(Or emergency ban list!)
Ban
Herald of Arc Light
Mecha Phantom Beast Auroradon
Cursed Eldland
Borreload Savage Dragon
Limit
Red-Eyes Dark Dragoon
Red-Eyes Fusion
Predaplant Verte Anacoda
Semi-Limit
Mystic Mine
Sanguine
Here is why I ban Herald of Arc Light and Savage Dragon, it makes it too easy for players who win dice roll to auto win game 1. (Are you really gonna draw Forbidden Droplet if you Main it?) Cursed Eldland banned will make Eldlich players have to innovate and think hard. I don't think the First Turn Lock involving Mecha Phantom Beast Auradon is popular but it still can be utilized even with the earlier banlists this year and in late 2020.
I thought about it and Konami seem reluctant to touch Dragoon. Many decks only splash 1 card of each in the Dragoon engine (Red eyes fusion, dark magician, red eyes). Its okay with 1 of each, you have a chance to ash it or use solemn strike.
Sanguine at 2? Banning Eldland will hurt the Deck, but good players can innovate. Mystic Mine at 2, its only problematic in duelingbook singles not tournaments.
October 2021 Banlist Wishlist
-
Renji Asuka
- Posts: 1351
- Joined: Fri Dec 14, 2018 4:37 am
- Reputation: 123
Herald of Arc Light, most cards thatt dump this card, is typically mid combo.
Borreload Savage Dragon, it requires set up to even be played, also by using cards like D.D. Crow you can banish their link target. Now to be fair, Borreload Savage Dragon doesn't actually target, however you can easily banish their most likely target. Alternatively by the time its played odds are you can play Nibiru. There is so many ways to get around it. That isn't getting into the fact it only negates a spell/trap once per turn. Throw out obvious bait then follow up with removal. You also have Kaiju's at your disposal to deal with it. I know these are typically terrible arguments, but the fact that you find Borreload Savage Dragon ban worthy when there is ways in dealing with it, is showing you're not adjusting for it.
Red-Eyes Fusion isn't even limit worthy. You'd be hurting Red-Eyes at that point. Just ban Predaplant Verte Anaconda and Dragoon is dealt with. I already went extensively on why in this thread here: viewtopic.php?f=18&t=16878
Mystic Mine isn't even a problem card. A lot of that is where people build decks towards singles and that is where Mystic Mine shines. The deck can't go 2nd with multi negate boards, and if they go first, there's no guarantee you'll have Mystic Mine on opponent's turn.
Borreload Savage Dragon, it requires set up to even be played, also by using cards like D.D. Crow you can banish their link target. Now to be fair, Borreload Savage Dragon doesn't actually target, however you can easily banish their most likely target. Alternatively by the time its played odds are you can play Nibiru. There is so many ways to get around it. That isn't getting into the fact it only negates a spell/trap once per turn. Throw out obvious bait then follow up with removal. You also have Kaiju's at your disposal to deal with it. I know these are typically terrible arguments, but the fact that you find Borreload Savage Dragon ban worthy when there is ways in dealing with it, is showing you're not adjusting for it.
Red-Eyes Fusion isn't even limit worthy. You'd be hurting Red-Eyes at that point. Just ban Predaplant Verte Anaconda and Dragoon is dealt with. I already went extensively on why in this thread here: viewtopic.php?f=18&t=16878
Mystic Mine isn't even a problem card. A lot of that is where people build decks towards singles and that is where Mystic Mine shines. The deck can't go 2nd with multi negate boards, and if they go first, there's no guarantee you'll have Mystic Mine on opponent's turn.
Showing people that I'm The King of Games since September 30, 1996.
- Christen57
- Posts: 869
- Joined: Sun May 07, 2017 10:37 pm
- Reputation: 78
Renji Asuka wrote:Herald of Arc Light, most cards thatt dump this card, is typically mid combo.
Borreload Savage Dragon, it requires set up to even be played, also by using cards like D.D. Crow you can banish their link target. Now to be fair, Borreload Savage Dragon doesn't actually target, however you can easily banish their most likely target. Alternatively by the time its played odds are you can play Nibiru. There is so many ways to get around it. That isn't getting into the fact it only negates a spell/trap once per turn. Throw out obvious bait then follow up with removal. You also have Kaiju's at your disposal to deal with it. I know these are typically terrible arguments, but the fact that you find Borreload Savage Dragon ban worthy when there is ways in dealing with it, is showing you're not adjusting for it.
Red-Eyes Fusion isn't even limit worthy. You'd be hurting Red-Eyes at that point. Just ban Predaplant Verte Anaconda and Dragoon is dealt with. I already went extensively on why in this thread here: viewtopic.php?f=18&t=16878
Mystic Mine isn't even a problem card. A lot of that is where people build decks towards singles and that is where Mystic Mine shines. The deck can't go 2nd with multi negate boards, and if they go first, there's no guarantee you'll have Mystic Mine on opponent's turn.
Borreload Savage Dragon is still too generic and easy to bring out for a lot of decks. It should have been either harder to bring out, like requiring Rokket tuner and non-tuners only so it at least can't be splashed into any synchro/link deck, or it's omni-negating effect should have been nerfed if it was going to be that easy to bring out.
I recommend actually linking to that https://forum.duelingbook.com/viewtopic.php?f=18&t=16878 thread in full instead of posting only a part of the link.
Mystic Mine is uninteractive for the game, stops too much by itself, and has too small of a downside. So what if it's only a problem in singles? Victory Dragon was only a problem in matches and that still got banned.
-
Renji Asuka
- Posts: 1351
- Joined: Fri Dec 14, 2018 4:37 am
- Reputation: 123
Christen57 wrote:Renji Asuka wrote:Herald of Arc Light, most cards thatt dump this card, is typically mid combo.
Borreload Savage Dragon, it requires set up to even be played, also by using cards like D.D. Crow you can banish their link target. Now to be fair, Borreload Savage Dragon doesn't actually target, however you can easily banish their most likely target. Alternatively by the time its played odds are you can play Nibiru. There is so many ways to get around it. That isn't getting into the fact it only negates a spell/trap once per turn. Throw out obvious bait then follow up with removal. You also have Kaiju's at your disposal to deal with it. I know these are typically terrible arguments, but the fact that you find Borreload Savage Dragon ban worthy when there is ways in dealing with it, is showing you're not adjusting for it.
Red-Eyes Fusion isn't even limit worthy. You'd be hurting Red-Eyes at that point. Just ban Predaplant Verte Anaconda and Dragoon is dealt with. I already went extensively on why in this thread here: viewtopic.php?f=18&t=16878
Mystic Mine isn't even a problem card. A lot of that is where people build decks towards singles and that is where Mystic Mine shines. The deck can't go 2nd with multi negate boards, and if they go first, there's no guarantee you'll have Mystic Mine on opponent's turn.
Borreload Savage Dragon is still too generic and easy to bring out for a lot of decks. It should have been either harder to bring out, like requiring Rokket tuner and non-tuners only so it at least can't be splashed into any synchro/link deck, or it's omni-negating effect should have been nerfed if it was going to be that easy to bring out.
I recommend actually linking to that https://forum.duelingbook.com/viewtopic.php?f=18&t=16878 thread in full instead of posting only a part of the link.
Mystic Mine is uninteractive for the game, stops too much by itself, and has too small of a downside. So what if it's only a problem in singles? Victory Dragon was only a problem in matches and that still got banned.
For you to be able to go into Borreload Savage, you had to have played a link monster prior and make sure its in the GY, it being generic is irrelevant since it requires set up. On top of that, its negation is only once per turn, so it isn't that bad.
Also fun fact, I did copy/past the entire link and the forums shortened it like that on its own when I clicked submit.
Showing people that I'm The King of Games since September 30, 1996.
- Christen57
- Posts: 869
- Joined: Sun May 07, 2017 10:37 pm
- Reputation: 78
Renji Asuka wrote:Christen57 wrote:Renji Asuka wrote:Herald of Arc Light, most cards thatt dump this card, is typically mid combo.
Borreload Savage Dragon, it requires set up to even be played, also by using cards like D.D. Crow you can banish their link target. Now to be fair, Borreload Savage Dragon doesn't actually target, however you can easily banish their most likely target. Alternatively by the time its played odds are you can play Nibiru. There is so many ways to get around it. That isn't getting into the fact it only negates a spell/trap once per turn. Throw out obvious bait then follow up with removal. You also have Kaiju's at your disposal to deal with it. I know these are typically terrible arguments, but the fact that you find Borreload Savage Dragon ban worthy when there is ways in dealing with it, is showing you're not adjusting for it.
Red-Eyes Fusion isn't even limit worthy. You'd be hurting Red-Eyes at that point. Just ban Predaplant Verte Anaconda and Dragoon is dealt with. I already went extensively on why in this thread here: viewtopic.php?f=18&t=16878
Mystic Mine isn't even a problem card. A lot of that is where people build decks towards singles and that is where Mystic Mine shines. The deck can't go 2nd with multi negate boards, and if they go first, there's no guarantee you'll have Mystic Mine on opponent's turn.
Borreload Savage Dragon is still too generic and easy to bring out for a lot of decks. It should have been either harder to bring out, like requiring Rokket tuner and non-tuners only so it at least can't be splashed into any synchro/link deck, or it's omni-negating effect should have been nerfed if it was going to be that easy to bring out.
I recommend actually linking to that https://forum.duelingbook.com/viewtopic.php?f=18&t=16878 thread in full instead of posting only a part of the link.
Mystic Mine is uninteractive for the game, stops too much by itself, and has too small of a downside. So what if it's only a problem in singles? Victory Dragon was only a problem in matches and that still got banned.
For you to be able to go into Borreload Savage, you had to have played a link monster prior and make sure its in the GY, it being generic is irrelevant since it requires set up. On top of that, its negation is only once per turn, so it isn't that bad.
Also fun fact, I did copy/past the entire link and the forums shortened it like that on its own when I clicked submit.
It should require more setup than just having a link in the grave which is too easy to do with the amount of link-1s and 2s.
Also you should use [url] tags for links so they don't get shortened.
Return to “Forbidden/Limited List Discussions”
Who is online
Users browsing this forum: No registered users and 9 guests