Published by Developed by Released Platforms |
Genre Perspective Visual Gameplay Interface Vehicular Setting |
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Description
Play the role of a spaceship pilot trapped in a gigantic asteroid cloud and pulverize incoming asteroids with the ship's photon cannon. When all asteroids are destroyed, the player can then move on to the next round. In addition to the asteroids, the player will also face an Alien Robot Saucer which shoots randomly across the screen.The player using the controller may rotate the ship (left or right) in any direction or move the ship forward. Shots will be fired according to the ship's direction. The player has three reserved ships available to replace a destroyed spaceship. The spaceship is destroyed if an asteroid collides with the spaceship or is shot by an Alien Robot Saucer. Additionally, the player may opt to use the hyperspace warp to avoid a collision. The warp, however, may also destroy the spaceship in the process.
Asteroids when shot will break-up into smaller pieces or be destroyed. There are three types of asteroids: large asteroids, medium asteroids, and small asteroids. Large asteroids and medium asteroids when shot will break-up into two smaller sized asteroids. Small asteroids when shot will be destroyed.
Alien Robot Saucers come in two sizes: small and large. Both use photon lasers to shoot and will explode when destroyed. Alien Robot Saucers will not appear at the Novice Level.
Game Difficulty and Variations
There are 4 available difficulty settings: Novice, Intermediate, Advanced, and Expert.
The game also offers three different game variations:
- Standard Play - For one or two players, taking turns when a player's ship is destroyed.
- Competition Asteroids - Two players appear on the screen at the same time. Friendly fire is in affect, which means shots fired from one player's spaceship will destroy the other player's spaceship. Each player has separate ship reserves.
- Team Asteroids - Two players on the screen at the same time. Friendly fire is disabled, which means shots fired from one player's spaceship will not destroy the other player's spaceship and just pass through. Ship reserves for both players are combined.
The score of the Player 1 is viewable on the upper left side of the screen, while Player 2 on the opposite upper right side. A player will be awarded a new reserve ship for every 10,000 points.
- Small saucer - 1,000 points
- Other player's ship - 500 points
- Large saucer - 200 points
- Small asteroid - 100 points
- Medium asteroid - 50 points
- Large asteroid - 20 points
Screenshots
Promo Images
There are no promo images for this game
Trailer
Alternate Titles
- "Asteroids (Asteróides)" -- Brazilian Polyvox release
Part of the Following Groups
- Asteroids series
- Asteroids variants
- Gaming Service: Game Room
- Genre: Fixed-screen shoot 'em up
- Video games turned into board / card games
User Reviews
An Authentic Arcade Experience. | Atari 2600 | Guy Chapman (1999) |
Addictive and fun title, which shines in simplicity. | Atari 2600 | vedder (51306) |
This is the game I would shovel snow 2 miles uphill to play | Atari 2600 | lasttoblame (427) |
If you are seriously reading reviews to consider buying this game or not, truly humanity has lost all hope. | Atari 2600 | Matt Neuteboom (989) |
Not a port of it's arcade parent but an upgrade! | Atari 7800 | Trekster (65) |
Great game. One of the only games I have worth playing on the emulators. | Atari 2600 | Alex K. (3) |
So where is Bruce Willis and Ben Affleck at ? | Atari 2600 | GAMEBOY COLOR! (2002) |
Critic Reviews
Digital Press - Classic Video Games | Atari 7800 | Jun 26, 2006 | 10 out of 10 | 100 |
Defunct Games | Atari 2600 | Jan 16, 2014 | A- | 91 |
Eurogamer.net (UK) | Arcade | Oct 24, 2007 | 9 out of 10 | 90 |
Computer and Video Games (CVG) | Game Boy | May, 1992 | 82 out of 100 | 82 |
Atari HQ | Atari 2600 | 2000 | 7 out of 10 | 70 |
Digital Press - Classic Video Games | Atari 2600 | Sep 25, 2004 | 7 out of 10 | 70 |
Power Play | Game Boy | Apr, 1992 | 59 out of 100 | 59 |
ASM (Aktueller Software Markt) | Game Boy | May, 1992 | 7 out of 12 | 58 |
The Game Hoard | Arcade | Feb 04, 2020 | 4 out of 7 | 57 |
Play Time | Game Boy | Nov, 1992 | 52 out of 100 | 52 |
Forums
Topic | # Posts | Last Post |
---|---|---|
free browser version | 2 | Pseudo_Intellectual (63271) Jan 26, 2014 |
Trivia
1001 Video Games
The Arcade version of Asteroids appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.Atari 7800
Asteroids was one of the "Fabulous Eleven" launch games for the Atari 7800.Controls
The original Asteroids arcade control scheme (five buttons, no joystick) is identical to the configuration employed in the early PDP-1 Spacewar! implementation.References
Internally at Atari the two flavours of UFO in Asteroids (slow and fast) were referred to as "Mr. Bill" and "Sluggo", after characters in Saturday Night Live skits. After this was disclosed in an interview, Atari was sent a cease-and-desist letter by NBC's lawyers.References to the game
Asteroids was popular enough to have a song inspired by it on the full-length Pac-Man Fever album: Hyperspace.Technology
The original Coin-Op game of Asteroids in the arcade machines contained 4 kilobytes of code and 4 kilobytes of graphic data. Programmers managed to squeeze it in to 1 kilobyte of data for the Atari 2600!Information also contributed by PCGamer77, Pseudo_Intellectual, Scott Monster and FatherJack.
Contributed to by Patrick Bregger (257132), Alaka (78009), ZZip (829), The cranky hermit (2947) and Servo (57364)