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Description

Commonly considered the earliest progenitor of first-person shooters (FPS), Battlezone is a 3D tank game initially released in the arcades, and later converted officially to many systems. Earth has been invaded, and you and your tank lead the defensive effort. You drive around the battlefield from a first-person view, targeting and firing at tanks, planes and UFOs. You have a radar to help you see where the enemies are in direction and distance. Objects can be used as strategic cover. Controls simulate the tracks of a tank realistically, so the direction and speed settings are varied - combining forward right and backward left movements (as you can on keyboard versions) sees you change direction more quickly.

Screenshots

Battlezone ZX Spectrum Got him!
Battlezone Atari ST Attempting to target a tank
Battlezone VIC-20 Title screen
Battlezone ZX Spectrum Dmeonstration and scoring

Promo Images

Battlezone Magazine Advertisement
Battlezone Magazine Advertisement Inside front cover

Part of the Following Groups

User Reviews

Relive the first first-person shooter in a surprisingly faithful reproduction of the original arcade game. PC Booter Trixter (9110)

Critic Reviews

The Atari Times Arcade Dec 04, 2003 90 out of 100 90
neXGam Atari 2600 Jun 27, 2013 8.3 out of 10 83
Tilt Atari 2600 Jan, 1984 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
Digital Press - Classic Video Games Atari 2600 Sep 25, 2004 7 out of 10 70
Atari HQ Atari 2600 2000 6 out of 10 60
All Game Guide Atari 2600 1998 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Your Spectrum ZX Spectrum Feb, 1985 8.5 out of 15 57
The Good Old Days (Staff Reviews only) Atari 2600 Feb 01, 2008 3 out of 6 50
Computer and Video Games (CVG) Atari ST Sep, 1988 4 out of 10 40
TeleMatch Atari 2600 Nov, 1983 5 out of 6 20

Forums

Topic # Posts Last Post
The arcade original 1 John F
Aug 23, 2007

Trivia

1001 Video Games

Battlezone appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott

Arcade version

Development of the original Battlezone coin-op was a team effort: Morgan Hoff was the project leader; Jed Margolin handled electrical engineering; Ed Rotberg programmed it; Roger Hector modelled all 3D objects as minimally as possible, and Howie Delman's vector-graphics generator was used.

References to the game

Battlezone units appear in the movies:
  • Tron (1982)
  • Joysticks (1983)
  • The Philadelphia Experiment (1984)
  • Running Scared (1986)

Volcano

Owen Rubin kept pestering Rotberg to make the volcano on the horizon active; Rotberg brushed him off, challenging Rubin to write the code for the volcano himself if he felt so strongly about it# The next morning, there it was sitting on his desk.

Awards

  • Retro Gamer
    • Issue 46 - #20 in the "Top 25 Atari 2600 Games" poll
Information also contributed by Nélio, PCGamer77 and FatherJack.

Related Web Sites

Contributed to by Trixter (9110), Alaka (78009), Kabushi (256223), Martin Smith (74421), Pseudo_Intellectual (63271), Servo (57364) and wanax (340)
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