★★☆☆☆ Embark on a Titan Quest in this old-shool ARPG, based in Greek Mythology, with interesting skill vareity and class customization.
+ Fitting music + Inventory sort buttons + Can increase game speed + Combine any 2 (of 9) classes to customize your own + Greek Mythology provides interesting enemies and world foundation
+- Old graphics +- Linear world progression +- Performance has high FPS, but often stutters +- Item filters are lacking, but you can pickup basic nearby items with a hotkey
- Equipment looks derpy - Inconsistent enemy levels - Quest objectives and direction aren't displayed - Relogging takes you back to the last found respawn point - No damage numbers, CD numbers, or overhead health bars - Weapon types and equipment are heavily restricted by class/stats - Extra inventory slots function as a seperate inventory, instead of just extra slots - Voice acting skips if you walk away. This often happens unintentionally, as quest givers are usually in combat zones - Combat is rather boring and unimpactful. The same 1 attack animation plays over and over, and enemies have no reaction when hit. - Skill points are wasted leveling up classes, before you can actually put them into skills. This makes skill points feel slowly earned, as several levels worth must be wasted to acess new skills. - The icon above people's heads, to show new chat messages, doesn't work correctly. People with new messages can show as gray, and it resets to gold when you relog.