;
;	* * * * * * *       PLAYER       * * * * * * *
;

;
;	>>>   PLAYER   <<<
;
PLAYA1
RLART:IMAGES/PLAYA1

PLAYA3A7
RLART:IMAGES/PLAYA3A7

PLAYA5
RLART:IMAGES/PLAYA5

PLAYB1
RLART:IMAGES/PLAYB1

PLAYB3B7
RLART:IMAGES/PLAYB3B7

PLAYB5
RLART:IMAGES/PLAYB5

PLAYC1
RLART:IMAGES/PLAYC1

PLAYC3C7
RLART:IMAGES/PLAYC3C7

PLAYC5
RLART:IMAGES/PLAYC5

PLAYD1
RLART:IMAGES/PLAYD1

PLAYD3D7
RLART:IMAGES/PLAYD3D7

PLAYD5
RLART:IMAGES/PLAYD5

PLAYE1
RLART:IMAGES/PLAYE1

PLAYE3E7
RLART:IMAGES/PLAYE3E7

PLAYE5
RLART:IMAGES/PLAYE5

PLAYF1
RLART:IMAGES/PLAYF1

PLAYF3F7
RLART:IMAGES/PLAYF3F7

PLAYF5
RLART:IMAGES/PLAYF5

PLAYG1
RLART:IMAGES/PLAYG1

PLAYG3G7
RLART:IMAGES/PLAYG3G7

PLAYG5
RLART:IMAGES/PLAYG5

PLAYH0
RLART:IMAGES/PLAYH0

PLAYI0
RLART:IMAGES/PLAYI0

PLAYJ0
RLART:IMAGES/PLAYJ0

PLAYK0
RLART:IMAGES/PLAYK0

PLAYN0
RLART:IMAGES/PLAYN0


;
;	* * * * * * *       ENEMIES       * * * * * * *
;

;
;	>>>   SOLDIER   <<<
;
POSSA1
RLART:IMAGES/POSSA1

POSSB1
RLART:IMAGES/POSSB1

POSSC1
RLART:IMAGES/POSSC1

POSSD1
RLART:IMAGES/POSSD1

POSSE1
RLART:IMAGES/POSSE1

POSSF1
RLART:IMAGES/POSSF1

POSSG1
RLART:IMAGES/POSSG1

POSSH0
RLART:IMAGES/POSSH0

POSSI0
RLART:IMAGES/POSSI0

POSSJ0
RLART:IMAGES/POSSJ0

POSSK0
RLART:IMAGES/POSSK0

POSSL0
RLART:IMAGES/POSSL0

;
;	>>>   "BLOODY MESS"   <<<
;
POSSU0
RLART:IMAGES/POSSU0

;
;	>>>   SERGEANT   <<<
;
SPOSA1
RLART:IMAGES/SPOSA1

SPOSB1
RLART:IMAGES/SPOSB1

SPOSC1
RLART:IMAGES/SPOSC1

SPOSD1
RLART:IMAGES/SPOSD1

SPOSE1
RLART:IMAGES/SPOSE1

SPOSF1
RLART:IMAGES/SPOSF1

SPOSG1
RLART:IMAGES/SPOSG1

SPOSH0
RLART:IMAGES/SPOSH0

SPOSI0
RLART:IMAGES/SPOSI0

SPOSJ0
RLART:IMAGES/SPOSJ0

SPOSK0
RLART:IMAGES/SPOSK0

SPOSL0
RLART:IMAGES/SPOSL0

;
;	>>>   TROOPER   <<<
;
TROOA1
RLART:IMAGES/TROOA1

TROOB1
RLART:IMAGES/TROOB1

TROOC1
RLART:IMAGES/TROOC1

TROOD1
RLART:IMAGES/TROOD1

TROOE1
RLART:IMAGES/TROOE1

TROOF1
RLART:IMAGES/TROOF1

TROOG1
RLART:IMAGES/TROOG1

TROOH1
RLART:IMAGES/TROOH1

TROOI0
RLART:IMAGES/TROOI0

TROOJ0
RLART:IMAGES/TROOJ0

TROOK0
RLART:IMAGES/TROOK0

TROOL0
RLART:IMAGES/TROOL0

TROOM0
RLART:IMAGES/TROOM0

;
;	>>>   "BLOODY MESS 2"   <<<
;
TROOU0
RLART:IMAGES/TROOU0

;
;	>>>   DEMON   <<<
;
SARGA1
RLART:IMAGES/SARGA1

SARGB1
RLART:IMAGES/SARGB1

SARGC1
RLART:IMAGES/SARGC1

SARGD1
RLART:IMAGES/SARGD1

SARGE1
RLART:IMAGES/SARGE1

SARGF1
RLART:IMAGES/SARGF1

SARGG1
RLART:IMAGES/SARGG1

SARGH1
RLART:IMAGES/SARGH1

SARGI0
RLART:IMAGES/SARGI0

SARGK0
RLART:IMAGES/SARGK0

SARGL0
RLART:IMAGES/SARGL0

SARGN0
RLART:IMAGES/SARGN0


;
;	>>>   CACODEMON   <<<
;
HEADA1
RLART:IMAGES/HEADA1

HEADB1
RLART:IMAGES/HEADB1

HEADC1
RLART:IMAGES/HEADC1

HEADD1
RLART:IMAGES/HEADD1

HEADE1
RLART:IMAGES/HEADE1

HEADF1
RLART:IMAGES/HEADF1

HEADH0
RLART:IMAGES/HEADH0

HEADJ0
RLART:IMAGES/HEADJ0

HEADK0
RLART:IMAGES/HEADK0

HEADL0
RLART:IMAGES/HEADL0


;
;	>>>   LOST SOUL   <<<
;
SKULA1
RLART:IMAGES/SKULA1

SKULB1
RLART:IMAGES/SKULB1

SKULC1
RLART:IMAGES/SKULC1

SKULD1
RLART:IMAGES/SKULD1

SKULE1
RLART:IMAGES/SKULE1

SKULF0
RLART:IMAGES/SKULF0

SKULH0
RLART:IMAGES/SKULH0

SKULI0
RLART:IMAGES/SKULI0


;
;	>>>   BARON OF HELL   <<<
;
BOSSA1
RLART:IMAGES/BOSSA1

BOSSB1
RLART:IMAGES/BOSSB1

BOSSC1
RLART:IMAGES/BOSSC1

BOSSD1
RLART:IMAGES/BOSSD1

BOSSE1
RLART:IMAGES/BOSSE1

BOSSF1
RLART:IMAGES/BOSSF1

BOSSG1
RLART:IMAGES/BOSSG1

BOSSH1
RLART:IMAGES/BOSSH1

BOSSI0
RLART:IMAGES/BOSSI0

BOSSJ0
RLART:IMAGES/BOSSJ0

BOSSK0
RLART:IMAGES/BOSSK0

BOSSL0
RLART:IMAGES/BOSSL0

BOSSM0
RLART:IMAGES/BOSSM0


;
;	>>>   CYBERDEMON   <<<
;
CYBRA1
RLART:IMAGES/CYBRA1

CYBRB1
RLART:IMAGES/CYBRB1

CYBRC1
RLART:IMAGES/CYBRC1

CYBRD1
RLART:IMAGES/CYBRD1

CYBRE1
RLART:IMAGES/CYBRE1

CYBRF1
RLART:IMAGES/CYBRF1

CYBRG1
RLART:IMAGES/CYBRG1

CYBRI0
RLART:IMAGES/CYBRI0

CYBRJ0
RLART:IMAGES/CYBRJ0

CYBRK0
RLART:IMAGES/CYBRK0

CYBRO0
RLART:IMAGES/CYBRO0

CYBRP0
RLART:IMAGES/CYBRP0


;
;	>>>   SPIDERDEMON   <<<
;
SPIDA1
RLART:IMAGES/SPIDA1

SPIDB1
RLART:IMAGES/SPIDB1

SPIDC1
RLART:IMAGES/SPIDC1

SPIDG1
RLART:IMAGES/SPIDG1

SPIDH1
RLART:IMAGES/SPIDH1

SPIDI1
RLART:IMAGES/SPIDI1

SPIDK0
RLART:IMAGES/SPIDK0

SPIDM0
RLART:IMAGES/SPIDM0

SPIDO0
RLART:IMAGES/SPIDO0

SPIDS0
RLART:IMAGES/SPIDS0


;
;	* * * * * * *       WEAPONS       * * * * * * *
;

;
;	>>>   SHOTGUN   <<<
;
SHOTA0
RLART:IMAGES/SHOTA0

;
;	>>>   CHAIN SAW   <<<
;
CSAWA0
RLART:IMAGES/CSAWA0

;
;	>>>   CHAIN GUN   <<<
;
MGUNA0
RLART:IMAGES/MGUNA0

;
;	>>>   ROCKET LAUNCHER   <<<
;
LAUNA0
RLART:IMAGES/LAUNA0

;
;	>>>   PLASMA GUN   <<<
;
PLASA0
RLART:IMAGES/PLASA0

;
;	>>>   BFG 9000   <<<
;
BFUGA0
RLART:IMAGES/BFUGA0


;
;	* * * * * * *       KEY CARDS       * * * * * * *
;

;
;	>>>   KEY CARD RED   <<<
;
RKEYA0
RLART:IMAGES/RKEYA0

;
;	>>>   KEY CARD BLUE   <<<
;
BKEYA0
RLART:IMAGES/BKEYA0

;
;	>>>   KEY CARD YELLOW   <<<
;
YKEYA0
RLART:IMAGES/YKEYA0

;
;	>>>   SKULL KEY RED   <<<
;
RSKUA0
RLART:IMAGES/RSKUA0

;
;	>>>   SKULL KEY BLUE   <<<
;
BSKUA0
RLART:IMAGES/BSKUA0

;
;	>>>   SKULL KEY YELLOW   <<<
;
YSKUA0
RLART:IMAGES/YSKUA0


;
;	* * * * * * *       WEAPON AMMO       * * * * * * *
;

;
;	>>>   BACKPACK   <<<
;
BPAKA0
RLART:IMAGES/BPAKA0

;
;	>>>   AMMO CLIP   <<<
;
CLIPA0
RLART:IMAGES/CLIPA0

;
;	>>>   AMMO BOX   <<<
;
AMMOA0
RLART:IMAGES/AMMOA0

;
;	>>>   SHELLS   <<<
;
SHELA0
RLART:IMAGES/SHELA0

;
;	>>>   SHELLS BOX   <<<
;
SBOXA0
RLART:IMAGES/SBOXA0

;
;	>>>   ROCKET   <<<
;
ROCKA0
RLART:IMAGES/ROCKA0

;
;	>>>   ROCKET BOX   <<<
;
BROKA0
RLART:IMAGES/BROKA0

;
;	>>>   CELL CHARGE   <<<
;
CELLA0
RLART:IMAGES/CELLA0

;
;	>>>   CELL CHARGE PACK   <<<
;
CELPA0
RLART:IMAGES/CELPA0


;
;	* * * * * * *       HEALTH/ARMOR PICKUPS       * * * * * * *
;

;
;	>>>   STIMPAK   <<<
;
STIMA0
RLART:IMAGES/STIMA0

;
;	>>>   MEDIKIT   <<<
;
MEDIA0
RLART:IMAGES/MEDIA0

;
;	>>>   HEALTH BONUS   <<<
;
BON1B0
RLART:IMAGES/BON1B0

BON1C0
RLART:IMAGES/BON1C0

BON1D0
RLART:IMAGES/BON1D0

BON1C0
RLART:IMAGES/BON1C0

;
;	>>>   ARMOR BONUS   <<<
;
BON2A0
RLART:IMAGES/BON2A0

BON2B0
RLART:IMAGES/BON2B0

BON2D0
RLART:IMAGES/BON2D0

BON2B0
RLART:IMAGES/BON2B0

;
;	>>>   ARMOR GREEN   <<<
;
ARM1A0
RLART:IMAGES/ARM1A0

;
;	>>>   ARMOR BLUE   <<<
;
ARM2A0
RLART:IMAGES/ARM2A0


;
;	* * * * * * *       POWERUPS       * * * * * * *
;

;
;	>>>   SOUL SPHERE   <<<
;
SOULA0
RLART:IMAGES/SOULA0

SOULC0
RLART:IMAGES/SOULC0

SOULD0
RLART:IMAGES/SOULD0

SOULC0
RLART:IMAGES/SOULC0

;
;	>>>   INVULNERABILITY   <<<
;
PINVA0
RLART:IMAGES/PINVA0

PINVC0
RLART:IMAGES/PINVC0

PINVD0
RLART:IMAGES/PINVD0

PINVC0
RLART:IMAGES/PINVC0

;
;	>>>   BERSERK   <<<
;
PSTRA0
RLART:IMAGES/PSTRA0

;
;	>>>   INVISIBILITY   <<<
;
PINSA0
RLART:IMAGES/PINSA0

PINSC0
RLART:IMAGES/PINSC0

PINSD0
RLART:IMAGES/PINSD0

PINSC0
RLART:IMAGES/PINSC0

;
;	>>>   RADIATION SUIT   <<<
;
SUITA0
RLART:IMAGES/SUITA0

;
;	>>>   COMPUTER MAP   <<<
;
PMAPA0
RLART:IMAGES/PMAPA0

PMAPB0
RLART:IMAGES/PMAPB0

PMAPC0
RLART:IMAGES/PMAPC0

PMAPB0
RLART:IMAGES/PMAPB0

;
;	>>>   LIGHT GOGGLES   <<<
;
PVISA0
RLART:IMAGES/PVISA0

PVISB0
RLART:IMAGES/PVISB0


;
;	* * * * * * *       MISCELLANEOUS       * * * * * * *
;

;
;	>>>   BARREL   <<<
;
BAR1A0
RLART:IMAGES/BAR1A0

BAR1B0
RLART:IMAGES/BAR1B0

;
;	>>>   FLOORLAMP   <<<
;
COLUA0
RLART:IMAGES/COLUA0

;
;	>>>   CANDELABRA   <<<
;
CBRAA0
RLART:IMAGES/CBRAA0

;
;	>>>   TECH COLUMNS   <<<
;
ELECA0
RLART:IMAGES/ELECA0

;
;	>>>   FLAMING SKULL ROCK   <<<
;
FSKUA0
RLART:IMAGES/FSKUA0

FSKUB0
RLART:IMAGES/FSKUB0

FSKUC0
RLART:IMAGES/FSKUC0

FSKUB0
RLART:IMAGES/FSKUB0

;
;	>>>   TREE GRAY   <<<
;
TRE1A0
RLART:IMAGES/TRE1A0

;
;	>>>   CANDLE   <<<
;
CANDA0
RLART:IMAGES/CANDA0

;
;	>>>   FIRESTICK TALL RED   <<<
;
TREDA0
RLART:IMAGES/TREDA0

TREDB0
RLART:IMAGES/TREDB0

TREDC0
RLART:IMAGES/TREDC0

TREDD0
RLART:IMAGES/TREDD0

;
;	>>>   PILLAR SHORT GREEN   <<<
;
COL2A0
RLART:IMAGES/COL2A0

;
;	>>>   SHRUB BROWN   <<<
;
SMITA0
RLART:IMAGES/SMITA0

;
;	>>>   SKULL ON POLE   <<<
;
POL4A0
RLART:IMAGES/POL4A0

;
;	>>>   FIRESTICK SHORT BLUE   <<<
;
SMBTA0
RLART:IMAGES/SMBTA0

SMBTB0
RLART:IMAGES/SMBTB0

SMBTC0
RLART:IMAGES/SMBTC0

SMBTD0
RLART:IMAGES/SMBTD0

;
;	>>>   FIREBALL 1   <<<
;
BAL1A0
RLART:IMAGES/BAL1A0

BAL1B0
RLART:IMAGES/BAL1B0

BAL1C0
RLART:IMAGES/BAL1C0

BAL1D0
RLART:IMAGES/BAL1D0

BAL1E0
RLART:IMAGES/BAL1E0

;
;	>>>   FIREBALL 2   <<<
;
BAL2A0
RLART:IMAGES/BAL2A0

BAL2B0
RLART:IMAGES/BAL2B0

BAL2C0
RLART:IMAGES/BAL2C0

BAL2D0
RLART:IMAGES/BAL2D0

BAL2E0
RLART:IMAGES/BAL2E0

;
;	>>>   FIREBALL 7   <<<
;
BAL7A1A5
RLART:IMAGES/BAL7A1A5

BAL7B1B5
RLART:IMAGES/BAL7B1B5

BAL7C0
RLART:IMAGES/BAL7C0

BAL7D0
RLART:IMAGES/BAL7D0

BAL7E0
RLART:IMAGES/BAL7E0

;
;	>>>   MISSILE   <<<
;
MISLA5
RLART:IMAGES/MISLA5

MISLB0
RLART:IMAGES/MISLB0

MISLC0
RLART:IMAGES/MISLC0

MISLD0
RLART:IMAGES/MISLD0

;
;	>>>   PLASMA   <<<
;
PLSEA0
RLART:IMAGES/PLSEA0

PLSEB0
RLART:IMAGES/PLSEB0

PLSEC0
RLART:IMAGES/PLSEC0

PLSED0
RLART:IMAGES/PLSED0

PLSEE0
RLART:IMAGES/PLSEE0
