// Copyright (c) 2015, Warren Marshall // // Permission to use, copy, modify, and/or distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice and this permission notice appear in all copies. // // THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES // WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR // ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES // WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF // OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. // Decompiled source. Needs refactoring using System.Collections.Generic; namespace OBJ2MAP { public class XFace { public List VertIdx; public XVector Normal; public XFace() { this.VertIdx = new List(); this.Normal = (XVector) null; } public XVector ComputeNormal(ref List _Vertices) { this.Normal = new XVector(); XVector _A1 = _Vertices[this.VertIdx[0]]; XVector _B = _Vertices[this.VertIdx[1]]; XVector _A2 = _Vertices[this.VertIdx[2]]; this.Normal = XVector.Cross(XVector.Subtract(_A1, _B), XVector.Subtract(_A2, _B)); this.Normal.Normalize(); return this.Normal; } } }