★★★☆☆ Wildlands doesn't do anything game breakingly bad, but it also doesn't do anything especially right, or unique. Maybe, if you have a group of 4 friends, the coop could be worth playing, but its not even viable with randoms.
Pro/Con Feature List: + Action roll instead of fall damage + Change loadout and/or clothes on the go + Decent character customization (clothes-wise)
+- Lite story +- NPCs for extra DPS +- Can only be rez'd once per combat
- Lite bugs - Limited stamina - Can't move/hide bodies - Insta-fail stealth missions - Can't dash between cover - Killing enemies has no value - Can't unequip your backpack - Gameover for shooting civilians - Can't jump, and vaulting is rarely sufficient - Meaningful upgrades padded with stat creep - Cover sometimes fails to register peeking angles - Loot crates, on top of DLC, on top of a full priced game - Can't secure map locations (ie for fast travel or friendlies) - Party members have no personality, and can't be customized - Button prompts aren't processed when pre-holding the button - Locating collectibles is tedious, because the minimap is lacking - Skills are quadruple locked. Skill points + currencies + level + tiers - Being downed is non-interactive, you can't shoot, crawl, or even look around - Missions are all nearly identical - go to place, shoot everyone, examine laptop - Ultra realistic graphics! Which is to say, they're bland / uninteresting, and never hit 60 FPS on a 1070 - The biggest map ever made! 99% empty space that you'll only ever fly over in a helicopter. Worse than DayZ - Missions aren't automatically selected, so you rarely have direction. To find actual missions, you have to hunt laptops in side missions - Coop is a disjointed mess. 4 people, doing 4 missions, in 4 different places. Stealth is practically impossible, and there are no real opportunities for actual cooperation. But there is friendly fire! - The orders menu is painfully clunky, instead of just moving the mouse and clicking an option, you have to scroll through them with the mouse-wheel, and it locks movement - Game is practically unplayable without a helicopter. Ground vehicles don't auto-pilot, and you can't even make your NPC pals drive. And helicopters are glorified loading screens. - Stealth/combat is one note, there are no gadgets, tactics, or variety. You spot people with your dinkle, then you shoot them. Or, assuming you don't want to waste time on stealth, you just set your NPCs to attack mode, and /AFK.