
!INCLUDE $(ZONEROOT)\buildtools\zonepaths.src

#
# Target info
#
TARGETNAME=UAInit
TARGETPATH=$(_OBJ_DIR)
LIBDEST=$(ZONENTLIB)

#
# either PROGRAM, DYNLINK, LIBRARY, NOTARGET
#

TARGETTYPE=LIBRARY
UMTYPE=windows


#
# target includes
#
INCLUDES= \
	  $(ZONEROOT)\COMMON\CLIENT\UNICODEAPI\UniAnsiDll; \
	  $(ZONENTINCCLIENT); \



#
# Define C Runtime to use
#
#USE_MSVCRT40=1
#ENABLE_DEBUG_CRTS=1


#
# Complier flags
#
#C_DEFINES=/STRICT
#C_FLAGS=/nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL"


#
# List sources for target
#
SOURCES= \
	 UAPIInit.cpp
	

#
# Define librarys to link with
#
TARGETLIBS=   \
	$(DEFAULTLIBS)


!INCLUDE $(ZONEBUILD)\sources.zone
