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370

What hated/badly rated(4-6/10) games do you enjoy or like a lot?

370

What hated/badly rated(4-6/10) games do you enjoy or like a lot?

A recent discussion here about highly praised games that you don't enjoy made me think about this.

The question is simple, what badly rated games(talking about overall scores between 4-6 out of 10) do you enjoy, like to play, and think they are underrated(in your opinion).

For me a game like that is Mass Effect Andromeda. The game gets tons of hate on the internet, but as a big fan of the OT, I liked the game. It definitely has issues, and its definitely the worst of the series, but I still enjoyed the story, and the combat is the best of the series. For me, that game is a solid 7/10, but I do see why some people hate it, but I think it gets more hate than it deserves, wich is mostly due to the buggy start.

So, what badly rated games are there that you really enjoy?

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level 1

Too Human: The game definitely had it's problems and the controls were weird but I after I got the hang of them I had a blast. A hack and slash rpg in a futuristic norse mythology setting ticked all the boxes for me.

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level 2

I'll always be sad that we'll never see a sequel. A lot of people hated the combat, but I kind of fell in love with it. I don't know how many times I played through that game.

"She's a Valkyrie, come to take Issport to Valhalla!"

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level 1

Alpha Protocol sits at 63% on Metacritic: http://www.metacritic.com/game/xbox-360/alpha-protocol

I love the game so much, I played through it 4 times. I was still finding new secrets and details on my 4th playthrough. To me it's one of the few games that actually delivers on the promise that your choices will have an effect on the story and characters and I found the gameplay grew on me over time even though it's pretty janky.

I read an article that says Sega delayed the game for almost a year and then wouldn't allow them to polish the game during most of that time. So instead of getting crucial bug fixes and improvements it was just pushed out the door and left to die. What a shame.

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level 2

I haven't played this in years but LOVED it. If I remember right, your basic equipment and zero perks suck and makes combat a real bore. About 5 hours in, your equipment is better, your perks are decent and combat is much better so you can appreciate the story and the world a lot more.

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level 2

Alpha Protocol, the game where I can fire five headshots instantly and the hardest boss in the game is a helicopter.

God I loved that game.

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[deleted]
· 3y · edited 2y
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level 2

I remember when Portal 2 came out I asked my Mom to go pick it up for me at GameStop, but she ended up coming back with this game. I have no idea how honestly, she obviously had to go searching through a pile of games to get this when there were probably 100 copies of Portal on display.

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I don't get why so many reviewers hated this game. It had some jank but way jankier games get better reviews all the time.

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The Earth Defense Force series.

Extremely entertaining co-op games.... but I totally understand why they aren't reviewed well.

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The EDF philosophy seems to be, how much X can I sacrifice to gain Y more enemies on screen, and most reviewers don't like that. Sacrifice 30fps to fit in 12 more giant bugs. Sacrifice texture detail to fit in 2 more ufo' s. Sacrifice story to fit in challenge missions where there are even more enemies.

I'm okay with that.

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level 2

I loved the (first?) one on the 360. It’s a total train wreck, FPS drops, horrible voice acting, in incomprehensible “plot”, they resumed the same maps repeatedly by just spawning you in different corners, etc... Yet still, I played it with a friend for an entire weekend nonstop, it was just stupid fun.

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level 2

I like this series because the gameplay is simple and easy in the easier difficulties but are complex and hard when you turn up the difficulty. You will need to plan out what weapons to bring, what targets to prioritize and when to conserve first aids at higher difficulty.

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· 3y · edited 3y

I really enjoyed Lost Planet 2! Just thought it was a fun game and I enjoyed unlocking the stuff. Enemy designs were neat too.

Edit: wow, I'm glad so many other people liked it too! I remember playing through the game before I checked out any reviews. When I finally looked at them, I was shocked to find out that it was around 50 on metacritic! Looks like it's around 68 now though

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level 2

Yes yes yes! That game was nearly perfect for me. It’s still a gorgeous looking game, and as a co-op game I’d say it rivals Left 4 Dead in its quality. If singleplayer was balanced better without those weird intermissions, the story was stronger, and it wasn’t missing some of the fun MP modes from LP Colonies, it’d be the perfect sequel.

I also love going to bat for Lost Planet 3. It has a Metacritic score in the mid 50’s, but if it wasn’t for The Last of Us, GTA5, and Bioshock Infinite (especially Bioshock), it would’ve been my favorite game to release that year. The story is written by the writer of the new God of War game, and the characters are handled so fucking well.

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level 2

If you like Lost Planet 2 then you should definitely check out the Earth Defense Force series

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level 2

Lost Planet 2 is one of those games I love for just being so unapologetically "Video Game." It just wants to have big dumb fights with fun weapons and robots.

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LP2's multiplayer and co-op remains one of the best online experiences of my entire life

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I don't remember much about LP2 except for playing it and, despite enjoying it, being like "what the fuck is this, this isn't structured like LP1 at all". Never got around to playing 3.

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level 2

Man I miss Lost Planet.
Picked up the first one on a whim, going in completely blind. Fantastic game. I just loved the setting plus the graphics were mindblowing at the time. At least for teenage me.
Second part was more open IIRC and I enjoyed that so much.

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Great COOP game! Though on Xbox the screen size was small, it only took up have the screen

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I actually loved the first Watch Dogs game. The gameplay just felt so good to me. Probably not a lot of people that has replayed the game 3 times and enjoyed every single playthrough.

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[deleted]
· 3y

I agree, I really enjoyed the first game as well. Was it overhyped and a bit disappointing? Sure. But I still had a ton of fun with it and really enjoyed my playtime.

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[deleted]
· 3y

I love the game's noire feel. I'm dissapointed the sequel went full GTA though.

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The mission where you set up the C4 and the goons come in listening to C.R.E.A.M., the sound is muffled as they pull up and then widens out to full volume as you blow the charges will always be one of my favorite moments ever

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Watchdogs just felt so much better on foot compared to GTA V; the intentional realism behind GTA's movement feels like shit for s video game

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I didn't like Watch Dogs at all but the free online modes were way more fun than I could ever imagine. I never play anything online as I hate playing with other people but those stalking/hiding games were so great they amounted to about 70% of my playtime in that game.

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I enjoyed watch dogs but I didn’t care enough to do most of the side missions

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· 3y · edited 1m
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I always enjoyed Kingdoms of Amalur. Of course, that is not really a badly rated game, but it stands at 6.6 user reviews on Metacritic ,while it was also a bit of a underrated/criticized game for a while. I originally played it on PS3 back in 2012, and enjoyed it a lot. I also bought it last year for PC, with all the DLC as well,and once again I am liking it a lot. Sure it's quests might be repetitive sometimes, the game is easy even at the hardest difficulty, you cannot jump in the game/fall of ledges, but I always seemed to enjoy it, even if it is not the kind of RPG I though I would enjoy (since it's more "linear" compared to something like Fallout).

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level 2

I'll pull that out every so often and play it again. Loved the whole game. I wish they had made a second one before trying to do an mmo.

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I'm replaying it now on my 360 and it's really fun to turn off and just mess around. Combat is simple but fun.

Got the DLC too and gonna try that when I'm a bit higher levelled.

Last save was from 2012, so I've found I've pretty much forgotten everything about the game, which is a nice feeling in my replay.

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KoA is just so much fun. The combat is tight and flashy and blows Skyrim's out of the water, better graphics too (if you are OK with its toonier style) and way less buggy / better framerate etc.

Cool flashy ability trees, and you can respec. Much better menus and inventory management than Skyrim too. And far prettier environments.

Interesting DLC (a pirate island where you can build your mansion and do a romance/marriage sidequests, and a floating Greco-Roman island of titans)

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level 2

Completely agree with you here. No idea exactly what it is, but I really enjoy this game and am sad we won't ever get another one. It's a neat, but not overly complex world, fighting with charkrams or whatever is fun, and I really enjoyed the way the world looked. I've spent about 60 hours in the game and I occasionally want to give it another playthrough. It's just a fun, neat, little game, and I really like it despite most other people I know hating it.

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Deadly Premonition. Before it got the cult classic appeal from people, I remember my friend and I wanted to kill a weekend by finding the worst reviewed game we’d never heard of. It had only been out for a few weeks, and there was a used copy so we could return it later after we had finished it. We saw the 2.5/10 on IGN and that was it.

I ended up enjoying the story so much, and the weird style of Swery, that I’m now an advocate for that game. It’s a total mess, but man it’s an endearing package and has one of the weirdest and creepiest horror stories from a game I can remember.

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level 2

I bought that game brand new without hearing anything about it, positive or negative. It scratches exactly my kind of itch because I ended up doing EVERY side mission, which admittedly for the time you put in gives you some incredible bonuses. Also the little bit of odd character you get from all the NPC's makes the story even better.

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You'd be hard pressed to find anyone who has played the game that actually dislikes it, though.

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I quite enjoyed Dante's Inferno. It was just a blatant copy of God of War but I really enjoyed all the imagery and visuals. Gameplay wasn't terrible either.

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level 2

75/100 on metacritic. I thought it was great, too.

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level 2

Most of the negativity wasn't even that it copied GOW, it was that they'd obviously hit a budget wall during the latter half of development. The first couple levels of Hell were massive and detailed, and then when you got down to the last circles they'd been reduced to simple Challenge Rooms to rush through, to get to the final boss.

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· 3y · edited 3y

There was this Star Wars The Phantom Menace game on PS1 that didn't get good scores on a game magazine that i read back in my childhood. I enjoyed the shit out of it, it was the most fun co-op game i've played on PS1.

EDIT: Gamespot gave it 4.2 out of 10

EDIT2: The game was called Star Wars Episode 1: Jedi Power Battles, Gamespot gave it 5.4 out of 10

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level 2

Man I loved this game! Does it hold up or should I keep my childhood memories unruined?

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I played that game SO much as a kid. I don't think I ever got more than a few levels in regardless - it was so hard.

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Going on a rampage through Tatooine and making Qui-Gon act like a complete asshole to everyone was the best part of that game.

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[deleted]
· 3y

I spent so much time playing this game. I loved it!

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level 2

Jedi Power Battles was dope back in the day. In my nostalgia fueled vision I'm surprised it got rated that low. Thanks for linking, will have to read that review later.

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[deleted]
· 3y

I fucking LOVED that game.

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The Dynasty Warrior games always get bad reviews because they don't change much... But that's why they're solid games, they're just power fantasy hack and slash. I would buy one on the spot now if they released basically the same game as before but with good graphics.

The saddest part is the company listened and made... An abomination... Instead of continuing to work on the original formula.

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level 2

I have DW5, SW1, and SW2 which I loved from my teenage days. I bought DW8 last year and I don't feel the same magic at all because they used kingdom-based story mode instead of character based.

I know that's more typical for the Warriors series, but it isn't nearly as fun for me.

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Yeah. DW9 isn’t even worth playing if you get it for free from the library. Which I did...and promptly returned within 2 hours.

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As soon as I saw that 9 didn't have a KO counter I knew they had lost the plot. It's such a small thing but defines the essence of it's gameplay, losing that and the over-the-top weapons and style and you wonder what they could have possibly been thinking.

The sad thing is an open world could work, just have the player run around recruiting characters and improving their base/army in preperation for large scale, scripted missions in the style of previous games.

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level 2

I'm getting deep into Hyrule Warriors on the switch after already going deep on the wii u. I can't get enough!

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Dynasty Warrior games are a lot like sports games but they just don't bribe review sites.

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level 2

I used to love those games when I was younger but haven't played one since ps2 days. Can you recommend a really good one for ps3 or ps4?

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Fire Emblem and Hyrule Warriors scratch this itch for me now in a way the main series DW games haven't since the later PS2 games. Koei being reined in and forced to work on the polish more by Nintendo seems to really help them.

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· 3y · edited 3y

Spartan: Total War is my favourite action game from the PS2 era. It got absolutely slated on release for having the cheek to come out just months after the first God of War. It shared a tonne of the same ideas and got called "derivative" but playing Spartan first then God of War made me realise it does almost every single one of them better than the big name.

Kratos has two weapons (only getting the second near the end of the game) and that was considered huge back in the day, Spartan had 6 and unlocks them pretty regularly, boss fights are bigger and better, and while God of War's few non-demon NPCs are inconsequential (little more than health packs to Kratos) Total War opens with a huge fight alongside your Spartan brothers against a huge Roman army that was just goddamn impressive with the amount of characters all fighting onscreen at once. It was actually so big in scope that, unfortunately, the game is still virtually impossible to emulate and the only way to play it is to get it on a real PS2. That's the one area God of War definitely is better, that emulates perfectly.

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level 2

Holy Shit! Spartan: Total Warrior was such fun for younger me. I remember buying it because I was a huge Total War fan, and I was shocked by how diferent it was to the other games. It was a fun, stupid, button masher that sadly will always be in God of War's shadow.

Man I remember how big some of the battle could get with nearly hundreds of soldiers fighting. There was a level where you had to kill Medusa, since the Romans were able to weaponize her (They able to shoot a giant ray that turned people to stone, LOL) and the beggining of that level blew my mind as a kid. You had to jump out of a trench with hundreds of other soldiers into a no-mans land, that scene was epic for child me.

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level 2

Wow, I'd forgotten about this game. It really is a gem. I remember a friend of mine, who also talked me into playing (and loving) Way of the Samurai, got me to play it and it was such a blast.

I'll never forget blocking a flaming rock hurling by a catapult and you're such a badass with your god imbued shield that you just tank it. It explodes and kills everyone around you but you shrug it off like it's nothing.

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level 2

Now that's a brilliant game which takes me back!

I still fire it up on my Gamecube every so often. Man I remember The Gates of Saturn, attacking a gigantic castle with your allies storming out the trenches. I've never felt any games replicate the scale of armies, numbers and epic set pieces since while playing a hack-and-slash action game.

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People loved to hate Prototype 2 (especially compared to the first game) but I actually really enjoyed my time with it. I'm sad there was never a chance to improve things with a Prototype 3.

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I just hate what it did to Alex. It was such a massive regression of a character with a reasoning that was so bad it would have been better to not explain it at all.

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Enter the Matrix was fucking sick.

And anyone else play that free xbox live spartacus game? My friends and I spent like a whole weekend jamming that and it was great.

Also: I got afro samurai for 4 bucks in a bin and it was totally worth every penny.

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level 2

There we go. I loved that shit. It was the first game to really let you do those crazy slow-mo attacks and shit. It was definitely flawed, but I had so much fun with that game.

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Prince of Persia 2008. I though the relationship between the two main characters was very well done; it's relatively subtle and slow but gets there. And then most importantly it has the best ending choice I've come across in my time gaming, I really adore how it was executed. The gameplay as well was plenty enjoyable enough.

And secondly Lost Planet 3. I really enjoy the guns/shooting in LP3, though the enemies are hit and miss(and there are too few of them). The story is done really well though it is generic, and most importantly LP3 sells the feeling of being on the job(emphasis here) in a foreign planet better than any other such title.

I feel the need to add that I really have no clue what "good shooting mechanics" are. There are a ton of apparently mediocre FPS/TPS games which I consider great and I've been unable to get into many of the "good" ones.

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· 3y

Prince of Persia 2008 has over an 80 on metacritic. It’s not underrated, it’s simply a great game.

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level 2

I feel like that game was about 6-8 years ahead of its time. It was doing "friendly helper AI you don't have to look out for but helps you through the story and saves you from death" before Bioshock Infinite, Last Of Us and God Of War decided that was a good mechanic.

If that game came out within the last 4 years I'll bet it would have been way better known and praised.

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Ayy someone else here like LP3. Something about it just pulls me in thw the shooting feel great!

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PoP '08 is probably the worst game I've ever completed. The only thing that really kept the drive going was wanting to see the beauty of the cleansed world. Not worth it at all for the disgustingly repetitive and tedious gameplay. And then the ending was just this ambiguous mess that basically stated outright that you just did all of that work (and that's what it was) for nothing. Beautiful game, but that's about it.

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level 2

I read "Prince of Persia 2008" and I was like "What, Sands of Time was really good! It can't have gotten bad reviews!" Then I realized things are way older than they feel... 2008 CAN'T have been 10 years ago, right?

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Probably Lightning Returns: Final Fantasy XIII.

I played it when it came out on steam after disliking XIII and sort of liking XIII-2, I think it's the best of the trilogy, by far, the clever combat system was so fun, it had depth and at the same time was really fast and clear with lots of customization options. I loved the overall atmosphere of the game and while the story was kind of bland, I found the exploration really engaging, the time limit was never an issue and I think it only helped making the 'end of the world' theme feel really important.

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level 2

Great review. Its combat is fantastic; very fast and flashy but with surprising technical depth (both to choosing your loadout, then building up waves and staggering the doe during combat). The time limit fits the plot well and adds a Majora's Mask like sense of impending doom, but is actually extremely generous. And anyway you can 'reset' if you want to. It's structure is sort of like Majora's Mask except the cycle is much longer and you can easily blind-run the game in a single cycle.

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[deleted]
· 3y

I think "kinda bland" undersells the ridiculousness of the story. The plotholes were so gigantic you could form new universes in them. I‘m convinced they made shit up as they went along because the point of anything making sense in this world had passed long ago.

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I'm with you. My wife and I had a ton of fun with Lightning Returns. Our favorite memory is due to my refusal to read instruction booklets. I had no idea Lightning could sprint for 75% of the game. Let me tell you, those time deadlines are way more stressful when the sprint mechanic is removed.

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[deleted]
· 3y

Mafia III for PC has a 6.2 on Metacritic with a 3.5 user score, and while I do think it is the most paint-by-numbers and repetitive open world game I can think of, it also has one of the best stories I've ever experienced in a video game.

There are times (like the end of district raids) where the game is super enjoyable to play, but overall it is a slog that is dragged by good writing and a great story. I think it would have benefited by just being a straight forward shooter instead of an open world style game.

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I thought the actual gameplay itself was fun too. Smooth gunplay and decent driving. But yeah, take a good story and fairly enjoyable gameplay and spread it waaaaay to thin and it ends up just being tiring.

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Something about slowly taking apart the mafia was really enjoyable to me. I think it was mostly the satisfying gun play that kept me interested.

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I remember Metro 2033 got a really bad review on IGN back when I only went on IGN for gaming news. I ended up buying it for like 2$ when our towns Movie Gallery went under. Was completely absorbed into the game and the atmosphere immediately and it’s one of my favorites along with Last Light. I remember telling my friends about it but they refused to play it because of IGNs bad score.

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Wow, IGN gave Metro 2033 a 6.9 and Last Light a 7.2. Damn that stings, those games are excellent.

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Personally, I've never been able to get past either games gas mask sections. I get lost and run out of filters every time in both games. Dunno what it is but I've gotten stuck in both the exact same way and never been able to get past them.

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God Eater 2 is at 69 on Metacritic and it's a game I became pretty interested in after the MHW hype. I wanted a hunting game, but not Monster Hunter, so it was either God Eater or Toukiden for me.

As a weeb, the anime aesthetic of GE drew me in, despite the game's middling graphics(which aren't a problem for me). The character designs are what I'd expect from a japanese game. They range from okay to bad. The voice acting is alright and I like the characters.

Fighting more than one big monster can be so infuriating, especially since they're so privileged. Like, all one has to do is run up to you and that counts as damage(this isn't always the case ofc). I can see where that makes sense but it's just so frustrating and annoying.

I'm having a good time with it. 246 hours in and the story is still going. I'm excited for God Eater 3.

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Toukiden 2 is also amazing as hell. I have like 200+ hours on PS4 and PC.

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Recore for me. I fully understand why it was largely panned but I really enjoyed it. Replaying dungeons over and over to get the best time was really fun for me. Mastering your movement felt rewarding too. I'd love to see more of those dungeons with a more fleshed out overworld but I doubt a sequel happens.

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I'm with you. I understand why it didn't review great (especially the original version, which apparently had a bunch of issues that were fixed in the Definitive Version that I played), but I feel like the game could've still found an audience if they'd done a better job at communicating what it was. Because from the art style I think a lot of people just assumed it was some post-apocalyptic third-person shooter and also there are robots, but it's really more like Jak & Daxter + Mega Man X + Ikaruga.

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Shadowrun (the multiplayer one)

the map count was thin but it was a blast, almost feels like an Overwatch predecessor now that I think about it.

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[deleted]
· 3y

Assassins Creed Unity is one of the best Assassins Creed games there is, easily in the top 3. If it wasn't so buggy at launch, we might have had an Arno Trilogy.

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+1 for ACU

I only played it a year or so after release, but Paris was so stunning.

The game is still gorgeous, even after four years

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I played it with French dubs and it was honestly one of the most memorable and magical playthroughs I have ever had.

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I guess I was just really lucky because I didn't experience any major bugs. AC3 was ridiculously buggy even post-launch for me yet Unity was near flawless day-one for me in terms of stability.

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· 3y

Could you expand on that? I've played pretty much every AC made, except for unity, with black flag and origins being my favourites.

What makes unity top 3 for you? I've literally never heard anything good about it so i'm curious.

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It depresses me thinking of what we could have gotten it unity had a solid release.

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I love unity, but for different reason.

I saw a lot of people enjoy black flag and origins. And while they definitely are great. I find both of em the least assassin's creed games ever made.

Black flag put its focus toward naval combat and try too hard to be assassin games by adding shitload of 'track this guy' quest. It become a chore. Meanwhile Origins was trying too hard to be witcher and dark souls in one. With its focus goes to quest and combat. Simplified the stealth meanwhile make the enemy instantly track you down like a robot. Forced you to enjoy 'LOOK IT'S LIKE DARK SOUSL' combat.

Unity is perfect assassin's creed games. I don't care if you're disagree. The black box assassination, the huge focus toward stealth and parkour. Assassin's creed shouldn't be focused on combat (part of why i prefer AC2/Unity combat over Origins/BF) and it should be there only for last resort. It should be difficult and not a focus. Unity does that with rather frustrating combat. Because it want you to run away. To enjoy advance parkour, feel the rush of danger while running past thousand of citizen. Only AC1 does that and unity captivate that feel quiet nice eve if it wasn't perfect.

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Honestly? Duke Nukem Forever.

This has become a meme in my friend group but I honestly really enjoyed DNF. Sure it was ugly and aged upon release but I felt it had charm, the setpieces were aight, the gameplay was pretty solid, the jokes were awful but still got me to laugh a bit and the MP was honestly pretty fun too. The loading screens suuuuucked though.

It may not really be even a good game but it did not deserve the absolute trashed reviews it got, even some 1-2s IIRC. Id say its a solid 6.5-7

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Holy crap, someone else likes DNF. I don't even mention liking it due to the massive hate its gets. The jokes were hilariously bad, it felt like a perfect fit to the original games.

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What I loved about it was that it was absolutely sure it was Game of the Year, despite the actual gameplay being kind of shit. Its confidence in how great it was was weirdly infectious and I found myself enjoying it because of that.

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[deleted]
· 3y

I loved the multiplayer. It was dead very quickly but it had the odd weapons and environments and feel of the original multiplayer. Shame it died quickly.

I would put DNF up there with other smaller budget FPS games like Shadow Warrior, Hard Reset, etc in terms of quality. Games that don't get shat on the same way DNF does. The DLC was pretty decent as well.

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Ah yes. I enjoyed this as well. Even did the dlc. No regrets.

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· 3y

I enjoyed it until I got stuck at some stupid pipe puzzle. Put it down and never went back to the game.

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[deleted]
· 3y · edited 3y

This is the game I always bring up in these topics. Is it great? No. But it is a lot of fun. Duke Burger is awesome.

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For me it was Batman: Arkham Origins. The general consensus was that it was just a copy cat of Arkham City, and in many cases it was. Where it wasn’t, however, was the story and the bosses. I love a good origin story and the night Batman fought the Joker for the first time is always a great concept. The bosses were also so much more interesting than in Arkham City, especially Deadshot. It’s truly everything I wanted from a sequel to Arkham Asylum.

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Gotta agree with this one. The problem for me was all the glitches and crashing. Didn’t stop me from beating it 4 times and 100 percenting the challenge mode

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I preferred it over Arkham City, I also enjoy a good origin story.

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Just finished the game a few days ago and i really didn't understand the hate. Its a good game and had alot of fun with it. Even more so since now i'll be able to use the knightfall costume on ng+.

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· 3y · edited 3y

Definitely Alpha Protocol.

While the gameplay is janky as fuck and a slog to play through, the story decisions you can make and the myriad ways it can branch basically shits all over Telltale's efforts at the same. Obsidian made a better Telltale game than Telltale with it.

Edit: Obsidian not Oblivion. Tired TCF is tired.

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The Dynasty Warriors series always gets pretty low/mixed reviews, but I absolutely love the mindless fun of barreling through throngs of soldiers with ridiculously OP heroes. The setting is interesting and the acting, while usually over the top, is the kind of Saturday Morning fun that I wish some more games would try.

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This type of thread is much more interesting than the other one where people run down the list of top 10 games of a given year and give their justification why it’s actually a shitty game and they have superior taste.

On topic, it’s an older game but, The Bouncer I loved, played through it 10 times or so. Think it had an average score of 5 or 6 out of 10.

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Dirge of Cerberus is sitting at 57% on metacritic but damn did I love that game when it came out. It had some pretty crappy reviews in Japan and I was expecting dogshit but I wanted it because hell yeah more FF7! It's a passable game with a neat equipment system (materia, customizeable guns), it was just a kind of cheap janky game but the best part was just how god damn crazy the story got. Hojo hacked himself into the internet.

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I love both Kane & Lynch games, especially the second one. The style of them is just pure filth and urban decay and the camcorder gimmick of the second one was one of the most unique visual styles I've seen. It added this gritty layer of repulsion to it all. Plus I feel it's uncommon to have a game where the protagonist is flat out a terrible person. There are no redeeming qualities of these characters but you still want to see where it has the audacity to go.

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· 3y

I Am Alive (2012) - My understanding is that when it was first announced it was going to be a AAA game, but what was released was a download only $20 game, which I think is a big part of why it isn't rated well.

Nonetheless I had a fantastic time playing it. Traversing around a ruined city, a bleak depressing atmosphere, climbing mechanics with a stamina bar that added an element of danger and "can I make it to there", and very limited resources and realistic enemy encounters made it for me a really interesting game.

You'd come across three guys and you'd have one or zero bullets. if you tried to attack more than one at a time you'd be killed or at least badly wounded. You could point your gun at them but after a while if you didn't shoot they'd start telling each other you must have no bullets (which was true half the time) and they'd get up to fight you again.

Hardly any health packs etc and you'd come across struggling survivors that also needed them - who do you save, them or you?

Maybe halfway through the game you get a bow and one arrow. You better retrieve that arrow every time you use it or you're out of luck. You'd have to plan every encounter - say there's three guys - you'd better get the one with the gum first or you're dead. But even if you do one of the others might pick up the gun before you can get to it. So shoot or arrow the guy with the gun, point your (empty) gun at the next guy and hopefully he'll surrender long enough for you to get close and knock him out, then finally you might be able to deal with the last guy. Mess any of that up and you're dead!

Now (Spoiler Alert) my favourite part: after hours of carefully planning your bow shots so you can retrieve the arrow and don't lose it, as you get to the final part of the game, well you know how games sometimes give you an important weapon in the room before a big boss or something? At the start of the final area you can pick up a SECOND ARROW. Holy shit you know something big is going to go down now! I normally hate survival mechanics but the limited resources and your choices of what to do with them really add to the atmosphere of this bleak depressing amazing game. Anyone who thinks this sounds a little interesting please check out some reviews or youtube footage or something, I loved this game but it seems most people either hate it or have never played it.

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This is one of those games i've always meant to play but never tried them. I'll put it back on my list!

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All pre-Automata Yoko Taro games are rated pretty poorly. And yet I found them to be more creative, charming and well-written than something like %95 of RPGs out there. Especially with NieR, which in my opinion is one of the best written games out there.

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Drakengard 1 is a slog to play but I found it extremely refreshing after playing traditional JRPGs all my life. It reignited my passion for high fantasy as a teenager.

I also think the soundtrack is one of the most underrated in all of gaming. People hate the droning sounds and repetition, but it REEEEALLY sets the mood and is actually very clever when you stop and listen to each track. No other soundtrack has made me feel so much dread and anxiety, except maybe for Silent Hill 1/2/3.

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Drakengard 3 is one of my favorite game of all time. I'm even happy it got an appearance in some popular gacha game I can't remember the name of.

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[deleted]
· 3y

Sounds like he should be making anime or writing novels instead of making games.

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It's not rated AS badly, but Binary Domain. It has its flaws, but it's a very fun game nonetheless. I loved the Blade Runner inspirations, and banter between the characters. Definitely an underrated gem.

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The gamecube ports of Sonic Adventure, ported as DX: Directors Cut. I couldnt tell you why, but to this day that game is one of the most nostalgic games I ever have behind Pikmin. I play through it at least once or twice a year. Its janky, voice acting is laughable, animations are hilarious, but it was a really cool concept to play the same story from 6 (?) perspectives, and I love the villain. Still my favorite Sonic villain to date. Plus, Chao garden is the best minigame you could ask for.

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I'd hope most of the ratings are just because they're bad ports, because both Adventure games got an average of about 85/100 on dreamcast

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· 3y · edited 1y
level 1

Yu-Gi-Oh! Forbidden Memories and Yu-Gi-Oh! The Duelists of the Roses.

Both were pretty interesting games, and had interesting mechanics. Both have pretty low critic scores.

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I thought that the most recent Medal of Honor games were both pretty good. 2010 had a pretty satisfying multiplayer (not including snipers, fuck those) and Warfighter had a less than horrible story, plus the battle buddy system in multiplayer was kind of neat. They weren't fantastic by any means, but definitely not the worst.

Dead Space 3 was fucking awesome, and that's coming from a huge fan of the first two. The horror was gone, but being able to make a minigun with a rocket launcher tied to it was sweet. It's a shame that the series had to end with Awakening.

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2010 had a pretty satisfying multiplayer

Hell yeah. It reminded me Bad Company 2, it felt like Cod/BC2 mix and it was awesome.

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Agree on Medal of Honor! The campaign of that one was really cool, glitches aside. Felt like a bit more grounded, immersive take on what Modern Warfare was doing at the time. I really liked the parts where you had to bomb enemies through the low-res monitors.

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I'll defend warfighter's mp until the day I die. I had a lot of fun with it and I wish it went free on origin or something

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I gave MoHW a lot of leeway and bought it at launch after the beta

But after while the game just drove me away, like it wouldn’t let me play with my friend, at one point we were on opposite teams but could still hear each other. I remember constant spawn trapping when I’d join games

I had fun with it just didn’t last too long

I never got to play the original I wanted to just never got around to it

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level 1

Two Worlds

Absolutely loved it. It's an open world medieval-themed rpg with mages, dragons and orcs as such. It was janky, bug ridden and the voice acting was atrocious but damn I loved it. Great combat and the best spell system I've ever played with in a game

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That speed run at ADQ makes the games existence worth it alone

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· 3y · edited 3y

Forsooth.

I have replayed it a few times verily, dunno what's wrong with me but I loved this game.

Bandits.

https://www.youtube.com/watch?v=So1LF6AbYbc

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I really enjoyed Geist for the Gamecube. It was a little janky and unpolished and technically dated for an FPS that came out after the likes of Halo 2 and Half-Life 2, but I thought it did some neat things with the possession mechanic. Since every host had its own abilities and you were constantly hopping from host to host, the gameplay stayed fresh. You had the puzzle bits that worked sort of like point & click adventure puzzles, except instead of having an inventory, you were the inventory. And then you had the combat bits where you just kinda had to make do with whatever host they gave you, but could use the possession mechanic to, say, jump out of your host, sneak behind your enemies, and possess a turret to mow them down with, or possess a grenade someone throws and roll it back towards them. And there were also the multiplayer modes, like the one where a team of ghosts play against a team of hosts, and the hosts try to shoot the ghosts with anti-ghost guns while the ghosts try to possess the hosts and walk them into deathtraps.

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Mars War Logs and its sequel, The Technomancer.

Low budget, buggy and both with ambitions not realised, but I loved them. Not even sure why. I guess it's the setting of both games, it's interesting, and the story is just good enough to carry it and keep me going.

Fully deserve the bad scores, but I still enjoyed both games.

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While it is at the top of the spectrum, the relatively panned The Order 1886. I have now played and completed it three times, with the most recent playthrough a few weeks back.

Since the game has no way to track time played, I cannot give an accurate estimate of each playthrough, but it is a bit over the general "4-6 hour" timeframe. Maybe it is because I absorbed as much of the world and atmosphere as possible and took my time to look at how lived in the world was.

The visuals are still, three years later, fantastic. coupled with the atmosphere that I had mentioned above, it creates such a somber view of the time period, even when London is technically much more advanced than it truly was. The soundtrack by Jason Graves helped with that cold, lonely vision of the world.

The story... I found myself intrigued for a large swatch of it. I think it had the pieces to craft a marvelous addition to Sony's first-party, narrative-driven games. It has its missteps and holes and is largely disappointing, I won't disagree... But like all things I like, I understand the flaws.

My biggest concern is we won't ever be able to explore the world anymore... I purchased the game day-one. I bought the special edition of the game with the Galahad statue even. I don't remember regretting it, nor do I regret it. It is a game I truly appreciate.

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I felt about the order exactly how I felt about Ryse. They're both decent enough games with phenomenal graphics that I genuinely enjoyed my time with. But had I not gotten each for under $10 I certainly would've been more critical of them.

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Created May 5, 2008