#pragma once

#include "math/vector3d.hpp"
#include "misc/color.hpp"
#include "classes/c_usercmd.hpp"
#include "classes/recv_props.hpp"
#include "classes/client_class.hpp"
#include "classes/convar.hpp"
#include "classes/studio.hpp"
#include "structs/dlight.hpp"
#include "structs/weaponinfo.hpp"
#include "classes/view_setup.h"
#include "classes/entities.hpp"
#include "structs/animstate.hpp"