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19

I would really love unlimited save slots

19

I would really love unlimited save slots

So, DH2 has only two autosave slots, one quicksave slot and only a hanful of manual save slots.
With how paranoid I am about nonlethal and accidentally killing someone (I'm checking stats alarmingly often) this is proving to be a bigger annoyance than I anticipated.
Anyone got an idea what could be the reason behind so few slots?

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level 1

Oh, here is a fun part - checking often is not enough. If you checked that everything is fine, then saved, and then reloaded this save, someone may die (not sure why, but probably because of physics; I've seen some weird shit happening with physics-related objects after the reload, like bottles randomly flying, canisters randomy exploding, dangling radio-thingies swinging like crazy on the wires, etc.).

Killed my "clean hands" run this way (by saving in a 100% safe location after checking the stats). And I used one save slot on that mission because all the other slots for that playthrough were allocated for some other stuff I didn't want to delete (decisions before picking powers etc.).

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level 2

Once I reloaded a save and I was in a wall of light... I saved on top of a boom boom watchtower and I can confirm that is not a wall of light

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level 1

I've made a new save once or twice on every mission, and I haven't encountered a limit. What is the limit on manual saves?

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level 2

Just barely enough to run out of them by the middle of the second mission.

17, to be precise (+2 autosaves + 1 quicksave, 20 total).

1
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level 1
· 4y

I just ran into this, too. I was thinking of keeping three saves per level since there's a lot of stuff to miss, different playstyles and multiple choices but I simply can't. This is exactly the kind of game that should allow a high number of saves. This is kind of a bullshit feature.

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Created Jul 14, 2011