Roadmap : Main
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Things to do
We are not actually following this roadmap
anymore, most of the stuff here has either
been finished or won't ever be in favor of
other methods.
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Who is doing thisTask idNameStatusPriorityDepends onAvailable to public?
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Matthew1Rewrite chunk -> world seed converter for odd chunksFinisheddoneNo
4
Bálint(?)2Run chunk -> world seed converter (after small fix) for even chunks for x coords 11 to 15Finisheddone1No
5
Earth3Verify correctness of seed-filter with blobby x coordsFinisheddoneNo
6
Bálint(?)4Run chunk -> world seed converter (after small fix) for even chunks for blobby x coords 5 to 12Finisheddone3No
7
Bálint(?)5Run chunk -> world seed converter for odd chunks for x coords 11 to 15Finisheddone1No
8
Bálint(?)6Run chunk -> world seed converter for odd chunks for blobby x coords 5 to 12Finisheddone1, 4No
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-7Find another chunk for x coords 0 to 4PostponedpostponedYes
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EarthComputer8Adapt seed-reversal-gpu for x coords 0 to 4 and run itPartially donehigh7Yes
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Bálint9Adapt seed-filter for x coords 0 to 4 and run itPartially donemedium8Yes
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Bálint(?)10Run chunk -> world seed converter for even chunks for x coords 0 to 4-medium9No
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Bálint(?)11Run chunk -> world seed converter for odd chunks for x coords 0 to 4-medium1, 9No
14
cortex12Adapt seed-filter to check world seeds by generating chunk seeds in the neighbouring chunk and run itWorking on itlow
2, 4, 5, 6, 10, 11
Yes
15
Neil13Filter seeds with heightmap mask or other slower methodPartially donelow12No
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Everyone14Check remaining seeds manuallyPartially donelow13No
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Neil15Optimizing seed checker on cpuFinisheddoneYes
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If you think you can help in one of these, please contact us.
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The "available to public?" column tells you whether we accept outside help in that task.
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