/*
 * =======================================================================
 *
 * Fields of the client to be saved.
 *
 * =======================================================================
 */

{"pers.weapon", CLOFS(pers.weapon), F_ITEM},
{"pers.lastweapon", CLOFS(pers.lastweapon), F_ITEM},
{"pers.lastweapon2", CLOFS(pers.lastweapon2), F_ITEM},
{"newweapon", CLOFS(newweapon), F_ITEM},
{"", CLOFS(zCameraTrack), F_EDICT},
{"", CLOFS(zCameraLocalEntity), F_EDICT},
{"resp.coop_respawn.weapon", CLOFS(resp.coop_respawn.weapon), F_ITEM, 0, 3},
{"resp.coop_respawn.lastweapon", CLOFS(resp.coop_respawn.lastweapon), F_ITEM, 0, 3},
{"resp.coop_respawn.lastweapon2", CLOFS(resp.coop_respawn.lastweapon2), F_ITEM, 0, 3},
{NULL, 0, F_INT} 
