px
~Population | ||
Vision Type | ||
Simulation | ||
68% | Regular Vision (Trichromatic) AAA Can distinguish all three primary color, little to no blurriness | Text |
1.3% | Protanomaly AAA Trouble distinguishing reds | Text |
1.5% | Protanopia AAA Red blind - Can’t see reds at all | Text |
5.3% | Deuteranomaly AAA Trouble distinguishing greens | Text |
1.2% | Deuteranopia AAA Green blind - Can’t see greens at all | Text |
0.02% | Tritanomaly AAA Trouble distinguishing blues | Text |
<0.03% | Tritanopia AAA Blue blind - Can’t see blues at all | Text |
<0.1% | Achromatomaly AAA Partial color blindness, sees the absence of most colors | Text |
<0.1% | Achromatopsia AAA Complete color blindness, can only see shades | Text |
33% | Cataracts AA Clouding of the lens in the eye that affects vision | Text |
2% | Glaucoma AAA Slight vision loss | Text |
31% | Low Vision AA Decreased and/or blurry vision (not fixable by usual means such as glasses) | Text |
Situational Vision Events | |
Simulation | |
Direct Sunlight AA Simulating what direct sunlight on a phone/screen would be | Text |
Night Shift Mode AAA Simulating what would be seen on phones/screens with night mode on | Text |
It's a tool that brings attention and understanding to how color contrast can affect different people with visual impairments.
The Web Content Accessibility Guidelines (WCAG) covers a wide range of recommendations for making Web content more accessible. Just a tiny part of making the web more accessible is accommodating for those with a form of blindness or low vision.
The standard grading system is a great start, but I thought I'd try to humanize the people who are affected by the different grades.
The percentages are sourced from both colour-blindness.com and Vision Australia. P.S. You're both the best, thankyou ✌️
Good eyes! (haha) The population data provided are estimates for individual impairments, and don't cover the vast amount of visual impairments in the world. This is to give you not just an understanding of how color contrast affects different people but also who it can affect.
Of course! There's a few stages to get to this point. First we figure out the contrast between two HEX values. For this we're using a plugin called Chrome.js - this does the heavy lifting for us. Once we have the ratio (and using font size and font weight) we can apply a grade to that specific color combo.
For the color blindness options we're using another plugin aptly called Color-blind that converts our HEX codes in to ones that would be seen by people with the different impairments, then we can apply our same process to obtain the color ratios and determine their grade.
For cataracts, glaucoma, low vision, and the situational events I've personally created simulations to help identify their rating.
The grading uses a combination of color contrast, text size and text weight. A fail simply means that the color combination offers some visual strain to the person seeing it and should be avoided if possible.
Absolutely! Feel free to fork the repo and submit a PR with any helpful additions or changes.
Created & maintained by@CoreyGinnivan