#include <ultra64.h>

char *lang[] = {
	/*  0*/ "Complete\n",
	/*  1*/ "Incomplete\n",
	/*  2*/ "Failed\n",
	/*  3*/ "\n",
	/*  4*/ "",
	/*  5*/ "earth:",
	/*  6*/ "   pre-history",
	/*  7*/ "rare presents",
	/*  8*/ "Red\n",
	/*  9*/ "Yellow\n",
	/* 10*/ "Blue\n",
	/* 11*/ "Magenta\n",
	/* 12*/ "Cyan\n",
	/* 13*/ "Orange\n",
	/* 14*/ "Purple\n",
	/* 15*/ "Brown\n",
	/* 16*/ "Joanna Combat\n",
	/* 17*/ "Joanna Trenchcoat\n",
	/* 18*/ "Joanna Party Frock\n",
	/* 19*/ "Joanna Frock (Ripped)\n",
	/* 20*/ "Joanna Stewardess\n",
	/* 21*/ "Joanna Wetsuit\n",
	/* 22*/ "Joanna Aqualung\n",
	/* 23*/ "Joanna Arctic\n",
	/* 24*/ "Joanna Lab Tech.\n",
	/* 25*/ "Elvis\n",
	/* 26*/ "Maian\n",
	/* 27*/ "Daniel Carrington\n",
	/* 28*/ "Carrington Evening Wear\n",
	/* 29*/ "Mr. Blonde\n",
	/* 30*/ "Cassandra De Vries\n",
	/* 31*/ "Trent Easton\n",
	/* 32*/ "Jonathan\n",
	/* 33*/ "CI Male Lab Technician\n",
	/* 34*/ "CI Female Lab Technician\n",
	/* 35*/ "CI Soldier\n",
	/* 36*/ "DataDyne Shock Trooper\n",
	/* 37*/ "DataDyne Female Guard\n",
	/* 38*/ "DataDyne Security\n",
	/* 39*/ "DataDyne Guard\n",
	/* 40*/ "DataDyne Guard 2\n",
	/* 41*/ "Secretary\n",
	/* 42*/ "Office Suit\n",
	/* 43*/ "Office Casual\n",
	/* 44*/ "Negotiator\n",
	/* 45*/ "DataDyne Sniper\n",
	/* 46*/ "G5 Guard\n",
	/* 47*/ "G5 SWAT Guard\n",
	/* 48*/ "CIA Agent\n",
	/* 49*/ "FBI Agent\n",
	/* 50*/ "Area 51 Guard\n",
	/* 51*/ "Area 51 Trooper\n",
	/* 52*/ "Pilot\n",
	/* 53*/ "Overalls\n",
	/* 54*/ "Stripes\n",
	/* 55*/ "Male Lab Technician\n",
	/* 56*/ "Female Lab Technician\n",
	/* 57*/ "DataDyne Lab Technician\n",
	/* 58*/ "Biotechnician\n",
	/* 59*/ "Alaskan Guard\n",
	/* 60*/ "Air Force One Pilot\n",
	/* 61*/ "Steward\n",
	/* 62*/ "Stewardess\n",
	/* 63*/ "Head Stewardess\n",
	/* 64*/ "The President\n",
	/* 65*/ "NSA Lackey\n",
	/* 66*/ "Presidential Security\n",
	/* 67*/ "President\"s Clone\n",
	/* 68*/ "Pelagic Guard\n",
	/* 69*/ "Maian Soldier\n",
	/* 70*/ "Dinner Jacket\n",
	/* 71*/ "No controller in controller socket 1",
	/* 72*/ "Please power off and attach a controller",
	/* 73*/ "DETECTED\n",
	/* 74*/ "NOT DETECTED\n",
	/* 75*/ "tm\n",
	/* 76*/ "N64 EXPANSION PAK\nNintendo 64 Product Identification\n",
	/* 77*/ "Product ID:\n",
	/* 78*/ "Product Code:\n",
	/* 79*/ "Variant:\n",
	/* 80*/ "Developer:\n",
	/* 81*/ "Perfect Dark\n",
	/* 82*/ "NUS-NPDE-USA\n",
	/* 83*/ "NTSC version 4.4 beta\n",
	/* 84*/ "Rare Ltd. (twycross)\n",
	/* 85*/ "Copyright Rare Ltd. 2000\n",
	/* 86*/ "Perfect Dark and PerfectHead are trademarks of Rare Ltd.\n",
	/* 87*/ "Presented in\nDolby Surround\n",
	/* 88*/ "Uses Miles Sound System Copyright 1991-1999 RAD Game Tools Inc.\n",
	/* 89*/ "MPEG Layer-3 playback supplied with the Miles Sound System from\n",
	/* 90*/ "RAD Game Tools, Inc. MPEG Layer-3 audio compression technology\n",
	/* 91*/ "licensed by Fraunhofer IIS and THOMSON multimedia\n",
	/* 92*/ "rare designs on the future <<<\n",
	/* 93*/ "Perfect Dark\n",
	/* 94*/ "JAP Your Reality\n",
	/* 95*/ "New...\n",
	/* 96*/ "New Agent...\n",
	/* 97*/ "Game Files\n",
	/* 98*/ "Copy:\n",
	/* 99*/ "Delete:\n",
	/*100*/ "Delete Game Notes...\n",
	/*101*/ "Single Player Files\n",
	/*102*/ "MultiPlayer Game Files\n",
	/*103*/ "MultiPlayer Player Files\n",
	/*104*/ "PerfectHead Files\n",
	/*105*/ "Controller Pak Game Notes Editor\n",
	/*106*/ "Use this editor to delete game notes\nfrom your controller paks.\n",
	/*107*/ "Choose Controller Pak to Edit:\n",
	/*108*/ "Exit\n",
	/*109*/ "Game Pak\n",
	/*110*/ "Controller Pak 1\n",
	/*111*/ "Controller Pak 2\n",
	/*112*/ "Controller Pak 3\n",
	/*113*/ "Controller Pak 4\n",
	/*114*/ "Perfect Menu\n",
	/*115*/ "Solo Missions\n",
	/*116*/ "Combat Simulator\n",
	/*117*/ "Co-Operative\n",
	/*118*/ "Counter-Operative\n",
	/*119*/ "Cinema\n",
	/*120*/ "Mission Select\n",
	/*121*/ "Mission 1\n",
	/*122*/ "Mission 2\n",
	/*123*/ "Mission 3\n",
	/*124*/ "Mission 4\n",
	/*125*/ "Mission 5\n",
	/*126*/ "Mission 6\n",
	/*127*/ "Mission 7\n",
	/*128*/ "Mission 8\n",
	/*129*/ "Mission 9\n",
	/*130*/ "Special Assignments\n",
	/*131*/ "dataDyne Central",
	/*132*/ "- Defection",
	/*133*/ "dataDyne Research",
	/*134*/ "- Investigation",
	/*135*/ "dataDyne Central",
	/*136*/ "- Extraction",
	/*137*/ "Carrington Villa",
	/*138*/ "- Hostage One",
	/*139*/ "Chicago",
	/*140*/ "- Stealth",
	/*141*/ "G5 Building",
	/*142*/ "- Reconnaissance",
	/*143*/ "Area 51",
	/*144*/ "- Infiltration",
	/*145*/ "Area 51",
	/*146*/ "- Rescue",
	/*147*/ "Area 51",
	/*148*/ "- Escape",
	/*149*/ "Air Base",
	/*150*/ "- Espionage",
	/*151*/ "Air Force One",
	/*152*/ "- Anti-Terrorism",
	/*153*/ "Crash Site",
	/*154*/ "- Confrontation",
	/*155*/ "Pelagic II",
	/*156*/ "- Exploration",
	/*157*/ "Deep Sea",
	/*158*/ "- Nullify Threat",
	/*159*/ "Carrington Institute",
	/*160*/ "- Defense",
	/*161*/ "Attack Ship",
	/*162*/ "- Covert Assault",
	/*163*/ "Skedar Ruins",
	/*164*/ "- Battle Shrine",
	/*165*/ "Mr. Blonde's Revenge",
	/*166*/ "Maian SOS",
	/*167*/ "Retaking the Institute",
	/*168*/ "WAR!",
	/*169*/ "The Duel",
	/*170*/ "Mission Status\n",
	/*171*/ "Abort!\n",
	/*172*/ "Warning\n",
	/*173*/ "Do you want to abort the mission?\n",
	/*174*/ "Cancel\n",
	/*175*/ "Abort\n",
	/*176*/ "Inventory\n",
	/*177*/ "Weapons Available\n",
	/*178*/ "Options\n",
	/*179*/ "Audio\n",
	/*180*/ "Video\n",
	/*181*/ "Control\n",
	/*182*/ "Display\n",
	/*183*/ "Cheats\n",
	/*184*/ "Save Game\n",
	/*185*/ "Change Agent...\n",
	/*186*/ "Warning\n",
	/*187*/ "Do you want to load another agent?\n",
	/*188*/ "Yes\n",
	/*189*/ "No\n",
	/*190*/ "Control Options\n",
	/*191*/ "Control Player 2\n",
	/*192*/ "Control Style\n",
	/*193*/ "Reverse Pitch\n",
	/*194*/ "Look Ahead\n",
	/*195*/ "Head Roll\n",
	/*196*/ "Auto-Aim\n",
	/*197*/ "Aim Control\n",
	/*198*/ "Back\n",
	/*199*/ "Hold\n",
	/*200*/ "Toggle\n",
	/*201*/ "Display Options\n",
	/*202*/ "Display Player 2\n",
	/*203*/ "Sight On Screen\n",
	/*204*/ "Always Show Target\n",
	/*205*/ "Show Zoom Range\n",
	/*206*/ "Ammo On Screen\n",
	/*207*/ "Show Gun Function\n",
	/*208*/ "Paintball\n",
	/*209*/ "Subtitles\n",
	/*210*/ "Show Mission Time\n",
	/*211*/ "Back\n",
	/*212*/ "Video Options\n",
	/*213*/ "Screen Size\n",
	/*214*/ "Ratio\n",
	/*215*/ "Hi Res\n",
	/*216*/ "2-Player Screen Split\n",
	/*217*/ "Back\n",
	/*218*/ "Full\n",
	/*219*/ "Wide\n",
	/*220*/ "Cinema\n",
	/*221*/ "Normal\n",
	/*222*/ "16:9\n",
	/*223*/ "Horizontal\n",
	/*224*/ "Vertical\n",
	/*225*/ "Audio Options\n",
	/*226*/ "Sound\n",
	/*227*/ "Music\n",
	/*228*/ "Sound Mode\n",
	/*229*/ "Back\n",
	/*230*/ "Mono",
	/*231*/ "Stereo",
	/*232*/ "Headphone",
	/*233*/ "Surround",
	/*234*/ "Control\n",
	/*235*/ "Single\n",
	/*236*/ "Double\n",
	/*237*/ "1.1\n",
	/*238*/ "1.2\n",
	/*239*/ "1.3\n",
	/*240*/ "1.4\n",
	/*241*/ "2.1\n",
	/*242*/ "2.2\n",
	/*243*/ "2.3\n",
	/*244*/ "2.4\n",
	/*245*/ "Briefing\n",
	/*246*/ "Select Difficulty\n",
	/*247*/ "Difficulty\n",
	/*248*/ "Best Time\n",
	/*249*/ "Agent\n",
	/*250*/ "Special Agent\n",
	/*251*/ "Perfect Agent\n",
	/*252*/ "Cancel\n",
	/*253*/ "Co-Operative Options\n",
	/*254*/ "Radar On\n",
	/*255*/ "Friendly Fire\n",
	/*256*/ "Perfect Buddy\n",
	/*257*/ "Continue\n",
	/*258*/ "Cancel\n",
	/*259*/ "Human",
	/*260*/ "1 Sim",
	/*261*/ "2 Sims",
	/*262*/ "3 Sims",
	/*263*/ "4 Sims",
	/*264*/ "Counter-Operative Options\n",
	/*265*/ "Radar On\n",
	/*266*/ "Counter-Operative\n",
	/*267*/ "Continue\n",
	/*268*/ "Cancel\n",
	/*269*/ "Player 1",
	/*270*/ "Player 2",
	/*271*/ "Mission Overview\n",
	/*272*/ "Accept\n",
	/*273*/ "Decline\n",
	/*274*/ "Mission Completed\n",
	/*275*/ "Mission Failed\n",
	/*276*/ "Mission Status:\n",
	/*277*/ "Agent Status:\n",
	/*278*/ "Mission Time:\n",
	/*279*/ "Weapon of Choice:\n",
	/*280*/ "Kills:\n",
	/*281*/ "Accuracy:\n",
	/*282*/ "Shot Total:\n",
	/*283*/ "    Head Shots:\n",
	/*284*/ "    Body Shots:\n",
	/*285*/ "    Limb Shots:\n",
	/*286*/ "    Others:\n",
	/*287*/ "Press Start\n",
	/*288*/ "Deceased\n",
	/*289*/ "Active\n",
	/*290*/ "Disavowed\n",
	/*291*/ "Failed\n",
	/*292*/ "Completed\n",
	/*293*/ "Aborted\n",
	/*294*/ "Retry Mission\n",
	/*295*/ "Next Mission\n",
	/*296*/ "Accept\n",
	/*297*/ "Decline\n",
	/*298*/ "Objectives\n",
	/*299*/ "Press Start\n",
	/*300*/ "Small but Perfect Menu\n",
	/*301*/ "Combat Simulator\n",
	/*302*/ "Training\n",
	/*303*/ "Audio/Video\n",
	/*304*/ "Change Agent\n",
	/*305*/ "Audio/Visual\n",
	/*306*/ "Sound\n",
	/*307*/ "Music\n",
	/*308*/ "Sound Mode\n",
	/*309*/ "Ratio\n",
	/*310*/ "Back\n",
	/*311*/ "< Empty >\n",
	/*312*/ "DEL",
	/*313*/ "CAPS",
	/*314*/ "CANCEL",
	/*315*/ "OK",
	/*316*/ "Combat Simulator Heads\n",
	/*317*/ "Mission Heads\n",
	/*318*/ "Error\n",
	/*319*/ "Cancel\n",
	/*320*/ "The pak was not found.\n",
	/*321*/ "File was not saved.\n",
	/*322*/ "File would not load.\n",
	/*323*/ "Could not delete the file.\n",
	/*324*/ "Out of Memory.\n",
	/*325*/ "This player is already\nloaded for this game.\n",
	/*326*/ "Pak has been removed\n",
	/*327*/ "Pak is damaged or incorrectly inserted\n",
	/*328*/ "Game Note Delete Failed\n",
	/*329*/ "Error Loading Game\n",
	/*330*/ "Error Saving Game\n",
	/*331*/ "Error Loading Player\n",
	/*332*/ "Error Saving Player\n",
	/*333*/ "Error Loading PerfectHead\n",
	/*334*/ "Error Saving PerfectHead\n",
	/*335*/ "Error Reading File\n",
	/*336*/ "Error Writing File\n",
	/*337*/ "Error\n",
	/*338*/ "Delete Failed\n",
	/*339*/ "Could not delete the file.\n",
	/*340*/ "- Check that the Controller Pak is\ninserted correctly.\n",
	/*341*/ "Cancel\n",
	/*342*/ "There is no space.\n",
	/*343*/ "Cool!\n",
	/*344*/ "File Saved.\n",
	/*345*/ "OK\n",
	/*346*/ "An error occured while\ntrying to save.\n",
	/*347*/ "Try Again\n",
	/*348*/ "Save Elsewhere\n",
	/*349*/ "Cancel\n",
	/*350*/ "An error occured while\ntrying to load.\n",
	/*351*/ "Try Again\n",
	/*352*/ "Cancel\n",
	/*353*/ "Need Space For Head\n",
	/*354*/ "Choose a head to load over:\n",
	/*355*/ "OK\n",
	/*356*/ "Cancel\n",
	/*357*/ "Save\n",
	/*358*/ "Would you like to save\nyour file elsewhere?\n",
	/*359*/ "Yes\n",
	/*360*/ "No\n",
	/*361*/ "Please insert the pak\ncontaining your file\n",
	/*362*/ "Please insert the pak\nyou are saving to\n",
	/*363*/ "OK\n",
	/*364*/ "Cancel\n",
	/*365*/ "Select Location\n",
	/*366*/ "Where\n",
	/*367*/ "Spaces\n",
	/*368*/ "Delete Files...\n",
	/*369*/ "Cancel\n",
	/*370*/ "Full",
	/*371*/ "Copy File\n",
	/*372*/ "Select a file to copy:\n",
	/*373*/ "Push <B> to Exit\n",
	/*374*/ "Delete File\n",
	/*375*/ "Select a file to delete:\n",
	/*376*/ "Push <B> to Exit\n",
	/*377*/ "Warning\n",
	/*378*/ "Are you sure you want\nto delete this file?\n",
	/*379*/ "Cancel\n",
	/*380*/ "OK\n",
	/*381*/ "Delete Game Note\n",
	/*382*/ "Are you sure you\nwant to delete\nthis game note?\n",
	/*383*/ "No\n",
	/*384*/ "Yes\n",
	/*385*/ "Game Notes\n",
	/*386*/ "Delete Game Notes:\n",
	/*387*/ "Note\n",
	/*388*/ "Pages\n",
	/*389*/ "Push <B> to Exit\n",
	/*390*/ "Empty\n",
	/*391*/ "--\n",
	/*392*/ "Pages Free: \n",
	/*393*/ "Pages Free: %d\n",
	/*394*/ "Pages Used: \n",
	/*395*/ "Pages Used: %d\n",
	/*396*/ "Perfect Dark Save already exists on this pak\n",
	/*397*/ "There is enough space for perfect dark saves\n",
	/*398*/ "Perfect Dark Requires %d More Notes\n",
	/*399*/ "Enter Agent Name\n",
	/*400*/ "New...\n",
	/*401*/ "New Agent...\n",
	/*402*/ "New Recruit",
	/*403*/ "Mission Time:",
	/*404*/ "Challenge 1",
	/*405*/ "Challenge 2",
	/*406*/ "Challenge 3",
	/*407*/ "Challenge 4",
	/*408*/ "Challenge 5",
	/*409*/ "Challenge 6",
	/*410*/ "Challenge 7",
	/*411*/ "Challenge 8",
	/*412*/ "Challenge 9",
	/*413*/ "Challenge 10",
	/*414*/ "Challenge 11",
	/*415*/ "Challenge 12",
	/*416*/ "Challenge 13",
	/*417*/ "Challenge 14",
	/*418*/ "Challenge 15",
	/*419*/ "Challenge 16",
	/*420*/ "Challenge 17",
	/*421*/ "Challenge 18",
	/*422*/ "Challenge 19",
	/*423*/ "Challenge 20",
	/*424*/ "Challenge 21",
	/*425*/ "Challenge 22",
	/*426*/ "Challenge 23",
	/*427*/ "Challenge 24",
	/*428*/ "Challenge 25",
	/*429*/ "Challenge 26",
	/*430*/ "Challenge 27",
	/*431*/ "Challenge 28",
	/*432*/ "Challenge 29",
	/*433*/ "Challenge 30",
	/*434*/ "Special\n",
	/*435*/ "Intro\n",
	/*436*/ "Mission 1\n",
	/*437*/ "Mission 2\n",
	/*438*/ "Mission 3\n",
	/*439*/ "Mission 4\n",
	/*440*/ "Mission 5\n",
	/*441*/ "Mission 6\n",
	/*442*/ "Mission 7\n",
	/*443*/ "Mission 8\n",
	/*444*/ "Mission 9\n",
	/*445*/ "Finale\n",
	/*446*/ "Play All\n",
	/*447*/ "Intro\n",
	/*448*/ "1:1 Intro\n",
	/*449*/ "1:1 Outro\n",
	/*450*/ "1:2 Intro\n",
	/*451*/ "1:2 Outro\n",
	/*452*/ "1:3 Intro\n",
	/*453*/ "1:3 Outro\n",
	/*454*/ "2:1 Intro\n",
	/*455*/ "2:1 Intro 2\n",
	/*456*/ "2:1 Outro\n",
	/*457*/ "3:1 Intro\n",
	/*458*/ "3:1 Outro\n",
	/*459*/ "3:2 Intro\n",
	/*460*/ "3:2 Special\n",
	/*461*/ "3:2 Outro\n",
	/*462*/ "4:1 Intro\n",
	/*463*/ "4:1 Outro\n",
	/*464*/ "4:2 Intro\n",
	/*465*/ "4:2 Outro\n",
	/*466*/ "4:3 Intro\n",
	/*467*/ "4:3 Special\n",
	/*468*/ "4:3 Outro\n",
	/*469*/ "5:1 Intro\n",
	/*470*/ "5:1 Outro\n",
	/*471*/ "5:2 Intro\n",
	/*472*/ "5:2 Special\n",
	/*473*/ "5:2 Outro\n",
	/*474*/ "5:3 Intro\n",
	/*475*/ "5:3 Outro\n",
	/*476*/ "6:1 Intro\n",
	/*477*/ "6:1 Outro\n",
	/*478*/ "6:2 Intro\n",
	/*479*/ "6:2 Special\n",
	/*480*/ "6:2 Outro\n",
	/*481*/ "7:1 Intro\n",
	/*482*/ "7:1 Outro\n",
	/*483*/ "8:1 Intro\n",
	/*484*/ "8:1 Outro\n",
	/*485*/ "9:1 Intro\n",
	/*486*/ "9:1 Outro\n",
	/*487*/ "End Sequence\n",
	/*488*/ "Cinema\n",
	/*489*/ "cloak %d",
	/*490*/ "Pick Target\n",
	/*491*/ "Kills Score\n",
	/*492*/ NULL,
	/*493*/ NULL,
	/*494*/ NULL,
	/*495*/ NULL,
};
