#
# TARGETTYPE: PROGRAM, DYNLINK, LIBRARY, NOTARGET
# UMTYPE:     console, windows
#
TARGETTYPE=DYNLINK
UMTYPE=windows
WIG=1

!INCLUDE $(ZONEBUILD)\sources.zone

#
# Target info
#
TARGETNAME=zoneclim


#
# DLL options
#
DLLENTRY=_DllMainCRTStartup
#DLLBASE=$(ZONEBASES)
PASS0_HEADERDIR=.
DLLDEF=zonecli.def


#
# target includes
#
INCLUDES= \
	$(WIGINCCLI); \
	$(WIGINCRES); \



#
# custom compiler switches
#
C_DEFINES=$(C_DEFINES) -DZONECLI_DLL
#C_DEFINES=$(C_DEFINES) -DZONECLI_DLL -DUNICODE -D_UNICODE
#USER_C_FLAGS=


#
# List sources for target
#
SOURCES= \
	debug.cpp \
	stdafx.cpp \
    zanim.cpp \
	zbrush.cpp \
	zbutton.cpp \
	zcheck.cpp \
	zcursor.cpp \
	zdraw.cpp \
	zedit.cpp \
	zfont.cpp \
	zimage1.cpp \
	zinfo.cpp \
    zoffscrn.cpp \
	zpict.cpp \
	zradio.cpp \
	zsound.cpp \
	ztimer.cpp \
	zcards.cpp \
    zcommlib.cpp \
	zcredits.cpp \
	zdtext.cpp \
	zhelp.cpp \
	zimage.cpp \
	zoptions.cpp \
	zpkbytes.cpp \
	zprompt.cpp \
    zmessage.cpp \
	zrollover.cpp \
	ztableb.cpp \
    zres.cpp   \
    zone1.cpp  \
	zcliroom.cpp \
    zonecli.cpp \
	zonecli.rc \
	zmisc.cpp \
	zscroll.cpp \
	zwindow.cpp \
    zsystem.cpp \
    gamecontrol.cpp \
    init.cpp

#
# Define C Runtime to use
#
#USE_LIBCMT=1
USE_MSVCRT40=1
DEBUG_CRTS=1

#
# Let lib compile before trying to build this DLL's lib in pass 1
#
SYNCHRONIZE_DRAIN=1


#
#
#
LINKLIBS= \
    $(WIGLIB)\znetwork.lib \
	$(WIGLIB)\ClientGuids.lib \
	$(WIGLIB)\zoneui.lib \
    $(WIGLIB)\ZoneString.lib


#
# Define librarys to link with
#
TARGETLIBS=   \
    $(WIGLIB)\zoneutil.lib \
    $(WIGLIB)\zonelibm.lib \
    $(WIGLIB)\zonedebug.lib \
    $(WIGLIB)\zonemem.lib \
    $(WIGLIB)\containers.lib \
    $(WIGLIB)\zonestring.lib \
	$(WIGLIB)\ZoneCom.lib \
	$(WIGLIB)\UniAnsi.lib \
    $(MSVCLIBPATH)\winmm.lib   \
	$(MSVCLIBPATH)\shell32.lib \
	$(MSVCLIBPATH)\comdlg32.lib \
    $(MSVCLIBPATH)\rpcrt4.lib \
	$(MSVCLIBPATH)\uuid.lib \
	$(MSVCLIBPATH)\ole32.lib \
	$(MSVCLIBPATH)\oleaut32.lib \
	$(MSVCLIBPATH)\vfw32.lib \
    $(DEFAULTLIBS) \

#
# custom linker switches
#
#LINKER_FLAGS=$(LINKER_FLAGS) -VERBOSE
#



