#ifndef _IN_GAME_GAME_129210_H
#define _IN_GAME_GAME_129210_H
#include <ultra64.h>
#include "types.h"

u32 func0f129210(void);
void func0f12939c(void);
u32 func0f12955c(void);
u32 func0f129818(void);

#endif
