// AForge Direct Show Library
// AForge.NET framework
// http://www.aforgenet.com/framework/
//
// Copyright © AForge.NET, 2009-2013
// contacts@aforgenet.com
//

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;
using System.Threading;
using xClient.Core.AForge.Video.DirectShow.Internals;

namespace xClient.Core.AForge.Video.DirectShow
{
    /// <summary>
    /// Video source for local video capture device (for example USB webcam).
    /// </summary>
    /// 
    /// <remarks><para>This video source class captures video data from local video capture device,
    /// like USB web camera (or internal), frame grabber, capture board - anything which
    /// supports <b>DirectShow</b> interface. For devices which has a shutter button or
    /// support external software triggering, the class also allows to do snapshots. Both
    /// video size and snapshot size can be configured.</para>
    /// 
    /// <para>Sample usage:</para>
    /// <code>
    /// // enumerate video devices
    /// videoDevices = new FilterInfoCollection( FilterCategory.VideoInputDevice );
    /// // create video source
    /// VideoCaptureDevice videoSource = new VideoCaptureDevice( videoDevices[0].MonikerString );
    /// // set NewFrame event handler
    /// videoSource.NewFrame += new NewFrameEventHandler( video_NewFrame );
    /// // start the video source
    /// videoSource.Start( );
    /// // ...
    /// // signal to stop when you no longer need capturing
    /// videoSource.SignalToStop( );
    /// // ...
    /// 
    /// private void video_NewFrame( object sender, NewFrameEventArgs eventArgs )
    /// {
    ///     // get new frame
    ///     Bitmap bitmap = eventArgs.Frame;
    ///     // process the frame
    /// }
    /// </code>
    /// </remarks>
    /// 
    public class VideoCaptureDevice : IVideoSource
    {
        // moniker string of video capture device
        private string deviceMoniker;
        // received frames count
        private int framesReceived;
        // recieved byte count
        private long bytesReceived;

        // video and snapshot resolutions to set
        private VideoCapabilities videoResolution = null;
        private VideoCapabilities snapshotResolution = null;

        // provide snapshots or not
        private bool provideSnapshots = false;

        private Thread thread = null;
        private ManualResetEvent stopEvent = null;

        private VideoCapabilities[] videoCapabilities;
        private VideoCapabilities[] snapshotCapabilities;

        private bool needToSetVideoInput = false;
        private bool needToSimulateTrigger = false;
        private bool needToDisplayPropertyPage = false;
        private bool needToDisplayCrossBarPropertyPage = false;
        private IntPtr parentWindowForPropertyPage = IntPtr.Zero;

        // video capture source object
        private object sourceObject = null;
        
        // time of starting the DirectX graph
        private DateTime startTime = new DateTime( );

        // dummy object to lock for synchronization
        private object sync = new object( );

        // flag specifying if IAMCrossbar interface is supported by the running graph/source object
        private bool? isCrossbarAvailable = null;

        private VideoInput[] crossbarVideoInputs = null;
        private VideoInput crossbarVideoInput = VideoInput.Default;

        // cache for video/snapshot capabilities and video inputs
        private static Dictionary<string, VideoCapabilities[]> cacheVideoCapabilities = new Dictionary<string,VideoCapabilities[]>( );
        private static Dictionary<string, VideoCapabilities[]> cacheSnapshotCapabilities = new Dictionary<string,VideoCapabilities[]>( );
        private static Dictionary<string, VideoInput[]> cacheCrossbarVideoInputs = new Dictionary<string,VideoInput[]>( );

        /// <summary>
        /// Current video input of capture card.
        /// </summary>
        /// 
        /// <remarks><para>The property specifies video input to use for video devices like capture cards
        /// (those which provide crossbar configuration). List of available video inputs can be obtained
        /// from <see cref="AvailableCrossbarVideoInputs"/> property.</para>
        /// 
        /// <para>To check if the video device supports crossbar configuration, the <see cref="CheckIfCrossbarAvailable"/>
        /// method can be used.</para>
        /// 
        /// <para><note>This property can be set as before running video device, as while running it.</note></para>
        /// 
        /// <para>By default this property is set to <see cref="VideoInput.Default"/>, which means video input
        /// will not be set when running video device, but currently configured will be used. After video device
        /// is started this property will be updated anyway to tell current video input.</para>
        /// </remarks>
        /// 
        public VideoInput CrossbarVideoInput
        {
            get { return crossbarVideoInput; }
            set
            {
                needToSetVideoInput = true;
                crossbarVideoInput = value;
            }
        }

        /// <summary>
        /// Available inputs of the video capture card.
        /// </summary>
        /// 
        /// <remarks><para>The property provides list of video inputs for devices like video capture cards.
        /// Such devices usually provide several video inputs, which can be selected using crossbar.
        /// If video device represented by the object of this class supports crossbar, then this property
        /// will list all video inputs. However if it is a regular USB camera, for example, which does not
        /// provide crossbar configuration, the property will provide zero length array.</para>
        /// 
        /// <para>Video input to be used can be selected using <see cref="CrossbarVideoInput"/>. See also
        /// <see cref="DisplayCrossbarPropertyPage"/> method, which provides crossbar configuration dialog.</para>
        /// 
        /// <para><note>It is recomended not to call this property immediately after <see cref="Start"/> method, since
        /// device may not start yet and provide its information. It is better to call the property
        /// before starting device or a bit after (but not immediately after).</note></para>
        /// </remarks>
        /// 
        public VideoInput[] AvailableCrossbarVideoInputs
        {
            get
            {
                if ( crossbarVideoInputs == null )
                {
                    lock ( cacheCrossbarVideoInputs )
                    {
                        if ( ( !string.IsNullOrEmpty( deviceMoniker ) ) && ( cacheCrossbarVideoInputs.ContainsKey( deviceMoniker ) ) )
                        {
                            crossbarVideoInputs = cacheCrossbarVideoInputs[deviceMoniker];
                        }
                    }

                    if ( crossbarVideoInputs == null )
                    {
                        if ( !IsRunning )
                        {
                            // create graph without playing to collect available inputs
                            WorkerThread( false );
                        }
                        else
                        {
                            for ( int i = 0; ( i < 500 ) && ( crossbarVideoInputs == null ); i++ )
                            {
                                Thread.Sleep( 10 );
                            }
                        }
                    }
                }
                // don't return null even if capabilities are not provided for some reason
                return ( crossbarVideoInputs != null ) ? crossbarVideoInputs : new VideoInput[0];
            }
        }

        /// <summary>
        /// Specifies if snapshots should be provided or not.
        /// </summary>
        /// 
        /// <remarks><para>Some USB cameras/devices may have a shutter button, which may result into snapshot if it
        /// is pressed. So the property specifies if the video source will try providing snapshots or not - it will
        /// check if the camera supports providing still image snapshots. If camera supports snapshots and the property
        /// is set to <see langword="true"/>, then snapshots will be provided through <see cref="SnapshotFrame"/>
        /// event.</para>
        /// 
        /// <para>Check supported sizes of snapshots using <see cref="SnapshotCapabilities"/> property and set the
        /// desired size using <see cref="SnapshotResolution"/> property.</para>
        /// 
        /// <para><note>The property must be set before running the video source to take effect.</note></para>
        /// 
        /// <para>Default value of the property is set to <see langword="false"/>.</para>
        /// </remarks>
        ///
        public bool ProvideSnapshots
        {
            get { return provideSnapshots; }
            set { provideSnapshots = value; }
        }

        /// <summary>
        /// New frame event.
        /// </summary>
        /// 
        /// <remarks><para>Notifies clients about new available frame from video source.</para>
        /// 
        /// <para><note>Since video source may have multiple clients, each client is responsible for
        /// making a copy (cloning) of the passed video frame, because the video source disposes its
        /// own original copy after notifying of clients.</note></para>
        /// </remarks>
        /// 
        public event NewFrameEventHandler NewFrame;

        /// <summary>
        /// Snapshot frame event.
        /// </summary>
        /// 
        /// <remarks><para>Notifies clients about new available snapshot frame - the one which comes when
        /// camera's snapshot/shutter button is pressed.</para>
        /// 
        /// <para>See documentation to <see cref="ProvideSnapshots"/> for additional information.</para>
        /// 
        /// <para><note>Since video source may have multiple clients, each client is responsible for
        /// making a copy (cloning) of the passed snapshot frame, because the video source disposes its
        /// own original copy after notifying of clients.</note></para>
        /// </remarks>
        /// 
        /// <seealso cref="ProvideSnapshots"/>
        /// 
        public event NewFrameEventHandler SnapshotFrame;

        /// <summary>
        /// Video source error event.
        /// </summary>
        /// 
        /// <remarks>This event is used to notify clients about any type of errors occurred in
        /// video source object, for example internal exceptions.</remarks>
        /// 
        public event VideoSourceErrorEventHandler VideoSourceError;

        /// <summary>
        /// Video playing finished event.
        /// </summary>
        /// 
        /// <remarks><para>This event is used to notify clients that the video playing has finished.</para>
        /// </remarks>
        /// 
        public event PlayingFinishedEventHandler PlayingFinished;

        /// <summary>
        /// Video source.
        /// </summary>
        /// 
        /// <remarks>Video source is represented by moniker string of video capture device.</remarks>
        /// 
        public virtual string Source
        {
            get { return deviceMoniker; }
            set
            {
                deviceMoniker = value;

                videoCapabilities = null;
                snapshotCapabilities = null;
                crossbarVideoInputs = null;
                isCrossbarAvailable = null;
            }
        }

        /// <summary>
        /// Received frames count.
        /// </summary>
        /// 
        /// <remarks>Number of frames the video source provided from the moment of the last
        /// access to the property.
        /// </remarks>
        /// 
        public int FramesReceived
        {
            get
            {
                int frames = framesReceived;
                framesReceived = 0;
                return frames;
            }
        }

        /// <summary>
        /// Received bytes count.
        /// </summary>
        /// 
        /// <remarks>Number of bytes the video source provided from the moment of the last
        /// access to the property.
        /// </remarks>
        /// 
        public long BytesReceived
        {
            get
            {
                long bytes = bytesReceived;
                bytesReceived = 0;
                return bytes;
            }
        }

        /// <summary>
        /// State of the video source.
        /// </summary>
        /// 
        /// <remarks>Current state of video source object - running or not.</remarks>
        /// 
        public bool IsRunning
        {
            get
            {
                if ( thread != null )
                {
                    // check thread status
                    if ( thread.Join( 0 ) == false )
                        return true;

                    // the thread is not running, free resources
                    Free( );
                }
                return false;
            }
        }

        /// <summary>
        /// Obsolete - no longer in use
        /// </summary>
        /// 
        /// <remarks><para>The property is obsolete. Use <see cref="VideoResolution"/> property instead.
        /// Setting this property does not have any effect.</para></remarks>
        /// 
        [Obsolete]
        public Size DesiredFrameSize
        {
            get { return Size.Empty; }
            set { }
        }

        /// <summary>
        /// Obsolete - no longer in use
        /// </summary>
        /// 
        /// <remarks><para>The property is obsolete. Use <see cref="SnapshotResolution"/> property instead.
        /// Setting this property does not have any effect.</para></remarks>
        /// 
        [Obsolete]
        public Size DesiredSnapshotSize
        {
            get { return Size.Empty; }
            set { }
        }

        /// <summary>
        /// Obsolete - no longer in use.
        /// </summary>
        /// 
        /// <remarks><para>The property is obsolete. Setting this property does not have any effect.</para></remarks>
        /// 
        [Obsolete]
        public int DesiredFrameRate
        {
            get { return 0; }
            set { }
        }

        /// <summary>
        /// Video resolution to set.
        /// </summary>
        /// 
        /// <remarks><para>The property allows to set one of the video resolutions supported by the camera.
        /// Use <see cref="VideoCapabilities"/> property to get the list of supported video resolutions.</para>
        /// 
        /// <para><note>The property must be set before camera is started to make any effect.</note></para>
        /// 
        /// <para>Default value of the property is set to <see langword="null"/>, which means default video
        /// resolution is used.</para>
        /// </remarks>
        /// 
        public VideoCapabilities VideoResolution
        {
            get { return videoResolution; }
            set { videoResolution = value; }
        }

        /// <summary>
        /// Snapshot resolution to set.
        /// </summary>
        /// 
        /// <remarks><para>The property allows to set one of the snapshot resolutions supported by the camera.
        /// Use <see cref="SnapshotCapabilities"/> property to get the list of supported snapshot resolutions.</para>
        /// 
        /// <para><note>The property must be set before camera is started to make any effect.</note></para>
        /// 
        /// <para>Default value of the property is set to <see langword="null"/>, which means default snapshot
        /// resolution is used.</para>
        /// </remarks>
        /// 
        public VideoCapabilities SnapshotResolution
        {
            get { return snapshotResolution; }
            set { snapshotResolution = value; }
        }

        /// <summary>
        /// Video capabilities of the device.
        /// </summary>
        /// 
        /// <remarks><para>The property provides list of device's video capabilities.</para>
        /// 
        /// <para><note>It is recomended not to call this property immediately after <see cref="Start"/> method, since
        /// device may not start yet and provide its information. It is better to call the property
        /// before starting device or a bit after (but not immediately after).</note></para>
        /// </remarks>
        /// 
        public VideoCapabilities[] VideoCapabilities
        {
            get
            {
                if ( videoCapabilities == null )
                {
                    lock ( cacheVideoCapabilities )
                    {
                        if ( ( !string.IsNullOrEmpty( deviceMoniker ) ) && ( cacheVideoCapabilities.ContainsKey( deviceMoniker ) ) )
                        {
                            videoCapabilities = cacheVideoCapabilities[deviceMoniker];
                        }
                    }

                    if ( videoCapabilities == null )
                    {
                        if ( !IsRunning )
                        {
                            // create graph without playing to get the video/snapshot capabilities only.
                            // not very clean but it works
                            WorkerThread( false );
                        }
                        else
                        {
                            for ( int i = 0; ( i < 500 ) && ( videoCapabilities == null ); i++ )
                            {
                                Thread.Sleep( 10 );
                            }
                        }
                    }
                }
                // don't return null even capabilities are not provided for some reason
                return ( videoCapabilities != null ) ? videoCapabilities : new VideoCapabilities[0];
            }
        }

        /// <summary>
        /// Snapshot capabilities of the device.
        /// </summary>
        /// 
        /// <remarks><para>The property provides list of device's snapshot capabilities.</para>
        /// 
        /// <para>If the array has zero length, then it means that this device does not support making
        /// snapshots.</para>
        /// 
        /// <para>See documentation to <see cref="ProvideSnapshots"/> for additional information.</para>
        /// 
        /// <para><note>It is recomended not to call this property immediately after <see cref="Start"/> method, since
        /// device may not start yet and provide its information. It is better to call the property
        /// before starting device or a bit after (but not immediately after).</note></para>
        /// </remarks>
        /// 
        /// <seealso cref="ProvideSnapshots"/>
        /// 
        public VideoCapabilities[] SnapshotCapabilities
        {
            get
            {
                if ( snapshotCapabilities == null )
                {
                    lock ( cacheSnapshotCapabilities )
                    {
                        if ( ( !string.IsNullOrEmpty( deviceMoniker ) ) && ( cacheSnapshotCapabilities.ContainsKey( deviceMoniker ) ) )
                        {
                            snapshotCapabilities = cacheSnapshotCapabilities[deviceMoniker];
                        }
                    }

                    if ( snapshotCapabilities == null )
                    {
                        if ( !IsRunning )
                        {
                            // create graph without playing to get the video/snapshot capabilities only.
                            // not very clean but it works
                            WorkerThread( false );
                        }
                        else
                        {
                            for ( int i = 0; ( i < 500 ) && ( snapshotCapabilities == null ); i++ )
                            {
                                Thread.Sleep( 10 );
                            }
                        }
                    }
                }
                // don't return null even capabilities are not provided for some reason
                return ( snapshotCapabilities != null ) ? snapshotCapabilities : new VideoCapabilities[0];
            }
        }

        /// <summary>
        /// Source COM object of camera capture device.
        /// </summary>
        /// 
        /// <remarks><para>The source COM object of camera capture device is exposed for the
        /// case when user may need get direct access to the object for making some custom
        /// configuration of camera through DirectShow interface, for example.
        /// </para>
        /// 
        /// <para>If camera is not running, the property is set to <see langword="null"/>.</para>
        /// </remarks>
        /// 
        public object SourceObject
        {
            get { return sourceObject; }
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="VideoCaptureDevice"/> class.
        /// </summary>
        /// 
        public VideoCaptureDevice( ) { }

        /// <summary>
        /// Initializes a new instance of the <see cref="VideoCaptureDevice"/> class.
        /// </summary>
        /// 
        /// <param name="deviceMoniker">Moniker string of video capture device.</param>
        /// 
        public VideoCaptureDevice( string deviceMoniker )
        {
            this.deviceMoniker = deviceMoniker;
        }

        /// <summary>
        /// Start video source.
        /// </summary>
        /// 
        /// <remarks>Starts video source and return execution to caller. Video source
        /// object creates background thread and notifies about new frames with the
        /// help of <see cref="NewFrame"/> event.</remarks>
        /// 
        public void Start( )
        {
            if ( !IsRunning )
            {
                // check source
                if ( string.IsNullOrEmpty( deviceMoniker ) )
                    throw new ArgumentException( "Video source is not specified." );

                framesReceived = 0;
                bytesReceived = 0;
                isCrossbarAvailable = null;
                needToSetVideoInput = true;

                // create events
                stopEvent = new ManualResetEvent( false );

                lock ( sync )
                {
                    // create and start new thread
                    thread = new Thread( new ThreadStart( WorkerThread ) );
                    thread.Name = deviceMoniker; // mainly for debugging
                    thread.Start( );
                }
            }
        }

        /// <summary>
        /// Signal video source to stop its work.
        /// </summary>
        /// 
        /// <remarks>Signals video source to stop its background thread, stop to
        /// provide new frames and free resources.</remarks>
        /// 
        public void SignalToStop( )
        {
            // stop thread
            if ( thread != null )
            {
                // signal to stop
                stopEvent.Set( );
            }
        }

        /// <summary>
        /// Wait for video source has stopped.
        /// </summary>
        /// 
        /// <remarks>Waits for source stopping after it was signalled to stop using
        /// <see cref="SignalToStop"/> method.</remarks>
        /// 
        public void WaitForStop( )
        {
            if ( thread != null )
            {
                // wait for thread stop
                thread.Join( );

                Free( );
            }
        }

        /// <summary>
        /// Stop video source.
        /// </summary>
        /// 
        /// <remarks><para>Stops video source aborting its thread.</para>
        /// 
        /// <para><note>Since the method aborts background thread, its usage is highly not preferred
        /// and should be done only if there are no other options. The correct way of stopping camera
        /// is <see cref="SignalToStop">signaling it stop</see> and then
        /// <see cref="WaitForStop">waiting</see> for background thread's completion.</note></para>
        /// </remarks>
        /// 
        public void Stop( )
        {
            if ( this.IsRunning )
            {
                thread.Abort( );
                WaitForStop( );
            }
        }

        /// <summary>
        /// Free resource.
        /// </summary>
        /// 
        private void Free( )
        {
            thread = null;

            // release events
            stopEvent.Close( );
            stopEvent = null;
        }

        /// <summary>
        /// Display property window for the video capture device providing its configuration
        /// capabilities.
        /// </summary>
        /// 
        /// <param name="parentWindow">Handle of parent window.</param>
        /// 
        /// <remarks><para><note>If you pass parent window's handle to this method, then the
        /// displayed property page will become modal window and none of the controls from the
        /// parent window will be accessible. In order to make it modeless it is required
        /// to pass <see cref="IntPtr.Zero"/> as parent window's handle.
        /// </note></para>
        /// </remarks>
        /// 
        /// <exception cref="NotSupportedException">The video source does not support configuration property page.</exception>
        /// 
        public void DisplayPropertyPage( IntPtr parentWindow )
        {
            // check source
            if ( ( deviceMoniker == null ) || ( deviceMoniker == string.Empty ) )
                throw new ArgumentException( "Video source is not specified." );

            lock ( sync )
            {
                if ( IsRunning )
                {
                    // pass the request to backgroud thread if video source is running
                    parentWindowForPropertyPage = parentWindow;
                    needToDisplayPropertyPage = true;
                    return;
                }

                object tempSourceObject = null;

                // create source device's object
                try
                {
                    tempSourceObject = FilterInfo.CreateFilter( deviceMoniker );
                }
                catch
                {
                    throw new ApplicationException( "Failed creating device object for moniker." );
                }

                if ( !( tempSourceObject is ISpecifyPropertyPages ) )
                {
                    throw new NotSupportedException( "The video source does not support configuration property page." );
                }

                DisplayPropertyPage( parentWindow, tempSourceObject );

                Marshal.ReleaseComObject( tempSourceObject );
            }
        }

        /// <summary>
        /// Display property page of video crossbar (Analog Video Crossbar filter).
        /// </summary>
        /// 
        /// <param name="parentWindow">Handle of parent window.</param>
        /// 
        /// <remarks><para>The Analog Video Crossbar filter is modeled after a general switching matrix,
        /// with n inputs and m outputs. For example, a video card might have two external connectors:
        /// a coaxial connector for TV, and an S-video input. These would be represented as input pins on
        /// the filter. The displayed property page allows to configure the crossbar by selecting input
        /// of a video card to use.</para>
        /// 
        /// <para><note>This method can be invoked only when video source is running (<see cref="IsRunning"/> is
        /// <see langword="true"/>). Otherwise it generates exception.</note></para>
        /// 
        /// <para>Use <see cref="CheckIfCrossbarAvailable"/> method to check if running video source provides
        /// crossbar configuration.</para>
        /// </remarks>
        /// 
        /// <exception cref="ApplicationException">The video source must be running in order to display crossbar property page.</exception>
        /// <exception cref="NotSupportedException">Crossbar configuration is not supported by currently running video source.</exception>
        /// 
        public void DisplayCrossbarPropertyPage( IntPtr parentWindow )
        {
            lock ( sync )
            {
                // wait max 5 seconds till the flag gets initialized
                for ( int i = 0; ( i < 500 ) && ( !isCrossbarAvailable.HasValue ) && ( IsRunning ); i++ )
                {
                    Thread.Sleep( 10 );
                }

                if ( ( !IsRunning ) || ( !isCrossbarAvailable.HasValue ) )
                {
                    throw new ApplicationException( "The video source must be running in order to display crossbar property page." );
                }

                if ( !isCrossbarAvailable.Value )
                {
                    throw new NotSupportedException( "Crossbar configuration is not supported by currently running video source." );
                }

                // pass the request to background thread if video source is running
                parentWindowForPropertyPage = parentWindow;
                needToDisplayCrossBarPropertyPage = true;
            }
        }

        /// <summary>
        /// Check if running video source provides crossbar for configuration.
        /// </summary>
        /// 
        /// <returns>Returns <see langword="true"/> if crossbar configuration is available or
        /// <see langword="false"/> otherwise.</returns>
        /// 
        /// <remarks><para>The method reports if the video source provides crossbar configuration
        /// using <see cref="DisplayCrossbarPropertyPage"/>.</para>
        /// </remarks>
        ///
        public bool CheckIfCrossbarAvailable( )
        {
            lock ( sync )
            {
                if ( !isCrossbarAvailable.HasValue )
                {
                    if ( !IsRunning )
                    {
                        // create graph without playing to collect available inputs
                        WorkerThread( false );
                    }
                    else
                    {
                        for ( int i = 0; ( i < 500 ) && ( !isCrossbarAvailable.HasValue ); i++ )
                        {
                            Thread.Sleep( 10 );
                        }
                    }
                }

                return ( !isCrossbarAvailable.HasValue ) ? false : isCrossbarAvailable.Value;
            }
        }


        /// <summary>
        /// Simulates an external trigger.
        /// </summary>
        /// 
        /// <remarks><para>The method simulates external trigger for video cameras, which support
        /// providing still image snapshots. The effect is equivalent as pressing camera's shutter
        /// button - a snapshot will be provided through <see cref="SnapshotFrame"/> event.</para>
        /// 
        /// <para><note>The <see cref="ProvideSnapshots"/> property must be set to <see langword="true"/>
        /// to enable receiving snapshots.</note></para>
        /// </remarks>
        /// 
        public void SimulateTrigger( )
        {
            needToSimulateTrigger = true;
        }

        /// <summary>
        /// Sets a specified property on the camera.
        /// </summary>
        /// 
        /// <param name="property">Specifies the property to set.</param>
        /// <param name="value">Specifies the new value of the property.</param>
        /// <param name="controlFlags">Specifies the desired control setting.</param>
        /// 
        /// <returns>Returns true on sucee or false otherwise.</returns>
        /// 
        /// <exception cref="ArgumentException">Video source is not specified - device moniker is not set.</exception>
        /// <exception cref="ApplicationException">Failed creating device object for moniker.</exception>
        /// <exception cref="NotSupportedException">The video source does not support camera control.</exception>
        /// 
        public bool SetCameraProperty( CameraControlProperty property, int value, CameraControlFlags controlFlags )
        {
            bool ret = true;

            // check if source was set
            if ( ( deviceMoniker == null ) || ( string.IsNullOrEmpty( deviceMoniker ) ) )
            {
                throw new ArgumentException( "Video source is not specified." );
            }

            lock ( sync )
            {
                object tempSourceObject = null;

                // create source device's object
                try
                {
                    tempSourceObject = FilterInfo.CreateFilter( deviceMoniker );
                }
                catch
                {
                    throw new ApplicationException( "Failed creating device object for moniker." );
                }

                if ( !( tempSourceObject is IAMCameraControl ) )
                {
                    throw new NotSupportedException( "The video source does not support camera control." );
                }

                IAMCameraControl pCamControl = (IAMCameraControl) tempSourceObject;
                int hr = pCamControl.Set( property, value, controlFlags );

                ret = ( hr >= 0 );

                Marshal.ReleaseComObject( tempSourceObject );
            }

            return ret;
        }

        /// <summary>
        /// Gets the current setting of a camera property.
        /// </summary>
        /// 
        /// <param name="property">Specifies the property to retrieve.</param>
        /// <param name="value">Receives the value of the property.</param>
        /// <param name="controlFlags">Receives the value indicating whether the setting is controlled manually or automatically</param>
        /// 
        /// <returns>Returns true on sucee or false otherwise.</returns>
        /// 
        /// <exception cref="ArgumentException">Video source is not specified - device moniker is not set.</exception>
        /// <exception cref="ApplicationException">Failed creating device object for moniker.</exception>
        /// <exception cref="NotSupportedException">The video source does not support camera control.</exception>
        /// 
        public bool GetCameraProperty( CameraControlProperty property, out int value, out CameraControlFlags controlFlags )
        {
            bool ret = true;

            // check if source was set
            if ( ( deviceMoniker == null ) || ( string.IsNullOrEmpty( deviceMoniker ) ) )
            {
                throw new ArgumentException( "Video source is not specified." );
            }

            lock ( sync )
            {
                object tempSourceObject = null;

                // create source device's object
                try
                {
                    tempSourceObject = FilterInfo.CreateFilter( deviceMoniker );
                }
                catch
                {
                    throw new ApplicationException( "Failed creating device object for moniker." );
                }

                if ( !( tempSourceObject is IAMCameraControl ) )
                {
                    throw new NotSupportedException( "The video source does not support camera control." );
                }

                IAMCameraControl pCamControl = (IAMCameraControl) tempSourceObject;
                int hr = pCamControl.Get( property, out value, out controlFlags );

                ret = ( hr >= 0 );

                Marshal.ReleaseComObject( tempSourceObject );
            }

            return ret;
        }

        /// <summary>
        /// Gets the range and default value of a specified camera property.
        /// </summary>
        /// 
        /// <param name="property">Specifies the property to query.</param>
        /// <param name="minValue">Receives the minimum value of the property.</param>
        /// <param name="maxValue">Receives the maximum value of the property.</param>
        /// <param name="stepSize">Receives the step size for the property.</param>
        /// <param name="defaultValue">Receives the default value of the property.</param>
        /// <param name="controlFlags">Receives a member of the <see cref="CameraControlFlags"/> enumeration, indicating whether the property is controlled automatically or manually.</param>
        /// 
        /// <returns>Returns true on sucee or false otherwise.</returns>
        /// 
        /// <exception cref="ArgumentException">Video source is not specified - device moniker is not set.</exception>
        /// <exception cref="ApplicationException">Failed creating device object for moniker.</exception>
        /// <exception cref="NotSupportedException">The video source does not support camera control.</exception>
        /// 
        public bool GetCameraPropertyRange( CameraControlProperty property, out int minValue, out int maxValue, out int stepSize, out int defaultValue, out CameraControlFlags controlFlags )
        {
            bool ret = true;

            // check if source was set
            if ( ( deviceMoniker == null ) || ( string.IsNullOrEmpty( deviceMoniker ) ) )
            {
                throw new ArgumentException( "Video source is not specified." );
            }

            lock ( sync )
            {
                object tempSourceObject = null;

                // create source device's object
                try
                {
                    tempSourceObject = FilterInfo.CreateFilter( deviceMoniker );
                }
                catch
                {
                    throw new ApplicationException( "Failed creating device object for moniker." );
                }

                if ( !( tempSourceObject is IAMCameraControl ) )
                {
                    throw new NotSupportedException( "The video source does not support camera control." );
                }

                IAMCameraControl pCamControl = (IAMCameraControl) tempSourceObject;
                int hr = pCamControl.GetRange( property, out minValue, out maxValue, out stepSize, out defaultValue, out controlFlags );

                ret = ( hr >= 0 );

                Marshal.ReleaseComObject( tempSourceObject );
            }

            return ret;
        }

        /// <summary>
        /// Worker thread.
        /// </summary>
        /// 
        private void WorkerThread( )
        {
            WorkerThread( true );
        }

        private void WorkerThread( bool runGraph )
        {
            ReasonToFinishPlaying reasonToStop = ReasonToFinishPlaying.StoppedByUser;
            bool isSapshotSupported = false;

            // grabber
            Grabber videoGrabber = new Grabber( this, false );
            Grabber snapshotGrabber = new Grabber( this, true );

            // objects
            object captureGraphObject = null;
            object graphObject = null;
            object videoGrabberObject = null;
            object snapshotGrabberObject = null;
            object crossbarObject = null;

            // interfaces
            ICaptureGraphBuilder2 captureGraph = null;
            IFilterGraph2   graph = null;
            IBaseFilter     sourceBase = null;
            IBaseFilter     videoGrabberBase = null;
            IBaseFilter     snapshotGrabberBase = null;
            ISampleGrabber  videoSampleGrabber = null;
            ISampleGrabber  snapshotSampleGrabber = null;
            IMediaControl   mediaControl = null;
            IAMVideoControl videoControl = null;
            IMediaEventEx   mediaEvent = null;
            IPin            pinStillImage = null;
            IAMCrossbar     crossbar = null;

            try
            {
                // get type of capture graph builder
                Type type = Type.GetTypeFromCLSID( Clsid.CaptureGraphBuilder2 );
                if ( type == null )
                    throw new ApplicationException( "Failed creating capture graph builder" );

                // create capture graph builder
                captureGraphObject = Activator.CreateInstance( type );
                captureGraph = (ICaptureGraphBuilder2) captureGraphObject;

                // get type of filter graph
                type = Type.GetTypeFromCLSID( Clsid.FilterGraph );
                if ( type == null )
                    throw new ApplicationException( "Failed creating filter graph" );

                // create filter graph
                graphObject = Activator.CreateInstance( type );
                graph = (IFilterGraph2) graphObject;

                // set filter graph to the capture graph builder
                captureGraph.SetFiltergraph( (IGraphBuilder) graph );

                // create source device's object
                sourceObject = FilterInfo.CreateFilter( deviceMoniker );
                if ( sourceObject == null )
                    throw new ApplicationException( "Failed creating device object for moniker" );

                // get base filter interface of source device
                sourceBase = (IBaseFilter) sourceObject;

                // get video control interface of the device
                try
                {
                    videoControl = (IAMVideoControl) sourceObject;
                }
                catch
                {
                    // some camera drivers may not support IAMVideoControl interface
                }

                // get type of sample grabber
                type = Type.GetTypeFromCLSID( Clsid.SampleGrabber );
                if ( type == null )
                    throw new ApplicationException( "Failed creating sample grabber" );

                // create sample grabber used for video capture
                videoGrabberObject = Activator.CreateInstance( type );
                videoSampleGrabber = (ISampleGrabber) videoGrabberObject;
                videoGrabberBase = (IBaseFilter) videoGrabberObject;
                // create sample grabber used for snapshot capture
                snapshotGrabberObject = Activator.CreateInstance( type );
                snapshotSampleGrabber = (ISampleGrabber) snapshotGrabberObject;
                snapshotGrabberBase = (IBaseFilter) snapshotGrabberObject;

                // add source and grabber filters to graph
                graph.AddFilter( sourceBase, "source" );
                graph.AddFilter( videoGrabberBase, "grabber_video" );
                graph.AddFilter( snapshotGrabberBase, "grabber_snapshot" );

                // set media type
                AMMediaType mediaType = new AMMediaType( );
                mediaType.MajorType = MediaType.Video;
                mediaType.SubType   = MediaSubType.RGB24;

                videoSampleGrabber.SetMediaType( mediaType );
                snapshotSampleGrabber.SetMediaType( mediaType );

                // get crossbar object to to allows configuring pins of capture card
                captureGraph.FindInterface( FindDirection.UpstreamOnly, Guid.Empty, sourceBase, typeof( IAMCrossbar ).GUID, out crossbarObject );
                if ( crossbarObject != null )
                {
                    crossbar = (IAMCrossbar) crossbarObject;
                }
                isCrossbarAvailable = ( crossbar != null );
                crossbarVideoInputs = ColletCrossbarVideoInputs( crossbar );

                if ( videoControl != null )
                {
                    // find Still Image output pin of the vedio device
                    captureGraph.FindPin( sourceObject, PinDirection.Output,
                        PinCategory.StillImage, MediaType.Video, false, 0, out pinStillImage );
                    // check if it support trigger mode
                    if ( pinStillImage != null )
                    {
                        VideoControlFlags caps;
                        videoControl.GetCaps( pinStillImage, out caps );
                        isSapshotSupported = ( ( caps & VideoControlFlags.ExternalTriggerEnable ) != 0 );
                    }
                }

                // configure video sample grabber
                videoSampleGrabber.SetBufferSamples( false );
                videoSampleGrabber.SetOneShot( false );
                videoSampleGrabber.SetCallback( videoGrabber, 1 );

                // configure snapshot sample grabber
                snapshotSampleGrabber.SetBufferSamples( true );
                snapshotSampleGrabber.SetOneShot( false );
                snapshotSampleGrabber.SetCallback( snapshotGrabber, 1 );

                // configure pins
                GetPinCapabilitiesAndConfigureSizeAndRate( captureGraph, sourceBase,
                    PinCategory.Capture, videoResolution, ref videoCapabilities );
                if ( isSapshotSupported )
                {
                    GetPinCapabilitiesAndConfigureSizeAndRate( captureGraph, sourceBase,
                        PinCategory.StillImage, snapshotResolution, ref snapshotCapabilities );
                }
                else
                {
                    snapshotCapabilities = new VideoCapabilities[0];
                }

                // put video/snapshot capabilities into cache
                lock ( cacheVideoCapabilities )
                {
                    if ( ( videoCapabilities != null ) && ( !cacheVideoCapabilities.ContainsKey( deviceMoniker ) ) )
                    {
                        cacheVideoCapabilities.Add( deviceMoniker, videoCapabilities );
                    }
                }
                lock ( cacheSnapshotCapabilities )
                {
                    if ( ( snapshotCapabilities != null ) && ( !cacheSnapshotCapabilities.ContainsKey( deviceMoniker ) ) )
                    {
                        cacheSnapshotCapabilities.Add( deviceMoniker, snapshotCapabilities );
                    }
                }

                if ( runGraph )
                {
                    // render capture pin
                    captureGraph.RenderStream( PinCategory.Capture, MediaType.Video, sourceBase, null, videoGrabberBase );

                    if ( videoSampleGrabber.GetConnectedMediaType( mediaType ) == 0 )
                    {
                        VideoInfoHeader vih = (VideoInfoHeader) Marshal.PtrToStructure( mediaType.FormatPtr, typeof( VideoInfoHeader ) );

                        videoGrabber.Width = vih.BmiHeader.Width;
                        videoGrabber.Height = vih.BmiHeader.Height;
                        
                        mediaType.Dispose( );
                    }

                    if ( ( isSapshotSupported ) && ( provideSnapshots ) )
                    {
                        // render snapshot pin
                        captureGraph.RenderStream( PinCategory.StillImage, MediaType.Video, sourceBase, null, snapshotGrabberBase );

                        if ( snapshotSampleGrabber.GetConnectedMediaType( mediaType ) == 0 )
                        {
                            VideoInfoHeader vih = (VideoInfoHeader) Marshal.PtrToStructure( mediaType.FormatPtr, typeof( VideoInfoHeader ) );

                            snapshotGrabber.Width  = vih.BmiHeader.Width;
                            snapshotGrabber.Height = vih.BmiHeader.Height;

                            mediaType.Dispose( );
                        }
                    }

                    // get media control
                    mediaControl = (IMediaControl) graphObject;

                    // get media events' interface
                    mediaEvent = (IMediaEventEx) graphObject;
                    IntPtr p1, p2;
                    DsEvCode code;

                    // run
                    mediaControl.Run( );

                    if ( ( isSapshotSupported ) && ( provideSnapshots ) )
                    {
                        startTime = DateTime.Now;
                        videoControl.SetMode( pinStillImage, VideoControlFlags.ExternalTriggerEnable );
                    }

                    do
                    {
                        if ( mediaEvent != null )
                        {
                            if ( mediaEvent.GetEvent( out code, out p1, out p2, 0 ) >= 0 )
                            {
                                mediaEvent.FreeEventParams( code, p1, p2 );

                                if ( code == DsEvCode.DeviceLost )
                                {
                                    reasonToStop = ReasonToFinishPlaying.DeviceLost;
                                    break;
                                }
                            }
                        }

                        if ( needToSetVideoInput )
                        {
                            needToSetVideoInput = false;
                            // set/check current input type of a video card (frame grabber)
                            if ( isCrossbarAvailable.Value )
                            {
                                SetCurrentCrossbarInput( crossbar, crossbarVideoInput );
                                crossbarVideoInput = GetCurrentCrossbarInput( crossbar );
                            }
                        }

                        if ( needToSimulateTrigger )
                        {
                            needToSimulateTrigger = false;

                            if ( ( isSapshotSupported ) && ( provideSnapshots ) )
                            {
                                videoControl.SetMode( pinStillImage, VideoControlFlags.Trigger );
                            }
                        }

                        if ( needToDisplayPropertyPage )
                        {
                            needToDisplayPropertyPage = false;
                            DisplayPropertyPage( parentWindowForPropertyPage, sourceObject );

                            if ( crossbar != null )
                            {
                                crossbarVideoInput = GetCurrentCrossbarInput( crossbar );
                            }
                        }

                        if ( needToDisplayCrossBarPropertyPage )
                        {
                            needToDisplayCrossBarPropertyPage = false;

                            if ( crossbar != null )
                            {
                                DisplayPropertyPage( parentWindowForPropertyPage, crossbar );
                                crossbarVideoInput = GetCurrentCrossbarInput( crossbar );
                            }
                        }
                    }
                    while ( !stopEvent.WaitOne( 100, false ) );

                    mediaControl.Stop( );
                }
            }
            catch ( Exception exception )
            {
                // provide information to clients
                if ( VideoSourceError != null )
                {
                    VideoSourceError( this, new VideoSourceErrorEventArgs( exception.Message ) );
                }
            }
            finally
            {
                // release all objects
                captureGraph    = null;
                graph           = null;
                sourceBase      = null;
                mediaControl    = null;
                videoControl    = null;
                mediaEvent      = null;
                pinStillImage   = null;
                crossbar        = null;

                videoGrabberBase      = null;
                snapshotGrabberBase   = null;
                videoSampleGrabber    = null;
                snapshotSampleGrabber = null;

                if ( graphObject != null )
                {
                    Marshal.ReleaseComObject( graphObject );
                    graphObject = null;
                }
                if ( sourceObject != null )
                {
                    Marshal.ReleaseComObject( sourceObject );
                    sourceObject = null;
                }
                if ( videoGrabberObject != null )
                {
                    Marshal.ReleaseComObject( videoGrabberObject );
                    videoGrabberObject = null;
                }
                if ( snapshotGrabberObject != null )
                {
                    Marshal.ReleaseComObject( snapshotGrabberObject );
                    snapshotGrabberObject = null;
                }
                if ( captureGraphObject != null )
                {
                    Marshal.ReleaseComObject( captureGraphObject );
                    captureGraphObject = null;
                }
                if ( crossbarObject != null )
                {
                    Marshal.ReleaseComObject( crossbarObject );
                    crossbarObject = null;
                }
            }

            if ( PlayingFinished != null )
            {
                PlayingFinished( this, reasonToStop );
            }
        }

        // Set resolution for the specified stream configuration
        private void SetResolution( IAMStreamConfig streamConfig, VideoCapabilities resolution )
        {
            if ( resolution == null )
            {
                return;
            }

            // iterate through device's capabilities to find mediaType for desired resolution
            int capabilitiesCount = 0, capabilitySize = 0;
            AMMediaType newMediaType = null;
            VideoStreamConfigCaps caps = new VideoStreamConfigCaps( );

            streamConfig.GetNumberOfCapabilities( out capabilitiesCount, out capabilitySize );

            for ( int i = 0; i < capabilitiesCount; i++ )
            {
                try
                {
                    VideoCapabilities vc = new VideoCapabilities( streamConfig, i );

                    if ( resolution == vc )
                    {
                        if ( streamConfig.GetStreamCaps( i, out newMediaType, caps ) == 0 )
                        {
                            break;
                        }
                    }
                }
                catch
                {
                }
            }

            // set the new format
            if ( newMediaType != null )
            {
                streamConfig.SetFormat( newMediaType );
                newMediaType.Dispose( );
            }
        }

        // Configure specified pin and collect its capabilities if required
        private void GetPinCapabilitiesAndConfigureSizeAndRate( ICaptureGraphBuilder2 graphBuilder, IBaseFilter baseFilter,
            Guid pinCategory, VideoCapabilities resolutionToSet, ref VideoCapabilities[] capabilities )
        {
            object streamConfigObject;
            graphBuilder.FindInterface( pinCategory, MediaType.Video, baseFilter, typeof( IAMStreamConfig ).GUID, out streamConfigObject );

            if ( streamConfigObject != null )
            {
                IAMStreamConfig streamConfig = null;

                try
                {
                    streamConfig = (IAMStreamConfig) streamConfigObject;
                }
                catch ( InvalidCastException )
                {
                }

                if ( streamConfig != null )
                {
                    if ( capabilities == null )
                    {
                        try
                        {
                            // get all video capabilities
                            capabilities = AForge.Video.DirectShow.VideoCapabilities.FromStreamConfig( streamConfig );
                        }
                        catch
                        {
                        }
                    }

                    // check if it is required to change capture settings
                    if ( resolutionToSet != null )
                    {
                        SetResolution( streamConfig, resolutionToSet );
                    }
                }
            }

            // if failed resolving capabilities, then just create empty capabilities array,
            // so we don't try again
            if ( capabilities == null )
            {
                capabilities = new VideoCapabilities[0];
            }
        }

        // Display property page for the specified object
        private void DisplayPropertyPage( IntPtr parentWindow, object sourceObject )
        {
            try
            {
                // retrieve ISpecifyPropertyPages interface of the device
                ISpecifyPropertyPages pPropPages = (ISpecifyPropertyPages) sourceObject;

                // get property pages from the property bag
                CAUUID caGUID;
                pPropPages.GetPages( out caGUID );

                // get filter info
                FilterInfo filterInfo = new FilterInfo( deviceMoniker );

                // create and display the OlePropertyFrame
                Win32.OleCreatePropertyFrame( parentWindow, 0, 0, filterInfo.Name, 1, ref sourceObject, caGUID.cElems, caGUID.pElems, 0, 0, IntPtr.Zero );

                // release COM objects
                Marshal.FreeCoTaskMem( caGUID.pElems );
            }
            catch
            {
            }
        }

        // Collect all video inputs of the specified crossbar
        private VideoInput[] ColletCrossbarVideoInputs( IAMCrossbar crossbar )
        {
            lock ( cacheCrossbarVideoInputs )
            {
                if ( cacheCrossbarVideoInputs.ContainsKey( deviceMoniker ) )
                {
                    return cacheCrossbarVideoInputs[deviceMoniker];
                }

                List<VideoInput> videoInputsList = new List<VideoInput>( );

                if ( crossbar != null )
                {
                    int inPinsCount, outPinsCount;

                    // gen number of pins in the crossbar
                    if ( crossbar.get_PinCounts( out outPinsCount, out inPinsCount ) == 0 )
                    {
                        // collect all video inputs
                        for ( int i = 0; i < inPinsCount; i++ )
                        {
                            int pinIndexRelated;
                            PhysicalConnectorType type;

                            if ( crossbar.get_CrossbarPinInfo( true, i, out pinIndexRelated, out type ) != 0 )
                                continue;

                            if ( type < PhysicalConnectorType.AudioTuner )
                            {
                                videoInputsList.Add( new VideoInput( i, type ) );
                            }
                        }
                    }
                }

                VideoInput[] videoInputs = new VideoInput[videoInputsList.Count];
                videoInputsList.CopyTo( videoInputs );

                cacheCrossbarVideoInputs.Add( deviceMoniker, videoInputs );

                return videoInputs;
            }
        }

        // Get type of input connected to video output of the crossbar
        private VideoInput GetCurrentCrossbarInput( IAMCrossbar crossbar )
        {
            VideoInput videoInput = VideoInput.Default;

            int inPinsCount, outPinsCount;

            // gen number of pins in the crossbar
            if ( crossbar.get_PinCounts( out outPinsCount, out inPinsCount ) == 0 )
            {
                int videoOutputPinIndex = -1;
                int pinIndexRelated;
                PhysicalConnectorType type;

                // find index of the video output pin
                for ( int i = 0; i < outPinsCount; i++ )
                {
                    if ( crossbar.get_CrossbarPinInfo( false, i, out pinIndexRelated, out type ) != 0 )
                        continue;

                    if ( type == PhysicalConnectorType.VideoDecoder )
                    {
                        videoOutputPinIndex = i;
                        break;
                    }
                }

                if ( videoOutputPinIndex != -1 )
                {
                    int videoInputPinIndex;

                    // get index of the input pin connected to the output
                    if ( crossbar.get_IsRoutedTo( videoOutputPinIndex, out videoInputPinIndex ) == 0 )
                    {
                        PhysicalConnectorType inputType;

                        crossbar.get_CrossbarPinInfo( true, videoInputPinIndex, out pinIndexRelated, out inputType );

                        videoInput = new VideoInput( videoInputPinIndex, inputType );
                    }
                }
            }

            return videoInput;
        }

        // Set type of input connected to video output of the crossbar
        private void SetCurrentCrossbarInput( IAMCrossbar crossbar, VideoInput videoInput )
        {
            if ( videoInput.Type != PhysicalConnectorType.Default )
            {
                int inPinsCount, outPinsCount;

                // gen number of pins in the crossbar
                if ( crossbar.get_PinCounts( out outPinsCount, out inPinsCount ) == 0 )
                {
                    int videoOutputPinIndex = -1;
                    int videoInputPinIndex = -1;
                    int pinIndexRelated;
                    PhysicalConnectorType type;

                    // find index of the video output pin
                    for ( int i = 0; i < outPinsCount; i++ )
                    {
                        if ( crossbar.get_CrossbarPinInfo( false, i, out pinIndexRelated, out type ) != 0 )
                            continue;

                        if ( type == PhysicalConnectorType.VideoDecoder )
                        {
                            videoOutputPinIndex = i;
                            break;
                        }
                    }

                    // find index of the required input pin
                    for ( int i = 0; i < inPinsCount; i++ )
                    {
                        if ( crossbar.get_CrossbarPinInfo( true, i, out pinIndexRelated, out type ) != 0 )
                            continue;

                        if ( ( type == videoInput.Type ) && ( i == videoInput.Index ) )
                        {
                            videoInputPinIndex = i;
                            break;
                        }
                    }

                    // try connecting pins
                    if ( ( videoInputPinIndex != -1 ) && ( videoOutputPinIndex != -1 ) &&
                         ( crossbar.CanRoute( videoOutputPinIndex, videoInputPinIndex ) == 0 ) )
                    {
                        crossbar.Route( videoOutputPinIndex, videoInputPinIndex );
                    }
                }
            }
        }

        /// <summary>
        /// Notifies clients about new frame.
        /// </summary>
        /// 
        /// <param name="image">New frame's image.</param>
        /// 
        private void OnNewFrame( Bitmap image )
        {
            framesReceived++;
            bytesReceived += image.Width * image.Height * ( Bitmap.GetPixelFormatSize( image.PixelFormat ) >> 3 );

            if ( ( !stopEvent.WaitOne( 0, false ) ) && ( NewFrame != null ) )
                NewFrame( this, new NewFrameEventArgs( image ) );
        }

        /// <summary>
        /// Notifies clients about new snapshot frame.
        /// </summary>
        /// 
        /// <param name="image">New snapshot's image.</param>
        /// 
        private void OnSnapshotFrame( Bitmap image )
        {
            TimeSpan timeSinceStarted = DateTime.Now - startTime;

            // TODO: need to find better way to ignore the first snapshot, which is sent
            // automatically (or better disable it)
            if ( timeSinceStarted.TotalSeconds >= 4 )
            {
                if ( ( !stopEvent.WaitOne( 0, false ) ) && ( SnapshotFrame != null ) )
                    SnapshotFrame( this, new NewFrameEventArgs( image ) );
            }
        }

        //
        // Video grabber
        //
        private class Grabber : ISampleGrabberCB
        {
            private VideoCaptureDevice parent;
            private bool snapshotMode;
            private int width, height;

            // Width property
            public int Width
            {
                get { return width; }
                set { width = value; }
            }
            // Height property
            public int Height
            {
                get { return height; }
                set { height = value; }
            }

            // Constructor
            public Grabber( VideoCaptureDevice parent, bool snapshotMode )
            {
                this.parent = parent;
                this.snapshotMode = snapshotMode;
            }

            // Callback to receive samples
            public int SampleCB( double sampleTime, IntPtr sample )
            {
                return 0;
            }

            // Callback method that receives a pointer to the sample buffer
            public int BufferCB( double sampleTime, IntPtr buffer, int bufferLen )
            {
                if ( parent.NewFrame != null )
                {
                    // create new image
                    System.Drawing.Bitmap image = new Bitmap( width, height, PixelFormat.Format24bppRgb );

                    // lock bitmap data
                    BitmapData imageData = image.LockBits(
                        new Rectangle( 0, 0, width, height ),
                        ImageLockMode.ReadWrite,
                        PixelFormat.Format24bppRgb );

                    // copy image data
                    int srcStride = imageData.Stride;
                    int dstStride = imageData.Stride;

                    unsafe
                    {
                        byte* dst = (byte*) imageData.Scan0.ToPointer( ) + dstStride * ( height - 1 );
                        byte* src = (byte*) buffer.ToPointer( );

                        for ( int y = 0; y < height; y++ )
                        {
                            Win32.memcpy( dst, src, srcStride );
                            dst -= dstStride;
                            src += srcStride;
                        }
                    }

                    // unlock bitmap data
                    image.UnlockBits( imageData );

                    // notify parent
                    if ( snapshotMode )
                    {
                        parent.OnSnapshotFrame( image );
                    }
                    else
                    {
                        parent.OnNewFrame( image );
                    }

                    // release the image
                    image.Dispose( );
                }

                return 0;
            }
        }
    }
}
