#include <ultra64.h>

char *lang[] = {
	/*  0*/ "Super suicidaire\n",
	/*  1*/ "Munitions? Où?\n",
	/*  2*/ "Le moins protégé\n",
	/*  3*/ "Le mieux protégé\n",
	/*  4*/ "Tireur d'élite\n",
	/*  5*/ "Le plus pro\n",
	/*  6*/ "Le plus meurtrier\n",
	/*  7*/ "Le plus inoffensif\n",
	/*  8*/ "Le plus pétochard\n",
	/*  9*/ "Le plus dingue\n",
	/* 10*/ "Le plus loyal\n",
	/* 11*/ "Le plus fourbe\n",
	/* 12*/ "Durée de vie Mini\n",
	/* 13*/ "Duréede vie Maxi\n",
	/* 14*/ "Double frag\n",
	/* 15*/ "Triple frag\n",
	/* 16*/ "Quadruple frag\n",
	/* 17*/ "Paramètres jeu\n",
	/* 18*/ "Charger paramètres\n",
	/* 19*/ "Scénario\n",
	/* 20*/ "Arènes\n",
	/* 21*/ "Options\n",
	/* 22*/ "Equipes\n",
	/* 23*/ "Armes\n",
	/* 24*/ "Limites\n",
	/* 25*/ "Simulants\n",
	/* 26*/ "Sauvegarder paramètres\n",
	/* 27*/ "Abandonner jeu\n",
	/* 28*/ "Paramètres joueur\n",
	/* 29*/ "Charger joueur\n",
	/* 30*/ "Nom\n",
	/* 31*/ "Personnages\n",
	/* 32*/ "Handicap\n",
	/* 33*/ "Manipulations\n",
	/* 34*/ "Options joueur\n",
	/* 35*/ "Statistiques\n",
	/* 36*/ "Commencer jeu\n",
	/* 37*/ "Abandonner\n",
	/* 38*/ "Sauver joueur\n",
	/* 39*/ "Sauver copie du joueur\n",
	/* 40*/ "Trucs\n",
	/* 41*/ "Musique\n",
	/* 42*/ "Noms équipes\n",
	/* 43*/ "Ratio\n",
	/* 44*/ "Verrou\n",
	/* 45*/ "Aucun\n",
	/* 46*/ "Dernier vainqueur\n",
	/* 47*/ "Dernier perdant\n",
	/* 48*/ "Hasard\n",
	/* 49*/ "Challenge\n",
	/* 50*/ "Challenges combat\n",
	/* 51*/ "Abandonner Challenge\n",
	/* 52*/ "Abandonner\n",
	/* 53*/ "Voulez-vous vraiment\narrêter la partie?\n",
	/* 54*/ "Arrêter\n",
	/* 55*/ "Retour\n",
	/* 56*/ "%s\n",
	/* 57*/ "Accepter\n",
	/* 58*/ "Retour\n",
	/* 59*/ "Noms équipes\n",
	/* 60*/ "Retour\n",
	/* 61*/ "Changer nom équipe\n",
	/* 62*/ "Musique\n",
	/* 63*/ "Actuelle:\n",
	/* 64*/ "Musiques multiples\n",
	/* 65*/ "Retour\n",
	/* 66*/ "Musiques multiples\n",
	/* 67*/ "Hasard\n",
	/* 68*/ "Choix musiques\n",
	/* 69*/ "Choix musique\n",
	/* 70*/ "Manip. équipe\n",
	/* 71*/ "Equipes activées\n",
	/* 72*/ "Equipes:\n",
	/* 73*/ "Equipe auto...\n",
	/* 74*/ "Retour\n",
	/* 75*/ "Equipe auto\n",
	/* 76*/ "Deux équipes\n",
	/* 77*/ "Trois équipes\n",
	/* 78*/ "Quatre équipes\n",
	/* 79*/ "Maximum équipes\n",
	/* 80*/ "Humains contre Simulants\n",
	/* 81*/ "Duos Humain-Simulant\n",
	/* 82*/ "Retour\n",
	/* 83*/ "Simulants\n",
	/* 84*/ "Ajouter Simulant...\n",
	/* 85*/ "1:\n",
	/* 86*/ "2:\n",
	/* 87*/ "3:\n",
	/* 88*/ "4:\n",
	/* 89*/ "5:\n",
	/* 90*/ "6:\n",
	/* 91*/ "7:\n",
	/* 92*/ "8:\n",
	/* 93*/ "Effacer tout\n",
	/* 94*/ "Retour\n",
	/* 95*/ "Difficulté:\n",
	/* 96*/ "Changer type...\n",
	/* 97*/ "Personnage...\n",
	/* 98*/ "Effacer Simulant\n",
	/* 99*/ "Retour\n",
	/*100*/ "Personnage Simulant\n",
	/*101*/ "Ajouter Simulant\n",
	/*102*/ "Changer Simulant\n",
	/*103*/ "Simulants normaux\n",
	/*104*/ "Simulants spéciaux\n",
	/*105*/ "Prêt!\n",
	/*106*/ "...en attente\n",
	/*107*/ "Limites\n",
	/*108*/ "Temps\n",
	/*109*/ "Score\n",
	/*110*/ "Rétablir par défaut\n",
	/*111*/ "Retour\n",
	/*112*/ "Pas de limite\n",
	/*113*/ "%d\n",
	/*114*/ "%d Min.\n",
	/*115*/ "Arènes\n",
	/*116*/ "Dark\n",
	/*117*/ "Classique\n",
	/*118*/ "Hasard\n",
	/*119*/ "Skedar",
	/*120*/ "Conduits",
	/*121*/ "Ravin",
	/*122*/ "Immeuble G5",
	/*123*/ "Egouts",
	/*124*/ "Entrepôt",
	/*125*/ "Grid",
	/*126*/ "Ruines",
	/*127*/ "Secteur 52",
	/*128*/ "Base",
	/*129*/ "Toit",
	/*130*/ "Forteresse",
	/*131*/ "Villa",
	/*132*/ "Parking",
	/*133*/ "Temple",
	/*134*/ "Complexe",
	/*135*/ "Félicité",
	/*136*/ "Hasard",
	/*137*/ "Charger joueur\n",
	/*138*/ "Bouton B pour annuler\n",
	/*139*/ "Charger paramètres jeu\n",
	/*140*/ "%s:  Scénario: %s   Arène: %s    Simulants: %d",
	/*141*/ "Présélections\n",
	/*142*/ "Nom joueur\n",
	/*143*/ "Personnage\n",
	/*144*/ "Charger tête...\n",
	/*145*/ "Stats pour %s\n",
	/*146*/ "Tués:\n",
	/*147*/ "Morts:\n",
	/*148*/ "Précision:\n",
	/*149*/ "Tirs tête:\n",
	/*150*/ "Mun. utilisées:\n",
	/*151*/ "Dégâts infligés:\n",
	/*152*/ "Dégâts reçus:\n",
	/*153*/ "Parties jouées:\n",
	/*154*/ "Parties gagnées:\n",
	/*155*/ "Parties perdues:\n",
	/*156*/ "Temps:\n",
	/*157*/ "Distance:\n",
	/*158*/ "Médailles gagnées:\n",
	/*159*/ "   Précision:\n",
	/*160*/ "   Tirs tête:\n",
	/*161*/ "   Tueur:\n",
	/*162*/ "   Survivant:\n",
	/*163*/ "Votre titre:\n",
	/*164*/ "Retour\n",
	/*165*/ "Challenges complétés\n",
	/*166*/ "Retour\n",
	/*167*/ "Options\n",
	/*168*/ "Voir récup.\n",
	/*169*/ "Voir joueurs\n",
	/*170*/ "Voir équipes\n",
	/*171*/ "Radar\n",
	/*172*/ "Retour\n",
	/*173*/ "Armes\n",
	/*174*/ "Choix:\n",
	/*175*/ "Paramètres armes actuels:\n",
	/*176*/ "1:\n",
	/*177*/ "2:\n",
	/*178*/ "3:\n",
	/*179*/ "4:\n",
	/*180*/ "5:\n",
	/*181*/ "6:\n",
	/*182*/ "Retour\n",
	/*183*/ "Sauver paramètres jeu\n",
	/*184*/ "Voulez-vous écraser\nvotre fichier original?\n",
	/*185*/ "Ecraser fichier original\n",
	/*186*/ "Sauver copie\n",
	/*187*/ "Ne pas sauver\n",
	/*188*/ "Nom fichier\n",
	/*189*/ "Entrer un nom pour votre\nfichier de paramètres:\n",
	/*190*/ "Confirmer\n",
	/*191*/ "Votre fichier joueur\nest toujours sauvé\nautomatiquement.\n",
	/*192*/ "Sauver une copie maintenant?\n",
	/*193*/ "Non\n",
	/*194*/ "Oui\n",
	/*195*/ "Abandonner\n",
	/*196*/ "Voulez-vous vraiment\nabandonner?\n",
	/*197*/ "Abandonner\n",
	/*198*/ "Retour\n",
	/*199*/ "Manipulations\n",
	/*200*/ "Style manip.\n",
	/*201*/ "Inverser axe\n",
	/*202*/ "Voir devant\n",
	/*203*/ "Mouv. tête\n",
	/*204*/ "Visée auto\n",
	/*205*/ "Contrôle visée\n",
	/*206*/ "Cible à l'écran\n",
	/*207*/ "Voir cible\n",
	/*208*/ "Portée zoom\n",
	/*209*/ "Munit. à l'écran\n",
	/*210*/ "Fonction arme\n",
	/*211*/ "Paintball\n",
	/*212*/ "Retour\n",
	/*213*/ "Maintenu\n",
	/*214*/ "Fixe\n",
	/*215*/ "Options combat\n",
	/*216*/ "Options mallette\n",
	/*217*/ "Options hacker\n",
	/*218*/ "Options décapsuleur\n",
	/*219*/ "Options zone\n",
	/*220*/ "Options capture\n",
	/*221*/ "Options boîtes\n",
	/*222*/ "Pan! T'es mort!\n",
	/*223*/ "Ralenti\n",
	/*224*/ "Mouvement rapide\n",
	/*225*/ "Afficher équipe\n",
	/*226*/ "Sans radar\n",
	/*227*/ "Sans visée auto\n",
	/*228*/ "Sans voir joueur\n",
	/*229*/ "Sans voir récup.\n",
	/*230*/ "Voir cible\n",
	/*231*/ "Voir Terminal\n",
	/*232*/ "Boîtes sur radar\n",
	/*233*/ "Zone sur radar\n",
	/*234*/ "Zone mobile\n",
	/*235*/ "Temps\n",
	/*236*/ "Visible sur radar\n",
	/*237*/ "Voir mallette\n",
	/*238*/ "Voir sur radar\n",
	/*239*/ "Retour\n",
	/*240*/ "Off\n",
	/*241*/ "On\n",
	/*242*/ "Custom\n",
	/*243*/ "Scénario\n",
	/*244*/ "Chacun pour soi!\n",
	/*245*/ "-Equipes-\n",
	/*246*/ "Combat",
	/*247*/ "Tenir la mallette",
	/*248*/ "Centre hacker",
	/*249*/ "Décapsuleur",
	/*250*/ "Roi de la zone",
	/*251*/ "Capturer la mallette",
	/*252*/ "Toucher la boîte",
	/*253*/ "Combat",
	/*254*/ "Mallette",
	/*255*/ "Hacker",
	/*256*/ "Décaps.",
	/*257*/ "Zone",
	/*258*/ "Capture",
	/*259*/ "Boîtes",
	/*260*/ "Game Over\n",
	/*261*/ "Titre:\n",
	/*262*/ "Arme de prédilection:\n",
	/*263*/ "Prix:\n",
	/*264*/ "1er\n",
	/*265*/ "2ème\n",
	/*266*/ "3ème\n",
	/*267*/ "4ème\n",
	/*268*/ "5ème\n",
	/*269*/ "6ème\n",
	/*270*/ "7ème\n",
	/*271*/ "8ème\n",
	/*272*/ "9ème\n",
	/*273*/ "10ème\n",
	/*274*/ "11ème\n",
	/*275*/ "12ème\n",
	/*276*/ "Classement joueur\n",
	/*277*/ "Morts\n",
	/*278*/ "Score\n",
	/*279*/ "Classement équipe\n",
	/*280*/ "Stats de %s",
	/*281*/ "Suicides\n",
	/*282*/ "Morts\n",
	/*283*/ "Tués\n",
	/*284*/ "Inventaire\n",
	/*285*/ "Manipulation\n",
	/*286*/ "Temps de jeu:\n",
	/*287*/ "Fin de jeu\n",
	/*288*/ "Pause\n",
	/*289*/ "Reprendre\n",
	/*290*/ "Fin jeu\n",
	/*291*/ "Etes-vous sûr?\n",
	/*292*/ "Annuler\n",
	/*293*/ "Fin jeu\n",
	/*294*/ "PerfectHead\n",
	/*295*/ "Load A Saved Head\n",
	/*296*/ "Make A New Head\n",
	/*297*/ "Edit A Loaded Head\n",
	/*298*/ "Edit A PerfectHead\n",
	/*299*/ "Choose slot to edit:\n",
	/*300*/ "Cancel\n",
	/*301*/ "Make A New Head\n",
	/*302*/ "Load A Saved Head\n",
	/*303*/ "Where do you want to be able\n",
	/*304*/ "to use this head?\n",
	/*305*/ "Combat Simulator\n",
	/*306*/ "All Missions\n",
	/*307*/ "Both\n",
	/*308*/ "Cancel\n",
	/*309*/ "Camera Setup\n",
	/*310*/ "Insert your camera into your\n",
	/*311*/ "Game Boy Pak.\n",
	/*312*/ "Then, insert your Game Boy Pak\n",
	/*313*/ "into any controller.\n",
	/*314*/ "OK\n",
	/*315*/ "Cancel\n",
	/*316*/ "Error\n",
	/*317*/ "Game Boy Camera Not Detected!\n",
	/*318*/ "Please check all connections\n",
	/*319*/ "and try again.\n",
	/*320*/ "Cancel\n",
	/*321*/ "Choose Camera\n",
	/*322*/ "More than one camera detected.\n",
	/*323*/ "Please select which camera you\nwant to use\n",
	/*324*/ "OK\n",
	/*325*/ "Cancel\n",
	/*326*/ "PerfectHead\n",
	/*327*/ "Take A Picture Now\n",
	/*328*/ "Load Picture From Camera\n",
	/*329*/ "Cancel\n",
	/*330*/ "Load From Camera\n",
	/*331*/ "Choose picture to read from camera:\n",
	/*332*/ "Cancel\n",
	/*333*/ "Take Picture\n",
	/*334*/ "Shoot!\n",
	/*335*/ "Cancel\n",
	/*336*/ "Keep Picture\n",
	/*337*/ "Try Again\n",
	/*338*/ "Load PerfectHead\n",
	/*339*/ "Insert the Controller Pak\n",
	/*340*/ "containing the head you\n",
	/*341*/ "wish to load into any\n",
	/*342*/ "controller.\n",
	/*343*/ "Controller Pak:\n",
	/*344*/ "Cancel\n",
	/*345*/ "Source:\n",
	/*346*/ "Pak 1",
	/*347*/ "Pak 2",
	/*348*/ "Pak 3",
	/*349*/ "Pak 4",
	/*350*/ "<none>",
	/*351*/ "PerfectHead Editor\n",
	/*352*/ "Take Another Picture\n",
	/*353*/ "Change Head\n",
	/*354*/ "Position Picture\n",
	/*355*/ "Color Face & Hair\n",
	/*356*/ "Shape Head\n",
	/*357*/ "Remove Head\n",
	/*358*/ "Cancel Changes\n",
	/*359*/ "Keep Changes\n",
	/*360*/ "Shape Head\n",
	/*361*/ "Depth\n",
	/*362*/ "OK\n",
	/*363*/ "Cancel\n",
	/*364*/ "Position Image\n",
	/*365*/ "Brightness\n",
	/*366*/ "OK\n",
	/*367*/ "Cancel\n",
	/*368*/ "Choose Head\n",
	/*369*/ "OK\n",
	/*370*/ "Cancel\n",
	/*371*/ "Remove PerfectHead\n",
	/*372*/ "Are you sure you want to\n",
	/*373*/ "remove this head from memory?\n",
	/*374*/ "Delete\n",
	/*375*/ "Cancel\n",
	/*376*/ "Cancel Changes\n",
	/*377*/ "Are you sure you want to\n",
	/*378*/ "throw away your changes?\n",
	/*379*/ "Throw Away\n",
	/*380*/ "Go Back To Editor\n",
	/*381*/ "Save PerfectHead\n",
	/*382*/ "You have edited this head.\n",
	/*383*/ "Do you want to keep your changes?\n",
	/*384*/ "Keep\n",
	/*385*/ "Revert\n",
	/*386*/ "Save PerfectHead\n",
	/*387*/ "Your changes will be kept in memory.\n",
	/*388*/ "Would you like to save your changes\n",
	/*389*/ "to the controller pak?\n",
	/*390*/ "Save\n",
	/*391*/ "Don't Save\n",
	/*392*/ "Save PerfectHead\n",
	/*393*/ "You can now save your head on to\n",
	/*394*/ "a controller pak if you wish.\n",
	/*395*/ "If you want to do this, please\n",
	/*396*/ "ensure a controller pak is inserted\n",
	/*397*/ "and choose \"Save\".\n",
	/*398*/ "Save\n",
	/*399*/ "Don't Save\n",
	/*400*/ "Head Complete!\n",
	/*401*/ "To use your head in the combat simulator,\n",
	/*402*/ "select the head from the character menu\n",
	/*403*/ "of the player/simulant settings menu.\n",
	/*404*/ "Your Mission heads will now appear\n",
	/*405*/ "in any of the missions you play.\n",
	/*406*/ "You can now edit your head further if you wish.\n",
	/*407*/ "Finish\n",
	/*408*/ "Edit Head\n",
	/*409*/ "Head Color\n",
	/*410*/ "Face:\n",
	/*411*/ "Hairstyle:\n",
	/*412*/ "OK\n",
	/*413*/ "Cancel\n",
	/*414*/ "Bouton B pour Retour.\n",
	/*415*/ "Hangar d'information\n",
	/*416*/ "Holo-entraînement\n",
	/*417*/ "Liste appareils\n",
	/*418*/ "Informations\n",
	/*419*/ "Emplacements\n",
	/*420*/ "Véhicules\n",
	/*421*/ "Profils personnages\n",
	/*422*/ "Autres informations\n",
	/*423*/ "Stats entraînement\n",
	/*424*/ "Temps écoulé:\n",
	/*425*/ "Succès!\n",
	/*426*/ "Echec!\n",
	/*427*/ "Ok\n",
	/*428*/ "Reprendre\n",
	/*429*/ "Annuler\n",
	/*430*/ "Abandonner\n",
	/*431*/ "Profil personnage\n",
	/*432*/ "Nom:\n",
	/*433*/ "Age:\n",
	/*434*/ "Race:\n",
	/*435*/ "Bouton B pour Retour.\n",
	/*436*/ "Triche\n",
	/*437*/ "Vous pouvez éteindre votre ordinateur en toute sécurité.\n",
	/*438*/ "Annuler\n",
	/*439*/ "Bronze\n",
	/*440*/ "Argent\n",
	/*441*/ "Or\n",
	/*442*/ "Difficulté\n",
	/*443*/ "Difficulté:\n",
	/*444*/ "Choix difficulté:\n",
	/*445*/ "   \n",
	/*446*/ "Arme\n",
	/*447*/ "Info entraînement\n",
	/*448*/ "Stats entraînement\n",
	/*449*/ "Succès!\n",
	/*450*/ "Score:\n",
	/*451*/ "Cibles détruites:\n",
	/*452*/ "Difficulté:\n",
	/*453*/ "Temps écoulé:\n",
	/*454*/ "Arme:\n",
	/*455*/ "Précision:\n",
	/*456*/ "Pas échoué\n",
	/*457*/ "Plus de munit.\n",
	/*458*/ "Fin chrono\n",
	/*459*/ "Score non atteint\n",
	/*460*/ "Trop imprécis\n",
	/*461*/ "Centre\n",
	/*462*/ "Zone 1\n",
	/*463*/ "Zone 2\n",
	/*464*/ "Zone 3\n",
	/*465*/ "Total\n",
	/*466*/ "Score\n",
	/*467*/ "10\n",
	/*468*/ "5\n",
	/*469*/ "2\n",
	/*470*/ "1\n",
	/*471*/ "Limite munit.:\n",
	/*472*/ "Limite temps:\n",
	/*473*/ "Précision Mini:\n",
	/*474*/ "Cibles à détruire:\n",
	/*475*/ "Score à atteindre:\n",
	/*476*/ "Triche\n",
	/*477*/ "Terminé\n",
	/*478*/ "Attention\n",
	/*479*/ "En utilsant les codes de triche\nvous ne pourrez pas progresser dans le jeu \ntant que ceux-ci seront activés.\n",
	/*480*/ "OK\n",
	/*481*/ "Annuler\n",
	/*482*/ "Joueur %d: ",
	/*483*/ "START!\n",
	/*484*/ "Searching for Camera!\n",
	/*485*/ "Calibrating Camera\n",
	/*486*/ "Downloading Image\n",
	/*487*/ "Loading Image\n",
	/*488*/ "Saving Image\n",
	/*489*/ "Transfering Image\n",
	/*490*/ "Uploading Segment\n",
	/*491*/ "Initializing Controller Pak\n",
	/*492*/ "Getting PerfectHead\n",
	/*493*/ "Saving PerfectHead\n",
	/*494*/ "Auto Camera Adjustment\n",
	/*495*/ "Please Wait...\n",
};
