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The Holy Hand Grenade
 
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Tags: Event, Artifact
File Size
Posted
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0.621 MB
May 2, 2018 @ 9:19am
Oct 13, 2018 @ 5:20am
6 Change Notes ( view )

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The Holy Hand Grenade

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Description
Paradox forgot to add one the most important Christian Artifacts in Ck2's timeframe. So I fixed their oversight.

This mod adds 2 artifacts:
  • Holy Hand Grenade: Spawns via event for characters that meet any of the following conditions:
    1. Is a Lunatic
    2. Is Possessed
    3. Is Zealous
    4. Has a learning stat of at least 20
    The Artifact gives: +50% siege speed, +10% morale damage, and -10 temple vassal opinion. The grenade is destroyed on succession unless the new owner meets any of the first 3 requirements.

  • The Holy Hand Grenade of Antioch: Spawns on the holder of the County of Antioch.
    The Artifact gives: +75% siege speed, +15% morale damage, and +10 christian opinion. It is also indestructible.

You may get an event related to a certain beast if you possess a grenade...

Compatibility:
CK2: 3.3
Should be compatible with everything.
Only minor issue is if a mod changes the name of c_antiocheia to something else, the grenade will just spawn on a random character instead.

Credits:
Hart: the artifact image, mod image, and event images

PDX forums link[forum.paradoxplaza.com]
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55 Comments
Auirus  [author] Sep 29, 2019 @ 4:43am 
@Kelix Katz
Yes, there's no reason it shouldn't work.
Kelix Katz Sep 28, 2019 @ 2:44pm 
still works?
GAULT.57 Oct 22, 2018 @ 9:44am 
LOVE IT SINCE PLAYED FALLOUT2:B1:
Professional Monika worshipper Oct 14, 2018 @ 4:53am 
Im going to kill killer rabbits now.
thanks for this great mod good sir.
Auirus  [author] Oct 12, 2018 @ 4:33am 
@VibroMan
I'll tweak it a bit later, thanks for the feedback :).
VibroMan Oct 12, 2018 @ 2:12am 
I do love this mod, but the spawn rate is way too high when playing high-learning characters. Doubly so for the Beast event - I'm currently playing a game where 5 of my 7 kings have been named "the Legendary" from it. Is it possible to tweak it down or something?
Auirus  [author] Aug 13, 2018 @ 3:27pm 
@Kirron 999
The weak grenade has no limit, its just meant to be rare since you can easily get zealous or 20+ learning.
The Antioch grenade uses the vanilla startup spawns. Only 1 will spawn on the owner of Antioch at the beggining of the game. There is no event that spawns it.
Kirron Aug 13, 2018 @ 3:12pm 
Just a question but is there a maximum number of times the weak grenade can spawn? My game's been running for 240 ish years and I've had the grenade twice during that time, for one to three generations each before it's destroyed by a cynic. Also I recently captured Antioch and am wondering how long it takes for the event to start that spawns it, or does having a custom ruler completely prevent the good grenade from spawning?

Maybe as a backup for ironman games and stuff you can create a decision that spawns the grenade?
himawari Aug 1, 2018 @ 7:46pm 
you had me so scared i soiled my armor
nikro412956 Jun 23, 2018 @ 3:42am 
>1, 2, 5!
>3 sir!
>3!