注意:仅游戏区
The delay is being implemented to ensure that people actually had enough time to play the game before reviewing it.实施延迟是为了确保人们在对游戏评分之前有足够的时间来玩游戏。
Metacritic will now delay user reviews for games for 36 hours after release, the company announced. This comes a few weeks after the release of The Last of Us Part II, which was review bombed on Metacritic (which, like GameSpot, is owned by ViacomCBS). "We recently implemented the 36 hour waiting period for all user reviews in our games section to ensure our gamers have time to play these games before writing their reviews," a Metacritic spokesperson said. "This new waiting period for user reviews has been rolled out across Metacritic's Games section and was based on data-driven research and with the input of critics and industry experts."
Metacritic 现在将用户的游戏评论推迟36个小时。 该公司表示,这是在《最后生还者2》发行几周后发布的,该评论在Metacritic上受到了轰炸(与GameSpot一样,归ViacomCBS所有)。 Metacritic 发言人说:“我们最近在游戏版块中为所有用户评论实施了36小时的等待期,以确保我们的玩家有时间在撰写评论之前玩这些游戏。” “新的用户评论等待期已在Metacritic的“游戏”部分中推出,并基于数据驱动的研究,并得到了评论家和行业专家的支持。”
Metacritic said that the decision was not based on users' reaction to any game in particular. Metacritic is a review aggregate site that provides two scores for every game, one based on critics and one based on user reviews.
Review bombing is the practice of users giving a large number of negative scores, typically as low as possible, in order to drop the game's overall score. The issue isn't exclusive to Metacritic, also occurring on Steam user reviews whenever a fanbase is upset about a game.
Metacritic 说,这一决定并非基于用户对任何游戏的反应。 Metacritic是一个评论汇总网站,为每个游戏提供两个分数,一个基于评论家或叫媒体评分,一个基于用户评分。 评论爆破是用户为了降低游戏的总体得分而给出大量负面分数(通常尽可能低)的一种做法。 这个问题并非Metacritic独有,通常当粉丝对游戏感到不满时也会发生,Steam用户评论中也会出现这种情况。
也就是说以后出了新游戏36个小时之后才能在他家网站上评分。妙啊
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