#ifndef _IN_GAME_GAME_096360_H
#define _IN_GAME_GAME_096360_H
#include <ultra64.h>
#include "types.h"

u32 func0f096360(void);
u32 func0f0964b4(void);
u32 func0f0965e4(void);
u32 func0f096698(void);

#endif
