// This file is automatically generated.
using System;
using System.Text;
using System.Runtime.InteropServices;

namespace Steam4NET
{

	[StructLayout(LayoutKind.Sequential,Pack=8)]
	public struct CGameID
	{
		public const int k_EGameIDTypeApp = 0;
	};
	
	public enum EGameIDType : int
	{
		k_EGameIDTypeApp = 0,
		k_EGameIDTypeGameMod = 1,
		k_EGameIDTypeShortcut = 2,
		k_EGameIDTypeP2P = 3,
	};
	
}
