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投稿日: 4月16日 19時25分
更新日: 8月26日 6時33分

★☆☆☆☆ Launch
★★☆☆☆ Wastelanders (If you play it singleplayer and pay2win)
The excess amount of toilet paper in this Coronavirus Simulator is really breaking my immersion, 0/10.

Reasons to Buy:
- You've burned every bridge in FO4?
- Everyone wants multiplayer Fallout, but this isn't it.

Reasons to Bail:
- Disgusting business model
- Everything is buggy. Everything.
- Everything is level gated stat creep
- Hunger, thirst, expiration, durability, encumbrance, and other anti-fun game ruining nags.
- Having a max storage weight basically forces you to stop playing, unless you pay2win (monthly) for infinite storage.
- Multiplayer sucks. Coop is punishing. Core singleplayer features (VATS, Pipboys, Quests) weren't transitioned worth a crap. Decor isn't instanced, quests aren't shared, and enemies spawn based on nearby player level, so other players can (un/intentionally) ruin the game for you.

Nitpicking & Biased:
+ Explore other players houses
+ Fitting music, both radio and ambient
+ Freely change your appearance at any time

+- Public events, on timers
+- PUBG mode (needs its own review)
+- Costumes override armor for vanity
+- Collectron & Nuka Doors, tainted by pay2win
+- Personal screenshots replace loading screens
+- Challenges (mini-achievements) for everything
+- Many map locations, with nothing worth exploring
+- Artistically, graphics are pretty, colorful retrofuturism, but lacking technically
+- Container loot is instanced, decor loot is not - which is utterly game breaking
+- PVP basically doesn't exist, but when it does, its the worst PVP in any game ever
+- New dialogue system is back to the FO3/NV style, but rarely have satisfying solutions

- No text chat
- No local map
- No companions
- New VATS is rubbish
- Melee doesn't cleave
- Fast travel costs caps
- Can't drag decor items
- Level gated everything
- No inventory text search
- No QuickSave/QuickLoad
- Mousewheel for hotkeys?
- House object & size limits
- Empty tutorial is no GOAT
- Forced to work for raiders
- "MMO" is false advertising
- Server hop to farm rare loot
- 30% off a week after release
- Pointless multiplayer, ghosts
- Ammo is less than worthless
- Exp bar not always on screen
- Loaded with microtransactions
- Bundles don't include everything
- Can only join team leader interiors
- Audio logs cut short by other audio
- Can't loot everything from everyone
- Power armor negates regular armor
- Something wrong with shadow quality
- Can't tell enemy level of map locations
- Bounties for lock-picking player houses
- Runs at half FPS if not in fullscreen mode
- Can't pause, even when locked in a menu
- Level gating made worse by slow leveling
- Hotkeys unhotkey when the item runs out
- Tabs in the Atom shop aren't actually tabs
- Menus don't respond properly to mouseover
- Doesn't properly save your location on logout
- Leveling system is painfully unrewarding RNG
- Repair cost is the same if 99% or 1% damaged
- Stamina, carry weight, stash weight, hunger, thirst
- Have to restart the game to update graphic settings
- Weapon durability, that can only be repaired at benches
- Building a base is even more pointless than it was in FO4
- Ridiculous respawn systems, on players and NPCs and loot
- Nothing unique or meaningful, endgame is lootbox farming
- Little-to-no quest fanfare, and even less impact on the world
- Menus are clearly designed for controller, not keyboard/mouse
- Bolt action weapons trigger a nonsensical everything-locked state
- Shows account name, instead of character name, why even have it then?
- Any Atoms you earned in the Bethesda edition won't be available on Steam
- FO4's collectibles were amazing, unique and meaningful, FO76's are rubbish
- World doesn't seem post-fallout, its not nuked, everyone died to some plague
- 3rd person camera STILL isn't viable. How hard is it to just center the camera??
- None of the issues from FO4 have been fixed, 10billion new ones have been added
- Wastelander's new Ally system isn't companions. Basically just human house decorations
- Faceroll Power Armor is the only viable build, but that isn't viable either, because batteries
- It costs less to craft entirely new armor, than to repair, not just less, but different/less-rare mats
- Now that there's a dialogue system, having Charisma dedicated entirely to party buffs is nonsense
- This story is Bethesda trying to explain away why their business model is a complete scam. "Gold is good!"
- This version of settlements is an utterly ridiculous waste of time, that you lose ownership of every time you leave for 5 seconds
- Levels scale based on nearby players, so other players can break the game for you, and you can't play with different level friends
- Hotkeys are set backwards, instead of picking an item > slot, you pick a slot then have to look through your entire inventory for the item
- New perk system is garbage. Level gated. Stat creep. RNG Card Packs. Duplicate effects. Limited by SPECIAL. Hard level cap. Utility cards waste space. Basically no respec
- Can basically only track 1 quest/objective at a time, the more you add, the worse it gets, as it spams your compass and quest list off the screen. Color code them, or something, at least. And show distance
- Inventory management is still nonsense. Instead of simply stripping all mods from a weapon when you put it into storage, at least optionally, you instead have 30,000 different versions of the same weapon, spamming an unsearchable list to infinity
- You can't loot everything from everyone. Instead, loot is RNG'd, and level based. That overtuned raider that just attacked you with a plasma gattling gun will instead drop a pipe pistol, and if you come back when you're level 30 he'll instead drop an assault rifle

* A list of previously noted negatives, that have been fixed by updates, can be found here:
https://steamcommunity.com/groups/RantPants/discussions/0/2441461920659860890/
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393 件のコメント
Park_Ranger 7月6日 10時44分 
Yeah what a shame none of that's actually true.
Strai 6月15日 13時32分 
@Zef,
1. Ditching core iconic features, that set the franchise apart from all the trash on the market, is pathetic.
2. Not innovating on multiplayer, because FO76 is a cash grab scam, is pathetic.
3. On top of not being the iconic impressive quicksave system that FO is known for, FO76's save system is just pathetic in general. I can't think of any other multiplayer game that doesn't properly save your location on logout.
4. Story segments in this game are essentially instanced and singeplayer only, they could have, at least, had a proper save system in those.
5. While loading a multiplayer open world may have required innovation, other features, like VATS, Quests, companions, and online menus have already been designed by 100 other multiplayer games, yet FO76 still couldn't manage.
6. Considering the multiplayer in this game is, at best, irrelevant, and at worst, completely ruins the game, any "because multiplayer" excuse is whats dumb.
zef 6月15日 7時56分 
So explain how complaining about a save and load feature for an online game is not dumb.
Strai 6月14日 15時49分 
@zef, Anyone with absolutely zero standards can agree on that, sure.

Imagine if WoW had just said "Well, one player looted that already, so I guess nobody else ever can ever again... That's just how games work! Lets not redesign a single system for multiplayer!"

lelo9000, FO76 is hands down, unarguably, the worst game of the decade.
Virtual Vessel 6月14日 15時16分 
@zef While you are correct, necroposting is one of the cardinal sins and you must be punished.
Legoindie 6月14日 9時17分 
Amazing. Every word of what you just said is wrong.
zef 6月14日 1時12分 
@Strai, oh it was nothing though, I have no trouble typing quickly. But anyone can agree the "no quicksave/quickload" complaint is straight up dumb.
Strai 6月12日 3時59分 
@Zef, Thanks for writing your entire life story just to agree that every bad point about this game is indeed bad...
zef 6月11日 23時20分 
This story is Bethesda trying to explain away why their business model is a complete scam. Gold is good! - Gives us a reason to grind, something to do, and something to enjoy. Nothing more satisfying that finishing that t65 set. The story leading up to that grind? Very fun on both factions.

This version of settlements is an utterly ridiculous waste of time, that you lose ownership of every time you leave for 5 seconds - what

'New perk system is garbage. Level gated. Stat creep..' blah blah 1000 character limit - Sorry but sometimes you have to work for stuff. Please. Do us all a favour and get off your ass.

Can basically only track 1 quest/objective at a time, the more you add, the worse it gets, as it spams your compass and quest list off the screen. Color code them, or something, at least. And show distance - H U D O P A C I T Y .
M A P .
zef 6月11日 23時17分 
Bounties for lock-picking player houses - Try doing the same in real life! JAIL.

Building a base is even more pointless than it was in FO4 - Free fast travel! A relaxing spot to chill instead of being mauled by yao guais! Roleplay oppurtunites! A bed and instruments for xp bonuses! Sorry, I forgot where I was. Tell me why your CAMP is useless?

Shows account name, instead of character name, why even have it then? - DIALOGUE.

Nothing unique or meaningful, endgame is lootbox farming - Lootboxes were a limited time event. Endgame is rather exploring new updates, thinking outside the box, decimating countless queens and helping lower players and giving them a fun time (not THAT, I mean like.. nevermind. you know what I mean).

Any Atoms you earned in the Bethesda edition won't be available on Steam - They clearly mentioned this in the FAQ, plus this term applies for a lot of other games. Get used to it.