmentBuffDebuffGroundRangedMountedSiege
AtkDefHPMarch
Size
TotalAtkDefHPAtkDefHPAtkDefHPAtkDefHP
WeaponPlantagenet95%75%30%45%
HelmetHan Dynasty25%20%40%40%
ArmorPlantagenet35%75%45%30%
LegFreedom Hero15%45%40%40%
BootsFreedom Hero35%120%60%20%20%20%
RingPlantagenet35%13%45%45%
SetPlantagenet 2/615%0%
Freedom Hero 2/625%0%
Total280%45%20%13%395%

* Leg Armor can be Plantagenet.
Though it will worsen Ranged attack by 15% from the above,
but will improve the Ranged HP by 25% / Siege attack debuff by 5% / Rally capacity by 15%.

A-2) Unified

EquipmentBuffDebuffGroundRangedMountedSiege
AtkDefHPMarch
Size
TotalAtkDefHPAtkDefHPAtkDefHPAtkDefHP
WeaponPlantagenet95%75%30%45%
HelmetPlantagenet45%45%
ArmorPlantagenet35%75%45%30%
LegPlantagenet25%25%45%45%
BootsPlantagenet15%35%35%
RingPlantagenet35%13%45%45%
SetPlantagenet 2/615%0%
Plantagenet 4/60%
Plantagenet 6/615%15%0%
Total220%15%40%13%320%

B) Mounted General

Mixed vs Unified – Comparative Overview

* Unified – Han Dynasty Set

Mounted Buff & Total Debuff

BuffDebuff
AtkDefHPMarch SizeTotal
Mixed265%75%110%15%300%
Unified160%35%65%13%470%

B-1) Mixed

EquipmentBuffDebuffGroundRangedMountedSiege
AtkDefHPMarch SizeTotalAtkDefHPAtkDefHPAtkDefHPAtkDefHP
WeaponHan Dynasty60%60%30%30%
HelmetPlantagenet30%60%50%45%45%
ArmorHan Dynasty30%45%35%35%
LegHan Dynasty25%15%45%45%
BootsPlantagenet30%15%35%35%
RingFreedom Hero45%15%80%20%20%20%20%
SetHan Dynasty 2/630%0%
Plantagenet 2/615%0%
Total265%75%110%15%300%

* Leg Armor can be Plantagenet.
Though it will worsen Mounted defense by 15% / Siege HP debuff by 45% from the above,
but will improve the Mounted attack by 10% / Siege attack debuff by 45%.

B-2) Unified

EquipmentBuffDebuffGroundRangedMountedSiege
AtkDefHPMarch SizeTotalAtkDefHPAtkDefHPAtkDefHPAtkDefHP
WeaponHan Dynasty60%60%30%30%
HelmetHan Dynasty20%40%40%
ArmorHan Dynasty30%45%35%35%
LegHan Dynasty25%15%45%45%
BootsHan Dynasty20%70%35%35%
RingHan Dynasty15%13%20%20%
SetHan Dynasty 2/630%0%
Han Dynasty 4/6100%25%25%25%25%
Han Dynasty 6/6100%25%25%25%25%
Total160%35%65%13%470%

C) Ground General

Mixed vs Unified – Comparative Overview

* Unified – Furinkazan Set

Ground Buff & Total Debuff

BuffDebuff
AtkDefHPMarch SizeTotal
Mixed180%155%185%15%195%
Unified150%160%175%15%285%

C-1) Mixed

EquipmentBuffDebuffGroundRangedMountedSiege
AtkDefHPMarch SizeTotalAtkDefHPAtkDefHPAtkDefHPAtkDefHP
WeaponFurinkazan75%35%35%
HelmetFurinkazan60%40%40%
ArmorFreedom Hero30%30%35%40%40%
LegFurinkazan20%50%20%30%
BootsFurinkazan30%20%30%30%
RingFurinkazan90%40%15%0%
SetFurinkazan 2/630%30%0%
Furinkazan 4/615%15%0%
Total180%155%185%15%195%

C-2) Unified

EquipmentBuffDebuffGroundRangedMountedSiege
AtkDefHPMarch SizeTotalAtkDefHPAtkDefHPAtkDefHPAtkDefHP
WeaponFurinkazan75%35%35%
HelmetFurinkazan60%40%40%
ArmorFurinkazan35%25%30%30%
LegFurinkazan20%50%20%30%
BootsFurinkazan30%20%30%30%
RingFurinkazan90%40%15%0%
SetFurinkazan 2/630%30%0%
Furinkazan 4/615%15%0%
Furinkazan 6/6100%25%25%25%25%
Total150%160%175%15%285%

D) Siege General (uncreated)

E) Defense General (uncreated)

Ares, Achaemenidae Equipment Guide


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18

18 Comments

Anonymous

As everyone has said – this is super useful. My question is:

For Ground, do you think the extra 35% bonuses (attack +30, def -5 hp +10) are worth the loss of the 90% on debufs?

Anonymous

How do you feel about the Rurik legs in the mixed set for ground?

Gregg L.

Hi. Thank you for all your awesome information. I have a question about the Freedom set. So many people refer to it as the siege general set, but I don’t see why. To me, it looks like an all around set. I’m thinking about putting 4/6 on Gnarr. Thoughts?

I don’t believe it is a set for siege machines too. I believe it is a set for all-arounder. It is very half-baked.
If it is a set for siege, it must have a siege range bonus on the bracers. Otherwise, it can’t compete with Koryo bracers for defenders.

Regarding Freedom Set 4/6.
I don’t know what you think about the use of Gnarr, but I think it’s not bad if you want to use him as an all-arounder. (However, I would not recommend an all-arounder in the first place. The buffs are half-assed and weak)
If you are going to use it as a ranged general, I don’t recommend it because I think the combination of articles is better.

Anonymous

Hi. I appreciate your blogs and yoi taking the time to break this down. I been suggesting a bit how to setup the wall general with civil gear. What are your thoughts?

Anonymous

Thanks for your post
It helps a lot!
However, I found something wrong between Mounted general Unified and MIxed.
It looks switched now and Mixed should be powerful than unified.
Thanks

Anonymous

Would these be the optimal setups for the respective general, or would combining 2/2/2 or 4/2 with ares and achaemenidae achieve better results? I’m asking because I currently have 2/2/2 with my simeon and I want to ensure I have the best set up.

I would not recommend this.
If the leg armor is plantaginet, the freedom set buff is lost, so one idea is to make the helmet freedom instead and add the set buff, but in the end, the helmet has no ranged troops buff and is negative, so I don’t see much benefit.

Anonymous

Hi, thank you very much for your comments.
The reason I am asking about freedom helmet is because freedom helmet and boots are relatively easier to get, and 2 of them would give the set buff for ranged attack. That might be some low hanging fruits for small coiners.

Hello, nice to meet you. I always learn from your site.
I was looking forward to reading your article on civilization equipment.
Thank you very much.

If you know about the red equipment siege specialized equipment, I would like to do the same as you described. I know you are busy, but please do so even when you have time.

Dear site owner.
Thank you for taking time out of your busy schedule to respond.
I would like to create the same equipment for siege machine specialization.

I look forward to your site updates. Please keep up the good work.

Anonymous

I am always referring to your site.
If you don’t mind, could you please tell me your selection criteria when mixed?
For example, to maximize the attack buff, etc.

Basically, I choose the one that has many buff items (attack, defense, HP) of the relevant troop type and has the largest total buff value.
I also try to choose the ones that have as many set buffs as possible.
(I added this to the Assumptions section.)

Leave a Reply

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I am receiving an extremely large number of questions, consultations, and requests.

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I give priority to those who have donated.

(When you donate, please mention the name you used when you posted your comment)



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