#ifndef IN_GAME_GAME_0109D0_H
#define IN_GAME_GAME_0109D0_H
#include <ultra64.h>
#include "types.h"

void func0f0109d0(void);
u32 func0f010a68(void);
u32 func0f010a80(void);
u32 func0f010a98(void);
void objectiveAddRoomEnteredCriteria(struct criteria_roomentered *criteria);
void objectiveAddMultiroomEnteredCriteria(struct criteria_multiroomentered *criteria);
void objectiveAddHolographCriteria(struct criteria_holograph *criteria);

#endif
