#
# TARGETTYPE: PROGRAM, DYNLINK, LIBRARY, NOTARGET
# UMTYPE:     console, windows
#
TARGETTYPE=DYNLINK
UMTYPE=windows
WIG=1

!INCLUDE $(ZONEBUILD)\sources.zone

#
# Target info
#
TARGETNAME=chkr


#
# DLL options
#
DLLENTRY=_DllMainCRTStartup
#DLLENTRY=DllMain
#DLLBASE=$(ZONEBASES)
PASS0_HEADERDIR=.
DLLDEF=checkers.def


#
# target includes
#

INCLUDES= \
    $(WIGINCCLI); \
    $(WIGINCRES); \
    $(WIGINCGAMES); \


#
# custom compiler switches
#
C_DEFINES=$(C_DEFINES) -DZONECLI_DLL
#USER_C_FLAGS=


#
# List sources for target
#
SOURCES= \
	checkers.rc \
    checkers.cpp \
    checklib.cpp \
    checkmov.cpp \
	init.cpp

#
# Define C Runtime to use
#
USE_MSVCRT40=1
#USE_NOLIBS=1
#USE_LIBCMT=1
DEBUG_CRTS=1

#
#
#
#LINKLIBS=$(ZONECOMMON)\clientlib\clientroblib\$(_OBJ_DIR)\clientroblib.lib


#
# Define librarys to link with
#
TARGETLIBS=   \
	$(WIGLIB)\check1.lib \
    $(WIGLIB)\zoneutil.lib \
	$(WIGLIB)\zoneui.lib \
    $(WIGLIB)\ZoneString.lib \
    $(WIGLIB)\zonemem.lib \
    $(WIGLIB)\zonedebug.lib \
	$(WIGLIB)\ZoneCom.lib \
    $(WIGLIB)\zoneclim.lib \
    $(WIGLIB)\zonelibm.lib \
	$(WIGLIB)\UniAnsi.lib \
	$(MSVCLIBPATH)\winmm.lib   \
	$(MSVCLIBPATH)\comctl32.lib \
	$(MSVCLIBPATH)\comdlg32.lib \
	$(MSVCLIBPATH)\shell32.lib\
	$(MSVCLIBPATH)\uuid.lib \
	$(MSVCLIBPATH)\ole32.lib \
	$(MSVCLIBPATH)\oleaut32.lib \
	$(DEFAULTLIBS)


#
# custom linker switches
#
#LINKER_FLAGS=$(LINKER_FLAGS) -VERBOSE
#



