GBDK 2020 Docs
API Documentation for GBDK 2020
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#include <gb.h>
Data Fields | |
UINT8 | y |
UINT8 | x |
UINT8 | tile |
UINT8 | prop |
Sprite Attributes structure
x | X Coordinate of the sprite on screen |
y | Y Coordinate of the sprite on screen |
tile | Sprite tile number (see set_sprite_tile) |
prop | OAM Property Flags (see set_sprite_prop) |
UINT8 OAM_item_t::y |
UINT8 OAM_item_t::x |
UINT8 OAM_item_t::tile |
UINT8 OAM_item_t::prop |