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GBDK 2020 Docs
API Documentation for GBDK 2020
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#include <gb.h>
Data Fields | |
| UINT8 | y |
| UINT8 | x |
| UINT8 | tile |
| UINT8 | prop |
Sprite Attributes structure
| x | X Coordinate of the sprite on screen |
| y | Y Coordinate of the sprite on screen |
| tile | Sprite tile number (see set_sprite_tile) |
| prop | OAM Property Flags (see set_sprite_prop) |
| UINT8 OAM_item_t::y |
| UINT8 OAM_item_t::x |
| UINT8 OAM_item_t::tile |
| UINT8 OAM_item_t::prop |