// This file is automatically generated.
using System;
using System.Text;
using System.Runtime.InteropServices;

namespace Steam4NET
{

	public enum ESteamSubscriptionStatus : int
	{
		eSteamSubscriptionOK = 0,
		eSteamSubscriptionPending = 1,
		eSteamSubscriptionPreorder = 2,
		eSteamSubscriptionPrepurchaseTransferred = 3,
		eSteamSubscriptionPrepurchaseInvalid = 4,
		eSteamSubscriptionPrepurchaseRejected = 5,
		eSteamSubscriptionPrepurchaseRevoked = 6,
		eSteamSubscriptionPaymentCardDeclined = 7,
		eSteamSubscriptionCancelledByUser = 8,
		eSteamSubscriptionCancelledByVendor = 9,
		eSteamSubscriptionPaymentCardUseLimit = 10,
		eSteamSubscriptionPaymentCardAlert = 11,
		eSteamSubscriptionFailed = 12,
		eSteamSubscriptionPaymentCardAVSFailure = 13,
		eSteamSubscriptionPaymentCardInsufficientFunds = 14,
		eSteamSubscriptionRestrictedCountry = 15,
	};
	
}
