Rip Your Favorite 3D Game Character Models [FREE]
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By XCurtainX   |   Watch
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Published: July 7, 2018
Ninja Ripper Guide | Ninja Ripper Tutorial

Ninja Ripper - Rip Your Favorite 3D Game Character Models

** Updated: August 27th 2019 **
Change Log at bottom
If navigation links are broken, click HERE or press CTRL+F5 to reload this page.






[Introduction]


Ninja Ripper works a little differently from other extraction tools.
- While a game is running, it will directly rip all the meshes and textures that are loaded in-game.
- You might get better textures compared to some extraction tools.
- It does not rip rigged skeletons/armatures/bones.

If you like to see new features added to Ninja Ripper, consider making a donation to the author (blackninja):
- CG In Games
- English Discord: discord.gg/2PMeU2R
- Русский Discord: discord.gg/czcB2AG

Before trying Ninja Ripper, check the 3rd Party Resources below to see if the community already created a better tool to extract 3D meshes, textures, and bone data for your specific game.
If other extraction tools won't let you extract these resources, then use Ninja Ripper.

Note:
  • Mobile games (Android, iOS) will need an emulator to run on your PC.
    For more info, check the 3rd Party Resources below.
  • OpenGL is not natively supported by Ninja Ripper.
    - GLIntercept (suggested by evileaterk)
    - Please check the 3rd Party Resources to find out how to rip/extract 3D resources from OpenGL games/applications.
  • Linux has not yet been tested with Ninja Ripper, please let me know of your results.





How Useful is Ninja Ripper?


- Ninja Ripper will rip the 3D mesh and textures of the 3D models visible on your game screen.
- In some games, you may already see a 3D model actively rendered in the Main Menu/Character Selection/Login Screen.
Example: DC Universe Online (MMO Game)
3D model actively rendered in the Character Creation menu
- In the image above, you can actually rip that character model directly from the main menu.
- Or maybe you found a random player online with a rare skin/armor piece:
Ripped Someone's Character
- You can rip their models too, but you may need to be in close proximity to them so their high-resolution textures are loaded in-game.




What does the Ninja Ripper interface look like?


Ninja Ripper's main interfaceNinja Ripper's Settings
- It's a very small program.
- Explanation of the interface will be available below.




Requirements

[Requirements]


* Make sure your Antivirus has been disabled or has whitelisted Ninja Ripper
* Make sure your Screen Capture/FPS Monitoring software isn't running. [Fraps, OBS, Bandicam, ShadowPlay, software with game/window overlay hooking ability]
* Make sure you are familiar with Blender - Common Mistakes & Tips.



Downloads

[Downloads]


  • Ninja Ripper
    - Allows you to rip 3D meshes (.RIP) and textures (.DDS) from games.
  • Noesis
    - Allows you to view and convert ripped meshes (.RIP files) to .OBJ.
  • Blender [Available on Steam]
    - You can import the converted models here for 3D editing, rigging, animation, porting, etc.
  • XnView or IrfanView
    - View and convert all image formats including .DDS textures.
  • 7-Zip
    - Allows you to open ZIP, 7z, and RAR file formats.
  • Game
    - An installed game you wish to rip from [ We will use Mass Effect below ]

Blender
[Optional]
Instead of using Noesis, you can use a Blender addon to import .RIP files directly into Blender.
Explained later in the tutorial.
  • [Blender 2.79] (Choose one - do not activate both add-ons at the same time)
    - RipImport (by Dummiesman)
    - io_mesh_ninjaripper (by REDxEYE)
  • [Blender 2.80]
    - RipImport (by xpawelsky) - [A recent Blender 2.8 update appears to have broken the add-on for Linux and Mac users - waiting for fix]

If you know someone who is bored, needs programming practice, or wants to learn about the Blender Python API, ask them if they would be interested in developing/updating add-ons for Blender.
Blender Python API Documentation:
- [2.79 API] [2.80 API]






[Installing Ninja Ripper]


We will install Ninja Ripper v1.7.1 (latest at the time of this post)
  1. First organize. Create a folder anywhere, and name it My_NinjaRipper_Folder (or whatever you want).
  2. Download/Save ninjaripper1.7.1.7z to that folder (My_NinjaRipper_Folder).
  3. Right click the .7z file and select 'Extract Here'.
  4. ninjaripper1.7.1 folder has been created.
  5. You are ready for the next step.






[Using Ninja Ripper]


  1. Ninja Ripper comes with 32bit and 64bit executables.

  2. If the game you’re trying to rip from is 32-bit, use Ninja Ripper's x86 executable.
    If the game is 64-bit, use Ninja Ripper's x64 executable.
    - Example: Mass Effect: Andromeda is a 64bit game.

  3. Right-click NinjaRipper.exe and Run as Administrator.


  4. For the Target Exe, click the […] button and select the executable for the game you’re ripping from.


  5. Change the Output Directory to where you want all the models and textures to be ripped to.


  6. The wrapper/injection options are for injecting Ninja Ripper into the game.

    To find out which injection method to use, try the following:
    - Google search the directx version of the game (Mass Effect: Andromeda uses DX11)
    - Or trial-and-error, starting with "Intruder Inject".

  7. After clicking 'Run', the wrapper will silently create a d3dX.dll (the X is the version number of the wrapper you chose) which will be in the same location as the Target Exe (game's executable).

    - You can delete the d3dX.dll file when you're finished ripping.
    - If you are doing trial-and-error and/or making changes to Ninja Ripper settings/wrapper, make sure to delete the d3dX.dll each time before pressing the Run button.
    - If the game developer releases a new game update/patch, make sure to Run Ninja Ripper again to create a brand new d3dX.dll file.

  8. Click the Settings button in the lower left, this is where you set the shortcut keys for ripping.

    All - Rips both Meshes and Textures
    Textures - Rips only Textures
    Forced - Uses the Forced Rip Interval (seconds)

    Warning: In some games, the F1 - F12 keys may have hidden functions that can interrupt Ninja Ripper.
    - Avoid using the game's screenshot key.
    - Avoid using a key that opens a menu interface.
    - Avoid using a key that loads a new area or new objects.
    - Use a key that you know for certain isn't being used for anything.
    - You can use a key that has a known simple action that won't interfere with Ninja Ripper (Example: flashlight, etc.)

    - Feel free to increase the Forced Rip Interval. It can help with many large/high-polygon models.
    - It may also create duplicates of the models [This will be explained later in the guide].

  9. After clicking the 'Run' button, Ninja Ripper will launch the game.
    - It might take some time to launch, so give it a minute.
    - If the game doesn't launch, skip to the [Troubleshoot Ninja Ripper] section below.

  10. Once you're ingame, locate the model you wish to rip.
    - Try to get close to the model for high-resolution textures to load.
    - Make sure the model is in your field of view.

  11. Press the Rip button hotkey.
    - If the game freezes, that means it worked.
    - Wait for a few seconds to a minute for the game to unfreeze.
    - After game unfreezes, you may exit the game.
    - If the game crashes or doesn't unfreeze after 3-5 minutes, force exit the game.

  12. Navigate to your Output folder. There should now be a _NinjaRipper folder.
    - Inside that folder, there should be another folder with a name like “2017.03.30_22.13.09_GameName.exe_238″, this should have a bunch of .RIP and .DDS files in it.
    - .RIP files = 3D meshes
    - .DDS files = textures
    - If there are no .RIP or .DDS files in that folder, skip to the [Troubleshoot Ninja Ripper] section.


**TIP**
If you're trying to rip a single 3D character model, there is still a chance you will rip both the character and other scene characters/objects in the background.
- Try ripping the 3D character model in an empty/unpopulated location.
- The 3D character model may appear in multiple locations ingame. Try finding a location with the least amount of background 3D models.
- Try ripping the 3D character model from a menu (some games may have a live 3D rendering of your character in a menu)




[Troubleshoot Ninja Ripper]


Troubleshoot Ninja Ripper

If Ninja Ripper isn't working as intended, try the following:
- Right-click the game's .exe file -> Properties -> Compatibility -> Run this program as an administrator

For some games, especially online multiplayer games, their gamename.exe can't be started directly, except from a gamenameLauncher.exe.
[Sometimes the gamename.exe and the gamenameLauncher.exe are located in separate folders]
- Go to the game's folder that has the d3dX.dll (the one previously created by Ninja Ripper), and delete the d3dX.dll file.
- In Ninja Ripper, set the Target Exe to the gamenameLauncher.exe file instead.
- Click the Run button, and the game's launch menu will appear.
- Do not start the game. Ninja Ripper silently created a fresh new d3dX.dll file in the same location as the gamenameLauncher.exe
- Copy the new d3dX.dll file from that folder, and paste it into the same folder as the gamename.exe
- Now you can start the game.

Example: The Elder Scrolls V: Skyrim

- Have you tried running the game in Fullscreen or Windowed mode?
- Before making changes to Ninja Ripper (Rip Keys, Target Exe, etc.), make sure to delete the d3dX.dll file that was previously created by Ninja Ripper.
- Intruder inject will not work if there's a d3dX.dll file already, you will have to delete it.
- If you're still having trouble, please answer the Troubleshooting Questions near the bottom of this guide.




Using Noesis

[Using Noesis]


1. Use Noesis to convert .RIP files to .OBJ files.
- Noesis requires a plugin to read .RIP files.
- You can get the plugin from the My_NinjaRipper_Folder you created earlier.
My_NinjaRipper_Folder\ninjaripper1.7.1\tools\noesis_importer\
Open the tools folder
Open the noesis_importer folder
Choose an addon to install
- If the first plugin doesn't work, try the second plugin.

- Copy fmt_ninjaripper_rip.py from the Ninja Ripper folder to the plugins/python folder in the Noesis folder.



2. Run Noesis

- Find the folder with all the .RIP and .DDS files in the left panel. When you select it they should pop up in the middle panel.
- Find the model you're looking for. In this case, we're looking for a head model.
- To make things easier, sort the file sizes from large to small. There is no way the head model will be 1KB.
- In the case of Mass Effect: Andromeda, it turns out the head models are usually between 600KB-800KB.



3. Once you find a model you’re interested in, click File > Export and export it. You may need to experiment with settings to get the correct output.

- For Mass Effect: Andromeda, Flip UV’s is necessary, otherwise you’ll have to do it manually for the textures to work.


4. Import the .OBJ file(s) into Blender.

Work In Progress...




Using Blender Instead of Noesis

[Using Blender Instead of Noesis]


Instead of Noesis, you can use a Blender add-on to import .RIP files directly into Blender.
Check the [Downloads] section (near top of page) for the appropriate add-on to download.

If you have the add-on installed and enabled/activated, we can use the method below.

The example below is using the RipImport add-on (by Dummiesman) for Blender 2.79.

In this example, Ninja Ripper generated a folder with 4007 .RIP files and 144 .DDS textures.
356MB total
The large file size is mostly just the .DDS textures, which we won't have to worry about.

In Blender, select File, Import, then NinjaRipper(.rip).
In the Ninja Ripper import menu, the Import Entire Folder option was selected.

For some reason, I couldn't select the individual .RIP files I wanted to import, but whatever, I went with the Import Entire Folder option.
It took 13 minutes for Blender to import the folder.
After importing the RIP files, press the Home key or zoom out to view the entire scene in the 3D Viewport.

Here is a demo [Right-Click the video to change the speed]
Imported .RIP meshes
  • To make things easier to see, increase the View Clip distance (N key) of the 3D Viewport to 50000 (I recommend higher, but you may have to type the value in instead of slider.)
  • Use Wireframe Shading (you can switch back and forth between Wire and Solid) to find the silhouette of the character. (character model is usually in the center of the world)
  • Use Box Select around the character (I recommend using Orthographic View for this), and move the character to a new layer with M key.
  • Box Select may still have selected non-character objects near the Character, we can fix that.
  • By changing the camera view (Orthographic): Front, Back, Left, Right, Top, Bottom, you can keep Box Selecting around the character and either delete or move the clutter to a new layer with M key.


Your Character model may have duplicate meshes. You can delete them if you like.
After removing the duplicates, you may have to Remove Doubles on the Character model.

WARNING: There's a chance you may encounter UVmap issues similar to the link below:
UVMap Messed Up
- forum.facepunch.com/f/fbx/rryu…
If you experience the same problem, try using the Forced hotkey and increase the Forced Rip Interval.
- This will rip more things from the scene, but it may also create duplicate models.
- You may get lucky and discover 1 or more of the duplicates has a proper UV Map.
- In the 3D Viewport, the duplicate(s) that contain a proper UV Map will have a slightly different shading compared to the other duplicates with broken/missing UV Map.


For some game models you may need to manually put mesh pieces together.
Blender - Putting Mesh Objects Together
Quake Champions - Nyx (Ruby)
Nyx from Quake Champions.
Mesh Align Plus (Blender Add-on) can help with putting the pieces together.

Blender - Set Normals from Faces
- Set Normals from Faces.
- For more tips like this, check out Blender - Common Mistakes and Tips.
- If you want tips for cleaning and preparing the 3D mesh, check out Blender Guide - Rigging & Weight Painting.




Apply Materials and Textures

Image by kLuTT

[Right click video to change video speed]
Demo: streamable.com/3zlyx
Mirror Mixtape: my.mixtape.moe/umysyu.mp4
Mirror Gfycat: [Part 1] [Part 2]
You can learn more about the awesome Principled Shader HERE.
If you want to see the rest of the tips, check Step 4. Apply Materials and Textures (using Node Editor) HERE.
Blender - Node Editor (Shader Editor)
- Example: Using Blender's Node Editor (Shader Editor) to make the floor shiny/reflective.
- How to assign materials in Blender?



Ninja Ripper ripped this model and its textures from DC Universe Online:
Ripped Model with Textures applied in BlenderRipped Texture for Character Legs
- Interestingly, the ripped textures were only Red, Green, and Blue.
- I believe this is because the game has a RGB slider for players to customize character color.

I used Blender's Node Editor to replace the Red, Green, and Blue values with new color values.
Separate RGB NodeRipped Model with Colors Replaced
- Or, you can use photoshop or gimp to replace the colors.


Ninja Ripper ripped this model from a Nintendo Wii game, The Secret Saturdays: Beasts of the 5th Sun, using an emulator (Dolphin):
Demo: Ripped model from a Nintendo Wii game
- For some games, the 3D character model may not rip in a T-Pose (reference pose) or A-Pose.
Take a closer look, this ripped model appears to be a combination of T-Pose + In-game Pose.
T-Pose and In-game Pose
- If needed, you can use Mesh Align Plus to put pieces together.
- Your ripped model may need some manual tweaking:
Demo
- If your ripped character model isn't in a A/T-Pose, you can use the techniques shown in this VIDEO [Starts at 3:30] for manually changing the pose of an unrigged 3D character model.

For help with ripping 3D models from emulators, check out the 3rd Party Resources below.





Please don't throw away any of these valuable texture maps!
They are extremely helpful!




This Ninja Ripper tutorial uses resources from nerotips: nerotips.tumblr.com/post/15902…





Troubleshooting Questions


Copy/Paste all of the questions below, and answer them in the comment section:
  1. Did you disable your Antivirus software?
  2. Which Operating System are you using? (Windows XP, 7, 10, Linux, Mac, etc.)
  3. Is the Operating System 32bit or 64bit?
  4. Is the game 32bit or 64bit?
  5. Are you using x86 or x64 Ninja Ripper?
  6. Are you using the latest version of Ninja Ripper?
  7. Before using Ninja Ripper, did you try running the game directly from its game.exe? [Example]
  8. What is the Target Exe set to? game.exe or gamelauncher.exe?
  9. Is the game running in Fullscreen or Windowed mode?
  10. Are you using Integrated or Dedicated graphics?
  11. Is your Graphics Performance using the lowest or highest Power Management Mode/Power Savings option?
  12. Which graphics API and version is the game using? (DirectX 9, OpenGL 2, Vulkan, etc.)
  13. Which platform is the game running on? (PC, Xbox, Android, iOS, etc.)
  14. Is the game running inside an Emulator? [For non-PC games]
  15. Did the Comment Section below solve the problem you are having?
  16. Are any of the web links or images in the tutorial broken for you?
  17. Are you viewing this tutorial from a PC or mobile device (Android, iPhone, Blackberry, etc.)?
  18. Which version of Blender are you using? [Blender Troubleshooting Only]

If you encounter any Blender error messages, take a look at the Info Editor.
- gfycat.com/occasionallonehorse…
- Right Click the error message to select it, then Copy|Paste (Ctrl+C|Ctrl+V) message here or into Notepad.
- Or take a screenshot.
To create screenshots/gifs easily, install ShareX.


3rd Party Resources


I don't have all the answers, so please take a look at these helpful resources.
For help with ripping 3D meshes (including Emulators and Web Browsers), check out the following sites:
Unfortunately, I don't speak or read Russian, so it's a little difficult to follow new developments on blackninja's forum (CGIG).
If anyone here is familiar with the Russian language, please let me know if anything in this tutorial is outdated or incorrect.




Want to Pose your ripped 3D Character?

Blender Guide - Rigging & Weight Painting


Blender - Common Mistakes and Tips

Blender - Common Mistakes and Tips

Change Log:

Aug 27th 2019
Minor Update:
- Added Demo: Set Normals from Faces - gfycat.com/elegantlastingcrayf…

Aug 10th 2019
Minor Update:
- Added link to Mesh Align Plus (Blender Add-on) to help with putting mesh pieces together.

Jul 21st 2019
Minor Update:
- Forgot to add ZenHAX.com to 3rd Party Resources

Jul 20th 2019
Update:
- Added info and demo about lack of T-Pose in some games (especially from emulators).
- Added demo for manually editing the model pose:
www.youtube.com/watch?v=WpgDjK… [Starts at 3:30]

Jul 14th 2019
Minor Update:
- For people who need to view or convert .DDS textures, there are 2 excellent image viewers available in the [Downloads] section.

Apr 19th 2019
Minor Update:
- Added Apply Materials and Textures (Copied from Step 4 in the Play with XPS/XNALara models in Blender). Hopefully this reduces some confusion.

Mar 11th 2019
Added Troubleshooting Tips:
- Are you using Integrated or Dedicated graphics?
- Is your Graphics Performance using the lowest Power Management Mode/Power Savings option?

Mar 9th 2019
Added Troubleshooting Tip:
- Before making changes to Ninja Ripper (Rip Keys, Target Exe, etc.), make sure to delete the d3dX.dll file that was previously created by Ninja Ripper.

Mar 7th 2019
Added Troubleshooting Tip:
- Have you tried running the game in Fullscreen or Windowed mode?
Comments300
anonymous's avatar
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PapercraftKing's avatar
Well the ninja ripper for me some pc game and emulator not working! eg sonic lost world pc, rpcs3 emulator, xenia 360 emulator, nox player new update, sketchfab these do not work with ninja ripper 1.7.1 version there is no exe tool that makes the game emulator or hard pc go to 3ds rip because it goes to another ninja ripper new update dx12 help.
XCurtainX's avatar
Well the ninja ripper for me some pc game and emulator not working! eg
sonic lost world pc, rpcs3 emulator, xenia 360 emulator, nox player new
update, sketchfab these do not work with ninja ripper 1.7.1 version
there is no exe tool that makes the game emulator or hard pc go to 3ds
rip because it goes to another ninja ripper new update dx12 help.
Hi, I need you to answer the Troubleshooting Questions.
evileaterk's avatar
evileaterkNew Deviant

I am trying to rip the model from a MMORPG(Cosmic break), but nothing is created at output folder(no freez) after i type the rip key(all 3 buttons).A log file is created at fullscreen mode(no log file at windowed mode), so i think it is working but i don't know why it can't rip.I tried the method at[Troubleshoot Ninja Ripper](the game has a launcher),but still the same. I also tried differen rip hotkey, but also the same.

Did you disable your Antivirus software?

-yes

Which Operating System are you using? (Windows XP, 7, 10, Linux, Mac, etc.)

-win10

Is the Operating System 32bit or 64bit?

-64

Is the game 32bit or 64bit?

-32

Are you using x86 or x64 Ninja Ripper?

-x86

Are you using the latest version of Ninja Ripper?

-yes 1.7.1

Without Ninja Ripper, does the game start correctly if you run it directly from its game.exe or gamelauncher.exe, or is there only one exe to run from?

- yes

Is the game running in Fullscreen or Windowed mode?

-both, but log file is created only at Fullscreen mode

Are you using Integrated or Dedicated graphics?

-Dedicated graphics

Is your Graphics Performance using the lowest or highest Power Management Mode/Power Savings option?

-highest

Which graphics API and version is the game using? (DirectX 9, OpenGL 2, Vulkan, etc.)

-should be DirectX 9(the game need DirectX 9 or higher)

Which platform is the game running on? (PC, Xbox, Android, iOS, etc.)

-PC , MMORPG

Is the game running inside an Emulator? [For non-PC games]

-NO

Did the Comment Section below solve the problem you are having?

-no

XCurtainX's avatar
I tried the method at[Troubleshoot Ninja Ripper](the game has a launcher),but still the same.
What is the Target Exe set to?

By chance, are you using a laptop that has hybrid graphics?
evileaterk's avatar
evileaterkNew Deviant

target exe set to the launcher exe, and copied the dll to folder of game exe.(they are located at different folder)

I am using a desktop, GTX series.

I am able to rip the launcher page. I check the log of launcher and game. It seems that the ninja ripper(game exe) can't sense the hotkey.

XCurtainX's avatar
target exe set to the launcher exe, and copied the dll to folder of game exe.(they are located at different folder)
Ok, good.

I am able to rip the launcher page.
Do you have a screenshot of this "page"?
evileaterk's avatar
evileaterkNew Deviant

I mean the online game start the launcher exe first and then click [start game] to run the game exe. And i can rip at launcher exe(.rip and .dds found at output folder).

Rip
XCurtainX's avatar
And i can rip at launcher exe(.rip and .dds found at output folder).
It's working now?
evileaterk's avatar
evileaterkNew Deviant

It is only work at launcher. I still can't rip in game.

XCurtainX's avatar
It is only work at launcher. I still can't rip in game.
Try deleting the d3d9.dll from both folders (game.exe and launcher.exe) and let Ninja Ripper generate a new d3d9.dll for gamelauncher.exe, then copy/paste dll to the game.exe's folder.
View all replies
Akitano's avatar
tell me how to use ninja ripper with gameforge cliented games
XCurtainX's avatar
tell me how to use ninja ripper with gameforge cliented games
Hi, do you have the answers to the Troubleshooting Questions?
Akitano's avatar
i treid all information what i founded there the program works with other cliented games but with gameforge cliented games nothing happens i dont know why
XCurtainX's avatar
i treid all information what i founded there the program works with
other cliented games but with gameforge cliented games nothing happens i
dont know why
To make things easier, I need you to post the answers to the Troubleshooting Questions.
Akitano's avatar
windows 10 pro insider x64 the program name Soul Worker i dont know this x64 or not i use the ninja ripper x64 all programs are windowed all ativirus softvare disabbled fps or capture programs disabb let screen capture program disabbled i offed all programs what blocking the ninja riper i tested the ninja riper on other program what not have outer client to run it works i tryed on the soul worker every exe file and the gameforge exe file to because all laulacher files on the file folder opens the gameforge and when i want to use the ninja ripper on the program nothing happens not work on the program i tryed other gameforge games and still nothing happens
XCurtainX's avatar
windows 10 pro insider x64 the program name Soul Worker i dont know this
x64 or not i use the ninja ripper x64 all programs are windowed all
ativirus softvare disabbled fps or capture programs disabb let screen
capture program disabbled i offed all programs what blocking the ninja
riper i tested the ninja riper on other program what not have outer
client to run it works i tryed on the soul worker every exe file and the
gameforge exe file to because all laulacher files on the file folder
opens the gameforge and when i want to use the ninja ripper on the
program nothing happens not work on the program i tryed other gameforge
games and still nothing happens
Your english is a little difficult to understand. To make it easier for me to help you, try to answer all of the questions one at a time. You can look at other comments to see how to do it.

Do you prefer to speak your native tongue?
Akitano's avatar
my native tongue is more diffcult then the english
Armonite's avatar
First off, thank you for creating this Tutorial, it's been of great help and was able to rip models from a website following similar steps. Unfortunately, i may have seem to hit a wall and can't progress any further. I could get the model to show properly in Noesis but while trying to import the rip into Blender the materials appear messed up with both of the addons provided, any idea what i could be doing wrong?
XCurtainX's avatar
XCurtainXFeatured
I could get the model to show properly in Noesis but while trying to
import the rip into Blender the materials appear messed up with both of
the addons provided, any idea what i could be doing wrong?
The model that you imported into Blender, is it a .RIP or .OBJ format?
If you used Noesis to convert the RIP to OBJ, you may have forgot to enable the flip UV option.

If you are importing the .RIP model directly into Blender, then depending on the add-on you used, there maybe an option to flip UV in the import menu.
Sometimes flipping UV isn't necessary with some ripped models.

In Blender, make sure you have only one NinjaRipper add-on enabled.
Armonite's avatar
ArmoniteFeatured
It's the .RIP model directly into Blender, inverting the UV values manually and having only one NinjaRipper add-on enabled seem to have done the trick. Thank you so much.
AleksJeikobRayez's avatar
AleksJeikobRayezHobbyist Digital Artist
With my favorite game of all time closing down in a few days, I might just give this a try at some point.  Thanks for making this. 
Kryptanova's avatar
So, I'm trying to rig a certain character from Danganronpa 2: Goodbye Despair. Everything worked fined, and instead of following the "Noesis" method, I used the Blender method (the one with the plugin). After that, everything was uploaded (I think my computer took 4 minutes or so rendering the entire thing [the character I wanted + the scenario]), and I managed to save what I wanted: the character.

2019-09-07 (1) by Kryptanova

So far so good, everything was going smoothly, until it was time to put textures in this 3D model...

2019-09-07 (3) by Kryptanova

Yeah... applying UV Shading is a total mess, since I don't know how to tackle that. It's one single image, I doubled checked this while importing from Blender AND doing the Noesis method. Do you know how to proceed, other than "manually"? (because, let's be real, I would totally miss a couple of things here and there). Maybe there's an obscure plugin somewhere that can do just that and I'm here wasting my time, lol.
XCurtainX's avatar
Yeah... applying UV Shading is a total mess
Unfortunately, I don't know what UV Shading is.
However, from your second image, it looks like the UV Map data for the ripped mesh object is broken.
Have you tried using the Forced method and increasing the interval?
If that doesn't work, you may need to check the 3rd Party Resources for a better tool than Ninja Ripper.

Let me know how things turn out.
Kryptanova's avatar
Ah, UV Shading is for putting textures, materials and mapping and all of that in a 3D model. It was renamed for Blender 2.8, just like many other options. Previously you had to go to modifiers to change textures iirc. 

I will take into account what you just wrote and use the Forced Method + Increasing interval and, if it fails, then the last option. Thank you for your patience.

edit: typo
anonymous's avatar
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