#include <ultra64.h>
#include "sm64.h"
#include "surface_terrains.h"
#include "geo_commands.h"

#include "make_const_nonconst.h"

#include "lakitu_cameraman/model.inc.c"
#include "lakitu_cameraman/anims/data.inc.c"
#include "lakitu_cameraman/anims/table.inc.c"
UNUSED static const u64 binid_0 = 0;

#include "toad/model.inc.c"
#include "toad/anims/data.inc.c"
#include "toad/anims/table.inc.c"
UNUSED static const u64 binid_1 = 1;

#include "mips/model.inc.c"
#include "mips/anims/data.inc.c"
#include "mips/anims/table.inc.c"
UNUSED static const u64 binid_2 = 2;

#include "boo_castle/model.inc.c"
UNUSED static const u64 binid_3 = 3;
